All orcs knew of and recognized by sight this most feared and hated reminder of the King of Gondolin. Second only by a little is Goblin-cleaver. These two plus many others were made by the High Elves of the West in Gondolin during the Goblin-wars. To the orcs, these two fearsome swords are known simply as . . .
Biter and Beater!
The revenge of Gondolin is what this card is. Note that this card combines the prowess bonus of The Dwarves Are Upon You! and body modification of a Scabbard of Chalcedony, all for your whole company for the duration of the attack. AND you can play all three should you have them in your hand and feel the need. Your company would have a rollickingly good time; three Swords of Gondolin, Glamdring, and Orcrist for orc hunters. What is also nice is that use of this card incurs no additional corruption.
Because Orc hazard strategies are one of the easiest to implement, and because they can cover almost all areas of Middle Earth, Orcs are a perenial favorite. Biter and Beater! has re-invigorated the Swords of Gondolin, creating the potential of a total prowess of 14, not counting cards like Risky Blow. Similarly Glamdring can reach a 15 and Orcrist has the potential of 16. But this is in most cases sheer over-kill. The Great Goblin is only a single strike of 12/7 unenhanced, and the rest are less. Still, of the various hazard creatures and auto-attacks, orcs are by far the most prevalent and pervasive. Through Dark Minions, there are 11 orc hazard creatures, plus 16 above ground sites or regions and 2 underdeep sites which guarantee some quantity of orcs. Enhancers range from prowess enhancement to strike multiplication to additional attacks. Moria is one of the most frequented sites in Middle Earth, and with a base auto-attack of 4 strikes at 7 prowess, simply having Redoubled Force will give pause to many a company. Biter and Beater! level the playing field.
Company versus Company Combat (Overt only):
This card is both a good ace in the hole AND for chasing down minion activity. Note that this card says "playable...in combat with an overt company". Any company with a Ringwraith in Fell Rider Mode, an Orc or a Troll is covert. It even allows you to fire off its effect when you opponent comes to pound on your company during his or her site phase.
So, include three of Biter and Beater, three Swords of Gondolin, plus Glamdring and Orcrist and have fun mowing through the opposition. The best language in which to have written this article is Anglo-Saxon (Old English), for Old English has many subtle shades of meaning and levels and tense when it comes to describing combat and hunting. You should check it out; not only Beowulf, but the others of that epoch as well.
[Author's gripe: Sting should be able to benefit from this card, being forged in Gondolin to fight orcs.]
Original card review taken from : http://fan.theonering.net/morgulrats/
With the authorization of the webmaster.
The reviewing team consisted of Gwaihir (Chris Farrell), Gimli (Nathan Bruinooge), Ohtar (Charles E. Bouldin, Esq.), Radagast (James Kight), Joshua B. Grace (Beorn), Martijn Steultjens (Fram Frumgarson), Jason Klank (Saruman) and Jeffery Dobberpuhl (Wormtongue)