This card is seriously under-rated. It is one of those must-have cards, especially for Light users. Especially if you're a mono-Light user. Light civilization has always been known for its less offensive tactics. Peace? Well yeah, until Light decided to create an apocalypse. Darkness, our big-destructive civilization, should be ashamed of themselves. Yeah, there's the big Emperor, the bigger Ballom, or the humongous Dorballom, and just loads of mass destruction cards to give your opponent ultimate despair. But wait, there isn't a trigger that can wipe a field clean of creatures. Or is there? Say hello to Apocalypse Day.
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
When there are more than 6 creatures in the Battle Zone, destroy all creatures.
The thing about Apocalypse Day, is that you'll need to have a minimum of 6 creatures in the battle zone (counting both your opponent's and your own creatures). Once that condition is fulfilled, this card works wonders - especially if you're being 'creature-swamped'. The card's text is really simple to understand. 6 or more creatures, everything goes to the grave. Is that a good, or bad thing? Read on to decide.
Strategies and game play:
For Creature Swarms
Well, if you are 'creature-swamping' your opponent, this card would be a big NO. But that really depends. If you have mass-summoned many low-costing creatures, and your opponent has some really BIG power creatures on the field, this card would help.
Turning the tables the other way round, if YOU are facing a swarm of creatures from your opponent, this card CAN save you. Sometimes, you just do not have enough Blockers, you do not have enough mana for mass-destruction cards, etc. This card is plain awesome because it IS a SHIELD TRIGGER.
For Removing Powerful Creatures & Saving You From Situations Where Survival Seems Impossible
It is especially useful when you are faced with a whole army of power creatures. Take this scenario where all hope seems to be lost. OMG, my opponent has like 4 Armored Dragons and all those Fire Birds on the field, and that Bajula is destroying all my mana. I can't cast terror pit, I can't summon enough blockers. I'm gonna die - HELP! Pray that your shield contains this holy card. Yeah Holy Awe would be a nice life-saver, but what would you do after that? Apocalypse Day CLEARS the field clean, giving you an opportunity for a fresh start - while famous triggers like Terror Pit, Spiral Gate and Natural Snare only targets a single creature - Not very useful when there are TOO many creatures to defend yourself from. Apocalypse Day is different. Goodbye, all you big Dragons. Goodbye, Bajula. Terror Pit can't save you at a time like this, so THANK THE HEAVENS that Apocalypse Day was there!
For VERY Evil Duelists
Very evil duelists can use this card to mock their opponent's till they are filled with so much hatred for you. Do I have to give an example? Well here's one.
Evil Duelist: Mwahaha! I have an Alphadios, Alcadeias, King Alcadeias, Queen Alcadeias and some other creatures on the field. You have none! What can you do? Nothing! Mwahaha!
Poor Duelist: ... I can't do anything... *sobs*
Evil Duelist: Aww... You're so pathetic, I'll cast Apocalypse Day!
Poor Duelist: OMG! Are you insane!? You could win!
Evil Duelist: I'll beat you even AFTER I cast Apocalypse Day!
*a few minutes later*
Poor Duelist: ... HOLY...
Evil Duelist: MWAHAHAHA! *insert taunts here*
Recommended Number In A Deck
Depending on your strategy, the number you decide to place in your deck varies. For an average deck, I recommend at least one. You have no idea how just one can save you from extremely hopeless situations.
Combos with other cards:
This card has some pretty nice combos, you can test out all sorts of different combos with it. One basic combo would be to have cards that will give you positive effects when they are destroyed on the field. Say 'Propellor Mutant' to harm your opponent, or 'Ultimus, Spirit of Divine Law' to give you more hand/spells. Or you could have cards that bounce back into your hand or into your mana zone when destroyed. Or even better still, have cards that can't be sent to the grave - such as 'Perfect Galaxy, Spirit of Immortality' with Shield Force activated. You can show off your evil laugh then, and savor the despair on your opponent's face as their triumphant grins are wiped off. Yeah, go on - "Mwahahaha! All your creatures are gone, but I still have my 9000 Power, Double Breaker Angel Command here! Prepare to be OWNED!"
Ways to counteract it:
Queen Alcadeias. Or simply by keeping the creature count low so that this card cannot be activated. (Most duelist tend to just summon whatever they can though)
SHIELD TRIGGER of MASS Destruction.
Costs 6 mana if you plan to cast it from your hand (Pretty much the same for Natural Snare, Terror Pit or Holy Awe... Right, it's now Super Spark and it's only 5 mana).
If there isn't 6 or more creatures in the battle zone, this card will only worth a spot in the mana zone.
Artwork and aesthetics:
... Doesn't really look all THAT impressive for a supposedly awesome Light card of unspeakable evil that causes an apocalypse... But I guess it IS a Light card, how much evil do you expect? Alcadeias must have decided on this holy apocalypse to wipe out swarms of zombies and man-eating bugs. Yeah purify the world.
If the text said "Shield Trigger - If there are 6 or more creatures in the battle zone, destroy all your opponent's creatures." I would give it a 9/10.
If the text said "Shield Trigger - Destroy all your opponent's creatures." I would give it a 10/10. Wait... but wouldn't this card be banned? Oh well.
Thanks for reading this card review. If you're a Light Duelist, what are you waiting for? Snag a copy of this card and place it into your deck ASAP! If you're a non-Light Duelist, well, you've just seen the light!