
AUTO【V】: Limit Break (4) (This ability is active if you have four or more damage): [Choose an «Angel Feather» from your hand, and put it into your damage zone] When this unit attacks a vanguard, you may pay the cost. If you do, choose a card from your damage zone, and put it into your hand.
AUTO【V】: When a card is put into your damage zone, this unit gets Power +2000 until end of turn.
The basic combo you should use with Shamshel is applying its Limit Break skill, get cards from your drop to your hand, giving Shamshel a power boost and if you have Pegasus units on the field, that would increase the gain. Nociel units also have skills to add cards from your drop to your hand as well. A truly proven winning combo that not only gives you serious attack power but also helps replenish your shield power, in theory.
The winning deck with this card:
Grade 0: 17 cards
Hope Child, Turiel x 1 (Starting Vanguard)
Bouquet Toss Messenger x 3 (Draw)
Critical Hit Angel x 3 (Critical)
Happy Bell, Nociel x 3 (Stand)
Sunny Smile Angel x 4 (Heal)
Rocket Dash Unicorn x 3 (Critical)
Grade 1: 14 cards
Burst Shot, Bethnael x 3
Pure Keeper, Requiel x 3 (Perfect Guard)
Thousand Ray Pegasus x 4 (Combo With Shamshel)
Battle Cupid, Nociel x 2 (Combo With Shamshel)
Doctoroid Micross x 2 (Combo With Shamshel)
Grade 2: 11 cards
Gattling Shot, Barbiel x 3
Love Machine Gun, Nociel x 2 (Combo With Shamshel)
Million Ray Pegasus x 4 (Combo With Shamshel)
Core Memory, Armaros x 2
Grade 3: 8 cards
Chief Nurse, Shamshel x 3 (Main Vanguard)
Circular Saw, Kiriel x 3 (Substitute For Shamshel/Great Attack Power)
Drill Bullet, Geniel x 2 (You can switch this card with The Phoenix, Calamity Flame if you want)