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card review Majesty Lord Blaster: broken or not broken

Card Review
Majesty Lord Blaster: click to enlarge
Majesty Lord Blaster

Card text:

[CONT](VC):If you have a card named "Blaster Blade", and a card named "Blaster Dark" in your soul, this unit gets [Power]+2000/[Critical]+1.
[AUTO](VC):[Choose a unit named "Blaster Blade", and a unit named "Blaster Dark" from your (RC), and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+10000 until end of that battle.

Light and shadow, grant me power! Now is the time to turn despair into hope!

  • Number: BT05-002
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Majesty Lord Blaster
broken or not broken

written by thegreatchip
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General description:
Hey guys its time for a review that I'v been very anxious to do.There's been alot of talk about if Majestic Lord Blaster(or MLB for short)is good,bad,okay or downright broken so here's my two cents.

One thing that I believe prevents this guy from reaching the broken state is that you really need to build a deck around him to get the full use out of his effect.I've seen a few builds that just try to throw in some Blaster dark and be done with it but i personally think its not worth it.

Strategies and game play:
The big sequence of plays with this guy is gonna be to ride any grade one Royal Paladin on turn 1 and move Wingal Brave to behind the vanguard.Then on turn two ride either dark and use the cb if possible.Then get in as much damage as possibleIf the opponent allows your vanguards attack to hit you can then use wingal and search for the appropriate blaster.even his majesty himself.Then when turn two come around you can ride the lord hopefully be able to attack with all three front row units and have a dark and blade on field.When you attack with v use the skill and move the the blasters to the soul and with a bat backin him you can be hitting with a 32k vanguard with crit 2.Add in the possibility of a crit trig and you can achieve victory as early as turn 4.If thats not impressive I dont know what is.

Combos with other cards:
Obviously as I'v said his game winning play of moving the two blasters to soul is him best and game winning combo but also with a Apocalypes bat backin him he can reach at least 22k.Also being able to search him out with the Wingal Brave is a nice bonus.

Ways to counteract it:
The best way to counter this devastating play is to either focus on limiting the rearguards or blocking the early damage so a crit on turn 3 wont finish you off.Also saving your perfect guards is a smart plan because the player wont be able to use him 10k boost effect to many times.

A permanent crit 2 is a very noteworthy advantage.The massive amount of damage this guy can throw down can quickly overwhelm many players.The ability to search him out with wingal brave also gives a few points

As amazing as this guy is as a vanguard,he's only a 10k beatstick as a rearguard.There's also the fact that his splashability is extremly limited.

A SP version is avalible

Artwork and aesthetics:
I love the contrasting light and dark colors on the armor and the flavor text.

Overall rating:
Overall this card is a amazing card but not broken.The low Splashability and no rearguard skills keep him from quite acheiving that state.Still in my opinion Blaster deck will be at the forfront of the coming format and This guy is a reason for that.I give him a 9 out of 10


Modified on February 3, 2014 10:27 am

Current score for this Card Review, based on 24 votes:
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Discussion about this Card Review
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Author Message
United States

Avatar for vayupurana
Subject:    Posted: August 13, 2012 05:36 pm Reply with quote Report content icon

I think he's broken because Royal Paladins have good amount of effects to add Blaster Blade or Blaster Dark to hand with ease so getting them out into MLB's soul isn't hard at all and +10k effect isn't difficult, just use another copy of each card you're bound to draw some more later on if your opponent isn't already defeated by then
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United States

Avatar for flamingthunder
Subject:    Posted: September 28, 2012 01:57 pm Reply with quote Report content icon

This card is and isn't broken. Its very powerful card that is very hard to guard against, but its also hard to find a deck that is good when you mix shadow paladin and royal paladin, because if you can't get him out or use his ability right away then your deck will be really weak. I give this card a 7 out of 10. (almost a
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Avatar for crimson
Subject:    Posted: March 10, 2015 10:24 pm Reply with quote Report content icon

I don't think he's broken. His skill is pretty much a powerhouse and can finish games early but thats a -2 for you and requires a very specific setup. Many times you are forced to leave one of the blasters in the back row on the turn you use his skill.

Plus if he really is broken I'm pretty sure he would be the only one I'll be seeing in tournaments
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kaisersins Premium Member
LV256 United States send message

Avatar for kaisersins
Member since
July 17, 2015
Subject: honestly   Posted: December 28, 2015 05:50 am Reply with quote Report content icon

even if royal paladins can search him and stuff he isn't broken at all if you really want something that's broken try phantom blaster dark dragon diablo one with the blaster dark version you can require any unit from the front or back then his effect himself can force your opponent to retire 2 units if you superior called a blaster dark spirit previously you already retired 2 units. then dark dragon himself then that's a total of 4 units honesty using him consistently on players can really cause a problem especially royal paladins. majesty lord can get to 30k and 2 crit on his own but the down slide is his is always getting blaster dark and blade in his soul and his power returns to normal during your end turn. honestly he's no different then phantom blaster overlord instead his cost is much easier then a persona blast. 30k power is easy to get now a days he's pretty much old school broken not recent broken or today broken we can agree in old school he's broken but with strides and stuff and many other meta decks he just gets punished.. why i say diablos is broken due to the fact he can punish some decks that can't bother to get a full formation in late games.
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Avatar for limitless
Subject: update   Posted: June 2, 2016 05:19 pm Reply with quote Report content icon

This card gives some really good early game pressure in a thing blaster deck now because of the ability to easily pull off the light and darkness combo thanks to llew and the option to search it as well as other blasters with wingal brave.
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