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card review Dark Indora, God of Darkness: The true god of DEATH

Card Review
Dark Indora, God of Darkness: click to enlarge
Dark Indora, God of Darkness

Card text:

When this creature attacks, for each card linked with this one your opponent destroys one of their creatures and puts one card from their mana zone into their graveyard.
When this creature is destroyed, return 1 other God from graveyard to your hand.
God Link Blue Poseidon, Sea God Right Side or Flame Agon, God of Flames Left Side

  • Collector Number: 9
  • Rarity: Rare
  • Type: Creature
  • Race: God
  • Power: 4000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Daisuke Izuka
Dark Indora, God of Darkness
The true god of DEATH

written by ankitagg2009 LV19
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General description:
Well this card may seem like a pretty useless card due to 6 cost and just 4000 power, just think again.

Uses:
Being a god card its god link is very deadly which if once achieved results in almost certain victory. It is a part of a total of 5 god cards which link together. Their effects are as follows.

Flame Agon : Can attack untapped creatures and gets power attacker +2000 for each god link.

Blue Posieden : Allows you to draw an extra card at the start of the turn for each god linked to it.

Shine Valkyrie : It is a blocker god and allows you to tap a creature when it is linked with a god.

Green Emerald : It breaks one more shield for each god linked to it.

DARK INDORA : THIS EFFECT IS THE DEADLIEST. WHEN THIS CREATURE ATTACKS YOUR OPPONENT DESTROYS A CREATURE AND A MANA FOR EACH GOD LINKED TO IT.

If you can link all 5 gods its power becomes 22000, can attack untapped creatures, allows you to draw 4 extra cards, breaks 5 shields with an attack and kills 4 creatures of your opponent and burns 4 mana of theirs.
Once linked indora the god can keep on taking out your opponents creatures and mana allowing them no room for play.

Strategies and game play:
The strategy for this card is to get the basic link of indora out first (preferably agon)

Following are the ways by which you can achieve it.

1. Keep spells like crystal memory which allow you to search for a card or dimensional gate

2. Keep creatures like palpi globe which allows you to look at the top 5 cards of your deck and put them back in any order.

3. Project God which allows you to reveal the top 5 cards of your deck and link all gods revealed with gods you control in the battle zone.

4. Using god lupia or fairy's gift to summon him out quickly.

The weakness of such a deck is that all the gods are 5 mana cost and above so you need to have a fast mana charger deck combo or a deck which allows you to halt rush decks assault by cards like crimson hammer, blockers and tragic Iolite (as it provides water/fire/darkness mana). So to cover the weakness of this deck i prefer slayer blockers, tragic iolite, and rose castle to keep annoying lupias at bay along with phantom dragons flame.
Also for fun you may use spells like violence heaven.

Ways to counteract it:
The only way to counteract it by destroying it as soon as possible with spells like death smoke, terror pit, tornado flame etc, since once linked its next to impossible to stop this combo of gods.

Strengths/Pros:
Apart From its god link effects it also has another great effect which allows you to take back a god from your grave if indora is put in the grave from the play. This allows you to recycle your 5 cost gods if destroyed by effects by letting indora die and taking back indora with spells like dark reversal.

Weaknesses/Cons:
The only weakness of this card is the 6 mana cost and having to create a multiple civilization deck to achieve its god combo.

Overall rating:
I fell that this card deserves a rating of 9 as its only drawback is multi civilization otherwise its an overkill card.

 

Modified on June 24, 2013 08:45 am



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Discussion about this Card Review
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Author Message
waileukwu
LV23 China send message

Avatar for waileukwu
Member since
January 14, 2010
Subject:    Posted: March 8, 2011 10:45 am Reply with quote Report content icon

fail project god usage. Project allows u to link "a" god to a god existing in the battle-zone. Think, people, how can card be this over powered? 1 god is bad enough by itself. Also, palpy globe is not most effective here. Indora is great because its mana burn ability and is extremely hard to remove since it is god-linked first. Indora cost six and the least cost god in that chain is 5, which means something like what you mentioned (faerie life, god lupia) will make your life 10 tens as easy. Still, the best for the five chain gods is hercules, birth of gods the ultimate prize here, -3 to 4 cost for each god is perfect. If you want it easy, transmogrify it by turn 3 or 4 (palpy globe, then transmogrify), then next turn = easy god rampage.

Also, don't forget the gods can chain as long as you have the parts. It is hyper deadly. And you forgot all the five coloured creature that aids the gods. Not a good review right now.
Back to top Modified on March 8, 2011 10:48 am 
straightedgef
Bangladesh

Avatar for straightedgef
Subject:    Posted: June 24, 2013 08:44 am Reply with quote Report content icon

It's difficult to use in the sense that its only a match winner when it links with all the other 4 parts, and that's extremely difficult to pull off. I personally like using Emerald Pharaoh+ Flame Agon- can't be chosen and can attack untapped creatures and is extremely powerful.
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straightedgef
Bangladesh

Avatar for straightedgef
Subject:    Posted: June 24, 2013 08:45 am Reply with quote Report content icon

I would like to see you write reviews about it's other 4 god link parts as well, and then one more review about the 5-part god as a whole. That'll be amazing.
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