Cast from the Order :: MEWH :: hazard permanent-event :: r2
Playable on a Fallen-wizard. Make a roll and add the Fallen-wizard's stage points. If the result is less than 16, discard this card. Otherwise, place this card with the Fallen-wizard. The Fallen-wizard's player must use minion sites for Border-holds, Free-holds, and hero Havens. Also, the Fallen-wizard's company is overt.
Art by Tom Simonton
This new card is the quintessential fallen-wizard hose card. Besides their relative difficulty in accumulating marshalling points, fallen-wizards are vulnerable to a sinister breed to new hazard permanent-event designed to gut their stats and cut their options.
So just how hard is it to kick one of the bearded ones out of the club? It's flat-out impossible if all they have is their starting 3 stage points. Not until they have 9 stage points do they odds shift against them, and it takes 11-12 stage points (the range when they themselves can play their bomb cards) to turn the odds seriously against them. In other words, this is a card to play later in the game, when your fallen-wizard opponent is nearing the end of his long descent into self-absorbed dalliance.
IF his stage points get that high. It's possible for a fallen-wizard to stay only a little fallen (Alatar: "OK guys, I'll keep on working for the cause of the Free Peoples against the Dark Lord, but can't I at least have the weekends off to hunt drakes? Pleeeeease?), and avoid this card altogether. So (to state the obvious) it belongs in the sideboard, to be brought in when and if needed, preferably with An Unexpected Outpost.
If the card is successful and stays, it has two effects, ones that can really make things hard against the right opponent. Forcing a wizard to use minion sites for free-holds and border-holds means that he will no longer be able to play hero factions or hero allies at those sites. Often it makes the most sense for a fallen wizard to keep his factions all of one alignment, so that the support cards (like Muster) can all be useful. A fallen Gandalf deck operating in Gondor, for example, can be paralyzed if Gandalf gets cast from the order and can no longer recruit those factions. Best of all, the site changes happen immediately, so you can even nail someone en route to the Old Forest for Tom and force him to the considerably more inhospitable minion version of the site.
On the other hand, a fallen-wizard already concentrating on minion resources, or one that avoids free- and border-holds altogether, isn't going to care very much if the other four give him a vote of no confidence. If that's the case, then Cast from the Order had better just stay in the sideboard.
The second effect of the card affects only the wizard's company in particular, making it overt. Since all his companies already have to move to minion sites for havens, borders, and frees, the additional affect of this is simply that the wizard's company may now attack and be attacked by an unfallen wizard's companies. If you're a hero player with a stronger company than your wayward opponent, this could be just the break you're looking for. On the other hand, be careful - if it's the fallen wizard who has the buff guys in his company, then kicking him out of the order can prompt a quick retributive visit to wherever you are.
Clearly, Cast from the Order needs to pick its battles. It should be played on a fallen wizard who's amassed a number of stage points and whose company isn't much stronger than yours and who also uses hero borderholds and freeholds with some frequency. It's a pretty narrow card. A definite shoo-in for the 10 bonus sideboard cards a hero can use against a fallen-wizard opponent, but if you're a minion or another fallen-wizard deciding what anti-fallen-wizard cards to put in your sideboard, there are definitely other ones to consider first when space is short.
If you're playing a fallen-wizard who's planning on using those hero holds to gather resources, then the existence of Cast from the Order is just one more reason to stack your deck with 2 Voices of Malice and 2 Marvels Told, in case you weren't doing it already.
Gimli
Reader Comments
Findegil: Well, making his company overt does accomplish a little more than just letting you pick a fight - for one thing, it also affects the automatic-attacks of his suddenly minionesque (minionated? minionified?) free- and border-holds. Have Denethor receive Tidings of Bold Spies that Gandalf has been Cast from the Order, and watch your opponent squirm. It also lets you smack him with creatures like Landroval. Granted, Landroval probably shouldn't be in your vs.-fallen-wizard deck in the first place, but Galadhrim and Knights of the Prince might well be.
Original card review taken from : http://fan.theonering.net/morgulrats/
With the authorization of the webmaster.
The reviewing team consisted of Gwaihir (Chris Farrell), Gimli (Nathan Bruinooge), Ohtar (Charles E. Bouldin, Esq.), Radagast (James Kight), Joshua B. Grace (Beorn), Martijn Steultjens (Fram Frumgarson), Jason Klank (Saruman) and Jeffery Dobberpuhl (Wormtongue)