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card review Wheel Assault: 'Let's swap!'

Card Review
Wheel Assault: click to enlarge
Wheel Assault

Card text:

[AUTO](RC):[Counter Blast (1)] At the end of the battle this unit boosted, if you have an «Aqua Force» vanguard, you may pay the cost. If you do, choose two of your «Aqua Force» rear-guards, and exchange its positions. (The state of the cards does not change.)

  • Number: BT13-039
  • Rarity: R
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Wheel Assault
"Let's swap!"

written by monchehian_13 LV9
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Want a ride?


General description:
This card is just like Damon and Lysander.The Storm Riders.The only difference is Wheel Assault is when you done boosting with him.Technically,he is a late-Storm Rider.And the freedom to switch places of any unit,including himself.

Uses:
To get the 4th attack or more.And swap units to better places which enable early G1 column.

Strategies and game play:
If you want to use his skill to get a better field,make sure you boost with him last as to not waste any power.If you want to get the 4th attack,place 2 11k powered-RG(recommended) in one column.Attack with the front first.Then,attack with the other column RG while boosted by Wheel Assault.CB 1.Then,switch places between those RG.Simple.Though it may differ with different cards.I'm writing generally.

Combos with other cards:

#Aces

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, if it is the fourth battle of that turn or more, until end of that battle, this unit gets [Power]+5000 and "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, draw a card, choose one opponent's rear-guards, and retire it.".
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power]-2000.


[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):At the end of the battle that this unit attacked a vanguard, if it is the second battle of that turn, this unit gets "[AUTO](VC):[Counter Blast (2) & Choose two «Aqua Force» from your hand, and discard them] At the end of the battle that one of your rear-guards attacked a vanguard, if it is the fourth battle of that turn, you may pay the cost. If you do, [Stand] this unit." until end of turn.
[ACT](VC):[Counter Blast (1)] This unit gets [Power]+2000 until end of turn.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)


[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When one of your rear-guards attacks a vanguard, if it is the third battle of that turn or more, this unit gets [Power]+2000/[Critical]+1 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, if it is the fourth battle of that turn or more, this unit gets [Power]+5000 until end of that battle.


[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Until end of turn, this unit gets [Power]+3000 and "[AUTO](VC):When this unit's attack hits a vanguard, if it is the fourth battle of that turn or more, retire all of your opponent's rear-guards.".
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.


#Field Improvement

[AUTO](RC):When this unit boosts an «Aqua Force» vanguard, if it is the third battle of that turn or more, the boosted unit gets [Power]+4000 until end of that battle.


#Other

[AUTO](RC): When this unit attacks, if you have an «Aqua Force» vanguard, and if it is the third battle of that turn or more, choose your vanguard, and that unit gets [Power]+3000 until end of turn.


[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have an «Aqua Force» vanguard, and if it is the fourth battle of that turn or more, you may pay the cost. If you do, choose another of your «Aqua Force» rear-guards, [Stand] it, and that unit gets [Power]+5000 until end of turn.


[AUTO](VC/RC): When this unit's attack hits a vanguard, if you have an «Aqua Force» vanguard, and if it is the fourth battle of that turn or more, draw a card.


[AUTO](VC/RC):When this unit's attack hits a vanguard, if you have an «Aqua Force» vanguard, if it is the fourth battle of that turn or more, choose one of your opponent's rear-guards, and retire it.


For those who don't get the idea since it is difficult to understand for some people,watch this fight about how Revonn works with Wheel.But for other combos,I don't have the videos.I'm so sorry.Ask the other for information.Or you can also watch that Revonn video for general idea.


Ways to counteract it:
1)Retire Wheel Assault.
2)Attack other RGs to reduce options.


Strengths/Pros:
1)Improve your field position
2)Helping LBs to activate
3)Can be a substitute for the Storm Riders and others
4)Aqua Force doesn't have that much 7k RG that have a good skill,so having him is a real plus.

Weaknesses/Cons:
1)Needs CB
2)Needs 2 RG to work

Variations:

BT13/039 (R)
Booster Set 13: Catastrophic Outbreak



Artwork and aesthetics:
I really like the artwork.It just cool... .Show Wheel Assault riding the wave,appropriate with his "switching" skill.

Overall rating:
8

 

Modified on December 21, 2013 02:00 am



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