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card review Jester Lord: Jester Lord and your little friend Jester Confit

Card Review
Jester Lord: click to enlarge
Jester Lord

Card text:

If this is the only monster on the field, this card gains 1000 ATK for every Spell and Trap Card on the field.

  • Number: ANPR-EN008
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Spellcaster
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 1
  • Attribute: Dark
  • Password: 72992744
Rarity:
SP = Short Print (Common);
SSP = Super Short Print (Common);
Jester Lord
Jester Lord and your little friend Jester Confit

written by panchox_x
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This review was to 2 big monster xD Jester Lord and Jester Confit

General description:

Well apart from its atk to 0 have a great hidden power if you know you can use to great victories. These 2 can operate in almost any deck, but only at appropriate times, its effects can serve you when you're on the last turn and you can win

Uses:

Jester Lord and Jester Confit can be used in any deck but only in desert time.

Jester Lord and Jester Confit work very well together because if you put them in the first round put a specially Confite Lord Jester normally and then come back and attack a monster with Lord Jester.

Jester Confit I can be in different monarch deck for example is very useful to kill or maybe in the deck Spirit Spirit as some need to sacrifice 1 monster like Dark Dust Spirit.

Lord Jester can be used in any deck especially in a final Atack and also a return to deck hand.

Served with the Spirits and their effects are good and return to the hand doesn't affect you



Strategies and game play:

To achieve the effect you have to do something very similar

The strategy of these 2 is very simple you need the field without monsters and other monsters of the field can take

With Jester Lord all we have to do is put it, then you put a card negate its destruction, then come back a monster of your opponent hand with Jester Confit or Trap card, etc

with Jester Confit all you have to do is special summon in atk position then negate their destruction with waboku for example and then activate their effect

Combos with other cards:

Jester Lord + Jester Confit + Waboku

This is simply put a Jester Jester Confit especially after Lord waboku stomach after waiting the opponent's turn waboku active (preferably before BP x if there is an ancient gear) then the EP Return an opponent's monsters and you have a free pass to attack

Jester Lord + Dark Room + Ordeal Of A Traveler + Compulsory Evacuation Device (optional)

active Dark Room and your enemy can only attack 1 time, when your opponent attack active Ordeal Of A Traveler and if your enemy is wrong to back to your opponent hand

Jester Lord + lava golem + Compulsory Evacuation Device (1 or +) + waboku (optional)

you put Lava golem on your opponent's side of the field waiting to turn your opponent take 1000 of damage then if he does not expect any monster your active compulsory BP and so return to your hand, then on your turn attack with direct if Lord jester waboku active puts another monster on your turn active and 2 compulsory and direct attack

jester lord + gravity bind or limit area B + Bottomless Shifting Sand

You must have 4 cards in your hand and activate bottomless shifting sand, active area limit or gravity bind, put jester lord on each end of the opponent's, monster with more atk is destroyed and as lord jester has 0 ATK and thus will not affect open field will have to attack

1 or + crystal beast + dark hole + jester lord

You must have crystal beast and then use dark hole and crystal beast will be the magic / trap zone and the Jester Lord atk increases

Lord Jester + Twin Swords of Flashing Light - Tryce + 1 or + compulsory evacuation device (if i 2 or more monsters on the field)

first active the Twin Swords of Flashing Light - Tryce discard 1 card and your jester Lord don't lost 500 and win 1000 x each magic and trap and may attack 2 times: O

Future Fusion + Double Cyclone + lord jester

Active fusion future to put absolute zero wait the 2 turns then gets E.hero Absolute zero when I get so active doule Cyclon destroy future fusion and magic / trap the opponent then destroy all opponent's monsters for its effect and put a lord jester and direct Attack

Lord Jester + Twin Swords of Flashing Light - Tryce + Fiend Roar Deity Beast Kashi

Active Twin Swords of Flashing Light and discard Fiend Roar Deity Beast Kashi, destroy 1 monster and to equip Jester Lord and you can attack 2 times if the only monster on the field

Jester Lord + Mage Power + No monsters on the field except Lord Jester

equip mage power to jester lord jester lord gain 1000 of attack for mage power and 500 x every spell/trap on your side of the field

Lord Jester + Neo-Spacian Grand Mole

Attacking with Neo-Spacian Grand Mole and return to the hand and then if no other monster attack with Jester Lord

Lord Jester Xing Zhen Hu + + without monsters Country

active Xing Zhen Hu blocks 2 cards from your opponent and then attack with Lord Jester and spell/trap of your opponent serves to increase the atk of lord jester

Jester + Lord + Torrential Tribute + Call of the haunted

normal summon jester lord, then activating active torrential tribute destroy the opponent's monsters and activete call of the haunted to revive Lord Jester and direct attack and Call of the haunted you used to increase the Jester Lord Attack

Jester Confit + Jester Lord +Dark spirit Dust + compulsory evacuation device + double summon

Special summon Jester Confit use for tribute for Dark dust spirit and destroye all face-up monster on the field then active compulsory evacuation device and return dark dust spirit, activate double summon and put jester lord and direct attack

Jester Confit + Any monster that needs tribute

special summon Jester Confit and use it for tribute

Jester Confit + Degeneration Circuit + waboku

Special summon Jester Confit, in the opponent's turn activate waboku, return Jester Confit and 1 monster on your opponents's side of the field and the 2 monster are removed from play

Confit + Jester Light of intervention

It is simple just activate Light of intervention and then put Jester Confit and their effect is not negated

:arrow Jester Confit + creature swap + waboku +Jester Lord + Jester Confit

special summon Jester Confit then active creature swap and give to your opponent then special summon jester confit again ( you can that your don't control Jester Confit ) and put jester lord. In your opponent's turn activate waboku (or destroy Jester Confit in your turn) then in your opponent end phase active the effect of Jester confit ( also in the opponent side of the field )




Ways to counteract it:
the 2 can counteract the = way

Solemn Warning
Solemn Judgement
divine wrath (jester Confit)
Nobleman of crossout ( if its face-down )
Forced Back
;arrow etc

Strengths/Pros:
Jester Lord can be up to 11000 atk

jester confit can be used against any face-up monster

doesn't by affected by bottomless trap hole

For his atk 0 the opponent is going to be thinking, "I use my solemn warning and pay 2000 to destroy a monster with atk 0? or "use Solemn Judgement and pay my half of my points to destroy a monster with atk 0?

if your opponente use shrink in jester Lord ( D: ), for example, the attack of jester Lord becomes 0 but if you set a spell ot trap card your attack change to the No of traps or magics card on the field

Weaknesses/Cons:
The 2 have Ataq 0 and the attack may be a direct atk

Its effect is only active if in the field in the EP (Confit)
The effect of Lord Jester depends on how many Spells / traps in the field have so you can have like 1000 or 2000 atk or even none if you have bad luck q
Jester Confit if you do not activate its effect in the next end phase will stay and not be able to reactivate
Jester Confit effect does not work with face-down monsters
if you have a duel with a frognarch deck the atk of jester lord is lower, because do not use traps
If you attack with jester lord and your opponent active shrink ( or other card that change the original attack of jester lord ) the attack reduces to 0 D:

Artwork and aesthetics:

are weak but have great hidden power

Overall rating:

I will do 10/10 because the 2 have a great hidden power and is very powerful

 

Modified on July 18, 2011 08:04 am



Rating
Current score for this Card Review, based on 13 votes:
 4.54
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Discussion about this Card Review
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swordbaron4
United States

Avatar for swordbaron4
Subject:    Posted: June 17, 2011 10:12 am Reply with quote Report content icon

Other weaknesses is that Even though Jester Lord 's ATK points can become super overpower, if your opponent uses Shrink its ATK will become 0 and if your opponent is playing a Frog-Narch deck you're pretty much in trouble since most of them don't rely on traps because they need treeborn frog to come back.

Other than that. Great Job! 4/5. Nice Review, I enjoyed it.
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panchox_x
Chile

Avatar for panchox_x
Subject:    Posted: June 17, 2011 11:08 am Reply with quote Report content icon


quote from swordbaron4:

Other weaknesses is that Even though Jester Lord 's ATK points can become super overpower, if your opponent uses Shrink its ATK will become 0 and if your opponent is playing a Frog-Narch deck you're pretty much in trouble since most of them don't rely on traps because they need treeborn frog to come back.

Other than that. Great Job! 4/5. Nice Review, I enjoyed it.



Thanks , I try to improve
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jazzraym
Japan

Avatar for jazzraym
Subject: Gc   Posted: July 5, 2011 04:15 am Reply with quote Report content icon

I'm thinking about:

Jester Lord + Ground Collapse x3
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wercool
United States

Avatar for wercool
Subject: not that good   Posted: July 18, 2011 08:04 am Reply with quote Report content icon

jester lord really isn't as good as you make it sound 99% of the time your opponent will either,
have monsters on the field (0 attack for jester lord),
be able to destroy jester lord,
not have any spell or trap cards out (very low attack),
be able to destroy your spell and trap cards (0 attack).
so this card is only good when your opponent has no monster on the field has a bunch of useless spell and trap cards and can't destroy any of your cards. that just doesn't happen very often.
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