main page of Trade Cards OnlineTrade Cards Online

The best platform to trade all collectible card games!

Miniature Trading
Let us find for you the miniatures you need

Trade Cards Online
Facebook badge

communicate randomly with people around the world:
throw a message in a bottle

card review Khalni Hydra: The Eight Heads of Victory

Card Review
Khalni Hydra: click to enlarge
Khalni Hydra

Card text:

Khalni Hydra costs {G} less for each green creature you control. Trample.

  • Number: 192
  • Rarity: M
  • Power: 8
  • Toughness: 8
  • Type: Creature
  • Subtype: Hydra
  • Mana cost: GGGGGGGG
  • Color: Green
  • Artist: Todd Lockwood
Khalni Hydra
The Eight Heads of Victory

written by thebrandon
Share |

General description:
Well, let's see here. An 8/8 for 8 with trample. That's not very good, especially considering that you have to pay Eight green specifically. But wait! There's more! For every green creature you control, he's gonna cost you one less green mana. Now that's very promising.

The best use is not so much to actually swinging with him, but to catch the attention of your opponents removal and/or kill. Very few people can let such a powerful creature go unchecked.

Strategies and game play:
I'd recommend using Khalni Hydra in a deck with several weaker, cheaper creatures. He's an invaluable add-in with an elf deck or mana ramp deck. Elves are generally one or two cost creatures, and in with Llanowar Elves, Arbor Elves, and Birds of Paradise they also ramp up that mana a little bit.

Combos with other cards:
This card really shines on it's own. However, it does work great with pump cards like Primal Bellow and Groundswell since it's a natural trampler. It's also a good deal of fun to throw Canopy Cover on him, or equip him with a Whispersilk Cloak. And in case of Doomblade, Vines of Vastwood.

Ways to counteract it:
Oh boy... now here comes the sad part. This guy will instantly catch the attention of you're opponents removal, counters, or kill. Unless you give him shroud, he's going to be the subject of just about anything bad. Pacifism, Condemn, Journey to Nowhere for white. Cancel, Mana Leak, Mind Control for blue. Black can always Doomblade or Go for the Throat, or worse, Gatekeeper of Malkir. Red will have a little trouble, but can always stack it with their burn.

It's big, is has trample, and it can be cast as soon as turn three or four.

It doesn't have too much evasion, and it can be difficult to hard cast if you got screwed out of cheap, green creatures.

It was introduced in Eldrazi, so there is only the regular versions.

Artwork and aesthetics:
Eight vicious gnashing hydra heads leading back to a massive tail. I don't like the whole thing having two legs, but I guess that's kind of the classic hydra look. And as is always my favorite with big creatures, people at it's feet for size comparison.

Overall rating:
I'd say this card is about 7-8 out of 10. It's very easy to get rid of, but he's also easy to cast and draw away a bunch of kill from your other creatures.


Modified on April 6, 2012 04:06 pm

Current score for this Card Review, based on 3 votes:
You can rate this Card Review here:
was it useful for you? is it informative, and complete?
Please rate the review's quality of information (not the card), and do it only after carefully reading it. Votes for any other, biased reason are not acceptable.
Enter a comment and choose your rating:


Discussion about this Card Review
Add your comments
Author Message

Avatar for lord_dragon
Subject:    Posted: January 3, 2012 06:27 am Reply with quote Report content icon

I usually use it in a green deck which creates green tokens or fast little creatures.
In an Elf deck, it won't really get the attention of the removal spell, those are already used on the Elf lords, and if not used on them, you don't need the Hydra to go for a win.
Back to top  
Add your comments
Page 1 of 1  

search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help