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Siege: Heart of Darkness

Siege: Heart of Darkness: 44 cards
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Artisan District card scan: click to enlarge
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Artisan District:

(Cannot be destroyed.) Political Open: Bow your target unbowed Personality. Gain Political Tokens equal to his Personal Honor. (Only one Rokugani player may use this ability per turn.)
(The Military District may now be destroyed. All Rokugani players destroy their leftmost Province.)

Adjacent to the Peasant District, the Artisan District was among the most vibrant in the city. During the prior invasion, the people here were mostly relaxed. Every samurai valued artisans, after all…

  • Card Type: Territory
  • Rarity: Fixed
  • Number: T2
Askett card scan: click to enlarge
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Askett:

Abomination • Naga • Nonhuman

Battle: Melee 3 Attack that may target Items and Spells; you may target and bow your unbowed Warrior to give the attack +1 strength.

"My own race cast me aside, for I was imperfect. Shahismael asks only that I serve, and that I am of the serpent. The latter I am thankfully, the former I shall do with relish."

  • Card Type: Personality
  • Force/Strength: 5
  • Chi: 4
  • Rarity: Fixed
  • Number: 17
  • Gold: 7
  • Personal Honor: 0
  • Honor Requirement: -
Asp Spear card scan: click to enlarge
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Asp Spear:

Naga • Reserve • Spear • Two-Handed • Weapon

Will only attach to a Naga. This Personality uses his Force as his duel stat.
Battle, w: Melee 3 Attack.
Tireless Battle: Ranged 3 Attack. Discard this Item. Put it into your hand before the turn ends.

"A grand weapon. Grander still when tempered with the blood of mammals."

  • Card Type: Item
  • Force/Strength: +3
  • Chi: +1
  • Rarity: Fixed
  • Number: 27
  • Gold: 4
  • Focus Value: 3
Asp Warrior card scan: click to enlarge
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Asp Warrior:

Naga • Nonhuman • Warrior

(If you destroy your Warrior, draw a card.)
(This is a proxy for a created card. It cannot be included in decks.)

  • Card Type: Personality
  • Force/Strength: 2
  • Chi: 2
  • Rarity: Fixed
  • Number: 38
  • Gold: 0
  • Personal Honor: 0
  • Honor Requirement: -
Baseless Rage card scan: click to enlarge
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Baseless Rage:

Battle: Target a Personality. He flees in terror. Move him home.
Unstoppable Battle: Destroy your target Warrior. Move home one or two target Personalities.
Battle: Melee c Attack.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 29
  • Focus Value: 2
Breeding Grounds card scan: click to enlarge
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Breeding Grounds:

Forest

w: Produce 2 Gold; if this pays for a single Nonhuman Personality, refill the Province it comes from face-up.

The Naga suddenly swarmed out from the heart of the forest, ready to destroy the Foul. They joined arms with the samurai of Rokugan as they faced the ancient enemy.

  • Card Type: Holding
  • Rarity: Fixed
  • Number: 13
  • Gold: 2
Brutal Strike card scan: click to enlarge
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Brutal Strike:

Battle: Melee c Attack.
Unstoppable Battle: Destroy your target Warrior. One or two Melee 3 Attacks.
Interrupt: Give each Melee or Ranged Attack +3 or -3 strength.

His tail, he suddenly realized. It allowed the Naga to react unlike any human. The thought was no comfort to him as he died.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 30
  • Focus Value: 1
Clutch of Eggs card scan: click to enlarge
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Clutch of Eggs:

Forest

w: Produce 2 Gold.
w: Produce 3 Gold which can only pay for a single Nonhuman.

"Quick, Dairu-san! Down here!"
"How remarkable, Toshimo. Your clumsiness has led us to another dank part of this miserable forest."

  • Card Type: Holding
  • Rarity: Fixed
  • Number: 14
  • Gold: 2
Corrupted Wildlife card scan: click to enlarge
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Corrupted Wildlife:

Expendable • Naga • Nonhuman • Reserve

Will only attach to a Naga.
Battle: Melee 3 Attack.

"Such a glorious place," the Dark Naga gloated, "filled with all manner of horrors eager to bend to my most inevitable will."

  • Card Type: Follower
  • Force/Strength: 3
  • Chi: 0
  • Rarity: Fixed
  • Number: 26
  • Gold: 4
  • Focus Value: 2
Cursed Resolve card scan: click to enlarge
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Cursed Resolve:

Interrput: Destroy your target unbowed Warrior. Negate the action's effects.
Unstoppable Battle: Bow one or more of your target unbowed Warriors. Destroy a target enemy unit with a number of cards in it equal to the number of Warriors you bowed. If you now have two or less cards in your hand, you may destroy the targeted Warriors.

The Dark Naga leads an army. His determination would never allow anything less.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 31
  • Focus Value: 3
Gathering card scan: click to enlarge
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Gathering:

Engage: You have the first opportunity to take a Battle action. Create a 2F/2C/0PH Naga • Nonhuman • Warrior Personality.
Unstoppable Battle: Destroy your target Warrior. Create two 2F/2C/0PH Naga • Nonhuman • Warrior Personalities.

"We need not be alone any longer, my brothers," he hissed. The shard floated in front of him, and suddenly he could sense the minds of his brothers pushing into his thoughts.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 32
  • Focus Value: 4
Hour of the Boar card scan: click to enlarge
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Hour of the Boar:

1- Fear effects targeting Human cards have +2 strength.
6- Fear effects may target Human Personalities with Followers.
10- After any Fear effect bows a Human card, destroy it.

"The boar was the last to finish the race. 'Where is Cat?' he wondered. 'Surely I have not beaten him?' Rat laughed, 'I told him the race was tomorrow!'"
- The Great Race XII

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 1
Hour of the Dog card scan: click to enlarge
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Hour of the Dog:

1- The first Forest you bring into play enters play for 2 less Gold.
4- Your Forests have +1GP.
9- Your Forests have Destined and after they enter play from a Province, it refills face-up.

"Dog nearly did not finish; he was distracted by the river and had paused to play in the waters." - The Great Race XI

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 2
Hour of the Dragon card scan: click to enlarge
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Hour of the Dragon:

1- Repeatable Battle: Bow your target unbowed Naga. Melee Attack equal to his Force.
4- c is increased by 1.
10- Your Followers have +1F and your Personalities have +1F/+1C.

"Dragon would have won the race, but he spotted a drought parching the lands and stopped partway to summon rain." - The Great Race V

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 3
Hour of the Goat card scan: click to enlarge
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Hour of the Goat:

1- Draw a card.
4- Each Rokugani player discards a random card.
9- Draw f cards.

"Goat arrived at the head of a raft, Monkey and Rooster beside him. They'd worked together to reach the other side." - The Great Race VIII

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 4
Hour of the Hare card scan: click to enlarge
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Hour of the Hare:

1- After your Stronghold creates Warriors, create one more.
5- Your Warriors have +1F/+1C.
10- Repeatable Battle: Bow your target unbowed Warrior. Move your target Personality at any location to this battlefield.

"Hare was the fourth to finish the great race. He arrived just in time to bow to Amaterasu, who smiled upon him and brushed his fur dry." - The Great Race IV

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 5
Hour of the Horse card scan: click to enlarge
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Hour of the Horse:

1- Your Stronghold has +2GP.
5- Negate the first effect each turn that moves a Naga out of the battle.
11- c is increased by 1.

"Amaterasu felt sorry for Horse, who should have placed sixth. She gave him the speed of the wind, so that he might be faster." - The Great Race VII

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 6
Hour of the Monkey card scan: click to enlarge
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Hour of the Monkey:

1- Choose a Clock card in the discard pile. This card copies all its traits and abilities (resolving each Threat Level as appropriate).

"Monkey crossed after Goat, laughing as he did. One by one, he imitated all of the others for the goddess' amusement. 'How are you so sure I did not cross before now?' he joked." - The Great Race IX

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 7
Hour of the Ox card scan: click to enlarge
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Hour of the Ox:

1- Search your Fate deck for The Akasha. Show it and put it in your hand.
5- Fear effects, Melee Attacks, and Ranged Attacks targeting your Naga have -2 strength.
9- Melee and Ranged attacks bow Naga instead of destroying them.

"Ox was next to reach the shore, for he was the strongest swimmer. He thought he'd won the race, until Rat leapt off of his back." - The Great Race II

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 8
Hour of the Rat card scan: click to enlarge
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Hour of the Rat:

1- Remove all text from intact, non-Imperial Districts.
6- Remove all abilities from c target attachments.
9- Remove c abilities from cards until your next turn begins.

"To gain the favor of heaven, the animals held a race across the river. Rat secretly rode on Ox's back; he was first to cross and bow to Onnotangu." - The Great Race I

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 9
Hour of the Rooster card scan: click to enlarge
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Hour of the Rooster:

1- You may use the Cycle ability an extra time, even if it is not the first turn.
4- Open, : You may search through your discard pile and Dynasty deck and Recruit a Unique Personality found there (triggering your Stronghold as usual).
11- You may Recruit as an Open action.

"Rooster interrupted Monkey's jests with a crow. Onnotangu blessed him, pleased by the silence that followed." - The Great Race X

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 10
Hour of the Serpent card scan: click to enlarge
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Hour of the Serpent:

(This is always the last card of the deck and cannot be discarded.)
12- Recruit the Dark Naga from outside the game (triggering your Stronghold as usual). Before this turn ends, you lose the game.

"Snake clung to Horse's leg, startling him with a hiss. When he crossed he was the sixth, and the others gave him wide berth." - The Great Race VI

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 11
Hour of the Tiger card scan: click to enlarge
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Hour of the Tiger:

1- Each Rokugani player discards a card.
6- Each Rokugani player discards a card.
11- Each Rokugani player discards a card.

"Tiger was the third to finish the great race. Neither Sun nor Moon witnessed his arrival." - The Great Race III

  • Card Type: Clock
  • Rarity: Fixed
  • Number: 12
Imperial District card scan: click to enlarge
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Imperial District:

(Cannot be destroyed.) Rokugani players ignore Honor Requirements. After a player Enlightens, discard a Clock Card. Each Rokugani player has the abilities, "Battle: Move your target Personality at a District to the Imperial District" and "Dynasty: Discard j (10 per player) Political Tokens to discard the Clock Deck's top card."
(The Rokugani players lose the game.)

The highest seat of power in the untamed lands. A crucible of order and control.

  • Card Type: Territory
  • Rarity: Fixed
  • Number: T6
Inevitability card scan: click to enlarge
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Inevitability:

Interrupt: Negate an Event's effects. Draw a card.
Battle: Destroy a target attachment or Terrain.
Unstoppable Battle: Destroy your target Warrior. Give c target enemy Personalities or Followers -3F.

It hurt to be in his presence. The Akasha wailed in pain.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 33
  • Focus Value: 4
Knot of Serpents card scan: click to enlarge
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Knot of Serpents:

Your Province Strength cannot be reduced. After you Recruit a Naga Personality, create e, or f if he is Unique, 2F/2C/0PH Naga • Nonhuman • Warrior Personalities. After your card destroys your Warrior, draw a card. Your Unstoppable effects cannot be prevented.
Dynasty, : Recruit a Forest for 2 less Gold and refill its Province face-up.

  • Card Type: Stronghold
  • Force/Strength: j
  • Rarity: Fixed
  • Number: 37
  • Gold: 4
  • Honor Requirement: -20
Malevolence card scan: click to enlarge
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Malevolence:

Battle: Fear g.
Unstoppable Battle: Destroy your target Warrior. One or two Fear 4 effects.
Interrupt: Give each Fear effect +4 or -4 strength.

Her eyes were glassy with pain. He watched, tears blurring his vision, as even the pain faded away.
"Why?" he screamed angrily. The sadistic grin was the only answer he received.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 34
  • Focus Value: 2
Merchant District card scan: click to enlarge
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Merchant District:

(Cannot be destroyed.) Each Rokugani player has the ability,
"Absent Battle, : Increase the current District's Province Strength by the amount paid, up to 10." (This is usable at any District.)
(The Military District may now be destroyed. All Rokugani players destroy their leftmost Province.)

One of the busiest centers of trade throughout the Empire, rivaling even city squares within the mainland. It was the beating heart through which all gold flowed.

  • Card Type: Territory
  • Rarity: Fixed
  • Number: T3
Military District card scan: click to enlarge
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Military District:

(Cannot be destroyed.) Rokugani players' Personalities have Conqueror. After battle resolution here destroys a Rokugani army, the Dark Naga player chooses and destroys cards in his army equal to half, rounded down, the number of Rokugani cards destroyed in battle resolution.
(The Imperial District may now be destroyed.)

The most fortified section of the city, it was the gate that separated the outermost ring from the inner districts.

  • Card Type: Territory
  • Rarity: Fixed
  • Number: T5
Pearl Cache card scan: click to enlarge
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Pearl Cache:

Forest • Pearl

Cannot be destroyed. Other player's effects will not discard cards from your hand, and focusing is always optional for you. Negate all Force penalties that come from a single source and affect three or more Nonhuman Personalities.
w: Produce 4 Gold.

Only a fool would attempt to steal from the Naga, yet their sanctuaries are littered with the bones of those who tried.

  • Card Type: Holding
  • Rarity: Fixed
  • Number: 15
  • Gold: 4
Peasant District card scan: click to enlarge
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Peasant District:

Battle: Move your target Human Personality home. If he is unbowed, Melee 2 Attack. (Only one Rokugani player may use this ability per turn.)
(The Artisan, Merchant, and Temple Districts may now be destroyed.
The Dark Naga player creates a 2F/2C/0PH Naga • Nonhuman • Warrior Personality in his home.)

The district of the bonge lay outside the city walls, far from districts frequented by the kuge. Here, heimin of the Second City went about their daily lives in peace, unconcerned with the world of samurai…

  • Card Type: Territory
  • Rarity: Fixed
  • Number: T1
Serpent Tunnels card scan: click to enlarge
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Serpent Tunnels:

Terrain

The cards this ability targeted have +2F/+2C.
Unstoppable Battle: Destroy a Terrain (if able). Put this Terrain into play. Target your Personality at any location; you may destroy a Warrior at this battlefield to target two Personalities at any location instead. Move the targets to this battlefield. Straighten their units as they move.

"I'm beginning to cultivate a complex," he muttered to himself, as the thoughts of reward urged him forward.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 35
  • Focus Value: 2
Temple District card scan: click to enlarge
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Temple District:

(Cannot be destroyed.) Lobbying is an Open action. Players need not discard a card for the Favor rulebook ability. The Favor Battle rulebook ability has Absent.
(The Military District may now be destroyed. All Rokugani players destroy their leftmost Province.)

The sacredness of the Rokugani Fortunes reached even into the Second City. The bells of the Temple District touched every home, every heart, every soul.

  • Card Type: Territory
  • Rarity: Fixed
  • Number: T4
The Akasha (Unique) card scan: click to enlarge
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The Akasha (Unique):

Corrupted • Naga • Unique

Play after a card enters your Fate discard pile if it now has more cards than your hand, then draw a card.
Your Fear effects, Melee Attacks, and Ranged Attacks have +1 strength.

"The Shahismael is hunger and madness given form," the Siminoth said. "His ambition will see him victorious, or utterly eradicated; nothing else."

  • Card Type: Ring
  • Rarity: Fixed
  • Number: 28
  • Focus Value: 0
The Dark Naga, the Heart of Darkness (Experienced 2) card scan: click to enlarge
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The Dark Naga, the Heart of Darkness (Experienced 2):

Champion • Experienced 2 • Naga • Nonhuman • Pearl • Shugenja • Unique

Interrupt: c times per turn, destroy your target Warrior to negate the action's effects.
Battle: Bow c target cards whose total Force is less than or equal to the Dark Naga's; this may not be prevented.

"That which is not born of the serpent shall not be permitted to exist."

  • Card Type: Personality
  • Force/Strength: 12
  • Chi: 7
  • Rarity: Fixed
  • Number: 18
  • Gold: 20
  • Personal Honor: 0
  • Honor Requirement: -
The Niskara card scan: click to enlarge
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The Niskara:

Asp • Naga • Nonhuman

et enemy Follower or Personality a Force penalty equal to Niskara's Force. You may target and bow your unbowed Warrior to take an additional action which must target the same card.

"The humans will fall, great Shahismael."

  • Card Type: Personality
  • Force/Strength: 4
  • Chi: 2
  • Rarity: Fixed
  • Number: 19
  • Gold: 4
  • Personal Honor: 0
  • Honor Requirement: -
The Qeltash card scan: click to enlarge
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The Qeltash:

Asp • Naga • Nonhuman

Battle: Fear 3; you may target and bow your unbowed Warrior to give the Fear +2 strength.
Interrupt: Negate the action if the target is your Unique.

The Phoenix warrior slid from his blade and lay broken on the ground. "The blood of mammals reeks, but the sight of it is beautiful."

  • Card Type: Personality
  • Force/Strength: 5
  • Chi: 3
  • Rarity: Fixed
  • Number: 20
  • Gold: 5
  • Personal Honor: 0
  • Honor Requirement: -
The Quelsa, the Forbidden Jakla (Experienced) card scan: click to enlarge
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The Quelsa, the Forbidden Jakla (Experienced):

Cobra • Naga • Nonhuman • Pearl • Experienced • Shugenja • Unique

Pearl Battle: c times per turn, bow your target unbowed Warrior. Destroy a target enemy card without attachments.

"Long have I remained hidden, learning of things dark and terrible. Now I must use those secrets against my own people. What folly the humans have brought me to."

  • Card Type: Personality
  • Force/Strength: 7
  • Chi: 4
  • Rarity: Fixed
  • Number: 21
  • Gold: 11
  • Personal Honor: 0
  • Honor Requirement: -
The Riddiqesh card scan: click to enlarge
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The Riddiqesh:

Constrictor • Naga • Nonhuman

Riddiqesh uses his Force as his duel stat.
Repeatable Battle: Bow a target enemy Follower or Personality with lower Force. Give Riddiqesh -1F.

Only a handful of Constrictors survived the Great Sleep. Of those who survived, one fell under the sway of the Dark Naga. It was an unparalleled tragedy.

  • Card Type: Personality
  • Force/Strength: 6
  • Chi: 3
  • Rarity: Fixed
  • Number: 22
  • Gold: 8
  • Personal Honor: 0
  • Honor Requirement: -
The Shakash, the Will of the Knot (Experienced 2) card scan: click to enlarge
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The Shakash, the Will of the Knot (Experienced 2):

Commander • Conqueror • Experienced 2 • Naga • Nonhuman • Unique

The Shakash uses his Force as his duel stat. Your Warriors at this location have +1F/+1C.
Battle: Straighten c target Personalities at any location. You may move them to the current battlefield.

"Such weak creatures. So fragile. So unworthy to hold dominion over the world."

  • Card Type: Personality
  • Force/Strength: 8
  • Chi: 3
  • Rarity: Fixed
  • Number: 23
  • Gold: 12
  • Personal Honor: 0
  • Honor Requirement: -
The Sleepless One, Keeper of the Pearl (Experienced) card scan: click to enlarge
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The Sleepless One, Keeper of the Pearl (Experienced):

Abomination • Experienced • Naga • Nonhuman • Pearl • Shugenja • Unique

Pearl Battle: If The Sleepless One is opposed, each Rokugani player discards a random card and you may target and bow your Warrior to take e additional actions.

Alone among the Dark Naga's forces, the Sleepless One possessed the will to shield his thoughts from the Shahismael.

  • Card Type: Personality
  • Force/Strength: 5
  • Chi: 5
  • Rarity: Fixed
  • Number: 24
  • Gold: 10
  • Personal Honor: 0
  • Honor Requirement: -
The Teskath card scan: click to enlarge
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The Teskath:

Asp • Naga • Nonhuman

Your Stronghold creates an additional Warrior after you Recruit Teskath.
Battle: Bow your target unbowed Warrior. Ranged Attack equal to its Force plus one.

"Find the fang and claim it for the Great One!" he bellowed. "Destroy anything that walks upon legs that stands in your path!"

  • Card Type: Personality
  • Force/Strength: 4
  • Chi: 3
  • Rarity: Fixed
  • Number: 25
  • Gold: 6
  • Personal Honor: 0
  • Honor Requirement: -
Treacherous Growth card scan: click to enlarge
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Treacherous Growth:

Forest

After you Recruit this Holding from a Province, refill the Province face-up.
w: Produce 2 Gold.

"The Dark Naga are not finished, my lord. We must stand together and fight now, lest the threat grows beyond our skill to defeat it." - misplaced scroll

  • Card Type: Holding
  • Rarity: Fixed
  • Number: 16
  • Gold: 2
Warlord`s Command card scan: click to enlarge
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Warlord's Command:

Battle: Give c target Naga Followers or Personalities +2F each.
Unstoppable Battle: Destroy your target Warrior. Straighten one or two target units at any location. You may move them to the current battlefield.

The Naga adopt unorthodox tactics in combat that take full measure of their unique bodies. The second rank rises on their tails, effectively striking the enemy line with double the power.

  • Card Type: Strategy
  • Rarity: Fixed
  • Number: 36
  • Focus Value: 3


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