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Card Review
Hidden Weapons: click to enlarge
Hidden Weapons

  • Forfeit: 0
  • Deploy: 0
  • Type: Interrupt
  • Side: Dark Side
  • Rarity: U
  • Number: 64
Hidden Weapons
written by auzi LV14
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General description:
a used interrupt that can capture, hit or make someone immediatly lost. This card can take a very powerful character out of battle with a 2 or 3, or hit a character with a destiny 4 that would otherwise take a destiny of 8. If there was uncommons that could have made the reflections set, this would be one of them.

Uses:
use in a deck with mandelorian armor, or with jodo kast and boba fett.

Strengths/Pros:
capture
hit
immediatly lost
used interrupt

Weaknesses/Cons:
destiny 2
must target someone with mandelorian armor

Overall rating:
8 out of 10

 


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