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X Trial Deck 2: Ruler of Havoc

X Trial Deck 2: Ruler of Havoc: 17 cards
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Chaos Abosorber card scan: click to enlarge
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Chaos Abosorber:

[Equip Cost] [Pay 1 gauge]
【Act】You may [Rest] this card. If you do, put the top card of your deck into your gauge.
[Counter] 【Act】 Put this card from the field into the drop zone. If you do, for this turn, nullify [Penetrate] from all cards on your opponent's field.

Information input completed. Absorber, penetrate erase.

  • Card Number: X-TD02-0015
  • Rarity: R
  • Card Type: Item
  • World: Legend World
  • Power: 2000
  • Critical: 1
  • Attributes: Weapon / Chaos
CHAOS Aesculapius card scan: click to enlarge
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CHAOS Aesculapius:

When this card enters the field, you gain 1 life equal to number of monsters on your center.

Train those who cannot be rescued... that is an order.

  • Card Number: X-TD02-0005
  • Rarity: C
  • Card Type: Monster
  • World: Legend World
  • Power: 6000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Hero / Chaos
CHAOS Corrosion card scan: click to enlarge
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CHAOS Corrosion:

You may only cast this card if there are three or more size 3 or greater monsters on your field.
For this turn, all monster on your field gets critical+1!

Discard yourself. Throw out your ego.

  • Card Number: X-TD02-0011
  • Rarity: C
  • Card Type: Spell
  • World: Legend World
  • Attributes: Enhance / Chaos
Chaos Defender card scan: click to enlarge
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Chaos Defender:

You may only cast this card during an attack on your opponent's turn, and you have a size 3 or greater monster on your field.
[Counter] Nullify the attack.

"the Chaos" forcibly mixes powers of different worlds.
It is a symbol of "Chaos".

  • Card Number: X-TD02-0013
  • Rarity: R
  • Card Type: Spell
  • World: Darkness Dragon World
  • Attributes: Defense / Chaos
Chaos Ejecter card scan: click to enlarge
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Chaos Ejecter:

[Equip Cost] [Pay 1 gauge & Pay 1 life]
This card can attack even if there is a monster in your center.
This card gets power+2000 equals to number of monsters on your center.

Information input completed. Ejecter, power boost.

  • Card Number: X-TD02-0014
  • Rarity: R
  • Card Type: Item
  • World: Ancient World
  • Power: 2000
  • Critical: 2
  • Attributes: Weapon / Chaos
Chaos Energy card scan: click to enlarge
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Chaos Energy:

[Counter] Choose a <Chaos> monster in battle, and for this battle, give it power+3000, defense+3000, and [Counterattack]! ([Counterattack]: If this card is still on the field after an attack, choose a monster that attacked with defense less than or equal to this card's power, and destroy it.)

I wanted something to perfectly follow my instructions, Geargod. You were created just for that.

  • Card Number: X-TD02-0012
  • Rarity: C
  • Card Type: Spell
  • World: Legend World
  • Attributes: Enhance / Chaos
CHAOS Garjion card scan: click to enlarge
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CHAOS Garjion:

When this card enters the field on left or right, if there is a monster on your center, destroy a monster on your opponent's field.

even the skeleton can be rebuilt... something that happens to those who's bodies did not conform to chaos.

  • Card Number: X-TD02-0006
  • Rarity: C
  • Card Type: Monster
  • World: Danger World
  • Power: 6000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Duel Dragon / Chaos
CHAOS Gorgas card scan: click to enlarge
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CHAOS Gorgas:

【Act】 Choose a <Chaos> monster from your drop zone, other than "CHAOS Gorgas", you may pay 1 gauge, and [Rest] this card. If you do, put the chosen card to your hand.

Gaaaaooooo!!!

  • Card Number: X-TD02-0008
  • Rarity: C
  • Card Type: Monster
  • World: Magic World
  • Power: 4000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Wizard / Chaos
CHAOS Highlow card scan: click to enlarge
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CHAOS Highlow:

[Call Cost] [Pay 2 Gauge]
[Double Attack] (Once per turn,
this card may [Stand] after it attacks.)

The Demon Lords, the Deities, and the demons... rare existences that threaten human beings are all going to the Chaos one after the other.

  • Card Number: X-TD02-0002
  • Rarity: C
  • Card Type: Monster
  • World: Dungeon World
  • Power: 8000
  • Defense: 8000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Demon Lord / Dungeon Enemy / Chaos
CHAOS Jabberwock card scan: click to enlarge
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CHAOS Jabberwock:

[Counter] [Act] Move this card from left or right to your center.

The monster of the night that hates the light was loved chaotically and was turned into a machine puppet.

  • Card Number: X-TD02-0004
  • Rarity: C
  • Card Type: Monster
  • World: Legend World
  • Power: 6000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Fairy / Chaos
CHAOS Managarmr card scan: click to enlarge
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CHAOS Managarmr:

[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)

Even the moon wolf who dyes himself in heavenly blood can not resist the erosion of chaos.

  • Card Number: X-TD02-0003
  • Rarity: C
  • Card Type: Monster
  • World: Legend World
  • Power: 7000
  • Defense: 4000
  • Critical: 3
  • Monster Size: 3
  • Attributes: Asgard / Chaos
CHAOS Sekitetsu card scan: click to enlarge
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CHAOS Sekitetsu:

When this card enters the field, you may discard a card. If you do, put the top card of your deck into your gauge, and draw a card.

Do not fight Chaos. When it is accepted, you will be released from all forms of suffering.

  • Card Number: X-TD02-0007
  • Rarity: R
  • Card Type: Monster
  • World: Katana World
  • Power: 6000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Ninja / Chaos
Electron Asthenia card scan: click to enlarge
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Electron Asthenia:

You gain 1 life, and put cards from the top of your deck into the gauge equal to the number of monsters on your field.

Monsters do not need wills.

  • Card Number: X-TD02-0009
  • Rarity: C
  • Card Type: Spell
  • World: Katana World
  • Attributes: Charge / Recovery / Chaos
Force Shutdown World Function card scan: click to enlarge
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Force Shutdown World Function:

You may only cast this card if your opponent's life is 5 or less.
[Cast Cost] [Pay 3 gauge]
Deal damage equal to the critical of all monsters on your center to your opponent!

  • Card Number: X-TD02-0016
  • Rarity: C
  • Card Type: Impact
  • World: Legend World
  • Attributes: Chaos
One Who Comes From Havoc card scan: click to enlarge
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One Who Comes From Havoc:

You may only cast this card if you have two or more <Chaos> on your field.
[Cast Cost] [Pay 1 gauge]
Draw two cards. You may only cast "One Who Comes From Havoc" once per turn.

Chaos is constantly watching you.

  • Card Number: X-TD02-0010
  • Rarity: C
  • Card Type: Spell
  • World: Legend World
  • Attributes: Draw / Chaos
the Chaos card scan: click to enlarge
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the Chaos:

You may use <Chaos> cards.
Your initial hand becomes four cards, your initial gauge becomes two cards, and your initial life becomes 10!
You may put monsters of up to a total size of 99 on your field.
All size 30 or greater monsters on your field cannot be destroyed by card effects, and their abilities cannot be nullified.

  • Card Number: X-TD02-0017
  • Rarity: C
  • Card Type: Flag
  • World: Generic
The Manufactured Havoc, Geargod VII card scan: click to enlarge
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The Manufactured Havoc, Geargod VII:

[Call Cost] [Put up to two monsters from your field into this card's soul & Pay 2 gauge]
When this card enters the field, call up to one <Chaos> monster from your drop zone by paying its [Call Cost].
[Soulguard] [CHAOS Territory] (If this card is on your center, you can put two monsters on your center, including this card.)

Bow down before Chaos — the power that runs the entire world.

  • Card Number: X-TD02-0001
  • Rarity: C
  • Card Type: Monster
  • World: Generic
  • Power: 50000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 30
  • Attributes: Chaos


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