main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

card review Goddess of Good Luck, Fortuna: Is it truly Good Luck

Card Review
Goddess of Good Luck, Fortuna: click to enlarge
Goddess of Good Luck, Fortuna

Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (3)] When this unit's drive check reveals a grade 1 or greater «Genesis», you may pay the cost. If you do, put the card revealed with that drive check into your drop zone, and perform an additional drive check.
[ACT](VC):[Soul Blast (3)] This unit gets [Power]+5000 until end of turn.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

The future is at my fingertips. Turn, Wheel of Destiny!

  • Number: BT11-003
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Goddess of Good Luck, Fortuna
Is it truly Good Luck

written by cfvgvfc Premium Member LV6
Share |

General description:
Personally this card is so-so because of its skills. Some people would run this card for a miracle or for the sake of having 3 drive checks. Some would run it for a power up. I feel like this card might be meta for its skill, especially its Limit Break, replacing some notable cards such as Battle Deity of the Night, Artemis or Eternal Goddess, Iwanagahime. Even if people run these 2 cards, it might be a temporary vanguard or just rearguards

Uses:
I would try to use it at the right time such as using its Limit Break when the opponent's hand size is low so that when performing drive checks, there could be a possibility of a trigger.Another way is to rush the opponent with this card but it could affect the deck as it requires the soul

Strategies and game play:
My strategy is to save this card until the time is right but sometimes this card have to be sacrificed for using it as rearguards or perfect guards. For me personally, I would keep it if my other Goddess of Good Luck, Fortuna is in the soul, damage zone or drop zone and it would be a good opportunity to breakride at that time

Combos with other cards:
- I would suggest using this card with Witch of Frogs, Melissa and Witch of Birds, Chamomile as using its soul blast, it can superior call these units
- Using this with Oracle Guardian Queen, Himiko, it not only powers up the Vanguard and Rear guards, it can still power up the Vanguard with its soul charging skill before the breakride
-Using this card with Witch of Cats, Cumin and Battle Maiden, kukurihime could fill the soul but I don't recommend using Battle Maiden, Sahohime and Battle Maiden, Tatsutahime as not only it can deck out with Soulcharging 3 but also has a requirement with is to hit a Vanguard

Ways to counteract it:
- I would save up my cards in case my opponent drive check using Fortuna's Limit Break and pass on the trigger to the Rearguard as sometimes there could be a double critical
- I would use draw triggers to build up my hand or use less draw triggers and more cards with the ability to draw a card so that I can build up my defense

Strengths/Pros:
- It can rush the opponent's hand
- It can check 3 times for a trigger
- Allows the superior calling of units

Weaknesses/Cons:
- It could deckout easily it it uses too many soulcharges from other units
- The skill is an Auto so it can be used for almost every turn and if it keeps on relying on soul charging units, it could lead to an 'immediate loss'
- It could be wasted if the cards you checked are Grade 3s
- Not easy to build soul without soul charging units
- Can lose Limit Break without soul requirement

Variations:
I am not so sure on what to say on Variations but I been wondering how it will look like in the English Version of this card

Artwork and aesthetics:
I can see the artwork as a Goddess but I don't see it being the goddess of good luck unless I can see a meaning in the artwork

Overall rating:
I would rate it a 8 for its skill. Its soulblast lost the 2 ratings because its not easy to get such soul in the late part of the game and people would take advantage for its loss of Limit Break

 

Modified on January 3, 2014 10:13 pm



Rating
Current score for this Card Review, based on 16 votes:
 3.88
You can rate this Card Review here:
was it useful for you? is it informative, and complete?
Please rate the review's quality of information (not the card), and do it only after carefully reading it. Votes for any other, biased reason are not acceptable.
Enter a comment and choose your rating:

 



Discussion about this Card Review
Add your comments
No discussion about this Card Review yet.


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help