In today's metagame, spells, traps, and other monster effects have dominated our world. Championships have been won by cards with amazing effects. What can we do to stop these tyrants? Effect negators! From Magic Jammer to Solemn Judgment, negators have played an important role in our lives. While looking through my binder the other day, I found this card. A negator that returns spell cards to the hand? "Ridiculous!" I exclaimed. But I thought about it. And thought about it. And thought about it. And after about 3 hours of meditation (borderline obsession) I realized that this goofy little card isn't quite as terrible as it first appears.
There are 3 basic uses for this card.
A) Negate normal spells that require tedious costs.
B) Negate Quick-Play spells, making them useless for that turn
C) Fuel other card effects through Chains/Resolution of Counter Traps
Strategies and game play:
A) Many of the greatest cards in Yu-Gi-Oh require heavy payments for activation. Dimension Fusion (Now banned) Lightning Vortex, Brain Control, and others all require specific costs in order to be used. Why not make like miserable for your opponent and make 'em pay double the cost? Yes, you still have to deal with Lightning Vortex, but you might as well make them discard two cards instead of one! Best of all, Goblin Out of the Frying Pan only requires 500 Life Points to activate.
B) Shrink, MST, and others are excellent quick-play spells that can be devastating in every situation. Their ability to appear out of nowhere makes them incredibly lethal, especially during your turn. Isn't it just frustrating when you get hit by a Shrink during your own turn? With your Guardian Angel Goblin, you can keep those pesky quick-plays at bay with relative ease...at least til your next turn
C) Goblin Out of the Frying Pan can be activated not only in response to your opponent but in response to your own cards as well! Cards that require high Chain Link effects like Lightning Punisher can be created using your own cards. Best of all, you still can reuse your spell card! Goblin can also be used for fairies that have effects that resolve after the activation of counter traps.
Combos with other cards:
In order to delay your opponent for as long as possible, use Anti-Spell Fragrance. They activate their spell, but Goblin sends it back to their hand and they have to wait another whole turn to use it. Curse of Darkness can also be used to deal even more damage when they have to reactivate their spell card. Spell Absorption can also be used in a similar manner. Cards that have effects based on Chains also work well with this card. Combo Fighter/Master, Lightning Punisher, Isis, The Earth Mother and others can gain their effects when Chains are created using your own spell cards! Another helpful use is in the Counter-Fairy Deck. Lots of fairies gain powerful effects when counter traps are activated. These include
-Voltanis the Adjudicator-sacrifice all your monsters and eliminate cards based on the number of fairies tributed!
-Synthetic Seraphim-lets you get tokens for tribute fodder, even use with Voltanis
-Layard the Liberator-rescue cards from out of play
-Bountiful Artemis-boost your draw power
Even better, you can even chain Malfunction to Goblin Out of the Frying Pan to get even more counter effect bonuses!
Ways to counteract it:
Any trap negators can rip this apart, along with Spell/Trap destroyers. Even if your opponent does pull out Goblin Out of the Frying Pan, you can simply activate your spell again.
-It's a counter trap
-It can negate your spells to fuel other effects (You don't lose your card!)
-Low cost-only 500 LP
-Can negate normal spells that require heavy costs and forces your opponent to pay the cost twice
-Can negate Quick-Plays and save your life in a pinch
-It returns the spell to the owner's hand so it can be used again immediately
There are 4 available versions of this card: SOI Rare, SOI Ultimate Rare, the Dino Structure Deck Common, and the Dark Revelations 4 Rare.
Artwork and aesthetics:
The name certainly is quite unorthodox. If anything, the artwork is sorta funny-a greedy goblin thief getting punished by a bored looking ruler. As the name of the card implies, I think the goblin is just getting off with a warning.
All in all, this card is only as good as you make it be.
Chain Effects Deck: 9/10 Counter-Fairy Deck: 10/10
Other: 5/10 While used correctly, this card can be very helpful to moving combos along. In any other deck, it's effect leaves much to be desired and rarely has a lasting impact on the duel.