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card review Meloetta EX

Card Review
Meloetta EX

Card text:

[C][C] Shiny Voice 20 Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused. [P][P][P] Round 30x Does 30 damage times the number of your Pokémon that have the Round attack.

When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.

  • Rarity: SuperRare Holo
  • Type: Psychic
  • Weakness: P
  • Number: 025
  • Subtype: Basic Pokémon
  • Hit Points: 110
  • Retreat Cost: 1
Energy Symbols:
C = Colorless = colorless energy
D = Darkness = dark energy
Fr = Fire = fire energy
Ft = Fighting = fighting energy
G = Grass = grass energy
L = Lightning = lightning energy
M = Metal = metal energy
P = Psychic = psychic energy
W = Water = water energy
Meloetta EX
written by mariopokemon12
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General description:
For once...I'm doing a card review on an unreleased card (in English). Meloetta-EX. at first glance, doesn't do much. It is an EX with only 110 HP, and a Psychic weakness. Now, I know that Mewtwo-EX is likely going to be rotated out soon, but, however, Deoxys-EX would be able to OHKO it. So, it's saving grace? Its overpriced attack, Round.

The only reason to ever use Meloetta-EX is because it has the attack Round. Round does 30x the number of Pokemon with an attack also called Round. With the countless number of Pokemon released that have the Round attack, you'd think that Meloetta have a lot of good partners. Unfortunately, most of them are probably going to be rotated out, and Meloetta-EX is left with...Exploud. Yes, Exploud. The one which need FOUR energy to use the attack. While it is nice in that it is 50x instead of 30x, but it is still also a Stage 2. And its other attack is a worse Ghestis. Meloetta would have to be in its own deck with Exploud to work, but the lack of good Energy acceleration for Psychic Pokemon, and the lack of Round partners hurt its playability.

Strategies and game play:
When Meloetta-EX is out, usually, you want to protect the Pokemon with Mr. Mime and its Bench Barrier Ability, but in this case, it is best to save it for other Pokemon with the Round attack. It would be best to bench several Pokemon at once, so that the opponent has a harder time reducing the damage of Round. One thing to note is that Meloetta-EX has only 1 retreat, so it can retreat to the bench easily, if needed.

Combos with other cards:
The most obvious combo and the one that makes Meloetta-EX work is with other Pokemon with the Round attack. After the (probable) rotation, Exploud will be the only Pokemon to have Round, and one of the only other Pokemon to build the deck with. This makes it harder to build the deck, needing to set up one Stage 2 and three Energy just for the deck to work.

Another obvious combo to pair Meloetta-EX with is Gardevoir, and indirectly, Gallade. Benching Gardevoir makes it easier to use Meloetta-EX’s Round attack, requiring one less Psychic Energy to attack. Since Gallade also have the same pre-evolutions as Gardevoir, it is easy to bench 2 Ralts at the same time and Rare Candy whatever that is needed. Gallade is also a good late-game finisher, needing a DCE or a Psychic Energy and a Gardevoir to attack, and with many Energy in the late game, it can be used to attack with to do a lot of damage. Unfortunately, this takes up a lot of bench space as many Meloetta-EX are needed to power up Round and Ralts is just a 60 HP basic.

A not so obvious combo is to throw Meloetta-EX, Deoxys-EX, and Team Plasma Badge in the same deck. Attaching Team Plasma Badge to Meloetta-EX and benching 2-3 Deoxys EX makes Meloetta-EX hit hard easily, without requiring to get Stage 2s into play. Having 4 Meoloetta-EX in play and 2 Deoxys-EX in play lets Meloetta-EX deal 170 damage with LazerBank. However, this does take up a lot of deck space, but there is quite a lot of room with only 8 Pokemon in the deck.

A combo to try to power Meloetta-EX up is EtherDex. Using EtherDex can allow for quick Energy acceleration and a fast Round. However, this takes up a lot of spaces, so it may not be as worth it.

Finally, this card combos very well with Tropical Beach. As it is very unlikely that Meloetta-EX would attack on the first few turns, Tropical Beach is a great way to make use of those turns of not attacking by drawing more cards.

Ways to counteract it:
Meloetta-EX itself isn’t hard to counter at all. As it has only 110 HP, almost anything can KO it. Keldeo-EX, Absol, Kyurem, Deoxys-EX, Mew-EX, Rayquaza-EX and Lugia-EX can KO it, just to name some. Also, almost anything else with a Laser and a Virbank City Gym in play can KO it efficiently.

-Round does a lot of damage
-1 retreat cost

-Psychic Weakness
-Low HP for a main attacker
-Attack is overpriced
-Requires a large bench of Pokemon with Round

Overall rating:
Modified: Meloetta-EX has a lot of potential, but its attack is too expensive, and it is too fragile. Maybe it could see some play in other formats, but not this one. 5/10

Limited: If there would ever be a limited for Shiny Collection, Meloetta-EX would be OK. Since the output of Limited is low, Meloetta-EX could be used as a mini tank, and its first attack, Shiny Voice, can either put the opponent Asleep or Confused. While it is not that great, it is still pretty usable. 7.5/10


Modified on June 19, 2013 11:39 pm

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