main page of Trade Cards OnlineTrade Cards Online

The best platform to trade all collectible card games!

Miniature Trading
Let us find for you the miniatures you need

Trade Cards Online
Facebook badge

communicate randomly with people around the world:
throw a message in a bottle

Deck "Droid Invasion"

Deck "Droid Invasion"
Format: Light Side - 60 Cards
created by auzi LV22 activity icon envelope icon
Share |

This is a very cheap and powerful deck. I start with Dagobah, heading for the medical frigates, aim high, do or do not & wise advice and battle plan. The starting effects are very important. Aim high makes it hard to retrieve force, battle plan makes it hard to force drain and do or do not makes it hard (or costly) to cancle your many effects and interupts. Since this deck hardly counts on force drains, battle plan will mostly effect the opponent. A gift and artoo are nice if you can get them out. I went with nudj to mess with opponents force generation and hopefully neutralize the opponent to the point where it would take many turns of saving force to do anything. The second version of this deck i do i just take out all nudj, artoo, a gift, a dagobah site, and both jabbas palace sites. In stead i add 2 of each of these cards: It could be worse, anger fear aggression, never tell me the odds and surprise assualt. I also put in 4 more out of commission and 3 more R2-X2. The second version is better, but this is the one i originally posted.

Card list Group cards by  
Type: Character (10 cards)
  Card Set Number Type Rarity
10 x R2-X2 (Artoo-Extoo) Prem.Lim. 186 Character C
Type: Creature (12 cards)
  Card Set Number Type Rarity
10 x Nudj Dagobah 95 Creature C
2 x Worrt JP 138 Creature U
Type: Effect (16 cards)
  Card Set Number Type Rarity
1 x A Gift JP 142 Effect U
1 x Aim High Endor 124 Effect R
4 x Anger, Fear, Aggression Dagobah 106 Effect C
1 x Battle Plan Endor 125 Effect U
1 x Do, Or Do Not & Wise Advice Refl.II 40 Effect PM
4 x Never Tell Me The Odds Dagobah 117 Effect C
2 x Projection Of A Skywalker JP 146 Effect U
1 x Restricted Deployment Prem.Lim. 223 Effect U
1 x Wars Not Make One Great Dagobah 131 Effect U
Type: Interrupt (10 cards)
  Card Set Number Type Rarity
1 x Heading For The Medical Frigate DStarII 142 Interrupt C
1 x Nar Shaddaa Wind Chimes & Out Of Somewhere Refl.II 44 Interrupt PM
4 x Out Of Commission ANH 135 Interrupt U
4 x Surprise Assault Prem.Lim. 275 Interrupt C
Type: Location (9 cards)
  Card Set Number Type Rarity
1 x Dagobah [LS] Dagobah 174 Location U
1 x Dagobah: Bog Clearing Dagobah 175 Location R
1 x Dagobah: Jungle Dagobah 176 Location U
1 x Dagobah: Swamp Dagobah 177 Location U
1 x Dagobah: Training Area Dagobah 178 Location C
1 x Dagobah: Yoda's Hut Dagobah 179 Location R
1 x Dejarik Hologameboard ANH 144 Location R
1 x Jabba's Palace: Audience Chamber [LS] JP 171 Location U
1 x Jabba's Palace: Entrance Cavern [LS] JP 172 Location U
Type: Used Interrupt (3 cards)
  Card Set Number Type Rarity
3 x It Could Be Worse Prem.Lim. 253 Used Interrupt C
Deck Statistics
Distribution by Rarity
C bar 37  62 %  
PM bar 3 %  
R bar 7 %  
U bar 17  28 %  

Distribution by Side
Light Side bar 60  100 %  

Distribution by Type
Character bar 10  17 %  
Creature bar 12  20 %  
Effect bar 16  27 %  
Interrupt bar 13  22 %  
Location bar 15 %  

Current score for this Deck, based on 2 votes:

bar 3.50
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:


Discussion about this Deck
Add your comments
Author Message
New Zealand activity icon

Avatar for bot_bot
Reply with quote Report content icon
Subject:    Posted: December 21, 2010 11:56 pm

I like this deck. I have never bean much of a fan of creatures because of the non existence forfeit, but I can sew them working in this deck. I try to base my Locations around place opponent can not deploy to(Dagobah) or hard to force drain at(Cloud City: Incinerator, unless opponent has a ugnort, which they wont 99% of the time), a location card I have over looked for a deck like this is Rendezvous point, generates 2 force and opponent cant force drain there at all(its a no risk location), I also like Home one docking bay opponent cant move there if you occupy(a droid can occupy) if they want to put a spy there go ahead, 1 force drain(owww) just put projection of skywalker there.

I like it that you haven't got a lot of rears, I like trying to make decks without rears. People always look at my collection folders and see that I have got everything pretty much, but I play with decks that are loaded with commons as I don't like using my collection cards.
Back to top  
Add your comments
Page 1 of 1  
Subscribe to this discussion

search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help