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card review CEO Amaterasu

Card Review
CEO Amaterasu: click to enlarge
CEO Amaterasu

Card text:

[CONT](VC):During your turn, if the number of cards in your hand is four or greater, this unit gets [Power] +4000.
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), look at the top card of your deck, and put that card on the top or the bottom of your deck.
[AUTO](VC/RC):[Soul Blast (8) & Counter Blast (5)] When this unit's attack hits, you may pay the cost. If you do, draw up to five cards.

(BT01):Shape my desire. Project it before me, Yata no Kagami!
(EB05):Feel the flow of time. You will create the future.
(FC01):Shining light! Beautiful Goddess!

  • Number: BT01-006
  • Rarity: RRR
  • Clan: Oracle Think Tank
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
CEO Amaterasu
written by cosmo_cosma
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General description:
i like this cards

Uses:
(V)During your main Phase, Sc1 and look at the top card of the deck, send it to the top or bottom of your deck. (V/R)Soulblast 8 and Counterblast 5: if this unit attack hits, you may pay the cost. if you do, draw 5 cards. (V) if you have 4 or more cards on your hand, this unit gains +4k.

Strategies and game play:
this card is useful for knowing the to card of your deck and decided to put on top or bottom of your deck. very useful for soulful deck, like tsukuyomi deck or non-tsukuyomi deck, but not soulless deck. if you use this card with tsukuyomi series, should put it on rearguard since can use it's megablast on vanguard or rearguard. thus, you put cards that may gains your soul such as red eye or inaba, etc. in tsukuyomi series, should put soul at least 11 souls, 8 cards you use and keep 3 cards (ichibyoshi, crescent moon and half moon). in non-tsukuyomi deck, keep until you have 8 souls.

Combos with other cards:
Psychic bird, red eye, inaba, tsukuyomi can gain your soul

Ways to counteract it:
The way to prevent this unit from using its megablast is to block it, the best choice is to guard with perfect guard

Strengths/Pros:
we can know the top card of the deck whether it is trigger or not. can increase hand if using megablast. megablast can use whether vanguard or rear guard

Weaknesses/Cons:
attack must hit if want to use megablast.

Variations:
there are RRR and SP style

Artwork and aesthetics:
i like the artwork

Overall rating:
i'll give this unit 8.5 out of 10.00

 

Modified on March 29, 2013 03:58 am



Rating
Current score for this Card Review, based on 9 votes:
 3.89
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Discussion about this Card Review
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Author Message
drio
United States

Avatar for drio
Subject:    Posted: August 18, 2012 12:01 am Reply with quote Report content icon

saw someone try really hard to pull this card in a box opening i saw today, sweet card man!
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cosmo_cosma
Indonesia

Avatar for cosmo_cosma
Subject: hehehe   Posted: August 18, 2012 12:14 am Reply with quote Report content icon

thx buddy... can i asked

what is SP cards anyway
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flamingthunder
United States

Avatar for flamingthunder
Subject:    Posted: September 30, 2012 11:18 am Reply with quote Report content icon

This card is alot better than you think it is. for you to use its mega blast you have to have its attack hit, but it doesn't have to be an attack on the vanguard. a good combo to do with this is have your opponent have 4 or more damge at eh start of your turn, then use CEO's skill to look at the top card of your deck, then attack with 2 other rearguards at the opponents vanguard. this will cause them to guard a lot with their hand. then attack one their rearguards with CEO. this causes your opponent to think heavily on this choice. if they block then they use up even more cards to block, but if they let it pass you get a hand increase. either way this card can scare your opponent. I give this card a 9.5 out of 10
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kimetose Premium Member
LV5 United States send message

Avatar for kimetose
Member since
July 22, 2012
Subject:    Posted: September 30, 2012 08:36 pm Reply with quote Report content icon


quote from flamingthunder:

This card is alot better than you think it is. for you to use its mega blast you have to have its attack hit, but it doesn't have to be an attack on the vanguard. a good combo to do with this is have your opponent have 4 or more damge at eh start of your turn, then use CEO's skill to look at the top card of your deck, then attack with 2 other rearguards at the opponents vanguard. this will cause them to guard a lot with their hand. then attack one their rearguards with CEO. this causes your opponent to think heavily on this choice. if they block then they use up even more cards to block, but if they let it pass you get a hand increase. either way this card can scare your opponent. I give this card a 9.5 out of 10

Yeah, but massive reckless draw like that can be dangerous. Oracles run through their deck like a yeast in a bakery. Haphazardly drawing 5 thins the deck by way too much, and if you really need that massive draw, then you aren't using Oracles right. Psychic Birk, Luck Bird, Oracle Guardian, Blue Eye, and Secretary Angel is all the draw power you need, and two of them even put cards back into the deck. Not to mention the defensive power of Battle Sister, Vanilla when you have +6 Soul.

Besides, Amaterasu is best for the deceptive plays. Her +4k skill is a "Cont" skill, meaning it goes off whenever the conditions are met, Either during your turn, or during the Battle step, even during your Drive checks. As long as you have two cards in your hand, going into Battle step, Amaterasu is going to get that extra +4k when she attacks. This is why draw triggers are invaluable in OTT.
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nbermuzik02
Malaysia

Avatar for nbermuzik02
Subject:    Posted: December 27, 2012 10:05 am Reply with quote Report content icon


quote from kimetose:


quote from flamingthunder:

This card is alot better than you think it is. for you to use its mega blast you have to have its attack hit, but it doesn't have to be an attack on the vanguard. a good combo to do with this is have your opponent have 4 or more damge at eh start of your turn, then use CEO's skill to look at the top card of your deck, then attack with 2 other rearguards at the opponents vanguard. this will cause them to guard a lot with their hand. then attack one their rearguards with CEO. this causes your opponent to think heavily on this choice. if they block then they use up even more cards to block, but if they let it pass you get a hand increase. either way this card can scare your opponent. I give this card a 9.5 out of 10

Yeah, but massive reckless draw like that can be dangerous. Oracles run through their deck like a yeast in a bakery. Haphazardly drawing 5 thins the deck by way too much, and if you really need that massive draw, then you aren't using Oracles right. Psychic Birk, Luck Bird, Oracle Guardian, Blue Eye, and Secretary Angel is all the draw power you need, and two of them even put cards back into the deck. Not to mention the defensive power of Battle Sister, Vanilla when you have +6 Soul.

Besides, Amaterasu is best for the deceptive plays. Her +4k skill is a "Cont" skill, meaning it goes off whenever the conditions are met, Either during your turn, or during the Battle step, even during your Drive checks. As long as you have two cards in your hand, going into Battle step, Amaterasu is going to get that extra +4k when she attacks. This is why draw triggers are invaluable in OTT.

I agree
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thoxenzor Premium Member
LV5 Malaysia send message

Avatar for thoxenzor
Member since
September 18, 2012
Subject:    Posted: January 18, 2013 08:30 am Reply with quote Report content icon

they edited the skill info ? should be more detail on, while attack, if hand is 4, attack plus 4000, because amat skill can activate after twin drive ~

Isn't it? they nerf it??
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