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Deck "Aura Deck"

Deck "Aura Deck"
Format: OCG - 40 Cards
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Type: Creature (22 cards)
2 x Cloned Spike-Horn Cloned Spike-Horn (TotHM)
  • Collector Number: 30
  • Rarity: Uncommon
  • Type: Creature
  • Race: Horned Beast
  • Power: 3000+
  • Cost: 4
  • Civilization: Nature
Card text:

This creature gets +3000 power for each Cloned Spike-Horn in each graveyard. While this creature has power 6000 or more, it has "double breaker (This creature breaks 2 shields)."

1 x Commanding Leopard Horn Commanding Leopard Horn (OoPG)
  • Collector Number: 5
  • Rarity: Very Rare
  • Type: Creature
  • Race: Horned Beast
  • Power: 1000+
  • Cost: 7
  • Civilization: Nature
Card text:

G Zero - If there are 8 or more creatures in the Battle Zone, you may play this card without paying the cost.
This creature gets power +1000 for each other creature in the Battle Zone.
This creature can't be blocked by creatures with less power than this card.

1 x Ethel, Star Sea Elemental Ethel, Star Sea Elemental (ECoD)
  • Collector Number: 2
  • Rarity: Very Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 5500
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Seki
Card text:

This creature can't be blocked.
The glow of the elementals reaches out even to the stars.

2 x Flying Winged Horn Flying Winged Horn (SoHG)
  • Collector Number: 53
  • Rarity: Common
  • Type: Creature
  • Race: Horned Beast
  • Power: 1000+
  • Cost: 3
  • Civilization: Nature
Card text:

Power Attack +5000.

2 x HEIKE Double Cross, Spirit of Gaga HEIKE Double Cross, Spirit of Gaga (DMD-06)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command/Alien
  • Power: 7000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Gin
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  Whenever your opponent would choose a creature in your battle zone, this creature can't be chosen. (It can still be attacked or blocked.)

1 x Hanusa, Radiance Elemental Hanusa, Radiance Elemental (BS)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 9500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: Masaki Hirooka
Card text:

Double breaker (This creature breaks 2 shields.)
The sky was scorched by Dragons' fire, and the earth gouged by elementals' rays. The battle raged for seven nights and seven days.

1 x Miar, Comet Elemental Miar, Comet Elemental (RotSW)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 11500
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light
  • Artist: Jason
Card text:

Double breaker (This creature breaks 2 shields.)
"Everything on this world exists because we Elementals have given it life."

2 x Radioactive Horn, the Strange Radioactive Horn, the Strange (TotHM)
  • Collector Number: 15
  • Rarity: Rare
  • Type: Creature
  • Race: Horned Beast
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Ryoya Yuki
Card text:

Double breaker (When this creature breaks shield, it break 2 shields).

1 x Siri, Glory Elemental Siri, Glory Elemental (TCoUD)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Nottsuo
Card text:

Double breaker (This creature breaks 2 shields.)
While you have no shields, this creature has "blocker" and "At the end of each of your turns, you may untap this creature."
"I'm not building a weather machine. . . . I am a weather machine!"

4 x Skysword, the Savage Vizier Skysword, the Savage Vizier (DMC-57)
  • Collector Number: 31
  • Rarity: Uncommon
  • Type: Creature
  • Race: Beast Folk/Initiate
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Nature
  • Artist: Mikio Masuda
Card text:

(This creature is put into your mana zone tapped.) When you put this creature into the battle zone, put the top card of your deck into your mana zone. Then add the top card of your deck to your shields face down.

2 x Turtle Horn, the Imposing Turtle Horn, the Imposing (TotHM)
  • Collector Number: 53
  • Rarity: Common
  • Type: Creature
  • Race: Horned Beast
  • Power: 2000
  • Cost: 3
  • Civilization: Nature
Card text:

Whenever your opponent uses the "shield trigger" ability of one of his shields, search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.

2 x Twitch Horn, the Aggressor Twitch Horn, the Aggressor (SWotSR)
  • Collector Number: 95
  • Rarity: Uncommon
  • Type: Creature
  • Race: Horned Beast
  • Power: 2000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Taro Yamazaki
Card text:

While attacking, this creature gets +2000 power for each tapped card in your mana zone.

"Oh, dear, that horn could put someone's eye out! Er, I mean, I gotta ride me one of those!" ?Adventure Boar (formerly Caution Boar)

1 x Urth, Purifying Elemental Urth, Purifying Elemental (BS)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Akifumi Yamamoto
Card text:

Double breaker (This creature breaks 2 shields.)
At the end of each of your turns, you may untap this creature.
It is said the destruction of the Ancient Empire was caused by the descent of the elementals.

 
Type: Evolution Creature (2 cards)
2 x Aura Pegasus, Avatar of Life Aura Pegasus, Avatar of Life (TotHM)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Saint Pegasus
  • Power: 12000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light/Nature
  • Artist: Toshiaki Takayama
Card text:

*(This creature is put into your mana zone tapped.)

* Vortex Evolution - Put on one of your Horned Beasts and one of your Angel Commands.

* Whenever this creature attacks or leaves the battle zone, reveal the top card of your deck. If it's a non-evolution creature, put it into battle zone. Otherwise, put it to your hand.

* Triple Breaker (This creature breaks 3 shields).

 
Type: Spell (16 cards)
4 x DNA Spark DNA Spark (DMR-02)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Light
  • Artist: Naoki Saito
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Tap all your opponent's creatures in the battle zone.

*  If you have two or less shields, add the top card of your deck to your shields face down.

2 x Dimension Gate Dimension Gate (SAToIW)
  • Collector Number: 96
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Jason
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.
Savor the taste of fear!

2 x Faerie Life Faerie Life (SWotSR)
  • Collector Number: 83
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tomofumi Ogasawara
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Put the top card of your deck into your mana zone.

2 x Logic Cube Logic Cube (SWotSR)
  • Collector Number: 20
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: Atsushi Kawasaki
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck.

2 x Miraculous Truce Miraculous Truce (BoGR)
  • Collector Number: 5
  • Rarity: Very Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Nature
  • Artist: Akira Hamada
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
(This spell is put into your mana zone tapped.)
Choose a civilization. Until the start of your next turn, creatures of that civilization can't attack you even if your opponent puts them into the battle zone after you cast this spell.

4 x Natural Snare Natural Snare (DMC-45)
  • Collector Number: 31
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 6
  • Civilization: Nature
  • Artist: Daisuke Izuka
Card text:

[Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Choose 1 of your opponent's creatures in the battle zone and put it into his mana zone.

 
Deck Statistics
Distribution by Civilization
Light bar 13  33 %  
Light/Nature bar 20 %  
Nature bar 19  48 %  
 

Distribution by Cost
2 bar 5 %  
3 bar 10  25 %  
4 bar 5 %  
5 bar 20 %  
6 bar 15  38 %  
7 bar 5 %  
8 bar 3 %  
 

Distribution by Power
- bar 12  30 %  
- bar 10 %  
1000 bar 5 %  
1000+ bar 8 %  
11500 bar 3 %  
12000 bar 5 %  
2000 bar 20 %  
3000+ bar 5 %  
5500 bar 3 %  
6000 bar 3 %  
7000 bar 8 %  
9500 bar 3 %  
 

Distribution by Race
- bar 16  40 %  
Angel Command bar 13 %  
Angel Command/Alien bar 5 %  
Beast Folk/Initiate bar 10 %  
Horned Beast bar 11  28 %  
Saint Pegasus bar 5 %  
 

Distribution by Rarity
Common bar 10  25 %  
Rare bar 12  30 %  
Super Rare bar 15 %  
Uncommon bar 20 %  
Very Rare bar 10 %  
 

Distribution by Type
Creature bar 22  55 %  
Evolution Creature bar 5 %  
Spell bar 16  40 %  
 



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