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card review Avalon Space Station

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Card Review
Avalon Space Station: click to enlarge
Avalon Space Station

Card text:

Activate, discard a card from your hand -> Return target character card from your KO'd pile to your hand.

Activate, discard a Brotherhood character card from your hand -> Return two target character cards from your KO'd pile to your hand.
A sanctuary for persecuted mutants, Avalon was once Graymalkin, Cableâs fortress from the future.

  • Collector Number: MOR-098
  • Rarity: U
  • Card Type: Location
  • Recruit or Threshold Cost: 2
  • Artist: Richard Case
Avalon Space Station
written by dominate91
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General description:
A good card to constantly power up your brotherhood characters.

Uses:
I would use this early, mid, and late game by getting character cards back from either power ups or discarding costs.

Strategies and game play:
A great strategy to use this card is by affiliating your brotherhood with X-men. You can use the combo of X-Corp to constantly gain 4 endurance and get back the cards you discarded. This is also a great card for the brotherhood location "Lost city." It gives your power ups +3/+3 instead of just a +1/+1, then you can get your cards back after powering them up.

Combos with other cards:
Lost city, X-corp(if affiliated), any discarding cost.

Ways to counteract it:
To counteract a location card these days is way too easy. Any card that KO's a location like have a blast or 3..2..1.. counter this card.

Strengths/Pros:
Able to get two character cards for one.

Weaknesses/Cons:
Activated power, still need to discard a character card to get two back.

Variations:
foil, and a promo.

Artwork and aesthetics:
I just like how Magneto is on the card, not too bad of artwork.

Overall rating:
This card deserves a solid 8.5.

 

Modified on October 6, 2010 05:54 am



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Discussion about this Card Review
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Author Message
vssystemnpoland
Poland

Avatar for vssystemnpoland
Subject:    Posted: October 6, 2010 05:54 am Reply with quote Report content icon

Excellent overview, and an excellent card. I run this in several decks including The New Brotherhood and Warbound. It works great with Warbound as long as you can get World War Hulk and give your characters the Brotherhood affiliation.
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