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card review The ValkyrieVirgoDeity Vielje

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Card Review
The ValkyrieVirgoDeity Vielje: click to enlarge
The ValkyrieVirgoDeity Vielje

Card text:

[LV1][LV2][LV3] (When Summoned) If your life equal or less than 5, move one core from the void to your life. [LV1][LV2][LV3] (During Opponent's Attack Phase) Your opponent's cost 2,3,5,7 and 11 spirits can't attack. [LV2][LV3] When your "Galaxian" or "Divine Spirit" spirits are destroyed, they return to your hand.

  • Number: x5
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Galaxian, Divine Spirit
  • Cost: 6
  • Reduction: TTT
  • Gems: 1
The ValkyrieVirgoDeity Vielje
written by darkzoroark LV5
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General description:
Released on BS12 was the only fully defensive member of the Zodiac X-Rares, The ValkyrieVirgoDeity Vielje.
This spirit's cost is 6, which make it somewhat easy to summon comparing to other X-Rares. Plus, she has 3 yellow reduction, making it even easier. As yellow decks usually have a good number of low cost spirits it shouldn't be difficult to summon Vielje.
It has a very low BP at Lvl.1, with 4000. At Lvl.2, it has 6000BP for 2 cores. Finally, at Lvl.3, it has 8000BP for 4 cores. Despite having a very low BP for a cost 6 you should keep in mind that it is a defensive spirit, so there isn't many motives for a tremendous high one.

Uses:
Like many yellow spirits, Vielje has the ability of increase your life. Unlike the ones with Holy Life, however, her effect activates as soon as she's summoned. When you have 5 or less lives you can gain a new one. Despite to be apparently less effective, it has a motive to do so. Now's the motive why i said that it was a defensive spirit; at all the levels, Vielje prevents opponents Cost 2,3,5,7 and 11 spirits to attack. This effect can practically stall someone's entire deck if played right, specially when facing a red deck where most of the effects activate when it's spirits attacks.
Not happy with just that? No problem! From the Level 2 onward she gains a completely new effect. When your Galaxian or Divine Spirits are destroyed, instead of going to the Trash they're sent back to the hand instead. This means it works with Vielje itself also, so her summon effect can be activated as many times as you want (considering that your opponent will destroy it).

Strategies and game play:
As her effect can only be activated with members from the Galaxian or Divine Spirits families this are the two you should be focusing. Considering that most of the Galaxians are high cost spirits, however, you might try first to use it in a Divine Spirit deck. In this case, a Charge deck would be a good one.

Combos with other cards:
If you still want to play with a Galaxian Deck you might first take a look at Vielje's fellow Zodiac X-Rare; The ScorpioKnight Scor-Spear and place a lot of Braves in your deck. As Scor-Spear will give all of your Braves in spirit condition the Galaxian family you can easily launch a great destruction combo with it's Lvl. 2 effect and have a way to get your braves back in the case they're destroyed. Brave Draw will be a good card in this case. Depending of the Brave Colors you may even add one or two other Zodiacs to the Deck to give it even more power.
In a Divine Spirit deck this card will be more a support than anything else. If you want to attack with it, however, you may want to use some cards like The ArcAngelia Raraphael, The LightWingsDivineBlade Angelicfeather and Thunder Branch to make sure it won't be destroyed (if isn't this what you're aiming for). But the greatest card to tag along Vielje is probably The Angelia of Olimpics Bethor. As it is a counter for most of the Brave Spirits and, at level 2, can recover your lives when Divine Spirits are destroyed you can make an almost eternal stock of lives with these two.
In booth cases, if you're looking to counter Ultimates also, then it's Brave counterpart, The VirgoAstralArmored VirgoBrave, can be a good card for your deck.

Ways to counteract it:
There aren't many ways, really. Only two that i know are by using a Purple Deck or by using White Magics to sent it back to the bottom of the deck.

Strengths/Pros:
- Great defensive effects;
- Great support to decks;

Weaknesses/Cons:
- Frail to Purple Decks;
- Easy to be sent back to the top/bottom of the deck;

Overall rating:
9/10. It's a great card with some few drawbacks and can be a great support to your deck if played right.

 


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