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card review Corpse-candle

Card Review
Corpse-candle: click to enlarge
Corpse-candle

Card text:

Undead. One strike. If this attack is not canceled, every character in the company makes a corruption check before a defending character is selected.
"...some like dimly shining smoke, some like misty flames flickering slowly above unseen candles; here and there they twisted like ghostly sheets unfurled by hidden hands."-LotRIV

  • Card Number: TW261
  • Rarity: CommonA1
  • Card Type: Hazard Creature
  • Alignment: Neutral
  • Artist: Kaja Foglio
Corpse-candle
written by patrick Premium Member LV31
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This review is not about finesse or rocket science. It is about two highly effective hazard half strategies that are greater in playability in whole than in the sum of their parts. An all corruption hazard strategy is both boring and illegal under Council of Lorien rules. Boring, because it works often enough. Illegal, because you need 12 creatures minimum in the hazard portion of a tournament legal deck.

With the advent of Dark Minions, Undead has become a nasty hazard option. In mixing the two (undead and corruption), you are effectively covering the whole map and forcing corruption checks when you want them.

Corpse-candle, though a weak attack absent any undead enhancements, should seriously be considered in anyone's undead/corruption hazard strategy. For the risk of 1MP, you force the whole company to undergo a corruption check if they cannot cancel the attack. You should not just toss the 1 MP away on a mere hope for a terrible saving throw (CC in MECCG terms). Instead, you should first load up key characters with corruption.

Say Elrond is wielding a Valiant Sword and an Elf-stone. Celeborn, tapped, bearing a Star-glass is his follower. And Elrond's son Elrohir rounds out the company, wielding Glamdring and wearing an Adamant Helmet. They are travelling through the south-west ME, far away from Arising Angmar and the Reaching Shadow. One would think them relatively safe from undead creatures haunting them in their journeying, right? Wrong. It started off with Elrond and Elrohir being lured enroute by Expedience. Then my opponent played a corpse-candle. EEek! The key was that Celeborn who bore the Star-glass was tapped. Elrond, his toys and his loyal follower, Celeborn, succumbed to the perceived expediency.

Corpse-candle is also capable of benefitting from undead enhancement, but even enhanced, it is not reason alone for including in the deck.

It is only in conjunction with these two strategies that corpse- candle has a place in your deck. Its versatility plus its special ability is why it should be included in your hazard strategy.

Ohtar

Original card review taken from : http://fan.theonering.net/morgulrats/
With the authorization of the webmaster.

The reviewing team consisted of Gwaihir (Chris Farrell), Gimli (Nathan Bruinooge), Ohtar (Charles E. Bouldin, Esq.), Radagast (James Kight), Joshua B. Grace (Beorn), Martijn Steultjens (Fram Frumgarson), Jason Klank (Saruman) and Jeffery Dobberpuhl (Wormtongue)

 

Modified on July 18, 2011 08:54 am



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duff6551
LV46 United States send message

Avatar for duff6551
Member since
November 15, 2002
Subject:    Posted: July 18, 2011 08:54 am Reply with quote Report content icon

a common card enhanced greatly with another card - interesting concept that is all to often overlooked - plus - you gotta love the name
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