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Eternal Rivalry

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Eternal Rivalry: 113 cards
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8 Trigrams Palms Rotation card scan: click to enlarge
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8 Trigrams Palms Rotation:

Requirements: "Byakugan" + "An Entrance cost of 2 or more"
Target: Each of your Ninjas
Effect: The target cannot receive any Damage from the effect of your opponent's Jutsu or Ninja's effect.

"Ha!"

  • Card Number: ERJ-US019
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
A Thousand Years of Death card scan: click to enlarge
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A Thousand Years of Death:

Target: 1 Ninja
Effect: The target cannot win any Battle Rewards during this turn.

"A Thousand Years of Death!"

  • Card Number: ERJ-US009
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: 2
Ambitious Eyes card scan: click to enlarge
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Ambitious Eyes:

Target: 1 of your Ninjas with "Sharingan Eye"
Effect: If the target wins a Battle Reward during this turn, it becomes an Outstanding Battle Reward instead.

"Only the ones with Sharingan Eye can beat me."

  • Card Number: ERM-US006
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 4
Attack from the blind spot card scan: click to enlarge
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Attack from the blind spot:

Permanent (2)
Effect: Each of your Ninjas with an Entrance cost of 4 or more cannot be Blocked by your opponent's Ninja(s) with an Entrance cost of 3 or less.

"That was Ninjutsu, the third shinobi battle skill."

  • Card Number: ERM-US019
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 5
Bring Down The House Jutsu card scan: click to enlarge
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Bring Down The House Jutsu:

Requirements: "Oil" Combat Attribute
Target: 1 "Snake" or "Animal" Ninja
Effect: Change the target to injured status.

"Ninja Art Summoning: Bring Down the House Jutsu!"

  • Card Number: ERJ-170
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning
Chakra Armor card scan: click to enlarge
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Chakra Armor:

Permanent
Target: 1 of your Ninjas
Effect: Attach this card to the target. The target gets +1/+1 while this card is attached.

"This suit amplifies the Chakra in your body and boosts your Jutsu."

  • Card Number: ERM-170
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Chidori card scan: click to enlarge
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Chidori:

Requirements: "Sasuke Uchiha" or "Kakashi Hatake"
Target: User
Effect: Target gets +X/+X during this turn. X = the number of your opponent's Battle Rewards.

"The only reason I am alive is...to kill you!!"

  • Card Number: ERJ-171
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire Fire
Choji Akimichi card scan: click to enlarge
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Choji Akimichi:

Leaf | Genin | Male | Growth
[FORMATION]
When this Ninja is sent out to Battle and opposed, you can give 1 Damage to 1 of your opponent's Ninjas Battling against this Ninja with 0 Entrance cost. In that case, give 1 Damage to this Ninja at the end of the turn.

"My pleasure!"

  • Card Number: ERN-US016
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Cursed Fate card scan: click to enlarge
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Cursed Fate:

Counter Permanent (3)
Target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated. (If you attach this card to your opponent's Ninja, they control this card.)

"It's the mark of those who are bound to a destiny they cannot escape."

  • Card Number: ERM-US016
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Delivery card scan: click to enlarge
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Delivery:

Effect: If your opponent has 6 or more Battle Rewards, you can draw 2 cards.

"I wonder if he likes sweets."

  • Card Number: ERM-171
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Desperate Forbidden Jutsu card scan: click to enlarge
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Desperate Forbidden Jutsu:

Permanent (2)
Target: 1 of your Ninjas
Effect: Attach this Mission card to the target. The target gets +3/+3. When this card is removed from play, discard the target.

"Guy-sensei... please let this work!"

  • Card Number: ERM-US002
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Director Makino card scan: click to enlarge
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Director Makino:

Director | Male
Effect: During your Mission Phase, you can send this in-play Client to your Chakara area. In that case, you can look at the top 3 cards of your Deck and return them in any order you like to the top of your Deck.

"Oh, I have been possessed by the legendary movie makers!"

  • Card Number: ERC-020
  • Rarity: Common
  • Card Type: Client
  • Symbol: Lightning / Fire
  • Hand Cost: 0
  • Entrance Cost: 1
Dotou Kazahana card scan: click to enlarge
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Dotou Kazahana:

Land of Snow | Lord | Male
[LATEST TECHNIQUE ARMOR]
While a "Chakra Armor" Mission card is attached to this Ninja, this Ninja gets +4/+4.

"Alright! This is the latest technique 'Chakra Armor' !!"

  • Card Number: ERN-184
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Earth Style: Headhunter Jutsu card scan: click to enlarge
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Earth Style: Headhunter Jutsu:

Requirements: "Jonin" or higher Rank
Target: 1 Ninja
Effect: Change the target to injured status. Heal the target at the end of the turn.

"Right under your feet."

  • Card Number: ERJ-US016
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 2
Expansion Jutsu card scan: click to enlarge
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Expansion Jutsu:

Requirements: "Food" Combat Attribute
Target: User
Effect: The target gets +4/+0 during this turn.

"Expansion Jutsu!"

  • Card Number: ERJ-US020
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 1
Farewell card scan: click to enlarge
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Farewell:

Permanent
Effect: Each player draws 1 card at the end of the turn that 1 or more of their own in-play Ninjas are discarded due to Damage. This effect cannot be duplicated.

"Why do they do it? Why do people risk their lives for other people?"

  • Card Number: ERM-173
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Fubuki Kakuyoku card scan: click to enlarge
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Fubuki Kakuyoku:

Snow | Female
[POWER OF THE ARMOR]
When this Ninja is sent out to Battle, you can select and discard 1 of your Chakras with a "Water" symbol. In that case, this Ninja gets +0/+1 during the turn.

"Don't underestimate Snow Ninja. This attack is not enough to beat us"

  • Card Number: ERN-183
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/2
  • Injured Stats: 0/2
Gaara of the Desert card scan: click to enlarge
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Gaara of the Desert:

Sand | Male | Name: Gaara of the Desert
[ALONE]
Valid: This Ninja can only be in a Team with "Sand" Ninja(s).

"I don't want to be alone any more."

  • Card Number: ERN-178
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Gaara of the Desert card scan: click to enlarge
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Gaara of the Desert:

Sand | Genin | Male
[POWER OF SHUKAKU]
Each time the effect of a Jutsu that includes the "Requirements: 'Sand' Combat Attribute" is applied, you can move 1 card with a "Wind" Symbol in your Discard Pile to your Chakra area if there is any.

"To put is simply, my reason for living is the killing of others."

  • Card Number: ERN-US024
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/0
  • Injured Stats: 2/0
Gaara of the Desert (Possessed Mode) card scan: click to enlarge
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Gaara of the Desert (Possessed Mode):

Sand | Genin | Male | Name: Gaara of the Desert
[POSSESSED MODE]
This Ninja cannot be put in play without using the "Sand Cocoon" Jutsu card.
Valid: You can send this Ninja to your Chakra area during your Mission Phase. In that case, put in play a "Shukaku" from your hand to your Village.

"When I fight, I fight for me and me alone!"

  • Card Number: ERN-179
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/0
  • Injured Stats: 5/0
Gamabunta card scan: click to enlarge
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Gamabunta:

Leaf | Ninja Toad
[HONOR IN THE GANG WORLD]
This Ninja cannot be put in play unless you have 1 or more Ninjas with the "Oil" Combat Attribute in play.
Valid: This Ninja cannot be removed from play by your opponent's effects.

"I'll show you what duty... is all about."

  • Card Number: ERN-176
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 8
  • Healthy Stats: 9/0
  • Injured Stats: 7/0
Gamakichi card scan: click to enlarge
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Gamakichi:

Leaf | Ninja Toad
[TOAD FAMILY]
Valid: This Ninja cannot be the user of any Jutsu card.
Valid: Any "Ninja Toad" Ninja(s) in your hand gets -1 Entrance cost.

"Aw, come on, Pops, don't be like that, why don't 'cha just settle down and hear the kid out?"

  • Card Number: ERN-175
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Gentle Fist card scan: click to enlarge
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Gentle Fist:

Requirements: "Byakugan"
Target: 1 Jutsu card being played
Effect: Negate the target and discard it.

"Defend yourself ... my brother."

  • Card Number: ERJ-US018
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 2
Gigantic Fan card scan: click to enlarge
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Gigantic Fan:

Target: 1 Jutsu card being played with 2 or more specific Symbols in its Jutsu cost
Effect: Negate the target and discard it.

"No use in hiding!"

  • Card Number: ERJ-US015
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
Haku card scan: click to enlarge
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Haku:

Mist | Rogue Ninja | Male
[CAMOFLAGE]
You can change 1 other Ninja in this Ninja's Team to injured status. In that case, that Ninja cannot be targeted by your opponent's Jutsu cards during the turn. Heal that injured Ninja at the end of the turn.

"If I hadn't intervened, you'd be dead now ... that much is certain."

  • Card Number: ERN-US035
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 1/1
Haku card scan: click to enlarge
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Haku:

Mist | Rogue Ninja | Male
[KEKKEI GENKAI: BLOODLINE TRAIT]
This in-play Ninja cannot be targeted by your opponent's Mission cards.

"You will never learn the secret."

  • Card Number: ERN-US036
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 1/1
Harem Jutsu card scan: click to enlarge
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Harem Jutsu:

Requirements: "Male" + "Clone status"
Target: Every "Male" Ninja Battling against the user
Effect: The target becomes "Female". The target cannot become the user of Jutsu cards during this turn.

"Transform!"

  • Card Number: ERJ-US002
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Head Butt card scan: click to enlarge
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Head Butt:

Requirements: Injured Ninja
Target: User and 1 Ninja Battling against the user
Effect: The Power of the target cannot be added to their Team Power.

"I...I've had it with yoooou!"

  • Card Number: ERJ-169
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 1
Hidden Chakra card scan: click to enlarge
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Hidden Chakra:

Target: Any number of Ninjas in your Discard Pile
Effect: Move the target to your Chakra area. At the end of the turn, discard all the Chakra in both player's Chakra areas.

"Just give me...Gimme some Chakra! I'm going to protect everyone!"

  • Card Number: ERM-US004
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 5
Hidden Jutsu: Immortality Jutsu card scan: click to enlarge
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Hidden Jutsu: Immortality Jutsu:

Permanent (3)
Effect: When your in-play "Orochimaru" or in-play "Kabuto Yakushi" is discarded, move it to your hand instead.

"Oh. I think you've already guessed."

  • Card Number: ERM-US010
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 6
Hidden Lotus card scan: click to enlarge
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Hidden Lotus:

Requirements: "Rock Lee"
Target: 1 Ninja Battling against the user
Effect: Give 2 Damage to the target. Then, discard the user at the end of the turn.

"One more and we're finished!"

  • Card Number: ERJ-US005
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Hidden Past card scan: click to enlarge
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Hidden Past:

Target: Each of your opponent's Battle Rewards
Effect: Look at the target. You can select 1 card among them and move it to your hand. In that case, send 1 of the cards in your hand to your opponent's Battle Reward area.

"That was the only way we could bring the princess back to this land."

  • Card Number: ERM-172
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Hinata Hyuga card scan: click to enlarge
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Hinata Hyuga:

Leaf | Genin | Female | Byakugan | Growth
[OINTMENT]
At the end of your turn, if this Ninja was not moved to the Battlefield during that turn, you can heal 1 of your injured "Genin" Ninjas without "Platoon".

"That to is my nindo. My ninja way."

  • Card Number: ERN-US012
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/1
  • Injured Stats: 1/1
Immortality Jutsu card scan: click to enlarge
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Immortality Jutsu:

Requirements: "Orochimaru"
Target: User
Effect: Return the target to your hand. Then, place a "Orochimaru" from your hand in any position in the target's Team.

"It can't be... Then you've mastered even that forbidden justu?"

  • Card Number: ERJ-172
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Ino Yamanaka card scan: click to enlarge
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Ino Yamanaka:

Leaf | Genin | Female | Growth | Mental Power: 1
[FORMATION]
During the Mission Phase, you can select 1 of your opponent's Ninjas. That selected Ninja can only be sent out to Battle as a Head Ninja during the turn.

"Take it away, Choji!"

  • Card Number: ERN-US013
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Internal Monster card scan: click to enlarge
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Internal Monster:

Counter
Target: 1 of your opponent's Ninjas
Effect: The target must be sent out to Battle during this turn if possible.

"His inner demon has been awakened."

  • Card Number: ERM-US014
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Itachi Uchiha card scan: click to enlarge
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Itachi Uchiha:

Akatsuki | Rogue Ninja | Jonin | Male | Sharingan Eye
[REQUIREMENTS FOR THE EMINENCE]
When this Ninja is put in play, you can select and discard 1 of your opponent's in-play Ninjas with "Sharingan Eye" if they have any.

"Your hatred...is not enough."

  • Card Number: ERN-US037
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/3
  • Injured Stats: 2/3
Jiraiya card scan: click to enlarge
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Jiraiya:

Leaf | Sannin | Male
[INSTRUCTION OF THE HIDDEN TECHNIQUE]
During your Mission Phase, if you have "Naruto Uzumaki" in play, you can move 1 Jutsu card in your Discard Pile to your hand if there is any.,p>"I'm going to teach you a killer technique."

  • Card Number: ERN-US027
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/2
  • Injured Stats: 6/2
Jiraiya card scan: click to enlarge
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Jiraiya:

Leaf | Sannin | Male
[A THREE-CORNERED BATTLE]
When your opponent's Ninja becomes the user of a Jutsu with a "Wind" or "Fire" Symbol, in addition to the Jutsu cost, your opponent must discard 1 Chakra (any Symbol).

"You are not my comrade any more."

  • Card Number: ERN-US028
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/2
  • Injured Stats: 6/2
Kabuto Yakushi card scan: click to enlarge
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Kabuto Yakushi:

Sound | Jonin | Male | Medical | Mental Power: 2
[SPY]
At the beginning of your Mission Phase, you can discard 1 of your Chakras to look at the top 3 cards of your opponent's Deck and move them back in any order you like to the top of their Deck.

"I recorded all the data on this."

  • Card Number: ERN-US032
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/2
  • Injured Stats: 2/2
Kakashi Hatake card scan: click to enlarge
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Kakashi Hatake:

Leaf | Jonin | Male | Sharingan Eye
[THE PAST IN 10 YEARS AGO]
Valid: Every "Kakashi Hatake" in your hand gets "Growth".

"We can't beat then yet. That's why we escaped"

  • Card Number: ERN-185
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Kakashi Hatake card scan: click to enlarge
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Kakashi Hatake:

Leaf | Jonin | Male | Sharingan Eye
[INSTANT DETECTION]
You can discard this in-play Ninja to negate 1 Jutsu being played and discard it.

"Yes ... This is your last battle. Ever!"

  • Card Number: ERN-US008
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 3/2
Kakashi Hatake card scan: click to enlarge
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Kakashi Hatake:

Leaf | Jonin | Male | Sharingan Eye
[TEAM LEADER]
When this Ninja's Team wins a Victory or an Outstanding Victory, you can put a Growth coin on 1 of your "Genin" Ninjas with no Growth coins.

"You've really grown, haven't you?"

  • Card Number: ERN-US009
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 3/2
Kankuro card scan: click to enlarge
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Kankuro:

Sand | Genin | Male
[PUPPET MASTER]
When this Ninja is put in play, you can search for 1 "Puppet Master Jutsu" Jutsu card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"If you really want to see how deadly my Ninjutsu can be, then you're in for a real treat!"

  • Card Number: ERN-US026
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Kiba Inuzuka card scan: click to enlarge
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Kiba Inuzuka:

Leaf | Genin | Male | Growth
[MAN BEAST CLONE]
When this Ninja is put in play, you can search for 1 "Akamaru" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"If I were you, I'd let Akamaru go."

  • Card Number: ERN-US010
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Kisame Hoshigaki card scan: click to enlarge
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Kisame Hoshigaki:

Akatsuki | Rogue Ninja | Jonin | Male
[CHAKRA EATER SWORD]
Each time a Jutsu that this Ninja used is resolved, you can select and discard up to 2 of your opponent's Chakra if there is any.

"I don't like him to use his jutsu..."

  • Card Number: ERN-US038
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Koyuki Kazahana card scan: click to enlarge
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Koyuki Kazahana:

Land of Snow | Female
Effect: When this Client is put in play, place 2 Ninja Blade coins on this Client. At the beginning of your turn, you can remove 1 Ninja Blade coin on this Client to draw 1 card. At the end of your Turn, if there are no Ninja Blade coins on this Client, place this Client face down in your opponent's Battle Reward area.

"I will become a princess."

  • Card Number: ERC-024
  • Rarity: Rare
  • Card Type: Client
  • Symbol: Water / Wind
  • Hand Cost: 0
  • Entrance Cost: 3
Kunai card scan: click to enlarge
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Kunai:

Target: User
Effect: The target gets +1/+1 during the turn. In addition, the next Jutsu card the target uses during the turn cannot be negated.

"Eat this!"

  • Card Number: ERJ-US003
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 1
Late!! card scan: click to enlarge
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Late!!:

Permanent (2)
Effect: Any Ninja(s) with both a "Fire" Symbol and an Entrance cost of 4 or more in your opponent's hand gets +1 Hand cost. This effect cannot be duplicated.

"WHAT?" WHAT?"

  • Card Number: ERM-US003
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Leaf Hurricane card scan: click to enlarge
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Leaf Hurricane:

Target: User
Effect: The target gets +2/+0 during this turn. If the target has the "Taijutsu" Combat Attribute, you can discard 1 Chakra to move this Jutsu card to your hand instead of your Chakra area after this effect is resolved.

"Leaf Hurricane!"

  • Card Number: ERJ-US006
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 1
Lions Barrage card scan: click to enlarge
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Lions Barrage:

Requirements: "Sasuke Uchiha"
Target: 1 Ninja Battling against the user
Effect: Give X Damage to the user. X (the Jutsu cost) can only be paid by Chakras with a "Fire" symbol.

"I won't let this thing take over! No way!"

  • Card Number: ERJ-US007
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: X X
Might Guy card scan: click to enlarge
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Might Guy:

Leaf | Jonin | Male
[BACKUP]
While this Ninja is in your hand an your opponent has 1 or more Ninjas with a "Fire" or "Water" Symbol in play, this Ninja's Entrance cost and Hand cost gets -1.

"I will play with you for a while"

  • Card Number: ERN-US022
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/0
  • Injured Stats: 5/0
Might Guy card scan: click to enlarge
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Might Guy:

Leaf | Genin | Male
[UNIQUE TEACHING METHOD]
While this Ninja is sent out to Battle in the same Team with 1 or more "Genin" Ninjas, 1 of the "Genin" Ninjas in this Ninja's Team can be the user of a "Primary Lotus" Jutsu card ignoring the Requirements of the Jutsu.

"Don't let anything steer you off the path you've drawn for yourself, forge ahead to the end!"

  • Card Number: ERN-US023
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/0
  • Injured Stats: 5/0
Mizore Fuyukuma card scan: click to enlarge
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Mizore Fuyukuma:

Snow | Male
[POWER OF THE ARMOR]
When this Ninja is sent out to Battle, you can select and discard 1 of your Chakras with a "Water" symbol. In that case, this Ninja gets +1/+0 during the turn.

"Nothing works against this"

  • Card Number: ERN-182
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/0
  • Injured Stats: 4/0
Nadare Roga card scan: click to enlarge
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Nadare Roga:

Snow | Male
[POWER OF THE ARMOR]
When this Ninja is sent out to Battle, you can select and discard 1 of your Chakras with a "Water" symbol. In that case, this Ninja gets +1/+1 during the turn.

"Long time no see, Kakashi. Aren't you running away just like last time?"

  • Card Number: ERN-181
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 2/1
Naruto Uzumaki card scan: click to enlarge
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Naruto Uzumaki:

Leaf | Genin | Male | Growth
[RESULT OF THE TRAINING]
Valid: When this Ninja is sent out to Battle and opposed by your opponent's Ninja with a "Water" or "Wind" Symbol, you can search for 1 "Summoning Jutsu" Jutsu card in the top 5 cards of your Deck, show it to your opponent and place it in your hand. Then, return the rest and shuffle your Deck.

"Sakura...I swear I'll protect you!"

  • Card Number: ERN-173
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 3/0
Naruto Uzumaki card scan: click to enlarge
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Naruto Uzumaki:

Leaf | Genin | Male | Growth
[COMRADE'S DANGER]
Valid: When this Ninja is sent out to Battle and opposed by your opponent's Ninja with a "Water" or "Fire" Symbol, you can send 1 of your opponent's in-play "Permanent" Mission cards to it's owner's Chakra area. In that case, this Ninja gets +2/+0 during the turn.

"I have to do it..!"

  • Card Number: ERN-US001
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 3/0
Naruto Uzumaki card scan: click to enlarge
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Naruto Uzumaki:

Leaf | Genin | Male | Growth
[OVERFLOWING POWER]
Valid: While this Ninja is Battling in injured status, this Ninja gets +X/+0. X = the Entrance cost of your opponent's Head Ninja Battling against this Ninja's Team.
Valid: This Ninja cannot be removed from play by the effects of your opponent's Jutsu or Mission cards.

"Grrrrrrrrrrrrrr!"

  • Card Number: ERN-US002
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/0
  • Injured Stats: 1/0
Naruto Uzumaki & Gamabunta card scan: click to enlarge
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Naruto Uzumaki & Gamabunta:

Leaf | Genin | Male | Ninja Toad | Platoon
[REVERSED RELATIONSHIP]
Valid: While you have no other Ninjas with an "Oil" Combat Attribute besides this Ninja, you must discard 1 Chakra to send out this Ninja to Battle.
Valid: This Ninja cannot be removed from play by the effects of your opponent's Jutsu or Mission cards.

"I'll even consider making you my henchman..." "Okay! Chief Toad!"

  • Card Number: ERN-US039
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Water
  • Combat Attribute: Ninjutsu/Oil
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 9/0
  • Injured Stats: 8/0
Neji Hyuga card scan: click to enlarge
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Neji Hyuga:

Leaf | Genin | Male | Byakugan | Growth
[DETECTION BY BYAKUGAN]
During the Exchange of Jutsu, you can discard as many of your Chakras as you like. In that case, discard the same number of your opponent's Chakras as you discarded.

"You're lucky to still be breathing."

  • Card Number: ERN-US017
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/0
  • Injured Stats: 3/0
Neji Hyuga card scan: click to enlarge
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Neji Hyuga:

Leaf | Genin | Male | Byakugan | Growth
[ANOTHER PERFECT DEFENSE]
When this Ninja receives Damage, you can discard 1 card from your hand to reduce the Damage by 1.

"Rotation!"

  • Card Number: ERN-US018
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/0
  • Injured Stats: 3/0
Orochimaru card scan: click to enlarge
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Orochimaru:

Sound | Sannin | Male | Mental Power: 4
[A THREE-CORNERED BATTLE]
When your opponent's Ninja becomes the user of a Jutsu with a "Lightning" or "Wind" Symbol, in addition to the Jutsu cost, your opponent must discard 1 Chakra (any Symbol).

"Heh-heh...give me a break."

  • Card Number: ERN-US030
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/3
Orochimaru`s Forbidden Jutsu card scan: click to enlarge
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Orochimaru's Forbidden Jutsu:

Target: 1 Ninja in either player's Discard Pile
Effect: Discard your in-play Ninjas so that the total Entrance cost of those Ninjas is equal to or more than the target's Entrance cost. Then, put the target in play in your Village if you do not already have a Ninja of the same name in your Village.

"Now then, .. shall we begin this?"

  • Card Number: ERM-US009
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 5
Parasitic Insect Jutsu card scan: click to enlarge
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Parasitic Insect Jutsu:

Requirements: "Insect" Combat Attribute
Effect: Look at the top 3 cards of your opponent's Deck and discard 1 of them of your choice. Return the rest in any order you like to the top of their Deck.

"If you fight me, you won't be able to recover."

  • Card Number: ERJ-US013
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
Playing Possum Jutsu card scan: click to enlarge
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Playing Possum Jutsu:

Requirements: "Sand" Combat Attribute + "An Entrance cost of 2 or more"
Effect: You can search for any number of Ninjas with a "Sand" Combat Attribute in the top 4 cards of your Deck, show it(them) to your opponent. Then, return the rest and shuffle your Deck.

"The only danger...is if the Medium...finally falls asleep."

  • Card Number: ERJ-167
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind 1
Power of the Youth card scan: click to enlarge
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Power of the Youth:

Permanent (2)
Effect: If you only have Ninja(s) with an Entrance cost of 3 or less, you can send out more than 3 Teams to Attack.

"Whoa! Everybody's here!"

  • Card Number: ERM-US020
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Primary Lotus card scan: click to enlarge
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Primary Lotus:

Requirements: "Rock Lee"
Target: 1 Ninja Battling against the user
Effect: If you have 4 or more cards in your hand, give 2 Damage to the target. If you have 3 or less cards in your hand, give 1 Damage to the target.

"Now, take this!"

  • Card Number: ERJ-US004
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning 2
Professor card scan: click to enlarge
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Professor:

Permanent (2)
Effect: When your "Jonin" or higher Rank Ninja(s) becomes the user of a Jutsu card with specific symbol(s) in its Jutsu cost during this turn, 1 of the cost can be paid by "Fire" symbol instead.

"Are you ready, Enma?"

  • Card Number: ERM-US005
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 5
Puppet Master Jutsu card scan: click to enlarge
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Puppet Master Jutsu:

Requirements: "Manipulation" Combat Attribute
Effect: Place this Jutsu card as a Ninja card with Power of 3/3 in any position in the user's Team. Send this Jutsu (Ninja) card to your Chakra area when it receives any Damage or at the end of the turn.

"You haven't seen half of what Crow can do. So far he's been playing nice!"

  • Card Number: ERJ-US014
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
Reliable Allies card scan: click to enlarge
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Reliable Allies:

Target: 1 of your "Jonin" Ninjas
Effect: The target gets +X/+X during the turn. X = the number of the Ninja cards in your Discard Pile.

"I was calling forth my ninja hounds."

  • Card Number: ERM-US007
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 4
Rescue card scan: click to enlarge
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Rescue:

Permanent (2)
Effect: Any Ninja(s) with both a "Water" Symbol and an Entrance cost of 4 or more in your opponent's hand gets +1 Hand cost. This effect cannot be duplicated.

"Asuma?! .. How did you...?"

  • Card Number: ERM-US017
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Rock Lee card scan: click to enlarge
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Rock Lee:

Leaf | Genin | Male | Growth
[LOTUS OF THE LEAF]
When the effect of the "Primary Lotus" Jutsu card that this Ninja used is applied, you can search for 1 "Hidden Lotus" Jutsu card in your Deck, show it to your opponent and place it in your hand. In that case, shuffle your Deck.

"The lotus of the Leaf Village blooms twice."

  • Card Number: ERN-US019
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Rock Lee card scan: click to enlarge
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Rock Lee:

Leaf | Genin | Male | Growth
[HIGH SPEED MOVE]
Valid: Jutsu cards used by this Ninja cannot be negated.
Valid: This Ninja cannot be removed from play by the effects of your opponent's Ninjas or Jutsu cards.

"It has just begun!"

  • Card Number: ERN-US020
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Sakura Haruno card scan: click to enlarge
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Sakura Haruno:

Leaf | Genin | Female | Growth | Mental Power: 3
[DETERMINATION]
When you place a Growth coin on 1 of your other Ninjas, place a Growth coin on this Ninja as well.

"Just this once - when it's life or death... you'd think just maybe I could come through..!"

  • Card Number: ERN-US005
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Sakura Haruno card scan: click to enlarge
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Sakura Haruno:

Leaf | Genin | Female | Growth | Mental Power: 3
[A DOUBLE PERSONALITY]
During the Exchange of Jutsu, you can exchange all the cards in your hand with the same amount of cards from the top of your Deck.

"A girl's gotta be tough if she's going to survive something like this!"

  • Card Number: ERN-US006
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Sakura Haruno card scan: click to enlarge
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Sakura Haruno:

Leaf | Genin | Female | Growth | Mental Power: 3
[CONTROL OF CHAKRA]
During your Mission Phase, you can exchange 2 cards in your Chakra area with 2 cards in your Discard Pile.

"In fact I'm the best."

  • Card Number: ERN-US007
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Sand Shuriken card scan: click to enlarge
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Sand Shuriken:

Requirements: "Sand" Combat Attribute
Target: User
Effect: Target gets +X/+0 during the turn. X = the value of the target's Entrance cost.

"Sand Shuriken!"

  • Card Number: ERJ-166
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
Sandayu Asama card scan: click to enlarge
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Sandayu Asama:

Land of Snow | Male
Effect: During the Mission Phase, you can discard this in-play Client. In that case, you can select and discard 1 in-play permanent Mission card.

"This role...as a Princess Gale cannot be performed by anyone except Yukie."

  • Card Number: ERC-021
  • Rarity: Uncommon
  • Card Type: Client
  • Symbol: Fire / Wind
  • Hand Cost: 0
  • Entrance Cost: 1
Sasuke Uchiha card scan: click to enlarge
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Sasuke Uchiha:

Leaf | Genin | Male | Sharingan Eye | Growth
[AVENGER]
Valid: If your opponent wins any Battle Reward(s) while this Ninja is in injured status, you can heal this Ninja.

"Itachi chose me to be the avenger of the clan... He chose me to be the one to kill him!"

  • Card Number: ERN-174
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Sasuke Uchiha card scan: click to enlarge
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Sasuke Uchiha:

Leaf | Genin | Male | Sharingan Eye | Growth
[CHIDORI FOR THE REVENGE]
Valid: While this Ninja is Battling against your opponent's Ninja with a "Fire" symbol, you can search for 1 "Chidori" Jutsu card in the top 5 cards of your Deck, show it to your opponent, and move it to your hand. Then, return the rest and shuffle your Deck.

"Itachi...I will beat you."

  • Card Number: ERN-US003
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Sasuke Uchiha card scan: click to enlarge
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Sasuke Uchiha:

Leaf | Genin | Male | Sharingan Eye | Growth
[POWER OF THE CURSE MARK]
While you have 2 or less cards in your hand, this Ninja gets +2/+0.

"Tell me, which one of these people did this to you?"

  • Card Number: ERN-US004
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Shadow Clone Jutsu card scan: click to enlarge
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Shadow Clone Jutsu:

Target: User
Effect: You can discard as many cards you like from the top of your Deck. In that case, the target gets +1/+1 for each of the discarded cards during the turn. In addition, the target gets "Clone status" during the turn.

"I am not alone this time."

  • Card Number: ERJ-US001
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Shadow Possession Jutsu card scan: click to enlarge
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Shadow Possession Jutsu:

Requirements: "Shadow" Combat Attribute
Target: 1 Ninja Battling against the user
Effect: During this turn, the target's Power becomes the same as the user's.

"Oh no you don't, mummy-man. Time to put you under wraps."

  • Card Number: ERJ-US017
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth
Sharingan Eye card scan: click to enlarge
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Sharingan Eye:

Requirements: "Sharingan Eye"
Target: (1) User
             (2) 1 Ninja Battling against the                   user
Effect: During this turn, if target (2) gets additional Power by the effect of a Jutsu card, target (1) gets the same amount of additional Power during the turn.

"I can see it now!"

  • Card Number: ERJ-US008
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire 1
Shikamaru Nara card scan: click to enlarge
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Shikamaru Nara:

Leaf | Genin | Male | Growth | Mental Power: 4
[FORMATION]
While this Ninja is Battling, the Entrance cost of the Head Ninja Battling against this Ninja's Team becomes 0 and it's effect text is negated.

"I'll leave the girl to you."

  • Card Number: ERN-US014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Shikamaru Nara card scan: click to enlarge
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Shikamaru Nara:

Leaf | Genin | Male | Growth | Mental Power: 4
[FLEXIBILITY]
While you have 5 or more cards in your hand, this Ninja's Team and your opponent's Team Battling against this Ninja perform a Mental Power Battle. While you have 4 or less cards in your hand, this Ninja's Team and your opponent's Team Battling against this Ninja cannot perform a Mental Power Battle.

"Just this once - when it's life or death... you'd think just maybe I could come through..!"

  • Card Number: ERN-US015
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Shikamaru Nara & Asuma Sarutobi card scan: click to enlarge
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Shikamaru Nara & Asuma Sarutobi:

Leaf | Genin | Jonin | Male | Platoon | Mental Power: 4
[SHOGI MATCH]
When this Ninja wins a Victory, an Outstanding Victory, or is removed from play, you can look at all your opponent's Battle Rewards if there is any, select 1 card amoung them, and place it in your hand.

"...I had to go and get myself into this sticky situation..." "You did well, Shikamaru..."

  • Card Number: ERN-US040
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
Shino Aburame card scan: click to enlarge
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Shino Aburame:

Leaf | Genin | Male | Growth | Mental Power: 1
[TRACKING]
When this Ninja is sent out to the Battle, you can look at the top 3 cards of your opponent's Deck. Then, return them in any order you like to the top of their Deck.

"I planted a beetle on you as you left the arena... A female beetle."

  • Card Number: ERN-US011
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Shukaku card scan: click to enlarge
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Shukaku:

Sand | Animal | Name: Gaara of the Desert
[PERFECT POSSESSION]
This Ninja can only be put in play by the effect of "Gaara of the Desert (Possessed Mode)".
Valid: This Ninja cannot be removed from play by your opponent's effects.

"I hope you're ready to die! Let's dooo this!!"

  • Card Number: ERN-177
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 8
  • Healthy Stats: 9/0
  • Injured Stats: 8/0
Skillful Tactics card scan: click to enlarge
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Skillful Tactics:

Effect: Both players can look at all the cards in the opponent's hand, select any number of Mission or Jutsu cards amoung them and send the selected cards to the opponent's Chakra area. (The controller of this card gets to select first)

"The whole time I thought I was keeping out of range of his shadow jutsu - when I was really walking right into it."

  • Card Number: ERM-US018
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 4
Sosetsu Kazahana card scan: click to enlarge
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Sosetsu Kazahana:

Land of Snow | Lord | Male
When any of your Ninja(s) are removed from play by your opponent's effects, you can send this in-play Client to your Chakra area. In that case, you can look at all of your opponent's Battle Rewards if there is any, select 1 card among them, and place it in your hand.

"Don't give up and believe the future. Then, the spring will come."

  • Card Number: ERC-022
  • Rarity: Uncommon
  • Card Type: Client
  • Symbol: Wind / Earth
  • Hand Cost: 0
  • Entrance Cost: 0
Special Suits card scan: click to enlarge
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Special Suits:

Permanent (2)
Target: 1 of your Ninjas
Effect: Attach this card to the target. The target can be the user of Jutsu cards with "Requirements: Rock Lee".

"Once you wear it in training, you will easily see the difference and will never train without it!!"

  • Card Number: ERM-169
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Split Personality card scan: click to enlarge
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Split Personality:

Target: 1 Ninja
Effect: Flip a Ninja blade coin; If it's heads, heal the target. If it's tails, place a Growth coin on the target.

"It was all an act... With a cute little mask."

  • Card Number: ERM-US008
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Summoning Jutsu card scan: click to enlarge
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Summoning Jutsu:

Requirements: "Oil" Combat Attribute
Effect: Place a "Ninja Toad" Ninja from your hand in any position in the user's Team. If the Entrance cost of the Ninja is greater than your Turn Marker, return it to your hand at the end of the turn.

"Oh ho ho, anti-amphibian, huh? Well, take that, ya bigot!"

  • Card Number: ERJ-163
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning 1
Temari card scan: click to enlarge
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Temari:

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

  • Card Number: ERN-US025
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Tenten card scan: click to enlarge
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Tenten:

Leaf | Genin | Female | Growth | Mental Power: 1
[MASTER OF WEAPONS]
Each time this Ninja becomes the user of Jutsu card with no specific Symbols, this Ninja gets +1/+1 during the turn.

"Just bring it! I am not gonna hold back.."

  • Card Number: ERN-US021
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
The Power of Shukaku card scan: click to enlarge
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The Power of Shukaku:

Effect: Flip a Ninja blade coin; If it's heads, move your Turn Marker up by 1. If it's tails, move your Turn Marker down by 1.

"Eyes full of loneliness..."

  • Card Number: ERM-US012
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
The Third Hokage card scan: click to enlarge
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The Third Hokage:

Leaf | Satoosa | Male | Mental Power: 3
[GUARDIAN OF THE VILLAGE]
You can discard this Ninja. In that case, none of your Ninjas can receive Damage during the turn.

"I will protect the leaf village!"

  • Card Number: ERN-US031
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 4/2
Toad Sward card scan: click to enlarge
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Toad Sward:

Requirements: "Gamabunta"
Target: User
Effect: Target gets +7/+0 during the turn.

"That worthless little flunky!"

  • Card Number: ERJ-164
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning
Tsunade card scan: click to enlarge
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Tsunade:

Leaf | Sannin | Female | Mental Power: 3
[A THREE-CORNERED BATTLE]
When your opponent's Ninja becomes the user of a Jutsu with a "Water" or "Earth" Symbol, in addition to the Jutsu cost, your opponent must discard 1 Chakra (any Symbol).

"Today is the last day they call us 'Sannin'."

  • Card Number: ERN-US029
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 4/0
Tsunade`s Answer card scan: click to enlarge
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Tsunade's Answer:

Counter Permanent (3)
Effect: At the beginning of your Turn, if your opponent has 1 or more "Jonin" or higher Rank Ninjas with a "Water" Symbol or 1 or more "Permanent" Mission cards in play or both, draw 1 card.

"Bring it on, Orochimaru!"

  • Card Number: ERM-US013
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Two Man Squads card scan: click to enlarge
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Two Man Squads:

Counter Permanent (2)
Effect: During each player's Organization Phase, they may only organize Teams of 2 Ninjas or less.

"Just a little longer, Haku."

  • Card Number: ERM-US011
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 4
Unexpected Result card scan: click to enlarge
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Unexpected Result:

Permanent (3)
Effect: Any Ninjas that are put in play except by deployment are moved to the bottom of their original owner's Deck instead.

"I'm really starting to hate you stinking frogs-?"

  • Card Number: ERM-US001
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Water Clone Jutsu card scan: click to enlarge
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Water Clone Jutsu:

Target: User
Effect: The user gets +X/+X during this turn. X = the number of cards with a "Water" Symbol in your Chakra area.

"Water Clone Jutsu."

  • Card Number: ERJ-US010
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Water Style: Liquid Bullets card scan: click to enlarge
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Water Style: Liquid Bullets:

Requirements: "Gamabunta"
Target: 1 Ninja
Effect: Give 2 Damage to the target.

"Water Style! Liquid Bullets!"

  • Card Number: ERJ-165
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Water Style: Water Dragon Jutsu card scan: click to enlarge
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Water Style: Water Dragon Jutsu:

Requirements: "Jonin" or higher Rank
Target: 1 Ninja Battling against the user
Effect: Change the target to injured status.

"Water Style! Water Dragon Jutsu!"

  • Card Number: ERJ-US011
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water 1
Water Style: Water Shark Bomb Jutsu card scan: click to enlarge
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Water Style: Water Shark Bomb Jutsu:

Requirements: "Jonin" or higher Rank
Target: 1 injured Ninja Battling against the user
Effect: Discard the target.

"Water Style!! Water Shark Bomb Justu!"

  • Card Number: ERJ-US012
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water 1
Well-Planned Mission card scan: click to enlarge
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Well-Planned Mission:

Permanent
Effect: Draw 1 card at the end of the turn you played 1 or more Mission cards except this card.

"If I create a diversion with a Clone Jutsu..."

  • Card Number: ERM-US015
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Wind Style: Air Bullets card scan: click to enlarge
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Wind Style: Air Bullets:

Requirements: "Shukaku"
Target: 1 Ninja
Effect: Give 2 Damage to the target.

"Wind Style... Air Bullets!"

  • Card Number: ERJ-168
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Yashamaru card scan: click to enlarge
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Yashamaru:

Sand | Chunin | Male | Medical
[SISTER'S MEMENTO]
Valid: When your "Gaara of the Desert" receives any Damage, you can reduce that Damage by 1. In that case, give 1 Damage to this Ninja.

"After all... you're special Gaara. I hold you very dear to me."

  • Card Number: ERN-180
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 1/1
Yukie Fujikaze card scan: click to enlarge
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Yukie Fujikaze:

Land of Snow | Actress | Female | Name: Koyuki Kazahana
Effect: When you get a tails during the Ninja Blade coin flip(s) due to a Ninja Blade coin flip effect, you can send this in-play Client to your Chakra area. In that case, that result is considered to be heads.

"Let's go beyond that rainbow!!"

  • Card Number: ERC-023
  • Rarity: Rare
  • Card Type: Client
  • Symbol: Water / Wind
  • Hand Cost: 0
  • Entrance Cost: 1
Zabuza Momochi card scan: click to enlarge
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Zabuza Momochi:

Mist | Rogue Ninja | Jonin | Male
[BOND]
When this Ninja is put in play, you can search for 1 "Haku" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Looks like you've got a rival, Haku."

  • Card Number: ERN-US033
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Mist
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 4/1
Zabuza Momochi card scan: click to enlarge
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Zabuza Momochi:

Mist | Rogue Ninja | Jonin | Male
[ROAR OF THE OGRE]
During the Exchange of Jutsu, this Ninja can get +5/+0 during the turn. In that case, discard this Ninja at the end of the turn.

"Who do you think you're dealing with!?"

  • Card Number: ERN-US034
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Mist
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 4/1
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