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Temple of Lore

Temple of Lore: 162 cards
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"To the Pain!" card scan: click to enlarge
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"To the Pain!":

Spend Order: Kill this character: Kill a target non-Warlord character within three ranks if the target is of lower Level and has no items equipped.

"You dare to steal from the Temple of Lore?" - Xienar

  • Number: 4
  • Type: Action
  • Class: Classless
  • Rarity: Uncommon
  • Level: 2
Adina card scan: click to enlarge
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Adina:

Deverenian
React: After you lose an Initiative roll: Adina has +1 Level until end of turn.
React: After you win an Initiative roll: Until end of turn Adina gains the ability "Order: Once per turn: Perform a +0 ranged strike." (You may gain this ability more than once).

  • Number: 31
  • Type: Deverenian Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: +3
  • Armor Class / Bonus: 11
  • Level: 2
  • Skill: 4
  • Hit Points: 1
  • Alignment: Evil
Aislynn card scan: click to enlarge
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Aislynn:

Elf • Cartwright
React: After Aislynn hits with a melee strike, The strike inflicts no wounds: Stun the target. The target has -1 level permanently.

"Only one can survive."

  • Number: 55
  • Type: Elf Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +3/+1
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 4
  • Hit Points: 2
  • Alignment: Good
Alchemy Kit card scan: click to enlarge
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Alchemy Kit:

This is a Ma'rifi Set item
Saves from this character's non-Spell actions have +2 DC.
Order: Spend Alchemy Kit: Put 1 Charge on each other Ma'rifi Set item equipped to this character.

"Ma'rifi... Knowledge is everything." - Zaina

  • Number: 143
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 6
Andeel Smrti card scan: click to enlarge
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Andeel Smrti:

Elf • Warlord • Scribe +7
Opposing characters have - 1 Level for each wound on them.

"Death is too permanent for eleven sensibilities; we have other choices. Let me show you the way..."

  • Number: 53
  • Type: Elf Character
  • Class: Cleric
  • Rarity: Fixed
  • Attack: +3
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 9
  • Hit Points: 3
  • Alignment: Evil
Apprentice Trist card scan: click to enlarge
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Apprentice Trist:

Deverenian • Defend +4
React: After Apprentice Trist performs an action that redirects a strike or action to himself from an equal or higher Level Deverenian: Apprentice Trist permanently gains +1 Level, +1 HP, +1 AC and Defend +3.

  • Number: 25
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Aquiela card scan: click to enlarge
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Aquiela:

Warlord • Elf • Summoner
Order: Once per turn, put a card from your hand into play in this rank face down, as a Unique Level 3 fighter named Lorand with +3/+1 ATK, 8 AC, +4 Skill, 2 HP and the Ethereal Trait.

Old flame, return to me.

  • Number: 62
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Fixed
  • Attack: +7
  • Armor Class / Bonus: 13
  • Level: 5
  • Skill: 10
  • Hit Points: 3
  • Alignment: Evil
Arbalest card scan: click to enlarge
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Arbalest:

Bow
Order: If an opponent has 1 or more cards in hand, and Arbalest has less than 4 Charges: Put a Charge on Arbalest.
Order: Spend Arbalest, and remove 4 Charges: Perform a +8 ranged strike that inflicts an additional wound.

  • Number: 150
  • Type: Item
  • Class: Rogue
  • Rarity: Rare
  • Attack: +1
  • Armor Class / Bonus: +1
  • Level: 8
Aroch Knights card scan: click to enlarge
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Aroch Knights:

Free Kingdoms • Paladin
Spend Order: Put up to two lower Level Free Kingdoms from your hand into play. Each has +2 ATK and +2 AC until end of turn.

A man once led them. Now it is a child they follow.

  • Number: 72
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +0/+0
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Aswadsem card scan: click to enlarge
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Aswadsem:

Mercenary • Assassin • Isadran
Order: Once per turn, choose a rank two ranks away: Until end of turn, after a character performs an action to move into that rank, if Aswadsem is unstunned, he performs a +2 ranged strike targeting that character.

  • Number: 84
  • Type: Mercenary Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: +4/+3
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 4
  • Hit Points: 2
  • Alignment: Evil
Athanae`s Heritage card scan: click to enlarge
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Athanae's Heritage:

Gauntlet
This is a Védoszentek Set item
If there is an opposing cleric, this character has Power Attack +3
React: After an opposing rogue or wizard performs an Order, spend an equipped Védoszentek Set item: This character has +2 Skill until end of turn.

  • Number: 129
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Armor Class / Bonus: +1
  • Level: 4
Baraxton`s Graveyard card scan: click to enlarge
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Baraxton's Graveyard:

Challenge Rating 4
After Initiative is rolled, until end of turn, Warlords gain the ability "Order: Once per turn: Put a character into play from your discard pile."

"Why do all these empty graves say 'Jonah?'" - Muddflek

  • Number: 110
  • Type: Dungeon
  • Rarity: Uncommon
Barnas card scan: click to enlarge
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Barnas:

Mercenary • Illusionist
React: Once per turn, after Barnas kills a character of equal or greater Level: Barnas permanently gains +1 Level, +1 HP and Stealth +3.
Spend Order: Target lower Level character has -1 Level permanently.

  • Number: 87
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Common
  • Attack: +2
  • Armor Class / Bonus: 10
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Baron Bastein card scan: click to enlarge
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Baron Bastein:

Deverenian • Warlord • d'Ilchant
React: After target non-Warlord character three or more Levels lower than Baron Bastein performs a melee strike that wounded Baron Bastein: Kill the target.
Order: Once per turn: Discard a Deverenian card from your hand: Remove a wound from Baron Bastein.

  • Number: 30
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Fixed
  • Attack: +9/+3
  • Armor Class / Bonus: 16
  • Level: 5
  • Skill: 7
  • Hit Points: 3
  • Alignment: Evil
Beads of Iman card scan: click to enlarge
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Beads of Iman:

3 Charges
This is a Ma'rifi Set item
Order: Once per target per turn, remove 1 Charge: Target opposing character within two ranks must succeed with a dexterity save (DC 16) or move to their front rank. This action may target an additional rank away for each other Ma'rifi Set item this character has.

  • Number: 144
  • Type: Item
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 7
Bell card scan: click to enlarge
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Bell:

This is an Anathema Set item.
This character has +1 Skill for each equipped Anathema Set item, and an additional +2 Skill if three or more are equipped.

Sound the Bell.

  • Number: 154
  • Type: Item
  • Class: Wizard
  • Rarity: Common
  • Level: 3
Benedictus Armor card scan: click to enlarge
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Benedictus Armor:

Armor
You must spend a Level 3 or greater cleric you control to equip Benedictus Armor.
Order: Once per turn, spend a Level 5 or greater cleric in your army: Ready this character.

  • Number: 113
  • Type: Item
  • Class: Classless
  • Rarity: Common
  • Attack: +3
  • Armor Class / Bonus: +3
  • Level: 2
Biana the Mystical card scan: click to enlarge
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Biana the Mystical:

Deverenian • Warlord
React: Once per turn, after Biana performs an action that killed an opposing character: Biana gains +1 Level permanently.
Spend Order: Once per game: Perform a number of +0 ranged strikes equal to Biana's level.

  • Number: 34
  • Type: Deverenian Character
  • Class: Wizard
  • Rarity: Fixed
  • Attack: +4
  • Armor Class / Bonus: 14
  • Level: 5
  • Skill: 10
  • Hit Points: 3
  • Alignment: Evil
Blackiron Mine card scan: click to enlarge
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Blackiron Mine:

Challenge Rating 7
Warlords have the text: "At the end of each turn, all characters in the last rank of this army fall forward one rank if possible. If no character falls in this way, remove Blackiron Mine from the game."

Deverenian mines hold many treasures, but they are unsafe even for those used to such small tunnels.

  • Number: 105
  • Type: Dungeon
  • Rarity: Common
Blackthorne`s Quarters card scan: click to enlarge
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Blackthorne's Quarters:

Challenge Rating 10 • 3 Charges
When Blackthorne's Quarters has no Charges, remove it from the game.
Rogues have the ability "Spend Order: Succeed with a perception check (DC 15) or suffer a wound. If you succeed, search your deck for an item with Level equal to or less than twice this rogue's Level, put it in your hand and remove a Charge from Blackthorne's Quarters."

  • Number: 111
  • Type: Dungeon
  • Rarity: Rare
Blessing of Swiftness card scan: click to enlarge
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Blessing of Swiftness:

Order: Target character has an additional melee strike (Equal to his highest base attack) when he attacks until end of turn.

"Not so fast Yscar." - Cayden

  • Number: 6
  • Type: Action
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 2
Book card scan: click to enlarge
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Book:

This is an Anathema Set item.
React: Once per turn per equipped Anathema Set item, after an opposing character targets this character with a melee strike or action: That character must succeed with a magic save (DC = this wizard's Skill) or suffer one wound.

Close the Book.

  • Number: 157
  • Type: Item
  • Class: Wizard
  • Rarity: Common
  • Level: 5
Bow of Shadows card scan: click to enlarge
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Bow of Shadows:

Bow • Marksmanship +3
This is a Nightwalker Set item
Order: Once per turn: Perform a +5 ranged strike that may target an additional rank away for every two Nightwalker Set items equipped to this character.

  • Number: 149
  • Type: Item
  • Class: Rogue
  • Rarity: Rare
  • Level: 8
Brother Ansel card scan: click to enlarge
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Brother Ansel:

Deverenian
Spend Order: If you won Initiative this turn: The next time your Warlord performs an action card this turn, he has +1 Level for performing that action.

"My charge be to destroy this blasphemous place."

  • Number: 23
  • Type: Deverenian Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: +1
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Call Verdatha card scan: click to enlarge
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Call Verdatha:

Paladins perform this action without spending.
Spend Order: Search your deck for a Steed this character can legally equip and equip it to this character.

"Our bloodthirsty beasts are attracted by one thing only: Fire." - Malcolm Aedroud

  • Number: 10
  • Type: Action
  • Class: Fighter
  • Rarity: Uncommon
  • Level: 3
Calliope card scan: click to enlarge
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Calliope:

Elf • Bard
Order: Once per turn: Target character within one rank has -3 AC and inflicts an additional wound on spent characters with melee strikes until end of turn.

Melodic sound flowed through the trees. One by one the knights fell still.

  • Number: 56
  • Type: Elf Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: +5/+3
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 7
  • Hit Points: 2
  • Alignment: Evil
Candle card scan: click to enlarge
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Candle:

This is an Anathema Set item
Order: Spend an equipped Anathema Set item: Perform a +0 ranged strike.
Order: Destroy three Anathema Set items equipped to this character: Search your deck for a character you may legally play, and put it into play.

Quench the Candle.

  • Number: 160
  • Type: Item
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 7
Cartwright Trinket card scan: click to enlarge
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Cartwright Trinket:

+1 Skill
Opposing rogues are -1 Level for performing actions while this character is adjacent to another rogue.

"A guild split in two. Perfect." - Caer Adinerach

  • Number: 141
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 4
Cayden card scan: click to enlarge
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Cayden:

Elf
React: Once per turn, after a character within two ranks targets or is targeted by a melee strike: Increase or decrease the character's Level by one for the duration of the strike, with a minimum of Level 1.

  • Number: 51
  • Type: Elf Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: +2
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Good
Celestial Plate card scan: click to enlarge
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Celestial Plate:

Armor • Unique
Order: Spend Celestial Plate: Until end of turn lower Level characters may not target this character with melee strikes unless there are no other legal targets for the strike.

"Albrecht wore it centuries ago. No one dares wear it now." - Sir Lucian

  • Number: 120
  • Type: Item
  • Class: Cleric
  • Rarity: Rare
  • Armor Class / Bonus: +2
  • Level: 7
Colter Arden card scan: click to enlarge
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Colter Arden:

Free Kingdoms
Colter may not start in play, is a fighter and rogue and enters play as if he were one Level higher.
Spend Order: Perform a +0 ranged strike for each lower Level Free Kingdoms in your army.

  • Number: 63
  • Type: Free Kingdom Character
  • Class: Classless
  • Rarity: Uncommon
  • Attack: +1/+1/+1
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 4
  • Hit Points: 2
  • Alignment: Good
Compassion card scan: click to enlarge
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Compassion:

Shield
This is an Aroch Set item.
Order: Spend an equipped Aroch Set item and remove a wound from an opposing character: Remove a wound from a character in your army.

  • Number: 119
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 6
Constable Juris card scan: click to enlarge
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Constable Juris:

Free Kingdoms
Constable Juris has a penalty to ATK and AC equal to your Warlord's Level.
Order: Once per turn, inflict a wound on your Warlord: Perform a melee strike.

"Elves! He barters with the safety of the nations."

  • Number: 70
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +5
  • Armor Class / Bonus: 15
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Consume from Within card scan: click to enlarge
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Consume from Within:

Spend React: After target character dies, return it to play in the same location with the same orientation. While the target remains in play, your Necromancers have the ability "Order: Kill the target: Each character in the rank it was in must succeed with a magic save (DC 16) or suffer a wound."

  • Number: 18
  • Type: Action
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 3
Corrupted Cultist card scan: click to enlarge
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Corrupted Cultist:

Mercen ary
Order: Once per turn, Corrupted Cultist has -1 Level permanently: Corrupted Cultist permanently gains either +4 ATK, +4 AC, +4 Skill or a class of your choice.

"It followed Teufeltiger once. Now Prodit is its god."

  • Number: 78
  • Type: Mercenary Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +5
  • Armor Class / Bonus: 15
  • Level: 3
  • Skill: 3
  • Hit Points: 2
  • Alignment: Evil
Cowl of Dulon card scan: click to enlarge
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Cowl of Dulon:

Helm
This is a Dulon Set item
Wounds from this character's Spells cannot be reduced.
Order: Once per turn: Play a spell from your discard pile with Level less than or equal to the number of Dulon Set items equipped to this character, then remove it from the game.

  • Number: 161
  • Type: Item
  • Class: Wizard
  • Rarity: Rare
  • Level: 8
Crystalline Gargoyle card scan: click to enlarge
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Crystalline Gargoyle:

Dwarf • Gargoyle
Order: If Crystalline Gargoyle has one or more wounds, spend one of your clerics within one rank: Remove one wound from Crystalline Gargoyle and ready it.

"Kor's pet." - The Loremaster

  • Number: 46
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: +5
  • Armor Class / Bonus: 16
  • Level: 3
  • Skill: 3
  • Hit Points: 2
  • Alignment: Good
Damothien`s Dungeon card scan: click to enlarge
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Damothien's Dungeon:

Challenge Rating 5
All non-Astral characters have -3 AC and the Ethereal and Undead traits

A labyrinth of bone and stone, designed to keep captives in and visitors out. House Netheryn's heritage is a dangerous thing to claim.

  • Number: 107
  • Type: Dungeon
  • Rarity: Common
Dedication card scan: click to enlarge
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Dedication:

Armor
This is an Aroch Set item.
Your characters within one rank have +1 ATK, AC and Skill for each Aroch Set item equipped to this character.
Order: Once per game, if this character has at least four equipped Aroch Set items: Ready all characters in play.

  • Number: 124
  • Type: Item
  • Class: Cleric
  • Rarity: Rare
  • Level: 9
Deima`s Focus card scan: click to enlarge
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Deima's Focus:

Helm
This is a Védoszentek Set item
If there is an opposing rogue, this character has Charisma +3.
React: After an opposing wizard or cleric performs an Order, spend an equipped Védoszentek Set item: This character has +2 AC until end of turn.

  • Number: 132
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Armor Class / Bonus: +1
  • Level: 5
Denali Sagebound card scan: click to enlarge
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Denali Sagebound:

Dwarf
Spend Order: Target a Dwarf within one rank that hasn't gained any permanent bonuses: Reveal the top 5 cards of your deck. You may remove a revealed item from the game to permanently give the target +1 Level, +1 ATK, +1 AC, +1 Skill and +1 HP.

  • Number: 37
  • Type: Dwarf Character
  • Class: Cleric
  • Rarity: Rare
  • Attack: +1
  • Armor Class / Bonus: 16
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Destroyer`s Armor card scan: click to enlarge
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Destroyer's Armor:

Armor
This is an Artificer Set item
Destroyer's Armor may not be equipped by a cleric.
If this character has exactly one equipped Artificer Set item, this character's base stats are: +3/+3 ATK, 13 AC, +4 Skill, 1 HP, Level 3.

  • Number: 125
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Level: 2
Deverenus` Honor card scan: click to enlarge
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Deverenus' Honor:

Weapon
This is a Védoszentek Set item
Order: Once per turn: Until end of turn, opposing fighters must target this character with melee strikes if possible.
Order: Spend an equipped Védoszentek Set item: Until end of turn this fighter has Riposte +3 and may use Riposte an additional time.

  • Number: 134
  • Type: Item
  • Class: Fighter
  • Rarity: Rare
  • Attack: +3
  • Level: 7
Disabling Unit card scan: click to enlarge
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Disabling Unit:

Nothrog • Siege
Order: Once per turn: Perform a +6 ranged strike. If the strike hits, spend the target instead of wounding it. This strike may target characters within one rank.

For when you don't need them dead.

  • Number: 100
  • Type: Nothrog Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: +2
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Diversion card scan: click to enlarge
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Diversion:

Bow
This is a Cartwright Set item.
Spend Order: Perform a +5 ranged strike
Order: Spend an equipped Cartwright Set item: Perform a +4 ranged strike.

  • Number: 148
  • Type: Item
  • Class: Rogue
  • Rarity: Rare
  • Level: 7
Donatien card scan: click to enlarge
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Donatien:

Elf • Necromancer • Undead • Scribe +10
Order: Once per turn: The next time Donatien casts a spell this turn, if the spell kills an opposing character, Donatien permanently gains +2 Level and +4 Skill.

"Both life and death serve us."

  • Number: 61
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +6
  • Armor Class / Bonus: 17
  • Level: 4
  • Skill: 8
  • Hit Points: 2
  • Alignment: Evil
Drawing Stones card scan: click to enlarge
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Drawing Stones:

1 Charge
At the beginning of each turn, put 1 Charge on Drawing Stones. (2 Charges if this character is a Scout).
Order: Remove 1 Charge: This character adds +2 to his ranged strike rolls until end of turn.

  • Number: 138
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 2
Dulon Shade card scan: click to enlarge
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Dulon Shade:

Familiar
This is a Dulon Set item
This character may perform once per turn Orders on Dulon Set items twice per turn.
Order: Spend Dulon Shade and discard a spell: Search your deck for a spell, reveal it, and put it in your hand.

"I will do anything...

  • Number: 151
  • Type: Item
  • Class: Wizard
  • Rarity: Rare
  • Level: 9
Duri Earthwalker card scan: click to enlarge
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Duri Earthwalker:

Dwarf • Defend +0 • Power Attack +0 • Riposte +0
When Duri uses a feat, he has a bonus equal to the highest Level item he has equipped
Order: Once per turn, target and stun a ready equipped item: Ready Duri.
Order: Once per turn: Ready an unstunned equipped item.

  • Number: 44
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +10
  • Armor Class / Bonus: 17
  • Level: 5
  • Skill: 6
  • Hit Points: 4
  • Alignment: Good
Edwann Ruthard card scan: click to enlarge
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Edwann Ruthard:

Free Kingdoms • Druid
Spend React: After you put a character into play: Move target character with the same Level as the character that entered play backward one rank.

"Nations rise and fall but the earth is forever."

  • Number: 66
  • Type: Free Kingdom Character
  • Class: Cleric
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Elude card scan: click to enlarge
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Elude:

Order: Until end of turn opposing lower Level characters have -2 ATK and -2 Skill while within one rank of this character (within two ranks of this character, if this character is a Bard).

"This one reminds me of Laurenna." - Tepheroth

  • Number: 13
  • Type: Action
  • Class: Rogue
  • Rarity: Common
  • Level: 2
Facing Down a Mob card scan: click to enlarge
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Facing Down a Mob:

Order: This character has +1 ATK and AC for each opposing character within one rank until end of turn.

"Doth they think this time will be different? Denska is Deverenian now and forever." - Master Eryk

  • Number: 9
  • Type: Action
  • Class: Fighter
  • Rarity: Common
  • Level: 1
Fast as the Wind card scan: click to enlarge
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Fast as the Wind:

Order: Move forward or backward one rank. Opposing characters may not perform reacts to or during this action.
React: Before this character performs a melee strike: Opposing characters may not perform reacts to or during this strike.

"Well I thought that would work...
RUN!" - Sebes

  • Number: 16
  • Type: Action
  • Class: Rogue
  • Rarity: Rare
  • Level: 5
Favor of the Totem card scan: click to enlarge
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Favor of the Totem:

Order: This character has an additional melee strike (Base +4) when he attacks until end of turn. If this character is a Barbarian, he may perform an attack (spending as normal).

"The Red Wolf Returns." - Taoth

  • Number: 12
  • Type: Action
  • Class: Fighter
  • Rarity: Rare
  • Level: 4
Fine Hilted Saber card scan: click to enlarge
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Fine Hilted Saber:

Weapon
React: After you equip Fine Hilted Saber: This character has +1 HP until end of turn.
Spend Order: Perform two +3 Melee strikes.

"Give it to Jeffrey. I have a sword." - Sir Lucian

  • Number: 126
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Level: 2
Flame of Dulon card scan: click to enlarge
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Flame of Dulon:

This is a Dulon Set item.
Order: Once per turn: Until end of turn, target opposing character has -1 Skill for each Dulon Set item equipped to this character, and this character gains that much Skill.

"...to keep good men out of Kamatayon's hell." - Brett Lund

  • Number: 153
  • Type: Item
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 3
Frost Shock card scan: click to enlarge
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Frost Shock:

Spend Order: Perform a +5 ranged strike. The target of the strike must succeed with a reflex save (DC 15) or may not attack until end of turn.

"Originally perfected by a VoTaurr shaman. I find it useful." - Taoth

  • Number: 17
  • Type: Action
  • Class: Wizard
  • Rarity: Common
  • Level: 1
Fundisi Amulet card scan: click to enlarge
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Fundisi Amulet:

+3 Skill
This character has +1 Level for casting spells while adjacent to another cleric.

After the great setbacks for Narawat, the Priests' Circle turned the nation towards learning and knowledge.

  • Number: 116
  • Type: Item
  • Class: Cleric
  • Rarity: Common
  • Level: 4
Gaban card scan: click to enlarge
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Gaban:

Mercenary • Isadran • Exile
React: After another character performs an action to change a character's Level: Gaban has +3 ATK and AC until end of turn, or remove a wound from him.

"Knowledge to heal, knowledge to harm. It's all the same."

  • Number: 80
  • Type: Mercenary Character
  • Class: Cleric
  • Rarity: Rare
  • Attack: +3/+3
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 6
  • Hit Points: 2
  • Alignment: Evil
Gaudy Hat card scan: click to enlarge
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Gaudy Hat:

Helm • Stealth +1
This is a Cartwright Set item.
React: Once per turn, before rolling a Skill check generated by a lower level character: The roll is a critical success.
React: After passing a Skill check: Reveal the top 5 cards in your deck: Put a revealed Cartwright Set item into your hand.

  • Number: 142
  • Type: Item
  • Class: Rogue
  • Rarity: Uncommon
  • Armor Class / Bonus: +1
  • Level: 5
God`s Eye Helm card scan: click to enlarge
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God's Eye Helm:

Helm
Order: Once per turn, gain +2 AC until end of turn.
Spend Order: Gain +6 AC until end of turn.

"To wear it is to see what they saw." - The Nemesis

  • Number: 128
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Armor Class / Bonus: +1
  • Level: 4
Godly Protection card scan: click to enlarge
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Godly Protection:

Shield
This is a Neus' Set item
This character has +4 AC against ranged strikes.
React: Once per turn, after a ranged strike targets a character: The target has +2 AC for the strike for each Neus' Set item equipped to this character.

  • Number: 118
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 6
Golden Warhammer card scan: click to enlarge
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Golden Warhammer:

Weapon
Order: If an opponent has 1 or more cards in hand, and Golden Warhammer has less than 4 Charges: Put a Charge on Golden Warhammer.
Order: Spend Golden Warhammer, and remove 4 Charges: Perform two +4 melee strikes.

  • Number: 136
  • Type: Item
  • Class: Fighter
  • Rarity: Rare
  • Attack: +3
  • Level: 8
Goth`ak card scan: click to enlarge
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Goth'ak:

Nothrog • Warlord • Scout
React: After a Nothrog performs a ranged strike with a printed bonus greater than the Level of the target: Spend the target of the strike.
Spend Order: Perform a +5 ranged strike.

  • Number: 101
  • Type: Nothrog Character
  • Class: Rogue
  • Rarity: Fixed
  • Attack: +4/+4
  • Armor Class / Bonus: 16
  • Level: 5
  • Skill: 6
  • Hit Points: 3
  • Alignment: Evil
Grantuk Rageblade card scan: click to enlarge
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Grantuk Rageblade:

Nothrog • Warlord • Ranger
Grantuk may equip two Weapons.
Order: Spend a Weapon in your army: The character it was equipped to gains an additional strike (Equal to his highest base ATK) when he attacks until end of turn.

  • Number: 96
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Fixed
  • Attack: +7/+3
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 6
  • Hit Points: 4
  • Alignment: Evil
Grim Teller card scan: click to enlarge
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Grim Teller:

Mercenary • Monster
After Grim Teller is killed, each player may reveal the top 5 cards of their deck. For each card revealed, that player may return that card to the top or bottom of their deck.

  • Number: 77
  • Type: Mercenary Character
  • Class: Classless
  • Rarity: Common
  • Attack: +1
  • Armor Class / Bonus: 9
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Gunda card scan: click to enlarge
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Gunda:

Nothrog • Barbarian
React: Once per turn, after Gunda suffers wounds: Gunda has +1 Level, +5 ATK and +1 HP until end of turn.

"Taoth experimented and returned Red Wolf. Is Scarab next?"

  • Number: 92
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +3
  • Armor Class / Bonus: 9
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Good
Hammer of the Tribes card scan: click to enlarge
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Hammer of the Tribes:

Weapon
This is a Neus' Set item
Order: Spend an equipped Neus' Set item and target a character: The target's next melee strike this turn inflicts an additional wound.

  • Number: 115
  • Type: Item
  • Class: Cleric
  • Rarity: Common
  • Attack: +2
  • Level: 4
Hazium card scan: click to enlarge
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Hazium:

Steed
Order: Spend Hazium: Move target adjacent spent character forward one rank. If this characters is a Druid, you may target ready characters with this ability.

"It was to be Lucian's horse, but it chose me." - Samuel

  • Number: 117
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Armor Class / Bonus: +1
  • Level: 6
Inquisitor Tamas card scan: click to enlarge
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Inquisitor Tamas:

Deverenian
Spend React: After one of your higher Level Deverenians kills an opposing character, target an opposing equal or lower level character: The target must succeed with a will save (DC 15) or lose one Level permanently and Inquisitor Tamas gains +1 Level permanently.

  • Number: 22
  • Type: Deverenian Character
  • Class: Cleric
  • Rarity: Common
  • Attack: +2
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Ishiver Darkwell card scan: click to enlarge
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Ishiver Darkwell:

Dwarf
Ishiver is a cleric and a rogue and enters play as though he were one Level higher.
Order: Once per turn, target Dwarf cleric has Medicine +5 until end of turn.
Order: Once per turn, target Dwarf rogue has Steatlh +5 until end of turn.

  • Number: 35
  • Type: Dwarf Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +4/+1
  • Armor Class / Bonus: 17
  • Level: 3
  • Skill: 4
  • Hit Points: 2
  • Alignment: Good
Jeffrey card scan: click to enlarge
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Jeffrey:

Free Kingdoms • Ranger • Riposte +1
Jeffrey has +2 ATK, AC and Skill for each level he has.

"Bradley? Never met him."

  • Number: 69
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 9
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Good
Jinkini card scan: click to enlarge
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Jinkini:

Mercenary • Monster
Jinkini may target your characters with melee strikes from an attack.
React: After Jinkini hits with a melee strike, the strike inflict no wounds: Remove a wound from the target of the strike.

  • Number: 79
  • Type: Mercenary Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: +2
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Kaballite Ring card scan: click to enlarge
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Kaballite Ring:

Order: Discard 4 cards: Until end of turn, this character has +3 Levels, the Dragon trait, and his base stats are +6/+6 ATK, 19 AC, +11 Skill, 4 HP.

"Even we are not safe from encroaching Deverenia." - Corsis

  • Number: 152
  • Type: Item
  • Class: Wizard
  • Rarity: Common
  • Level: 2
Kaballite Staff card scan: click to enlarge
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Kaballite Staff:

Weapon
Order: Once per game: Search your deck for a spell and attach it to Kaballite Staff.
Whenever this wizard casts a spell with the same name as one attached to Kaballite Staff add 4 to all DC's and ranged strikes rolls from that spell.

  • Number: 158
  • Type: Item
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 6
KabShiran card scan: click to enlarge
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KabShiran:

Nothrog • VoTaurr
React: After an opposing Warlord performs an Order: Put 1 Charge on KabShiran.
Order: Remove 2 Charges: Move a character in your army forward one rank.

  • Number: 104
  • Type: Nothrog Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +6
  • Armor Class / Bonus: 12
  • Level: 4
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Kaimi Fateseeker card scan: click to enlarge
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Kaimi Fateseeker:

Dwarf • Warlord • Defend +8
Order: Once per turn, Remove a dungeon card in your hand from the game: Succeed with a perception check (DC 15) to search your deck for an item Kaimi can legally equip, and equip it to him.

I've got an adventure for you...

  • Number: 47
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Fixed
  • Attack: +5/+3
  • Armor Class / Bonus: 17
  • Level: 5
  • Skill: 9
  • Hit Points: 3
  • Alignment: Good
Karena Brightkindle card scan: click to enlarge
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Karena Brightkindle:

Dwarf • Cantor • Order of Svanna
Spend Order: Target a number of your Dwarves within one rank up to Karena's Level: Each target has a bonus to ATK, AC and Skill equal to half the Level of target item equipped to Karena until end of turn.

  • Number: 38
  • Type: Dwarf Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: +3/+1
  • Armor Class / Bonus: 16
  • Level: 4
  • Skill: 7
  • Hit Points: 2
  • Alignment: Good
Kenrick card scan: click to enlarge
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Kenrick:

Free Kingdoms
If Kenrick is discarded from your hand, remove him from the game.
While one or more Kenricks are in your discard pile, Free Kingdoms in your army have +1 Level and opposing Warlords have the ability "Spend Order: Remove Kenrick from the game."

  • Number: 64
  • Type: Free Kingdom Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +1
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Kermenes the Spry card scan: click to enlarge
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Kermenes the Spry:

Deverenian
Order: Once per turn: Perform a ranged strike with a bonus equal to Kermenes' Level.
React: After Kermenes performs an Order, discard a card and choose an opposing player: You and that player make an Initiative roll. If you win, you may perform another Order after this one.

  • Number: 32
  • Type: Deverenian Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: +2
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Kester card scan: click to enlarge
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Kester:

Elf • Summoner
Spend Order: Remove target character in your discard pile from the game, discard a character from your hand: Search your deck for a character with the same name as the target, reveal it, and put it in your hand.

  • Number: 59
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: +3
  • Armor Class / Bonus: 10
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Khadraiq card scan: click to enlarge
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Khadraiq:

2 Charges
This is a Ma'rifi Set item
Order: Remove 1 Charge: Until end of turn opposing characters have -1 ATK, AC and Skill for each Ma'rifi Set item equipped to this character, while within one rank of this character.

  • Number: 140
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 4
Kigyo Tánár`s Prey card scan: click to enlarge
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Kigyo Tánár's Prey:

Steed
This is a Védoszentek Set item.
If there is an opposing wizard, this character has Magic Resistance +3
React: After an opposing cleric or rogue performs an Order, spend an equipped Védoszentek Set item: Move forward one rank.

  • Number: 135
  • Type: Item
  • Class: Fighter
  • Rarity: Rare
  • Attack: +1
  • Armor Class / Bonus: +1
  • Level: 7
Kinnell card scan: click to enlarge
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Kinnell:

Elf
Kinnell's ranged strikes inflict an additional wound against lower Level characters
Spend Order: Perform a +2 ranged strike.

"Allow me to introduce my friend Yorick."

  • Number: 58
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Common
  • Attack: +2
  • Armor Class / Bonus: 11
  • Level: 2
  • Skill: 4
  • Hit Points: 1
  • Alignment: Evil
Korin Blackstone card scan: click to enlarge
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Korin Blackstone:

Dwarf • Barbarian • Power Attack +5 • Blackstone Rager
Order: Once per turn, if Korin has one or more wounds: Remove a wound from Korin. Perform a melee strike.

"We shall make a new home, alliance or not."

  • Number: 41
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +6
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 3
  • Hit Points: 3
  • Alignment: Good
Kovit Treeraiser card scan: click to enlarge
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Kovit Treeraiser:

Nothrog • Barbarian • Giant
Order: Once per turn, discard a card: Kovit's melee strikes inflict an additional wound until end of turn.
Order: Kill target Nothrog within one rank: Before fixing ranks, move Kovit to the target's location.

  • Number: 97
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +9/+9
  • Armor Class / Bonus: 14
  • Level: 5
  • Skill: 6
  • Hit Points: 4
  • Alignment: Evil
Laith card scan: click to enlarge
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Laith:

Nothrog • Scout
Spend Order: Put a Level 2 or greater Siege character from your hand into play. Move that character forward one rank.

"Quiet! Don't want those fool knights to hear, do ya?"

  • Number: 98
  • Type: Nothrog Character
  • Class: Rogue
  • Rarity: Common
  • Attack: +2
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Lava Gargoyle card scan: click to enlarge
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Lava Gargoyle:

Dwarf • Gargoyle
Order: Kill one of your Gargoyles in this rank. Put a Charge on Lava Gargoyle and it permanently gains +1 Level and +1 HP.
Order: Remove 2 Charges: Ready Lava Gargoyle.

"It watches the Abyss, lest history repeat." - The Broken Earth

  • Number: 42
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +8
  • Armor Class / Bonus: 16
  • Level: 4
  • Skill: 2
  • Hit Points: 3
  • Alignment: Evil
Lelgha card scan: click to enlarge
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Lelgha:

Nothrog
Order: Once per turn: Perform a +5 ranged strike. If the strike hits, instead of wounding the target, the target gains the text "Characters in this rank have -3 AC against ranged strikes" until end of turn.

  • Number: 102
  • Type: Nothrog Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: +1
  • Armor Class / Bonus: 11
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Good
Lenox card scan: click to enlarge
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Lenox:

Mercenary • Monster
After you put Lenox into play, put a Charge on him for each card in your hand. You may not play cards from your hand until end of turn.
Spend Order: Perform a +7 ranged strike for each Charge on Lenox.

  • Number: 89
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: +0
  • Armor Class / Bonus: 16
  • Level: 3
  • Skill: 4
  • Hit Points: 3
  • Alignment: Good
Lilika Zane card scan: click to enlarge
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Lilika Zane:

Free Kingdoms • Epic • Bard • Hero
Order: Remove Lilika from the game: If Lilika was Level 5 or greater, until end of game, your Free Kingdoms have +1 Level, +1 HP and Magic Resistance +10 while in your army.

A voice as beautiful as she.

  • Number: 73
  • Type: Free Kingdom Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +0
  • Armor Class / Bonus: 14
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Good
Longtusk`s Arena card scan: click to enlarge
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Longtusk's Arena:

Challenge Rating 7
After Longtusk's Arena enters play, all players choose a character in their army. Each has +3 ATK and +3 AC while Longtusk's Arena remains in play and may be targeted by melee and ranged strikes ingnoring rank restrictions.

The first among them to build real cities, Grath Longtusk realized civilized living could also included civilized warfare.

  • Number: 112
  • Type: Dungeon
  • Rarity: Rare
Lukkot Buzzsaw card scan: click to enlarge
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Lukkot Buzzsaw:

Nothrog • Siege
May not maneuver or equip non-Weapon. May equip any number of Weapons.
Order: Spend another Nothrog in this rank: Move forward one rank.
Order: Spend an equipped Weapon: Lukkot Buzzsaw's melee strikes inflict an additional wound until end of turn.

  • Number: 95
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +7/+7
  • Armor Class / Bonus: 13
  • Level: 4
  • Skill: 4
  • Hit Points: 3
  • Alignment: Evil
Madman`s Blade card scan: click to enlarge
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Madman's Blade:

Weapon
This is an Artificer Set item
Madman's Blade may not be equipped by a wizard.
If this character has exactly two equipped Artificer Set items, this character's base stats are: +6/+6/+0 ATK, 16 AC, +6 Skill, 2 HP, Level 5.

  • Number: 127
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Level: 4
Magnite Gargoyle card scan: click to enlarge
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Magnite Gargoyle:

Dwarf • Gargoyle • Defend +6
Magnite Gargoyle has +1 HP for each adjacent cleric.

"Even a dwarven town in the world above needs a protector. It will defend this place for time everlasting." - The Broken Earth

  • Number: 39
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +1
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Good
Maker`s Gloves card scan: click to enlarge
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Maker's Gloves:

Gauntlet
This is an Artificer Set item
Maker's Gloves may not be equipped by a rogue.
If this character has exactly three equipped Artificer Set items, this character's base stats are: +8/+8/+4/+1 ATK, 19 AC, +8 Skill, 4 HP, Level 7.

  • Number: 133
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Level: 6
Malcolm Aedroud card scan: click to enlarge
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Malcolm Aedroud:

Deverenian • Aedroud
Order: Discard a card: Malcolm gains +4 ATK until end of turn. Choose an opposing player. You each make an Initiative roll. If you win, you may perform an additional Order after this one.

  • Number: 26
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +1/+0
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 3
  • Hit Points: 2
  • Alignment: Evil
Master Eyrk card scan: click to enlarge
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Master Eyrk:

Deverenian
Order: Once per turn, stun a ready lower Level Deverenian in your army: Master Eyrk has +1 Level until end of turn.
Order: Once per turn, stun another ready equal or higher Level Deverenian in your army: Master Eyrk gains +1 Level permanently.

  • Number: 28
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +6/+4
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 4
  • Hit Points: 3
  • Alignment: Evil
Meditation card scan: click to enlarge
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Meditation:

Spend Order: Remove Meditation from the game: This character permanently gains +1 Level.

"The world changes, but we are resolute. The world cannot change us, but we can change the world." - Kerebrus

  • Number: 1
  • Type: Action
  • Class: Classless
  • Rarity: Common
  • Level: 1
Mentorship card scan: click to enlarge
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Mentorship:

Spend Order: Target a character in your army who has gained no permanent bonuses and remove Mentorship from the game: The target permanently gains +1 Level, +3 ATK, +3 AC, +2 Skill, and +1 HP. If the caster is a Cantor, the target permanently gains an additional strike (Base +0) when he attacks.

  • Number: 8
  • Type: Action
  • Class: Cleric
  • Rarity: Rare
  • Level: 5
Mistress Brigette card scan: click to enlarge
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Mistress Brigette:

Deverenian
Mistress Brigette has +2 ATK for each opposing Level 1 character.
Order: Stun a Level 1 Deverenian in your army: Mistress Brigette has +3 ATK while that character remains stunned. You may chose not to unstun that character during the ready phase.

  • Number: 29
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +6/+1
  • Armor Class / Bonus: 16
  • Level: 4
  • Skill: 4
  • Hit Points: 3
  • Alignment: Evil
Neus` Armor card scan: click to enlarge
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Neus' Armor:

Armor
This is a Neus' Set item
React: Once per turn: Before this character performs an action: Any bonuses to ATK, AC, or Skill from the action are increased by the number of Neus' Set items this cleric has equipped, until end of turn.

  • Number: 114
  • Type: Item
  • Class: Cleric
  • Rarity: Common
  • Armor Class / Bonus: +2
  • Level: 4
Nevan Mendlight card scan: click to enlarge
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Nevan Mendlight:

Dwarf • Medicine +4
Nevan may use Medicine a number of times per turn equal to his Level.
React: Once per turn, after Nevan reduces or removes a wound on another equal or higher Level Dwarf: Nevan permanently gains +1 Level, +1 HP and Medicine +3.

  • Number: 36
  • Type: Dwarf Character
  • Class: Cleric
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Noelani card scan: click to enlarge
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Noelani:

Elf
Order: Target character within two ranks must succeed with a magic save (DC 12 +1 for each Elf in your discard pile) or permanently lose a Level. Kill Noelani.

"Just a quick peek. So much to learn."

  • Number: 50
  • Type: Elf Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: +0
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Novice Minown card scan: click to enlarge
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Novice Minown:

Free Kingdoms • Cantor
React: Once per turn, after Minown casts a spell that targeted one of your equal or higher Level Free Kingdoms: Minown permanently gains +1 Level and +1 HP.
Order: Once per turn: Target character has +3 ATK and +1 HP until end of turn. Minown has -1 Level permanently.

  • Number: 65
  • Type: Free Kingdom Character
  • Class: Cleric
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Good
Oliver Zane card scan: click to enlarge
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Oliver Zane:

Free Kingdoms • Bard
Order: Target lower Level non-Oliver Zane Free Kingdoms has +1 Level permanently. Oliver has -1 Level permanently.

"Lilika's a good kid and I promised I would watch out for her."

  • Number: 75
  • Type: Free Kingdom Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +4/+2
  • Armor Class / Bonus: 14
  • Level: 4
  • Skill: 5
  • Hit Points: 3
  • Alignment: Good
Oren card scan: click to enlarge
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Oren:

Elf • Druid
Order: Once per turn, target a character: Until end of turn, after the target performs an action printed on an item he must succeed with a reflex save (DC 16) or stun.

"If this is a temple, where are its worshippers."

  • Number: 52
  • Type: Elf Character
  • Class: Cleric
  • Rarity: Rare
  • Attack: +4
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Parak Soulsaver card scan: click to enlarge
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Parak Soulsaver:

Dwarf • Warlord • Paladin
Opposing card effects cannot change Parak's Level if there is another Dwarf in this rank.
Order: Three times per turn: Parak has +2 ATK and +2 AC until end of turn.
Order: Once per turn, discard two item cards from your hand: If Parak is in the front rank, ready him.

  • Number: 43
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Fixed
  • Attack: +3/+1
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 9
  • Hit Points: 4
  • Alignment: Good
Peace card scan: click to enlarge
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Peace:

Weapon
This is an Aroch Set item.
Order: Spend an equipped Aroch Set item, and spend a character in your army: Target character with Level equal to or lower than the one spent may not attack until end of turn.

  • Number: 123
  • Type: Item
  • Class: Cleric
  • Rarity: Rare
  • Level: 8
Pentel Yscar card scan: click to enlarge
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Pentel Yscar:

Free Kingdoms • Lycanthrope
Order: Discard a card: Pentel has +1 Level until end of turn.
Order: Once per game: If Pentel is Level 5 or greater, he permanently gains +5 AC, +2 HP, +6 Skill and the ability "Spend Order: Perform three +4 ranged strikes."

  • Number: 76
  • Type: Free Kingdom Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: +0
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 3
  • Hit Points: 1
  • Alignment: Good
Perseverance card scan: click to enlarge
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Perseverance:

Gauntlet
This is an Aroch Set item.
Order: Spend an equipped Aroch Set item: Perform a +0 ranged strike that stuns the target instead of inflicting wounds. After the strike, if it hit, you may unstun a character in your army with Level equal to or lower than the target of the strike.

  • Number: 121
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 7
Phantasmal Killer card scan: click to enlarge
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Phantasmal Killer:

Spend Order: Target a character in rank one. Succeed with a Skill check (DC = target's AC) to inflict a wound on the target. If this character is an Illusionist the target must succeed with a fear save (DC 19) or suffer a wound.

"What you can't see can kill you." - Coreos Bodach

  • Number: 19
  • Type: Action
  • Class: Wizard
  • Rarity: Rare
  • Level: 4
Pilferer`s Gloves card scan: click to enlarge
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Pilferer's Gloves:

Gauntlet
This is a Cartwright Set item
Opposing lower Level characters within one rank have -1 ATK and -2 Skill.
React: Once per turn, after killing an opposing character: Reveal the top 10 cards of your deck: You may put one revealed Cartwright Set item into your hand. Shuffle your deck.

  • Number: 139
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Armor Class / Bonus: +1
  • Level: 3
Plot Hook card scan: click to enlarge
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Plot Hook:

Seers have +1 Level for performing this action.
Spend Order: Reveal a number of cards from the top of your deck equal to twice this character's Level. You may put one revealed dungeon card into your hand. Shuffle your deck.

  • Number: 3
  • Type: Action
  • Class: Classless
  • Rarity: Uncommon
  • Level: 1
Pogris card scan: click to enlarge
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Pogris:

Nothrog
Spend Order: Once per turn, choose an opposing player: Perform a number of +0 ranged strikes equal to Pogris Level, or ready Pogris and he permanently gains +1 Level, +3 Skill and +1 HP, the chosen player decides.

  • Number: 103
  • Type: Nothrog Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +3
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 5
  • Hit Points: 1
  • Alignment: Evil
Polished Plate card scan: click to enlarge
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Polished Plate:

Armor
Order: Once per turn: Until end of turn this character has +4 AC and Level 1 characters may not target him with melee strikes.

Thy armor showeth the prowess of thy abilities Baron. May the Storm bless thee always. - Brother Ansel

  • Number: 137
  • Type: Item
  • Class: Fighter
  • Rarity: Rare
  • Armor Class / Bonus: +1
  • Level: 8
Red Prisken card scan: click to enlarge
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Red Prisken:

Dwarf • Exile
Order: Once per turn, target an item within three ranks with Level equal to or less than twice Red Prisken's Level: Ready or stun the item.

"My future lies elsewhere. Goodbye."

  • Number: 48
  • Type: Dwarf Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: +0
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 3
  • Hit Points: 2
  • Alignment: Good
Rejuvenate card scan: click to enlarge
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Rejuvenate:

Spend Order: Target any number of characters. Remove a total number of wounds from those characters equal to or less than this character's Level.

"Life is hard, we must go on. That is what we do." - Denali Sagebound

  • Number: 7
  • Type: Action
  • Class: Cleric
  • Rarity: Rare
  • Level: 3
Ritual Amulet card scan: click to enlarge
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Ritual Amulet:

+1 Skill
This character has +1 Level for casting Spells for each two other wizards in this rank.

"The Emperor hath rewarded us.." - Adonis the Cozener

  • Number: 156
  • Type: Item
  • Class: Wizard
  • Rarity: Common
  • Level: 4
Robe of the Planes card scan: click to enlarge
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Robe of the Planes:

Armor • Cursed
Order: Once per turn, inflict a wound on this wizard: Play a spell from your discard pile, then remove it from the game.

"Nothing here is what it seems. Remember that." - Lady al-Semmeya

  • Number: 159
  • Type: Item
  • Class: Wizard
  • Rarity: Rare
  • Armor Class / Bonus: +2
  • Level: 7
Rod of Lore card scan: click to enlarge
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Rod of Lore:

Order: If an opponent has 1 or more cards in hand, and Rod of Lore has less than 4 Charges: Put 1 Charge on Rod of Lore.
Order: Spend Rod of Lore, and remove 4 Charges: Target up to three characters within two ranks who must succeed with a magic save (DC 15) or suffer a wound.

  • Number: 162
  • Type: Item
  • Class: Wizard
  • Rarity: Rare
  • Level: 8
Samuel card scan: click to enlarge
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Samuel:

Free Kingdoms • Warlord • Cantor
Order: Twice per turn, target another Free Kingdoms within one rank: The target has a bonus to ATK and AC equal to Samuel's Level until end of turn.

"An entire order gone. I must know the truth."

  • Number: 68
  • Type: Free Kingdom Character
  • Class: Cleric
  • Rarity: Fixed
  • Attack: +5/+2
  • Armor Class / Bonus: 13
  • Level: 5
  • Skill: 9
  • Hit Points: 3
  • Alignment: Good
SanUris card scan: click to enlarge
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SanUris:

Nothrog • VoTaurr
SanUris' melee strikes inflict a number of wounds equal to his Level.
React: Once per turn, after SanUris performs a melee strike that killed an equal or higher Level character: SanUris permanently gains +1 Level, +3 ATK, and +1 HP.

  • Number: 93
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +2
  • Armor Class / Bonus: 9
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Saran card scan: click to enlarge
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Saran:

Elf • Kabal
Saran has +1 ATK for each wizard spell in your discard pile.
Order: Once per turn: If Saran cast a spell this turn, perform a melee strike.

"If you will not fall to my magic, you will fall to my blade."

  • Number: 57
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Common
  • Attack: +1
  • Armor Class / Bonus: 9
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Sebes card scan: click to enlarge
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Sebes:

Elf • Bard
React: After Sebes kills a character of equal or higher Level: Sebes Permanently gains +2 Levels, +1 HP, and a class of your choice.

"Just have to disarm this trap."

  • Number: 54
  • Type: Elf Character
  • Class: Rogue
  • Rarity: Common
  • Attack: +2
  • Armor Class / Bonus: 10
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Seneval card scan: click to enlarge
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Seneval:

Nothrog • Ranger
Your Nothrog may equip two Weapons.
Order: Spend a Weapon equipped to Seneval: Until end of turn, Seneval has +3 ATK and an additional melee strike (Base +1) when he attacks.

  • Number: 94
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +4/+2
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 3
  • Hit Points: 2
  • Alignment: Good
Serket card scan: click to enlarge
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Serket:

Elf • Summoner
Spend Order: Kill Serket: Put a Monster or Undead of Level 5 or less in to play from your hand in Serket's location.

"One life to give is not enough."

  • Number: 60
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +3
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 6
  • Hit Points: 1
  • Alignment: Evil
Shadow Blade card scan: click to enlarge
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Shadow Blade:

Weapon
This is a Nightwalker Set item
This rogue's melee and ranged strikes ignore AC bonuses from Armor
React: After a melee strike targets this rogue, spend an equipped Nightwalker Set item: Weapons equipped to the attacking character are blank for the duration of the strike.

  • Number: 147
  • Type: Item
  • Class: Rogue
  • Rarity: Rare
  • Attack: +2
  • Level: 7
Shadow Cloak card scan: click to enlarge
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Shadow Cloak:

Armor • Riposte +3
This is a Nightwalker Set item
React: After an opposing character's melee strike or action targets this rogue, spend Shadow Cloak: Equip an item from your hand to this rogue. This rogue has +2 Levels for equipping Nightwalker Set items this way.

  • Number: 146
  • Type: Item
  • Class: Rogue
  • Rarity: Uncommon
  • Armor Class / Bonus: +2
  • Level: 6
Shadowstone Gargoyle card scan: click to enlarge
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Shadowstone Gargoyle:

Dwarf • Assassin • Gargoyle • Stealth +8
Order: Once per turn, if Shadowstone Gargoyle is ready: Succeed with a Stealth check (DC 20) to spend it and move it to the front rank of an opposing army.

Cold. Silent. Waiting.

  • Number: 45
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Common
  • Attack: +3
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Shambling Flesh card scan: click to enlarge
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Shambling Flesh:

Elf • Undead
If you control 3 or more Necromancers Shambling Flesh has +5 ATK. If you control 3 or more Summoners, Shambling Flesh has +3 AC and +3 Skill.

"These seem stronger than the last..." - Aquiela

  • Number: 49
  • Type: Elf Character
  • Class: Classless
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 10
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Shield of Dulon card scan: click to enlarge
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Shield of Dulon:

Shield
This is a Dulon Set item.
This character has +1 Level for casting spells.
Order: Once per turn: Until end of turn this character adds +2 to his ranged strike rolls from spells for each Dulon Set item equipped to this character.

"... I will pay any cost..."

  • Number: 155
  • Type: Item
  • Class: Wizard
  • Rarity: Uncommon
  • Armor Class / Bonus: +1
  • Level: 4
Shifting Sands card scan: click to enlarge
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Shifting Sands:

Challenge Rating 4
After a player passes, that player must spend a ready character in their army if possible.

Centuries ago a great army charged across it. Swords gleaming, shields shining. Looks of glory on each face. Now their memories lie beneath the Shifting Sands, and treasures still clung to by sun bleached skeletons.

  • Number: 106
  • Type: Dungeon
  • Rarity: Common
Sir Lucian card scan: click to enlarge
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Sir Lucian:

Free Kingdoms • Warlord • Paladin
After starting armies are revealed, Sir Lucian may swap position with another of your characters.
React: Once per turn, after a Free Kingdoms in your army kills an equal or higher Level opposing character: That Free Kingdoms permanently gains +1 Level, +3 ATK, +3 AC, +2 Skill and +1 HP.

  • Number: 71
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Fixed
  • Attack: +3/+2
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 7
  • Hit Points: 3
  • Alignment: Good
Sir Searlus card scan: click to enlarge
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Sir Searlus:

Deverenian • Exile
Characters of 3 or more levels lower than Sir Searlus may not target him with melee strikes unless there is no other legal target.

"For the good of mine soul, I betrayeth mine Emperor."

  • Number: 27
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +7
  • Armor Class / Bonus: 14
  • Level: 4
  • Skill: 3
  • Hit Points: 3
  • Alignment: Good
Sir Willems card scan: click to enlarge
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Sir Willems:

Deverenian
React: After you make an Initiative roll: If you won, until end of turn Sir Willems gains the fighter class, +3 ATK, +2 AC and an additional melee strike (Base +3) when he attacks. If you lost, until end of turn Sir Willems gains the wizard class, +6 Skill and +1 Level.

  • Number: 21
  • Type: Deverenian Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +3
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 3
  • Hit Points: 2
  • Alignment: Evil
Sleipnir card scan: click to enlarge
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Sleipnir:

Steed
This is a Nightwalker Set item
Order: Spend an equipped Nightwalker Set item: Move forward or backward one rank
Order: Spend Sleipnir: Target character within one rank has -2 ATK for each Nightwalker Set item equipped to this rogue.

  • Number: 145
  • Type: Item
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 7
Squire Dashiell card scan: click to enlarge
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Squire Dashiell:

Deverenian • Tremayne
Order: Squire Dashiell has +2 ATK (+3 ATK if you won Initiative this turn) until end of turn. You may use this ability a number of times per turn equal to the highest character Level in this rank.

"As you wish, your Grace."

  • Number: 24
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Staff of Kizazi card scan: click to enlarge
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Staff of Kizazi:

Shield
Order: If an opponent has 1 or more cards in hand, and Staff of Kizazi has less than 4 Charges: Put a Charge on Staff of Kizazi.
Order: Once per turn, spend Staff of Kizazi and remove 4 Charges: Ready lower Level character.

  • Number: 122
  • Type: Item
  • Class: Cleric
  • Rarity: Rare
  • Armor Class / Bonus: +2
  • Level: 8
Steel Dragon Insignia card scan: click to enlarge
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Steel Dragon Insignia:

This character has +1 Level for equipping items while adjacent to another fighter.

"Insanity! Nay, 'tis dedication to a cause." - Mistress Brigette

  • Number: 130
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Armor Class / Bonus: +1
  • Level: 4
Strak card scan: click to enlarge
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Strak:

Nothrog • Druid
Order: Once per turn, discard a card and target a Siege character you control within two ranks: Move the target forward one rank or the target performs a melee strike (Your choice).

  • Number: 91
  • Type: Nothrog Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: +5
  • Armor Class / Bonus: 12
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Strengthen card scan: click to enlarge
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Strengthen:

Order: Target character has +1 Level until end of turn.

"Thy Hierophant beseecheth thee. Destroy the blasphemous tome." - Brother Ansel

  • Number: 5
  • Type: Action
  • Class: Cleric
  • Rarity: Common
  • Level: 1
Stygian Wraith card scan: click to enlarge
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Stygian Wraith:

Mercenary • Undead • Ethereal
Stygian Wraith does not inflict wounds with melee or ranged strikes.
React: After Stygian Wraith performs a melee or ranged strike that hit the target: The target has -1 Level permanently.

Nightmares born of many.

  • Number: 88
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 8
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Summon Lesser Fiend card scan: click to enlarge
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Summon Lesser Fiend:

Summoners have +1 level for performing this action.
Spend Order: Remove target ready character in your army from the game: Put this card into play in the target's location as a Level 4 fighter with the Monster trait, +5/+3/+1 ATK, 17 AC, +5 Skill and HP equal to the target's Level.

  • Number: 20
  • Type: Action
  • Class: Wizard
  • Rarity: Rare
  • Level: 6
Sword Chucks card scan: click to enlarge
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Sword Chucks:

Weapon-1 Skill
Order: Once per turn: This character has +7 ATK until end of turn.

Only a true master of the 2-handed Monkey Style can effectively use the Sword Chucks...

  • Number: 131
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Armor Class / Bonus: +1
  • Level: 5
Syneri`s Complex card scan: click to enlarge
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Syneri's Complex:

Challenge Rating 5
Players may not ready more than 3 characters during the ready phase.

"Far below Miseris, the generations of a hundred years wait for revenge."

  • Number: 108
  • Type: Dungeon
  • Rarity: Uncommon
Tail Swipe card scan: click to enlarge
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Tail Swipe:

Assassins perform this action without spending.
Spend Order: Target opposing character must succeed with a dexterity save (DC 13 + rank that character is in) or fall forward one rank.

"Ss-saurth shall have his revenge." - Tanfess-sh

  • Number: 14
  • Type: Action
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 3
Takson the Intricate card scan: click to enlarge
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Takson the Intricate:

Deverenian • Illusionist
React: Once per turn, before Initiative is rolled: If you have more Levels of characters in play than any opponent: Your Initiative roll is a 20 and Takson may kill an opposing non-Warlord Level 1 character.

  • Number: 33
  • Type: Deverenian Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +5
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 8
  • Hit Points: 3
  • Alignment: Evil
Tanfess-sh card scan: click to enlarge
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Tanfess-sh:

Mercenary • Monster • Sutek
Tanfess-sh's melee strikes have a bonus to ATK equal to the target's Level.

"Strange people think they can hurt who they want. Tanfess-sh will show them different."

  • Number: 83
  • Type: Mercenary Character
  • Class: Rogue
  • Rarity: Common
  • Attack: +0
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Tavon card scan: click to enlarge
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Tavon:

Free Kingdoms • Unique • Druid
React: Before your Warlord dies: Tavon permanently gains +1 Level, Medicine +3 and the Warlord trait.
Order: Once per target per turn, Inflict a wound on your Warlord: Move target equal or lower Level character forward or backward one rank.

  • Number: 67
  • Type: Free Kingdom Character
  • Class: Cleric
  • Rarity: Rare
  • Attack: +4
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Taya Cooper card scan: click to enlarge
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Taya Cooper:

Free Kingdoms • Toris Kelt
While one or more Taya Coopers are in your front rank, your Level 2 Free Kingdoms enter play as though they were one Level lower.

"He was a good man and taught me much wisdom. In my heart I know he still lives."

  • Number: 74
  • Type: Free Kingdom Character
  • Class: Rogue
  • Rarity: Common
  • Attack: +3
  • Armor Class / Bonus: 14
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Good
The Nemesis card scan: click to enlarge
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The Nemesis:

Mercenary • Warlord • Necromancer
Order: Once per turn: Kill an opposing non-Warlord character with 4 or more Levels lower than The Nemesis.
Order: Once per turn: Kill one of your characters and remove all wounds from The Nemesis.

  • Number: 90
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +5/+5
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 11
  • Hit Points: 3
  • Alignment: Evil
The Shattered Spire card scan: click to enlarge
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The Shattered Spire:

Challenge Rating 8
Characters have a penalty to ATK, AC and Skill equal to their Level.

"The Shattered Lands await."

  • Number: 109
  • Type: Dungeon
  • Rarity: Uncommon
Threaten card scan: click to enlarge
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Threaten:

Spend Order: Move adjacent to target opposing character within two ranks in any army. The target must succeed with a dexterity save (DC 20) or be spent. If this rogue succeeds with a Stealth check (DC 20) ready him.

"Remember me?" - Goth'ak

  • Number: 15
  • Type: Action
  • Class: Rogue
  • Rarity: Rare
  • Level: 4
Toughness card scan: click to enlarge
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Toughness:

You may have more than 3 copies of Toughness in your deck
Order: This character has +2 HP until end of turn.

"Let's see you try again monster. I'm not wearing this for show." - Vilina Steadfast

  • Number: 2
  • Type: Action
  • Class: Classless
  • Rarity: Common
  • Level: 1
Troas card scan: click to enlarge
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Troas:

Mercenary • Unique
React: After a lower Level opposing character targets Troas with a melee strike, that character permanently gains +2 Levels: Cancel the strike.

"He neither eats nor drinks, nor even sleeps." - Baruuk al-Semmeya

  • Number: 86
  • Type: Mercenary Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +8/+3
  • Armor Class / Bonus: 14
  • Level: 5
  • Skill: 7
  • Hit Points: 3
  • Alignment: Evil
Tunneling Crew card scan: click to enlarge
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Tunneling Crew:

Nothrog • Siege
Order: Once per turn, perform a melee strike. If the strike hits, move the target backward one rank instead of wounding it.

Sometimes the walls really are too strong.

  • Number: 99
  • Type: Nothrog Character
  • Class: Rogue
  • Rarity: Common
  • Attack: +4
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Vilina Steadfast card scan: click to enlarge
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Vilina Steadfast:

Dwarf • Order of Svanna
Order: Once per turn, target one of your Dwarf clerics within one rank: Vilina has a bonus to ATK and AC equal to the target's Level until end of turn.

I have read the expectations of humans; it is only fair that we give them what they want.

  • Number: 40
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Common
  • Attack: +3
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 1
  • Hit Points: 1
  • Alignment: Good
Well Laid Trap card scan: click to enlarge
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Well Laid Trap:

Order: Target lower Level character may not perform actions to move until end of turn. Move a character in your army forward one rank. If this character is a Ranger, he may perform an additional Order after this one.

  • Number: 11
  • Type: Action
  • Class: Fighter
  • Rarity: Rare
  • Level: 4
Xantin card scan: click to enlarge
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Xantin:

Mercenary • Monster
Order: Put a Charge on Xantin: Move forward one rank.
Opposing Warlords have the ability "React: After you perform an Order, remove a Charge from Xantin: Perform another Order after this one."

  • Number: 82
  • Type: Mercenary Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +5/+2
  • Armor Class / Bonus: 12
  • Level: 3
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Xiathe card scan: click to enlarge
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Xiathe:

Mercenary • Warlord
You may start with characters from other factions in your starting army. Your Level 1 characters do not suffer a loyalty penalty.
Spend Order: Perform a +5 ranged strike.

  • Number: 85
  • Type: Mercenary Character
  • Class: Rogue
  • Rarity: Fixed
  • Attack: +8/+2
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 8
  • Hit Points: 3
  • Alignment: Good
Xienar card scan: click to enlarge
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Xienar:

Mercenary
Opposing Warlords have the ability "Order: Remove a Charge from Xienar: Perform a +0 melee strike targeting Xienar."Order: Four times per turn, put a Charge on Xienar: Xienar gains +4 ATK and +2 AC until end of turn.

  • Number: 81
  • Type: Mercenary Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +2
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 0
  • Hit Points: 1
  • Alignment: Good


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