ISB agents with royal guards. The idea is to control the docking bays, and then take over opponents locations when you are powerful enough. I use Coruscant to deploy my guards and then move them out from there. I start the game out with Imperial Arrest Order, Mobilization Points, Inconsequential Losses, Prepared Defenses and Coruscant Imperial Square. On the first turn get out Coruscant Docking Bay and occupy it. By the second turn you will have at least 6 force generation while giving the opponent no force. The Force Pike is super powerful so that pretty much is the deciding factor in battles. "Inconsequential Losses" make it so you can get the most out of the force pike while keeping destiny 4's circulating through your deck. I like decks that are based on battling and i think this is the most battle oriented objective there is because the goal is to take over an opponents location with an ISB agent.