General description:
Okay other than the fact that it's Zabuza we are talking about. You have the awesome effect text, and you have the great combo possibilities to destroy you opponent. So general
description is the card is basically the best turn five card you can put in you arsenal of ninjas.
Uses:
The best uses you can use it for is using it as a "tank" basically. Damage and discard your
opponents ninja before the engagement ends.
Strategies and game play:
The best strategies you can use with this card is to use jutsu cards that give damage in the middle of the engagement like "water dragon jutsu", and discard them through Zabuza's text effect.
Combos with other cards:
The greatest combo I can think of with this card is to use the "water style: water shark bomb jutsu" the kind you get in a starter deck (path of the Hokakge). Its the best damage jutsu you can get in my personal opinion.
Ways to counteract it:
Any jutsu that negates card text effects can pretty much wipe the floor with you "tank"
due to the fact that his effect is not a valid. Or just use a damage jutsu on Zabuza to render
his effect useless, because like I said his effect is not a valid.
Strengths/Pros:
Strengths are he has great power in healthy status 6/2 and exceptional support. Also he has the best effect for a total power deck you can get.
Weaknesses/Cons:
Well the weaknesses of this card is that its injured status is pathetic. Also its practically worthless if its in injured status because its effect isn't a valid, and if you manege to get him out on the field and you opponent negates his effect, that pretty much bites too.
Artwork and aesthetics:
the art is pretty good, except they should have used a picture were it showed more of the great sword.
Overall rating:
I would give this card an 7 out of 10. because its effect isn't a valid.