General description:
In the new team of monsters "Alien" they are now getting support that makes them more playable and worth useing.
Uses:
Since the Aliens are used to weaken the oppent monsters and spread "A" Counters, this card could help get rid of a useless "Alien" and spread multiply "A" counters at the same time.
Strategies and game play:
pretty much like the card says, Sac an "Alien" give "A" counters, and real start with this card will be explained in the combos.
Combos with other cards:
you can use this during either you or your oppents turn witch means you have control over what they do.
you can give your oppents monsters massive "A" counters for the attacks like ALien Mother and Alien Hunter.
You can Also give "A" Counters to help launch some of your effects like Brainwashing Beam, Alien Mars, Alien Psychic, even Mass Hypnosis (relaesed in FOTB)
Besides launching off attacks and effects you can get rid of an Alien monster on your field thats lacking (Alien Infiltrator, Alien Grey (after fliped), Alien Skull) and make the oppents monsters weaker for any of the Alien monsters to attack (-300 atk and def per "A" counter)
Ways to counteract it:
Pretty much any way you would counter any spell card.
Strengths/Pros:
*could be used during either players turn
*throws anywhere from 1-6 Clounters at your oppents mosnters and you get to chose witch ones
Weaknesses/Cons:
*if Countered you just lost a monster
*sac a monster to use the effect.
Variations:
A common in STON
Artwork and aesthetics:
well its a bomb with a corruption cell "A" in it, tells nothing about the name.
Overall rating:
Alien Deck 8/10 (could just save you)
mix (any deck that has a few Aliens) 2/10