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Flashpoint

Flashpoint: 146 cards
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"Trust Me, I`ve Got a Plan"
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"Trust Me, I've Got a Plan":

Play when you declare an attack against a target whose controller is at least as close to fulfilling victory conditions as you are. Attacking characters you control gain Stealth, until the end of the attack.

  • Number: 124
  • Rarity: Common
  • Card Type: Event
  • Faction: Jammers
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Jam] [Jam]
  • Artist: Dan Frazier
Alchemist`s Lair
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Alchemist's Lair:

"You were right, old man. The power of immortality is what I sought --- and the misery of duality is what I found."

  • Number: 136
  • Rarity: Common
  • Card Type: Site
  • Faction: Magic
  • Fighting: 0
  • Power / Body: 1 / 5
  • Cost: 2
  • Resource Provisions: [Mag] [Mag]
  • Artist: Margaret Organ-Kean
Anomaly Spirit, Sorcerous Construct
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Anomaly Spirit, Sorcerous Construct:

Whenever a new column begins in an opponent's site structure, Anomaly Spirit gains +1 Fighting until it leaves play.

  • Number: 132
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Magic
  • Fighting: 2
  • Cost: 2
  • Resource Conditions: [Mag] [Mag]
  • Resource Provisions: [Mag]
  • Artist: Anson Maddocks
Arcanoseed, Battleground Site
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Arcanoseed, Battleground Site:

When Arcanoseed is in your front row, you may turn it when you declare an attack, to give target character Ambush against the first character it is in combat with during the attack. Any player who seizes the site gains 2 Power.

  • Number: 23
  • Rarity: Uncommon
  • Card Type: Site
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Power / Body: 0 / 4
  • Cost: 0
  • Resource Conditions: [Arch]
  • Artist: Mark Tedin
Arcanostriker
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Arcanostriker:

Vehicle. Subject character gains Tactics and +2 Fighting and cannot be intercepted by characters with a Fighting score of 2 or less. If Arcanostriker is smoked, inflict 6 points of damage on subject character.

  • Number: 25
  • Rarity: Uncommon
  • Card Type: State
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Arch]
  • Artist: Bryon Wackwitz
Arcanotank
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Arcanotank:

Vehicle. Subject character gains +3 Fighting and Toughness: 1. Turn Arcanotank to inflict 1 point of damage on all characters at Arcanotank's location.

  • Number: 26
  • Rarity: Uncommon
  • Card Type: State
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 3
  • Resource Conditions: [Arch]
  • Artist: Anson Maddocks
Arcanotower 2056
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Arcanotower 2056:

Unique. Cannot be seized. Reduces the number of feng shui sites you need for victory by one. Toughness: 2 against damage that is not inflicted by Unique characters. If Arcanotower 2056 is smoked, you do not generate Power during your next establishing shot.

  • Number: 21
  • Rarity: Rare
  • Card Type: Site
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Power / Body: 2 / 8
  • Cost: 4
  • Resource Conditions: [Arch] [Arch] [Arch]
  • Resource Provisions: [Arch] [Arch]
  • Artist: Mark Tedin
Arcanotower Now
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Arcanotower Now:

Unique. Cannot be seized. Reduces the number of feng shui sites you need for victory by one. Opponents must pay 1 Power in addition to the normal cost to play a State on a card you control.
The twisted shape of things to come.

  • Number: 22
  • Rarity: Rare
  • Card Type: Site
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Power / Body: 1 / 8
  • Cost: 3
  • Resource Conditions: [Arch] [Arch]
  • Resource Provisions: [Arch]
  • Artist: Mark Tedin
Arcanoworms
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Arcanoworms:

Inflict 2 points of damage on subject site whenever a character is smoked at its location.

  • Number: 27
  • Rarity: Uncommon
  • Card Type: State
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Arch] [Arch]
  • Artist: Ron Spencer
Art of War
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Art of War:

Unique. Your hand size increases by 2. When the opponent to your left declares an attack, you must predict whether the attack will be successful. If you are incorrect, control of Art of War shifts to the opponents to your left.

  • Number: 140
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: Unaligned
  • Fighting: 0
  • Cost: 0
  • Artist: Melissa Benson
Bad Colonel, Pledged Hood Warlord
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Bad Colonel, Pledged Hood Warlord:

Turn and maintain to take control of a Soldier. All Soldiers you control gain the designator "Hood" and inflict +1 damage.
One of the winners in the war on drugs.

  • Number: 33
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Ascended
  • Fighting: 2
  • Cost: 2
  • Resource Conditions: [Asc]
  • Resource Provisions: [Asc]
  • Artist: Mike Kimble
Birdhouse Cafe, Feng Shui Site
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Birdhouse Cafe, Feng Shui Site:

If, at the end of your turn, an opponent is at least as close to fulfilling victory conditions as you are, characters that participated in attacks you declared this turn unturn.

  • Number: 83
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 7
  • Cost: 0
  • Artist: Melissa Benson
Blood of the Valiant
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Blood of the Valiant:

Play during an attack. Until the end of the attack, target attacking character takes no damage from intercepting characters.
"The road to victory is slick with the blood of the valiant."

  • Number: 106
  • Rarity: Common
  • Card Type: Event
  • Faction: Guiding Hand
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Hand] [Hand]
  • Resource Provisions: [Hand]
  • Artist: Melissa Benson
Bloody Horde, Demon Trouble
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Bloody Horde, Demon Trouble:

Bloody Horde's Fighting score is increased by the number of other Demon Hordes you control plus the number of Demon Hordes in your smoked pile.

  • Number: 73
  • Rarity: Common
  • Card Type: Character
  • Faction: Eaters of the Lotus
  • Fighting: 3
  • Cost: 3
  • Resource Provisions: [Lot]
  • Artist: Ron Spencer
Both Guns Blazing
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Both Guns Blazing:

Subject character gains +1 Fighting for each Weapon State on it. Draw a card when you play a weapon State on subject character. No character may be the subject of more than one Both Guns Blazing.

  • Number: 69
  • Rarity: Common
  • Card Type: State
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra]
  • Artist: Melissa Benson
Buro Godhammer
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Buro Godhammer:

Weapon. Subject character inflicts +3 damage in combat.
In 2056, God is dead, and the Architects have his hammer.

  • Number: 24
  • Rarity: Common
  • Card Type: State
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Arch]
  • Artist: Brian Snoddy
BuroMil Elite, Perfect Soldiers
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BuroMil Elite, Perfect Soldiers:

Toughness: 1 against Rebels. Gains +1 Fighting while at a location that has a Battleground site in its front row.
First in, last out.

  • Number: 1
  • Rarity: Common
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 4
  • Cost: 3
  • Resource Conditions: [Arch]
  • Resource Provisions: [Arch]
  • Artist: Mike Raabe
BuroMil Grunt, Brutal Soldier
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BuroMil Grunt, Brutal Soldier:

BuroMil Grunt is smoked at the end of the turn he is played. You may play BuroMil Grunt during an attack against you. BuroMil Grunt's abilities cannot be given to another character by any means.

  • Number: 2
  • Rarity: Common
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 2
  • Cost: 1
  • Resource Provisions: [Arch]
  • Artist: Douglas Shuler
BuroMil Ninja, Shadowy Assassin
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BuroMil Ninja, Shadowy Assassin:

Ambush and Assassinate against characters whose controller also controls a turned site.

  • Number: 3
  • Rarity: Common
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Arch]
  • Resource Provisions: [Arch]
  • Artist: Heather Hudson
Bzzzzzt!
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Bzzzzzt!:

Target non-Unique character is toasted.
The purists are still a secret society.

  • Number: 17
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Arch] [Arch]
  • Artist: Pete Venters
Carnival of Carnage
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Carnival of Carnage:

For the duration of this turn, after each character is smoked, you may inflict 1 point of damage on any character in play. Each point of damage inflicted by Carnival of Carnage is a seperate source of damage.

  • Number: 60
  • Rarity: Common
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Dra]
  • Artist: Drew Tucker
CAT Tactics
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CAT Tactics:

If an opponent ends his or her turn without declaring an attack, put a counter on CAT Tactics. Remove X counters to give target character +X Fighting until the end of the turn. Remove all such counters from CAT Tactics at the end of your turn.

  • Number: 111
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: High Tech
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Tech] [Tech]
  • Artist: Kaja Foglio
Cheap Punks, Mercenary Hoods
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Cheap Punks, Mercenary Hoods:

Anytime during any turn in which Cheap Punks are smoked, you may play a single Hood card or a single Rabble card at -1 cost.

  • Number: 137
  • Rarity: Common
  • Card Type: Character
  • Faction: Unaligned
  • Fighting: 2
  • Cost: 2
  • Artist: Susan Van Camp
Chimpanzer, Cyborg Monkey Tank
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Chimpanzer, Cyborg Monkey Tank:

Characters intercepting as part of a chain cannot intercept Chimpanzer.

  • Number: 118
  • Rarity: Common
  • Card Type: Character
  • Faction: Jammers
  • Fighting: 4
  • Cost: 3
  • Resource Conditions: [Jam] [Tech]
  • Resource Provisions: [Jam]
  • Artist: Anson Maddocks
City Park, Feng Shui Site
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City Park, Feng Shui Site:

City Park heals at the end of the turn it is revealved. You may put City Park into play face up at no cost when a site you control is burned.

  • Number: 84
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 8
  • Cost: 0
  • Artist: Douglas Shuler
Claw of Fury, Shadowy Assassin
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Claw of Fury, Shadowy Assassin:

Assassinate. Any time Claw of Fury is in your hand when an opponent targets *you* (as opposed to one of your cards or locations) with an Event, you may put Claw of Fury into play at no cost.

  • Number: 74
  • Rarity: Common
  • Card Type: Character
  • Faction: Eaters of the Lotus
  • Fighting: 2
  • Cost: 2
  • Resource Provisions: [Lot]
  • Artist: Drew Tucker
Claw of the Dragon
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Claw of the Dragon:

Subject character gains +2 Fighting and Guts. You may play Claw of the Dragon at no cost, and ignoring resource conditions, when a feng shui site you control is seized or burned.

  • Number: 70
  • Rarity: Common
  • Card Type: State
  • Faction: Dragons
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Dra] [Dra] [Dra]
  • Artist: Ron Rousselle
Coffee-Stained Cop, Wily Veteran
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Coffee-Stained Cop, Wily Veteran:

If Coffee-Stained Cop is smoked by an opponent, all characters you currently control gain +1 Fighting until the end of the turn.

  • Number: 57
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 4
  • Cost: 3
  • Resource Conditions: [Dra]
  • Resource Provisions: [Dra]
  • Artist: Drew Tucker
Colonel Griffith, BuroMil Mastermind
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Colonel Griffith, BuroMil Mastermind:

Unique. Turn and maintain to give target character +X Fighting and Tactics. X = the total number of that character's resource conditions and resources.

  • Number: 7
  • Rarity: Rare
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Arch] [Arch]
  • Resource Provisions: [Arch]
  • Artist: Pete Venters
Comrades in Arms
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Comrades in Arms:

Limited. You may ignore resource conditions when playing characters that share a designator with subject character. If you have a Battleground site in your front row, other characters you control that share a designator with subject character gain Toughness: 1
So we meet again... *this* time as allies.

  • Number: 71
  • Rarity: Common
  • Card Type: State
  • Faction: Dragons
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Dra]
  • Artist: Bryon Wackwitz
Cop on Vacation, Martial Artist
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Cop on Vacation, Martial Artist:

Cop on Vacation gains Guts in combat with cards controlled by opponents who control more cards than you.
"You were right, Sifu: no badge, no worries."

  • Number: 102
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 6
  • Cost: 4
  • Resource Conditions: [Hand] [Hand]
  • Resource Provisions: [Hand]
  • Artist: Edward Beard, Jr.
Creche of the New Flesh, Feng Shui Site
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Creche of the New Flesh, Feng Shui Site:

You must play Creche of the New Flesh face up, and at the printed cost rather than the normal cost to play a feng shui site.

  • Number: 20
  • Rarity: Common
  • Card Type: Site
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Power / Body: 1 / 7
  • Cost: 2
  • Resource Conditions: [Arch]
  • Resource Provisions: [Arch] [Tech] [Mag]
  • Artist: Nicola Leonard
Curio Shop, Feng Shui Site
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Curio Shop, Feng Shui Site:

Takes no damage from cards that have a cost of 1 that are controlled or played by an opponent.
"You've gotta have good chi to keep this much crockery intact."

  • Number: 85
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 7
  • Cost: 0
  • Artist: Phil Foglio
Cyclone of Knives
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Cyclone of Knives:

You may look through your deck and toast up to five cards of your choice. Reshuffle your deck afterwards.
The eunuchs do not hesitate to cut away that which they do not need.

  • Number: 80
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Eaters of the Lotus
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Lot]
  • Artist: Drew Tucker
Dallas Rocket, Fanatic Guerilla
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Dallas Rocket, Fanatic Guerilla:

Ambush against PubOrd and Buro characters. Dallas Rocket Inflicts +3 damage on the target of her attack.

  • Number: 119
  • Rarity: Common
  • Card Type: Character
  • Faction: Jammers
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Jam]
  • Resource Provisions: [Jam]
  • Artist: Mark Poole
Dark`s Soft Whisper
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Dark's Soft Whisper:

Play immediately after you have made an unsucessful attack, and when an opponent is closer to fulfilling victory conditions than you are, or is one feng shui site away from victory. You gain 2 Power.

  • Number: 39
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Chi
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Chi]
  • Artist: Heather Hudson
Destroyer, Demon Martial Artist
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Destroyer, Demon Martial Artist:

Unique. Cannot be sacrificed. If Destroyer is in your smoked pile at the start of your turn, Destroyer returns to play.

  • Number: 76
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Eaters of the Lotus
  • Fighting: 4
  • Cost: 4
  • Resource Conditions: [Lot] [Lot]
  • Resource Provisions: [Lot]
  • Artist: Christopher Rush
Dirk Wisely`s Gambit
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Dirk Wisely's Gambit:

Limited. Play when you turn only one character to attack a target controlled by an opponent who controls four or more cards. If your character succeeds in damaging its target in combat, you gain 2 Power.

  • Number: 61
  • Rarity: Common
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra]
  • Resource Provisions: [Dra] [Tech]
  • Artist: Mark Poole
Disinformation Packet
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Disinformation Packet:

Play, except during an attack, to move target back-row site to create a new location with it to the right of all current locations on its controller's side.
Betrayal starts as a good idea. Then it becomes a habit.

  • Number: 18
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Arch] [Arch]
  • Artist: Matt Wilson
Doomsday Device
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Doomsday Device:

Unique. Gain 1 Power whenever an opponent declares interception against an attack you declare. If Doomsday Device leaves play, toast a card in your burned-for-victory pile.

  • Number: 112
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: High Tech
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Tech] [Tech] [Tech]
  • Artist: Douglas Chaffee
Drop Troopers, BuroMil Cyborgs
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Drop Troopers, BuroMil Cyborgs:

You may play Drop Troopers at no cost during an attack declared by an opponent who is one feng shui site away from fulfilling victory conditions.

  • Number: 11
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 3
  • Cost: 2
  • Resource Conditions: [Arch] [Arch] [Arch]
  • Resource Provisions: [Arch]
  • Artist: Anson Maddocks
Drunken Stance
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Drunken Stance:

Any intercepting character with a Fighting score of 2 or less that is about to enter combat with subject character returns to its owner's hand.
Few have the discipline to master complete dissolution.

  • Number: 42
  • Rarity: Common
  • Card Type: State
  • Faction: Chi
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Chi] [Chi]
  • Artist: Douglas Shuler
Dunwa Saleem, Lodge Traitor
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Dunwa Saleem, Lodge Traitor:

Unique. Turn to take control of an [Asc] character that lacks resource conditions. If Dunwa attacks successfully, you may toast the top 2 cards in the deck of the target's controller.

  • Number: 8
  • Rarity: Rare
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 4
  • Cost: 3
  • Resource Conditions: [Arch] [Arch]
  • Resource Provisions: [Arch] [Asc]
  • Artist: Matt Wilson
Encephalon Screamer, Abomination
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Encephalon Screamer, Abomination:

When Encephalon Screamer turns to attack, inflict 1 point of damage on each unturned character, and on turned sites, at the location of the target of the attack.

  • Number: 4
  • Rarity: Common
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 2
  • Cost: 3
  • Resource Provisions: [Arch]
  • Artist: Mark Tedin
Ex-Commando, Dangerous Vet
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Ex-Commando, Dangerous Vet:

Ex-Commando unturns whenever a weapon State or Gun State is played on him.is played on him.
Secretly, he's glad peacetime isn't so peaceful.

  • Number: 46
  • Rarity: Common
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Dra] [Dra]
  • Resource Provisions: [Dra]
  • Artist: Steve Bryant
Fighting Spirit
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Fighting Spirit:

Toast It. Return exactly two randomly selected [Dra] Events to your hand from your smoked pile. If you select two identical Events, they are toasted instead of returned to your hand.

  • Number: 62
  • Rarity: Common
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra]
  • Artist: Heather Hudson
Fire Sled, Netherworld State
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Fire Sled, Netherworld State:

Vehicle. Subject character is not a legal target for effects generated by sites or Edges. Special abilities of any non-Netherworld site targeted by subject character in an attack are canceled until the end of the attack.

  • Number: 97
  • Rarity: Common
  • Card Type: State
  • Faction: Four Monarchs
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Mon]
  • Artist: Drew Tucker
Flying Windmill Kick
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Flying Windmill Kick:

Whenever subject character inflicts damage in combat, flip a coin twice. For each result of heads, double the damage the character inflicts.
"Ki" --- thwackthwackthwack --- "YAH!!"

  • Number: 43
  • Rarity: Common
  • Card Type: State
  • Faction: Chi
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Chi]
  • Artist: Douglas Shuler
Fortuitous Chi
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Fortuitous Chi:

Play on a character you control. Subject character and all characters you control sharing a designator with it may not be damaged or removed from play by Events played by opponents, nor can these characters turn to attack characters.

  • Number: 44
  • Rarity: Common
  • Card Type: State
  • Faction: Chi
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Chi] [Chi] [Chi]
  • Artist: Drew Tucker
Forty-Story Inferno, Battleground Site
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Forty-Story Inferno, Battleground Site:

If Forty-Story Inferno is in your front row, an opponent who is at least as close to fulfilling victory conditions as you are may not declare more interceptors than the number of characters you are currently attacking with. Any player who seizes this site gains 2 Power.

  • Number: 143
  • Rarity: Uncommon
  • Card Type: Site
  • Faction: Unaligned
  • Fighting: 0
  • Power / Body: 0 / 5
  • Cost: 0
  • Artist: Ron Spencer
Genghis X, BuroMil Supersoldier
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Genghis X, BuroMil Supersoldier:

Unique. Genghis X has Guts when there are three or more damage counters on him.
The name Jason X has left a bad taste in his life.

  • Number: 9
  • Rarity: Rare
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 8
  • Cost: 5
  • Resource Conditions: [Arch] [Arch] [Tech]
  • Resource Provisions: [Arch]
  • Artist: Jeff Menges
Gibbering Horror, Disgusting Demon
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Gibbering Horror, Disgusting Demon:

X = the number of Events in the smoked pile of the opponent to your left.
Sound and fury, signifying death.

  • Number: 77
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Eaters of the Lotus
  • Fighting: 100
  • Cost: 3
  • Resource Conditions: [Lot] [Mag]
  • Resource Provisions: [Lot]
  • Artist: Richard Thomas
Glimpse of the Abyss
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Glimpse of the Abyss:

Toast It. You gain X Power. X = the number of feng shui sites controlled by target opponent plus the number of cards in his or her burned-for-victory pile. The number of feng shui sites you need for victory is increased by one.

  • Number: 81
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Eaters of the Lotus
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Lot] [Lot] [Lot]
  • Artist: Randy Gallegos
Gonzo Journalist, Crazed Reporter
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Gonzo Journalist, Crazed Reporter:

When Gonzo Journalist turns to attack, you may discard X cards and draw X cards. X = up to the number of factions that your pool and the target's controller's pool have in common.

  • Number: 47
  • Rarity: Common
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 2
  • Cost: 2
  • Resource Provisions: [Dra]
  • Artist: Ken Meyer Jr.
Gorilla Fighter, Flying Monkey
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Gorilla Fighter, Flying Monkey:

Independent. The cost to play Gorilla Fighter is reduced by the total number of feng shui sites and characters you own that are controlled by opponents or in burned-for-victory piles.

  • Number: 123
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Jammers
  • Fighting: 6
  • Cost: 4
  • Resource Conditions: [Jam] [Jam] [Tech]
  • Resource Provisions: [Jam] [Tech]
  • Artist: Anson Maddocks
Grease Monkey, Gutsy Mechanic
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Grease Monkey, Gutsy Mechanic:

Turn to play a vehicle State at -1 cost. Turn to heal a character that is the subject of a vehicle State.

  • Number: 58
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 1
  • Cost: 1
  • Resource Conditions: [Dra]
  • Resource Provisions: [Dra]
  • Artist: Anson Maddocks
Hacker, Gun-Totin` Techie
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Hacker, Gun-Totin' Techie:

Any time Hacker is in your hand when an opponent plays an Event that steals Power from your pool or that toasts a card (or cards) other than itself, cancel that Event and put Hacker into play at no cost.

  • Number: 48
  • Rarity: Common
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 2
  • Cost: 2
  • Resource Provisions: [Dra] [Tech]
  • Artist: Mark Tedin
Heart of the Rainforest, Feng Shui Site
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Heart of the Rainforest, Feng Shui Site:

Heart of the Rainforest gains +2 Body for each State it is the subject of.

  • Number: 86
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 8
  • Cost: 0
  • Artist: Heather Bruton
Hidden Sanctuary, Feng Shui Site
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Hidden Sanctuary, Feng Shui Site:

Limited. At the end of an attack you declared, you may remove X points of damage from each character you choose that participated in the attack. X = the number of Sanctuaries you control.

  • Number: 87
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 7
  • Cost: 0
  • Artist: Heather Hudson
Home Front, The, Battleground Site
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Home Front, The, Battleground Site:

If The Home Front is in your front row, your sites gain +2 Body. Any player who seizes this site gains 2 Power.

  • Number: 144
  • Rarity: Uncommon
  • Card Type: Site
  • Faction: Unaligned
  • Fighting: 0
  • Power / Body: 0 / 3
  • Cost: 1
  • Artist: Mark Poole
Homemade Tank
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Homemade Tank:

Vehicle. Toast It. Subject character gains Toughness: 1 and +4 Fighting. Flip a coin at the start of each of your turns. Heads: Homemade Tank is toasted.

  • Number: 131
  • Rarity: Common
  • Card Type: State
  • Faction: Jammers
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Jam] [Tech]
  • Artist: Dan Frazier
Hosed
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Hosed:

Play during an attack. Until the end of the attack, each attacking character inflicts 1 point of damage on each of its interceptors immediately before entering combat with that interceptor.

  • Number: 129
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Jammers
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Jam]
  • Artist: Douglas Chaffee
Hover Tank
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Hover Tank:

Vehicle. Subject character gains +3 Fighting, Mobility, and Tactics. When subject character turns to attack, you may choose one character in play to be unable to intercept subject character.

  • Number: 116
  • Rarity: Common
  • Card Type: State
  • Faction: High Tech
  • Fighting: 0
  • Cost: 3
  • Resource Conditions: [Tech] [Tech]
  • Artist: Brian Snoddy
In Your Face Again
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In Your Face Again:

Play only during your turn. Put a random character from your smoked pile into play. This character cannot be sacrificed, and is smoked at the end of the turn if it is still in play.

  • Number: 125
  • Rarity: Common
  • Card Type: Event
  • Faction: Jammers
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Jam]
  • Artist: Heather Hudson
Invincible Chi
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Invincible Chi:

Play during your turn. When you play Invincible Chi, choose one of the following card types: States, Edges, or sites. The effects and special abilities of all cards of that type are cancelled until the end of the turn.

  • Number: 40
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Chi
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Chi] [Chi] [Chi]
  • Artist: Douglas Shuler
Jane Q. Public, Girl Next Door
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Jane Q. Public, Girl Next Door:

If Jane Q. Public is smoked by an intercepting character or by an Event played by an opponent, you gain 2 power.

  • Number: 49
  • Rarity: Common
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 2
  • Cost: 2
  • Resource Conditions: [Dra]
  • Resource Provisions: [Dra]
  • Artist: John Matson
Joey Paz, Escrima Master
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Joey Paz, Escrima Master:

Unique. Toughness: 2 against combat damage inflicted by unturned characters and any character whose controller played an Event this turn.

  • Number: 52
  • Rarity: Rare
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 6
  • Cost: 4
  • Resource Conditions: [Dra] [Dra] [Dra]
  • Resource Provisions: [Dra] [Chi]
  • Artist: Daniel Gelon
Johnny Badhair, Wild Man
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Johnny Badhair, Wild Man:

Unique. Guts. Cannot be sacrificed. At the end of a turn in which Johnny Badhair has been smoked, cut your deck to draw a card, and show it to your opponents. If the card is a character that has a resource condition or is a State, return Johnny Badhair to play.

  • Number: 53
  • Rarity: Rare
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 7
  • Cost: 5
  • Resource Conditions: [Dra] [Dra] [Dra]
  • Resource Provisions: [Dra] [Jam]
  • Artist: Phil Hale
Just a Rat, Lodge Survivor
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Just a Rat, Lodge Survivor:

Stealth. Inflict 2 points of damage on any character that Just a Rat bypasses using Stealth.

  • Number: 34
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Ascended
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Asc]
  • Resource Provisions: [Asc]
  • Artist: Matt Wilson
Just Another Consumer, Scrappy Rebel
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Just Another Consumer, Scrappy Rebel:

Gains +1 Fighting until the end of the turn if he turns to attack a site that shares a designator with another site in play.

  • Number: 120
  • Rarity: Common
  • Card Type: Character
  • Faction: Jammers
  • Fighting: 1
  • Cost: 1
  • Resource Provisions: [Jam]
  • Artist: Diana Vick
Kar Fai`s Crib
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Kar Fai's Crib:

Unique. You may play Dragon States at -1 cost. Turn to ignore one resource condition when playing a character.

  • Number: 68
  • Rarity: Rare
  • Card Type: Site
  • Faction: Dragons
  • Fighting: 0
  • Power / Body: 1 / 7
  • Cost: 2
  • Resource Conditions: [Dra]
  • Resource Provisions: [Dra] [Chi]
  • Artist: Douglas Shuler
Killing Ground, Battleground Site
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Killing Ground, Battleground Site:

If Killing Ground is in your front row, all characters you control inflict +1 damage on intercepting characters and you may play non-Unique 0-cost non-feng shui sites even if you have already played a site that turn. Any player who seizes this site gains 2 Power.

  • Number: 141
  • Rarity: Common
  • Card Type: Site
  • Faction: Unaligned
  • Fighting: 0
  • Power / Body: 0 / 5
  • Cost: 0
  • Artist: Mike Raabe
Kung Fu Student, Fledgling Shaolin
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Kung Fu Student, Fledgling Shaolin:

Has +1 Fighting if a non-Unique feng shui site in your front row has a Body of 4 or less.

  • Number: 98
  • Rarity: Common
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 1
  • Cost: 1
  • Resource Provisions: [Hand]
  • Artist: Douglas Shuler
Laughter of the Wind
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Laughter of the Wind:

Play immediately after a successful attack. All characters that entered combat with the target of the attack unturn.

  • Number: 109
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Guiding Hand
  • Fighting: 0
  • Cost: 3
  • Resource Conditions: [Hand] [Hand]
  • Artist: Christopher Rush
Leatherback, Lodge Survivor
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Leatherback, Lodge Survivor:

Unturns when an opponent plays a [Mag] or [Tech] card.
The Lodge ain't sittin' pretty in 2056.

  • Number: 35
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Ascended
  • Fighting: 5
  • Cost: 4
  • Resource Conditions: [Asc]
  • Resource Provisions: [Asc]
  • Artist: Dan Frazier
Let`s Book!
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Let's Book!:

Play during an attack you declared. All attacking characters you control cease attacking. Until the end of the turn, Events played by opponents cannot damage these characters or remove them from play.

  • Number: 67
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Dra] [Dra] [Dra]
  • Artist: Kaja Foglio
Little Jim, Rebel Abomination
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Little Jim, Rebel Abomination:

Unique. Little Jim heals whenever an opponent plays an Event.
"Home is where my friends are."

  • Number: 54
  • Rarity: Rare
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 10
  • Cost: 6
  • Resource Conditions: [Dra] [Dra] [Tech]
  • Resource Provisions: [Dra]
  • Artist: Edward Beard, Jr.
Lodge Politics
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Lodge Politics:

You take control of target [Asc] card. Lodge characters are not legal targets for Lodge Politics.
A thousand years of consensus ends *now*.

  • Number: 37
  • Rarity: Common
  • Card Type: Event
  • Faction: Ascended
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Asc]
  • Artist: Melissa Benson
MegaTank
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MegaTank:

Vehicle. Subject character gains +7 Fighting and Toughness: 2. Subject character cannot be damaged or removed from play by [Arch] Events.
The only commuter vehicle you can drive on both sidewalks.

  • Number: 117
  • Rarity: Uncommon
  • Card Type: State
  • Faction: High Tech
  • Fighting: 0
  • Cost: 5
  • Resource Conditions: [Tech] [Tech] [Tech]
  • Artist: Jeff Menges
Melissa Aguelera, Commando Vet
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Melissa Aguelera, Commando Vet:

Unique. Tactics. Melissa Aguelera's Fighting is increased by the number of players who control Battleground sites. All other characters you control that have Tactics gain +2 Fighting.

  • Number: 55
  • Rarity: Rare
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 7
  • Cost: 5
  • Resource Conditions: [Dra] [Dra]
  • Resource Provisions: [Dra]
  • Artist: Heather Hudson
Memory Reprocessing
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Memory Reprocessing:

Toast It. When you play Memory Reprocessing, you may play an Event from target opponents smoked pile at normal cost, but ignoring resource conditions. The Event goes back into his or her smoked pile. The opponent gains 1 Power.

  • Number: 134
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Magic
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Mag] [Mag]
  • Artist: Anson Maddocks
Mirror Dancer, Netherworld Spirit
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Mirror Dancer, Netherworld Spirit:

During an attack you declare, if Mirror Dancer damages a site in combat that has the same name as a site you control, you may seize that site.

  • Number: 133
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Magic
  • Fighting: 2
  • Cost: 2
  • Resource Conditions: [Mag]
  • Resource Provisions: [Mag]
  • Artist: Nicola Leonard
Monkeywrenching
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Monkeywrenching:

Play during your turn. Turn up to X sites. X = the number of [Jam] resources in your pool. Sites turned by Monkeywrenching unturn at the end of the turn.

  • Number: 126
  • Rarity: Common
  • Card Type: Event
  • Faction: Jammers
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Jam]
  • Artist: Ron Rousselle
Mountain Warrior, Pledged Survivor
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Mountain Warrior, Pledged Survivor:

Gains Ambush until the end of the turn if an opponent turns a site to use the site's special ability.
The winners rule the world. The losers keep the faith.

  • Number: 29
  • Rarity: Common
  • Card Type: Character
  • Faction: Ascended
  • Fighting: 2
  • Cost: 2
  • Resource Conditions: [Asc]
  • Resource Provisions: [Asc]
  • Artist: Mike Kimble
Mr. Big, Hood Mastermind
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Mr. Big, Hood Mastermind:

Unique. All other Hoods you control gain +1 Fighting. Turn to unturn a Hood character. If someone seizes or burns a site you control, they may take control of one of your Hood cards.

  • Number: 31
  • Rarity: Rare
  • Card Type: Character
  • Faction: Ascended
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Asc]
  • Resource Provisions: [Asc]
  • Artist: April Lee
Napalm Sunrise
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Napalm Sunrise:

Play only during your turn. Inflict 2 points of damage on each character and site at target location.

  • Number: 16
  • Rarity: Common
  • Card Type: Event
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Arch] [Arch]
  • Artist: Edward Beard, Jr.
Night Market, Feng Shui Site
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Night Market, Feng Shui Site:

Limited. In response to an opponent playing an Event during your turn, turn Night Market to gain Power equal to the cost of that Event.

  • Number: 88
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 8
  • Cost: 0
  • Artist: Anthony Waters
Nuked
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Nuked:

Choose an opponent and flip a coin. Heads: smoke a site of your choice controlled by that opponent. Tails: you must flip this coin again, this time for the player sitting to the left of the last player the coin was flipped for.
"Blow Things Up! Blow Things Up! Blow Things--- Wait, not *that*!"

  • Number: 127
  • Rarity: Common
  • Card Type: Event
  • Faction: Jammers
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Jam] [Jam]
  • Artist: Nicola Leonard
Old Hermit`s Gambit
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Old Hermit's Gambit:

Play only during your turn in response to an opponent turning a non-character card. You may unturn a target card.

  • Number: 63
  • Rarity: Common
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra] [Dra]
  • Resource Provisions: [Chi] [Mag]
  • Artist: Randy Gallegos
Open Season
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Open Season:

All Assassins, Enforcers and Killers in play gain Assassinate. All characters in play may turn to attack other characters as if they had the ability Independent.

  • Number: 36
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: Ascended
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Asc]
  • Artist: Nicola Leonard
Orange Meditation
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Orange Meditation:

Target character gains +X Fighting until end of turn, and you may discard up to X cards. X = number of states this character is the subject of when Orange Meditation is played.

  • Number: 107
  • Rarity: Common
  • Card Type: Event
  • Faction: Guiding Hand
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Hand]
  • Artist: Daniel Gelon
Paradox Cube
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Paradox Cube:

Unique. When Paradox Cube enters play, pick a non-Limited Edge in play. Paradox Cube copies the special abilities of that Edge.

  • Number: 14
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Arch] [Arch] [Mag]
  • Artist: Dennis Detwiller
Peacock Summit, Feng Shui Site
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Peacock Summit, Feng Shui Site:

Peacock Summit gains +2 Body for each different faction in your resource pool.

  • Number: 89
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 6
  • Cost: 0
  • Artist: Rob Alexander
Plasma Trooper, BuroMil Cyborg
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Plasma Trooper, BuroMil Cyborg:

When Plasma Trooper turns to attack, it gains +X Fighting until the end of the attack. X = number of characters controlled by the controller of its target.

  • Number: 5
  • Rarity: Common
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 3
  • Cost: 3
  • Resource Provisions: [Arch] [Tech]
  • Artist: Rob Alexander
Pod Trooper, Abomination in a Can
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Pod Trooper, Abomination in a Can:

Toast It. X = the number of characters and back-row sites controlled by the opponent to your left. Toast Pod Trooper at the end of the turn it enters play.

  • Number: 6
  • Rarity: Common
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 100
  • Cost: 1
  • Resource Conditions: [Arch]
  • Artist: Ron Spencer
Portal in Tower Square, Battleground Site
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Portal in Tower Square, Battleground Site:

Unique. If Portal in Tower Square is in your front row, you may turn and maintain it to target 2 characters. Target characters may not turn to change location. Any player who seizes this site gains 3 Power.

  • Number: 145
  • Rarity: Uncommon
  • Card Type: Site
  • Faction: Unaligned
  • Fighting: 0
  • Power / Body: 0 / 5
  • Cost: 0
  • Artist: Mark Tedin
Portal Jockey, Redeemed Timewalker
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Portal Jockey, Redeemed Timewalker:

Any time Portal Jockey is in your hand when an opponent plays a character at reduced cost, you may put Portal Jockey into play at no cost. Has Ambush during the turn in which he enters play.

  • Number: 121
  • Rarity: Common
  • Card Type: Character
  • Faction: Jammers
  • Fighting: 2
  • Cost: 2
  • Resource Provisions: [Jam]
  • Artist: Anthony Waters
Pump-Action Shotgun
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Pump-Action Shotgun:

Weapon. Turn to have subject character inflict +3 damage for the duration of the turn. Pump-Action Shotgun unturns if a Unique character you control is smoked by an opponent.
"This time..." KA-CHINK "... I'm going for a little redemption action."

  • Number: 146
  • Rarity: Common
  • Card Type: State
  • Faction: Unaligned
  • Fighting: 0
  • Cost: 1
  • Artist: Drew Tucker
Purist Sorcerer, Buro Infiltrator
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Purist Sorcerer, Buro Infiltrator:

Turn Purist Sorcerer to inflict 1 point of damage on target character. Turn and maintain Purist Sorcerer to control target Buro character.

  • Number: 78
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Eaters of the Lotus
  • Fighting: 2
  • Cost: 2
  • Resource Conditions: [Lot] [Lot]
  • Resource Provisions: [Lot] [Mag]
  • Artist: Dennis Detwiller
Purist, Buro Sorcerer
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Purist, Buro Sorcerer:

Turn and maintain Purist to give a feng shui site you control the special abilities of a face-up feng shui site that is controlled by an opponent and that turns (or turns and maintains) to generate its effect.

  • Number: 12
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 1
  • Cost: 2
  • Resource Conditions: [Arch] [Arch]
  • Resource Provisions: [Arch] [Mag]
  • Artist: Dennis Detwiller
Rain of Fury
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Rain of Fury:

Subject character gains +1 Fighting whenever an opponent plays an Event during your turn. Bonus is lost if subject character or Rain of Fury leaves play.

  • Number: 45
  • Rarity: Uncommon
  • Card Type: State
  • Faction: Chi
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Chi]
  • Artist: Heather Hudson
Rainforest Grove, Feng Shui Site
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Rainforest Grove, Feng Shui Site:

Limited. Characters you control gain +1 Fighting until the end of the attack when they turn to attack a target controlled by a player who controls more cards than you.

  • Number: 90
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 7
  • Cost: 0
  • Artist: Rob Alexander
Rainforest River, Feng Shui Site
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Rainforest River, Feng Shui Site:

You may play Rainforest River face up into a location that contains a single face-up feng shui site. Rainforest River becomes the new front-row site. The other site moves to the back row.
"I swear there was a road here yesterday."

  • Number: 94
  • Rarity: Uncommon
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 8
  • Cost: 0
  • Artist: Douglas Shuler
Rainforest Temple, Feng Shui Site
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Rainforest Temple, Feng Shui Site:

Turn Rainforest Temple to remove up to two damage counters from it and inflict the damage on another site you control that has a Body of 3 or more.

  • Number: 91
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 8
  • Cost: 0
  • Artist: Rob Alexander
Red Monk, Martial Artist
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Red Monk, Martial Artist:

Red Monk has Superleap if a card you control has been targeted by an Event played by an opponent since Red Monk entered play..
The Red Principle is the Principle of Movement.

  • Number: 103
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 4
  • Cost: 3
  • Resource Conditions: [Hand]
  • Resource Provisions: [Hand] [Chi]
  • Artist: Randy Gallegos
Redeemed Gunman, Reforming Hood
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Redeemed Gunman, Reforming Hood:

Cannot intercept. Gains +2 fighting until end of turn if he turns to attack a turned site.
He's trying --- he's trying so hard --- to be one of the good guys.

  • Number: 50
  • Rarity: Common
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 1
  • Cost: 1
  • Resource Provisions: [Dra]
  • Artist: Melissa Benson
Registry of the Damned
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Registry of the Damned:

Limited. Place a counter on this site when an opponent plays a 0-cost Event. During your turn, you may turn Registry of the Damned and remove a number of counters equal to the cost of a character in Registry of the Damned's owner's smoked pile to put that character into play in your control. Character gains the designator "Ghost."

  • Number: 82
  • Rarity: Uncommon
  • Card Type: Site
  • Faction: Eaters of the Lotus
  • Fighting: 0
  • Power / Body: 0 / 4
  • Cost: 1
  • Resource Conditions: [Lot] [Lot] [Mag]
  • Artist: Rob Alexander
Resistance is Futile!
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Resistance is Futile!:

Limited. Play on a front-row site controlled by an opponent. Characters you control inflict +1 damage at subject site's location. You may play Unique characters that have three or more resource conditions and a cost of 5 or more at -1 cost.

  • Number: 28
  • Rarity: Uncommon
  • Card Type: State
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Arch] [Arch]
  • Resource Provisions: [Arch]
  • Artist: Mark Tedin
Rhys Engel, Purist Mastermind
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Rhys Engel, Purist Mastermind:

Unique. Once per turn you may discard a card to look at an opponent's hand or reveal a feng shui site.
Your soul will be returned to you when your mission is complete.

  • Number: 10
  • Rarity: Rare
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Arch] [Arch] [Arch]
  • Resource Provisions: [Arch] [Lot] [Mag] [Mag]
  • Artist: Edward Beard, Jr.
Righteous Fist, Martial Artist
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Righteous Fist, Martial Artist:

Sacrifice Righteous Fist to smoke a State on a card you own.

  • Number: 99
  • Rarity: Common
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 2
  • Cost: 2
  • Resource Provisions: [Hand]
  • Artist: Drew Tucker
Rocket Scientist, Techie Guerrilla
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Rocket Scientist, Techie Guerrilla:

Mobility. If an opponent targets Rocket Scientist with an Event, you may inflict 4 points of damage on a site controlled by that opponent.

  • Number: 122
  • Rarity: Common
  • Card Type: Character
  • Faction: Jammers
  • Fighting: 4
  • Cost: 3
  • Resource Conditions: [Jam]
  • Resource Provisions: [Jam] [Tech]
  • Artist: Mark Tedin
Sam Mallory, Lodge Killer
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Sam Mallory, Lodge Killer:

Unique. Toughness: X. X = number of damage counters on Sam Mallory.
For an unstoppable killer, he's a pretty decent guy.

  • Number: 32
  • Rarity: Rare
  • Card Type: Character
  • Faction: Ascended
  • Fighting: 7
  • Cost: 5
  • Resource Conditions: [Asc] [Asc] [Asc]
  • Resource Provisions: [Asc]
  • Artist: Heather Bruton
Sampan Village, Feng Shui Site
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Sampan Village, Feng Shui Site:

When an attack targeting Sampan Village ends, you may place each character that attacked the site at a location of your choice on its controller's side.

  • Number: 92
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 7
  • Cost: 0
  • Artist: Diana Vick
Satellite Intelligence
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Satellite Intelligence:

Target site switches positions with another target site its controller controls. This may change which site is targeted by an attack.

  • Number: 115
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: High Tech
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Tech]
  • Artist: Ron Rousselle
Scorched Earth
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Scorched Earth:

Limited. Place a counter on Scorched Earth when you burn a site or when a site you control iis burned. Your hand size increases by the number of counters on Scorched Earth.

  • Number: 15
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Arch]
  • Artist: Randy Gallegos
Scrappy Kid, Martial Arts Prodigy
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Scrappy Kid, Martial Arts Prodigy:

Independent. Never inflicts more than 1 point of damage. Cannot be intercepted.

  • Number: 59
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 1
  • Cost: 1
  • Resource Conditions: [Dra]
  • Resource Provisions: [Dra]
  • Artist: Mark Tedin
Shan Tsu, Shaolin Master
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Shan Tsu, Shaolin Master:

Unique. Damage inflicted on Shan Tsu by intercepting characters that have fewer than two resource conditions is reduced to 0.
"You have guts, young warrior but I have the more powerful kung fu."

  • Number: 100
  • Rarity: Rare
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 7
  • Cost: 5
  • Resource Conditions: [Hand] [Hand]
  • Resource Provisions: [Hand] [Chi]
  • Artist: Douglas Shuler
Shaolin Surprise
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Shaolin Surprise:

If you don't already control target State, pay 1 Power to take control of it. You may remove target State from its current subject and place it on any legal subject in play. If the original subject is still in play at the end of the turn, the State returns to it.

  • Number: 108
  • Rarity: Common
  • Card Type: Event
  • Faction: Guiding Hand
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Hand] [Hand]
  • Artist: Anthony Waters
Silver Jet, Secret Warrior
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Silver Jet, Secret Warrior:

Unique. Any time during any turn in which an Ice character you control is smoked by an opponent, you may play Silver Jet at -X cost. X = cost of that Ice character.

  • Number: 56
  • Rarity: Rare
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 8
  • Cost: 5
  • Resource Conditions: [Dra] [Dra]
  • Resource Provisions: [Dra] [Mon]
  • Artist: Melissa Benson
Slo Mo Vengeance
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Slo Mo Vengeance:

During any turn, you may play, at no cost, a total of X weapon States or Gun States from your smoked pile onto a character you control.
This is the moment when it all does down....

  • Number: 64
  • Rarity: Common
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra]
  • Artist: Heather Hudson
Smart Missile
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Smart Missile:

Comes into play turned. Turn and sacrifice to inflict 6 points of damage on target turned site, or on target character that is the subject of a vehicle State.

  • Number: 110
  • Rarity: Common
  • Card Type: Edge
  • Faction: High Tech
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Tech]
  • Artist: Edward Beard, Jr.
Sniper Nest, Battleground Site
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Sniper Nest, Battleground Site:

If Sniper Nest is in your front row, you may turn it to inflict 2 points of damage on a character that has just turned to change location. Any player who seizes this site gains 1 Power.

  • Number: 142
  • Rarity: Common
  • Card Type: Site
  • Faction: Unaligned
  • Fighting: 0
  • Power / Body: 0 / 4
  • Cost: 0
  • Artist: Randy Gallegos
Spawn of the New Flesh, Unstable Abomination
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Spawn of the New Flesh, Unstable Abomination:

Unique. Ambush. X = the number of columns in your site structure.

  • Number: 13
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Architects of the Flesh
  • Fighting: 100
  • Cost: 3
  • Resource Conditions: [Arch]
  • Resource Provisions: [Arch]
  • Artist: Richard Thomas
Spirit Pole
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Spirit Pole:

Once per turn, you may play a State from your smoked pile, at normal cost, on a card you control. When played with Spirit Pole, 0-cost States cost 1. Turn Spirit Pole to play a Pagoda site at -1 cost.

  • Number: 96
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: Four Monarchs
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Mon] [Mon]
  • Artist: Pete Venters
Stolen Police Car
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Stolen Police Car:

Vehicle. During an attack, you may turn Stolen Police Car and flip a coin. Heads: subject character gains Superleap and +2 Fighting until the end of the attack. Tails: return subject character to its owner's hand.

  • Number: 72
  • Rarity: Common
  • Card Type: State
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra] [Dra]
  • Artist: Bryon Wackwitz
Student of the Shark, Pledged Hood
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Student of the Shark, Pledged Hood:

Inflicts +1 damage on damaged characters and damaged sites.

  • Number: 30
  • Rarity: Common
  • Card Type: Character
  • Faction: Ascended
  • Fighting: 2
  • Cost: 2
  • Resource Provisions: [Asc]
  • Artist: Drew Tucker
Stunt Man, Gutsy Hombre
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Stunt Man, Gutsy Hombre:

Guts. If an opponent plays an Event during your turn, Stunt Man gains Independent until he leaves play.

  • Number: 51
  • Rarity: Common
  • Card Type: Character
  • Faction: Dragons
  • Fighting: 3
  • Cost: 3
  • Resource Provisions: [Dra]
  • Artist: Randy Gallegos
Supercomputer
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Supercomputer:

Unique. When you draw cards during your establishing shot, you may choose to draw 3 cards instead of the number of cards you would ordinarily draw.

  • Number: 113
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: High Tech
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Tech] [Tech]
  • Artist: Drew Tucker
Tank Warfare
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Tank Warfare:

You may play Tank States from your smoked pile at -1 cost. Tank characters or characters that are the subject of Tank States may not turn to attack sites if two or more players control such characters.

  • Number: 114
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: High Tech
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Tech]
  • Artist: Douglas Chaffee
Thunder Champion, Netherworld Commandant
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Thunder Champion, Netherworld Commandant:

If a feng shui site takes 3 or more points of damage inflicted by Thunder Champion in combat in an attack you declared, you may seize that site.

  • Number: 95
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Four Monarchs
  • Fighting: 5
  • Cost: 4
  • Resource Conditions: [Mon] [Mon]
  • Resource Provisions: [Mon]
  • Artist: Heather Bruton
Ting Ting`s Gambit
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Ting Ting's Gambit:

Play Ting Ting's Gambit after an attack you declared fails. For the duration of the turn, you may declare subsequent attacks as if all your characters had the ability Independent.

  • Number: 65
  • Rarity: Common
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra]
  • Resource Provisions: [Dra]
  • Artist: Brian Snoddy
Too Much Monkey Business
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Too Much Monkey Business:

Limited. Play any time during your turn in response to an Event played by an opponent. You may play a character at -2 cost; that character gains Guts and Independent until the end of the turn.

  • Number: 128
  • Rarity: Common
  • Card Type: Event
  • Faction: Jammers
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Jam]
  • Artist: Richard Thomas
Total War
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Total War:

Play in response to an opponent turning a character to attack. All unturned characters controlled by that opponent become turned and join the attack. No characters can turn in response to Total War.

  • Number: 19
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Architects of the Flesh
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Arch]
  • Artist: Susan Van Camp
Turtle Island, Feng Shui Site
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Turtle Island, Feng Shui Site:

Turtle Island cannot be damaged or removed from play by Events played by opponents. Cannot be burned.

  • Number: 93
  • Rarity: Common
  • Card Type: Site
  • Faction: Feng Shui Site
  • Fighting: 0
  • Power / Body: 1 / 8
  • Cost: 0
  • Artist: Rob Alexander
Underground, The
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Underground, The:

Play when you declare an attack. Pick a designator. Characters with that designator may not intercept this attack.

  • Number: 130
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Jammers
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Jam] [Jam]
  • Resource Provisions: [Jam]
  • Artist: Julie Baroh
Underworld Presence
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Underworld Presence:

No character may turn to heal itself.
Sometimes the dead get tired of waiting.

  • Number: 79
  • Rarity: Uncommon
  • Card Type: Edge
  • Faction: Eaters of the Lotus
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Lot]
  • Artist: Susan Stejskal
Vile Prodigy, Infant Demon
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Vile Prodigy, Infant Demon:

Regeneration. Gains +1 fighting at the end of any turn during which it damages its target in an attack. The Fighting bonus lasts until Vile Prodigy leaves play.

  • Number: 75
  • Rarity: Common
  • Card Type: Character
  • Faction: Eaters of the Lotus
  • Fighting: 2
  • Cost: 2
  • Resource Conditions: [Lot] [Mag]
  • Resource Provisions: [Lot]
  • Artist: Anson Maddocks
Virtuous Hood, Martial Artist
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Virtuous Hood, Martial Artist:

When Virtuous Hood turns to attack, take a point of Power from the pool of the player with the most Power and give it to the player with the least Power.

  • Number: 104
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 6
  • Cost: 4
  • Resource Conditions: [Hand] [Hand]
  • Resource Provisions: [Hand]
  • Artist: Phil and Kaja Foglio
Wandering Monk, Martial Artist
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Wandering Monk, Martial Artist:

Unique. If you are closer to fulfilling victory conditions than all of your opponents at the end of a turn, Wandering Monk is smoked.

  • Number: 105
  • Rarity: Uncommon
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 3
  • Cost: 2
  • Resource Provisions: [Hand]
  • Artist: Christopher Rush
We Know Where You Live
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We Know Where You Live:

Play during your turn to look at target opponent's hand. You may inflict 1 point of damage on any card he or she controls that shares a designator with a card in his or her hand. For every three cards damaged in this way you gain 2 Power.

  • Number: 38
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Ascended
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Asc]
  • Artist: NéNé Thomas
White Ninja, Assassin
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White Ninja, Assassin:

Unique. Stealth. Ambush. Special abilities of a character or site targeted by White Ninja in an attack are cancelled until the end of the turn.

  • Number: 139
  • Rarity: Rare
  • Card Type: Character
  • Faction: Unaligned
  • Fighting: 7
  • Cost: 6
  • Artist: Kaja Foglio
Who`s the Big Man Now?!
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Who's the Big Man Now?!:

Toast It. For the duration of the turn, target character's Fighting score is increased by the number of cards controlled by an opponent of your choice. The number of feng shui sites you need for victory is increased by one.

  • Number: 66
  • Rarity: Common
  • Card Type: Event
  • Faction: Dragons
  • Fighting: 0
  • Cost: 0
  • Resource Conditions: [Dra] [Dra]
  • Artist: Brian Snoddy
Wing of the Crane
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Wing of the Crane:

Smoke target character. If the character is still in the smoked pile at the end of the next player's turn, it returns to play.

  • Number: 41
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Chi
  • Fighting: 0
  • Cost: 1
  • Resource Conditions: [Chi] [Chi] [Chi]
  • Artist: Matt Wilson
Xiaoyang Yun, Spy Mastermind
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Xiaoyang Yun, Spy Mastermind:

Unique. During your turn, opponents may not play Events that require resources you have in your pool.

  • Number: 101
  • Rarity: Rare
  • Card Type: Character
  • Faction: Guiding Hand
  • Fighting: 3
  • Cost: 3
  • Resource Conditions: [Hand] [Hand]
  • Resource Provisions: [Hand]
  • Artist: Quinton Hoover
Yakuza Enforcer, Killer Hood
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Yakuza Enforcer, Killer Hood:

Yakuza Enforcer takes no damage from cards you own. You may not redirect damage to Yakuza Enforcer.
"Traitors deserve no mercy."

  • Number: 138
  • Rarity: Common
  • Card Type: Character
  • Faction: Unaligned
  • Fighting: 4
  • Cost: 3
  • Artist: Melissa Benson
Year of the Rat
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Year of the Rat:

Play anytime, except during an attack, to switch two target players' positions at the gaming table. You may only play a single Year of the Rat card in any game.

  • Number: 135
  • Rarity: Uncommon
  • Card Type: Event
  • Faction: Magic
  • Fighting: 0
  • Cost: 2
  • Resource Conditions: [Mag] [Mag]
  • Artist: Anthony Judge
[Dra] = The Dragons
[Asc] = The Ascended
[Lot] = Eaters of the Lotus
[Arch] = Architects of the Flesh
[Hand] = The Guiding Hand
[Mon] = The 4 Monarchs
[Jam] = The Jammers
[Pur] = The Purists
[Sev] = The Seven Masters
[Chi] = Chi
[Mag] = Magic
[Tech] = Technology


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