Due to the introduction of Envy as a full-fledged leader in Blood & Water, Lust needed a stable of allies to join Envy for the homunculi faction. Lust: Unstoppable, the only Lust ally released in Blood & Water, also stands as one of the best sin characters in terms of sheer attack power. Boasting a 5/6/0 attribute line with two toughness, meaning that she cannot be killed by less than a 7/8/2 character, Lust can act as quite the wrecking ball if used properly.
Toughness can be tricky, as it does not allow you to actually kill characters that fall outside of your attributes, but within your toughness. Rather, it is a defensive measure that keeps your character from dying when outmatched. As a result, the best way to use Lust is to send her into battle first against an opponent with attributes close to hers, and force an opponent to waste their events trying to kill her. Even if you do not succeed in defeating your target, the amount of effort it takes to bring Lust down is sure to flush out events that would otherwise doom your smaller allies. An alternative approach, as described in the “combos” section, is to play Lust primarily on defense by packing your deck with Block and Countercharge. This will have largely the same effect of forcing your opponent to waste cards in a place he does not want to.
Any offensive-minded homunculus leader makes a good partner for Lust with her high attributes and stubborn refusal to die. For a toughness inspired deck, consider running Lust in a Greed deck with Ishvalan Exile’s Tent as a location. Cards that really work to emphasize Lust’s toughness are Tough Hide, which give a bonus equal to toughness, and Vow to Succeed, which boosts Lust’s toughness to four. If Lust is to be used as a blocker, cards like Block, Countercharge, and Under My Protection are a must.
A stubborn refusal to die, along with fairly high attributes, are Lust’s primary strengths. Though lacking the trickery or finesse seen in many homunculi cards, Lust can be counted on to deliver a large amount of offense – or defense – on your front line. Furthermore, her recruitment cost can be paid by any stage two homunculi leader, making her fairly accessible. For a faction low on hard-hitting allies, Lust stands apart.
Lust’s only weakness worth noting is her lack of some kind of “extra” ability. Homunculi decks tend to rely on surprise and subterfuge, which in turn tend to be found in abilities. As a result, some players may find that Lust does not have great synergy with some other homunculi cards.
This card was only released as a common ally in Blood & Water.
Artwork and aesthetics:
The art comes from Lust’s reveal to Dr. Marcoh that she is functionally immortal by shrugging off impalement. Though not the most flattering art for Lust, it is also not terrible. It also includes one one of Lust's most cutting one-liners from the series.
Overall, I give this card a very solid 9 out of 10. No other ally can provide her level of punch in both wits and strength for homunculi leaders at level two, with her toughness meaning that she can mess with your opponent’s plans when wielded properly. A lack of a backup ability of any kind keeps her from a perfect ten, but overall, I believe this to be the single best all-purpose Lust ally in the game, with other Lust cards being more situational or for themed decks.