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card review Superman, Last Son of Krypton

Card Review
Superman, Last Son of Krypton: click to enlarge
Superman, Last Son of Krypton

Card text:

Loyalty—Reveal

To recruit, pay 4 resource points.

(Superman's cost is not odd; even; or greater than, less than, or equal to any value. You don't lose endurance as he becomes stunned.)

  • Collector Number: DWF-021
  • Rarity: R
  • Card Type: Character
  • Team Affiliation: Team Superman
  • Attack Value (ATK): 7
  • Defense Value (DEF): 7
  • Recruit or Threshold Cost: 0
  • Icons: [Flight] [Range]
  • Artist: Michael Mayhew
Superman, Last Son of Krypton
written by punkazzinc LV10
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General description:
This card is one of the most useful cards in the entire game. For four resource points I can throw a 7/7 wall out there. Not useful you say? Let's take a look at the card. Now a 7/7 by any standards is a fair 4-drop. But one that doesn't have an associated cost? You don't take the stun damage for it. You can equip him, pump his stats to the moon, stun back their 4 drop, whatever. You DON'T TAKE STUN LOSS. on the average if a person were to throw their 4 drop at you and you block with Supes, you could reinforce him, they take 4 damage, you take nothing. Play heat vision on supes and you turn it into a 7 endurance loss for them. The possibilities are really out there. Take him against a JSA weenie deck, or x-weenies. Turnabout or T-Spheres, +3/+3 against a character with a HIGHER cost. Since Supes has no cost they don't get any bonuses. Brilliant card.

Uses:
Throw him out on turn 4. Turn five you can underdrop and put Entropy Aegis Armor on to turn him into a standard 5-drop with him NO STUN LOSS ability he can't be targeted by cheap shots like, Gambit, Wonder Man, Nick Fury, or a slew of other Activate -> Stun character with cost less than...

Strategies and game play:
In a Super Clones deck this guy rocks. JLA he definitely has his uses with all the ALLY abilities floating around out there.

Combos with other cards:
One of my favorite things to use is Impervious, John Henry Irons<>Steel, Steel Works ALLY, or indestructible. Those three used effectively can see his 4 drop going down while Supes remains unharmed. Turn five with an Entropy Aegis in the KO'd pile and Steel 5-drop sees him turn into a 9/9 standard 5-drop. There are more uses out there, but these are some that I've seen combined.

Ways to counteract it:
KO him as soon as possible. His non-stun loss means his 7/7 wall will see you wasting attack pumps just to get this one out of the way.

Strengths/Pros:
No stun loss is huge especially if you add up all the endurance that stun loss costs you. Beta Club, Apokoliptian Hospitality or anything that boosts for swinging up curve is automatically negated.

Weaknesses/Cons:
7/7 is a base total and sometimes cannot stun back for full effect.

Variations:
FOIL CARD- Superman Symbol in top left where cost would be. Less text on card.

Artwork and aesthetics:
The artwork is fair. I prefer Jim Lee Artwork, or Alex Ross. I still think that this artwork is better than the 8-drop Man of Steel artwork.

Overall rating:
A Solid 10.

 

Modified on September 28, 2013 10:03 pm



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Current score for this Card Review, based on 4 votes:
 4.25
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Discussion about this Card Review
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Author Message
chetandy
United States

Avatar for chetandy
Subject: "Higher Cost"   Posted: June 22, 2009 01:34 pm Reply with quote Report content icon

Hi There... I enjoyed your write-up about this card, but I have to point out one flaw with the strategy you have listed here. You mention using T-Spheres and the bonus you get for it while in combat with a character with a higher cost. Because Superman has no cost, there are no characters that have a "Higher Cost" than him. T-Spheres will give no bonus to Superman while he's equipped with them. No cards that target cost will affect him.
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chetandy
United States

Avatar for chetandy
Subject: Ugh... well, nevermind.   Posted: June 22, 2009 01:38 pm Reply with quote Report content icon

Ok... so, after re-reading your post, I really wish I could go back and delete my last comment. You are absolutely correct that opponents who are equipped with T-Spheres or other cards that target cost will not gain any bonuses.

My apologies for posting without reading thoroughly!
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