main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Plain Ice Cream!"

Deck "Plain Ice Cream!"
Format: Casual - 54 Cards
created by iinstantclassic Premium Member LV24 activity icon envelope icon
Share |
 
Card list Group cards by  
Section: Ninja Cards (29 cards)
1 x Asuma Sarutobi Asuma Sarutobi (WOF)
  • Card Number: WOFN-823
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Leaf | Jonin | Male | 12 Shinobi Guardians
[FOR THE NEXT GENERATION]
When this Ninja is put in play, search your Deck for 1 Ninja card that includes "Shikamaru Nara" in it's name, reveal it, and place it in your hand. Then, shuffle your Deck.

"You'll see it when the time comes…"

2 x Chiriku Chiriku (POP)
  • Card Number: POPN-955
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/2
Card text:

Land of Fire | Male | 12 Shinobi Guardians | Mental Power: 2
[MEDITATION]
While you have Ninjas with a combined Mental Power of 8 or more, this Ninjas Team cannot be affected by your opponent's Jutsu cards.

"I don't know what business brings you here… but turn around and go home!"

3 x Ino Yamanaka Ino Yamanaka (ST)
  • Card Number: STN-1157
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH

"We're here to help."

3 x Koharu Utatane (Childhood) Koharu Utatane (Childhood) (FP)
  • Card Number: FPN-699
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Card text:

Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane
[PROMINENT INTELLIGENCE]
While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

3 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

3 x Neji Hyuga Neji Hyuga (ST)
  • Card Number: STN-1155
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Mental Power: 2 | Byakugan | GROWTH

"Game over…"

3 x Sakura Haruno Sakura Haruno (PRO)
  • Card Number: PR-057
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Target 3 Pack Promo

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH
[BOOK SMARTS]
When you deploy this Ninja or another Ninja with "Mental Power: 2" or more, draw 1 card.

3 x Sakura Haruno (Childhood) Sakura Haruno (Childhood) (I)
  • Card Number: IN-1320
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH
[ACADEMy TRAINING]
Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

3 x Shikamaru Nara Shikamaru Nara (ER)
  • Card Number: ERN-US015
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth | Mental Power: 4
[FLEXIBILITY]
While you have 5 or more cards in your hand, this Ninja's Team and your opponent's Team Battling against this Ninja perform a Mental Power Battle. While you have 4 or less cards in your hand, this Ninja's Team and your opponent's Team Battling against this Ninja cannot perform a Mental Power Battle.

"Just this once - when it's life or death... you'd think just maybe I could come through..!"

1 x Shikamaru Nara & Asuma Sarutobi Shikamaru Nara & Asuma Sarutobi (ER)
  • Card Number: ERN-US040
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
Card text:

Leaf | Genin | Jonin | Male | Platoon | Mental Power: 4
[SHOGI MATCH]
When this Ninja wins a Victory, an Outstanding Victory, or is removed from play, you can look at all your opponent's Battle Rewards if there is any, select 1 card amoung them, and place it in your hand.

"...I had to go and get myself into this sticky situation..." "You did well, Shikamaru..."

2 x The First Hokage The First Hokage (TGS)
  • Card Number: TGSN-1041
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 6/0
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE LEADER OF THE SENJU CLAN]
Valid: While you have Ninjas with a combined Mental Power of 14 or more, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"So sorry…"

2 x Yamato Yamato (POP)
  • Card Number: POPN-956
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth / Water
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Leaf | Anbu | Mental Power: 3
[PLANNING]
During the Exchange of Jutsu, if you have Ninjas with a combined Mental Power of 12 or more, you can move 1 Jutsu or Mission card from your Discard Pile to your hand.

"…I see I can't hold back any longer…I'm sorry…"

 
Section: Jutsu Cards (9 cards)
3 x 8 Trigrams Palms Rotation 8 Trigrams Palms Rotation (TGS)
  • Card Number: TGSJ-774
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth or 2
Card text:

Target: Every Ninja in the user's Team
Effect: The target is unaffected by the effects of your opponent's Ninja and Jutsu cards during this turn.
Expert ["Byakugan"]: The target cannot receive any Damage during this turn.(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

"8 Trigrams Plam Rotation."

3 x Expansion Jutsu: Super Slap! Expansion Jutsu: Super Slap! (TP2)
  • Card Number: TP2J-697
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1 or 3
Card text:

Target: 1 Ninja with a Combat value less than or equal to the user's Combat value
Effect: The target becomes a Stand-by Ninja. Then, if the user has an Earth Symbol, it is unaffected by your opponent's Jutsu cards during this turn.

"Expansion Jutsu! Super Slap!"

3 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

 
Section: Mission Cards (12 cards)
2 x Intellectual Strategy Intellectual Strategy (POP)
  • Card Number: POPM-699
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent: (3)
Effect: At the beginning of your Battle Phase, if your Ninjas's total Mental Power is 8 or more, you can draw 1 card.

"I'm not as logic-minded as you think."

2 x Sharpened Skills Sharpened Skills (POP)
  • Card Number: POPM-700
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent: (3)
Effect: Your Ninja's effects are Valid.
While this card is in your Chakra Area, your Earth Ninjas get +1 Mental Power.

3 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

2 x Shogi Lesson Shogi Lesson (TP2)
  • Card Number: TP2M-665
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Target: 1 of your Ninjas
Effect: The target's Team and Team Battling against it performs a Mental Power Battle during this turn.
At the end of this turn, if the target was sent out to Battle this turn and is still in your Village, draw 2 cards.1

"Heh! When you've played enough Shogi with someone, you learn how to read them like a book."

3 x Student and Sensei Student and Sensei (FotS)
  • Card Number: FotSM-673
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Your opponent gets 1 Battle Reward. In that case, draw 2 cards.

"The Will of Fire shines upon the village."

 
Section: Reinforcement Deck (4 cards)
2 x Shikamaru Nara & Asuma Sarutobi Shikamaru Nara & Asuma Sarutobi (WOF)
  • Card Number: WOFN-860
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 2/4
Card text:

Leaf | Chunin | Jonin | Male | Mental Power: 5 | 12 Shinobi Guardians | Proctor | SQUAD
[EVERLASTING RELATIONSHIP]
Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas.
Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card.

"Then…do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recently…But it's not like that."

2 x Shikamaru Nara & Kakashi Hatake Shikamaru Nara & Kakashi Hatake (BP)
  • Card Number: BPN-730
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth / Fire
  • Combat Attribute: Shadow/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 5/4
Card text:

Leaf | Male | Chunin | Jonin | Proctor | Sharingan Eye | Mental Power: 7 | Squad
[CLEVER PLAY]
When this Ninja is put in play, you can search for 1 "Intellectual Strategy" Mission card in your Deck and put it in play. Then, shuffle your Deck. When this Ninja's Team wins a Victory or an Outstanding Victory in a Mental Power Battle, you win 1 Battle Reward. When it is Defeated or Completely Defeated in a Mental Power Battle, your opponent wins 1 Battle Reward.

"Well then, shall we go, team Asuma?"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 17 %  
Mission bar 12  22 %  
Ninja bar 33  61 %  
 

Distribution by Combat Attribute
- bar 21  39 %  
Medicine bar 6 %  
Mind/Medicine bar 6 %  
Ninjutsu bar 11 %  
Ninjutsu/Weapon bar 6 %  
Shadow bar 6 %  
Shadow/Genjutsu bar 4 %  
Shadow/Weapon bar 6 %  
Taijutsu bar 9 %  
Tree bar 7 %  
Weapon bar 2 %  
 

Distribution by Entrance Cost
- bar 17 %  
- bar 17 %  
1 bar 13  24 %  
2 bar 17 %  
3 bar 4 %  
4 bar 6 %  
5 bar 13 %  
6 bar 4 %  
 

Distribution by Hand Cost
- bar 17 %  
- bar 28  52 %  
1 bar 17  31 %  
 

Distribution by Healthy Stats
- bar 21  39 %  
0/0 bar 6 %  
0/2 bar 11 %  
1/3 bar 6 %  
2/3 bar 6 %  
3/0 bar 6 %  
3/2 bar 6 %  
5/3 bar 7 %  
6/2 bar 2 %  
6/4 bar 6 %  
7/4 bar 4 %  
7/5 bar 4 %  
 

Distribution by Injured Stats
- bar 21  39 %  
0/0 bar 17 %  
0/2 bar 9 %  
1/1 bar 6 %  
2/0 bar 2 %  
2/2 bar 4 %  
2/4 bar 4 %  
3/0 bar 11 %  
3/3 bar 2 %  
5/4 bar 4 %  
6/0 bar 4 %  
 

Distribution by Jutsu Cost
- bar 45  83 %  
Earth 1 or 3 bar 6 %  
Earth Earth bar 6 %  
Earth or 2 bar 6 %  
 

Distribution by Rarity
Common bar 15  28 %  
Promo bar 6 %  
Rare bar 17  31 %  
Super Rare bar 11 %  
Uncommon bar 13  24 %  
 

Distribution by Symbol
Earth bar 33  61 %  
Earth / Fire bar 4 %  
Earth / Water bar 4 %  
Earth / Wind bar 13 %  
Lightning bar 6 %  
Wind bar 11 %  
Wind / Earth bar 2 %  
 



Rating
Current score for this Deck, based on 37 votes:

bar 3.97
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
Author Message
chibionineko Premium Member
LV37 United States activity icon envelope icon

Avatar for chibionineko
Member since
September 5, 2007
Reply with quote Report content icon
Subject:    Posted: January 8, 2011 11:31 am

Why didn't someone tell me shogi lesson was named shogi match by mistake?! I have fixed it now, if it doesn't update in the next day or so removing the card then re-adding them should clear up the issue.
Back to top  
demonsonground
United States activity icon

Avatar for demonsonground
Reply with quote Report content icon
Subject:    Posted: June 21, 2011 01:39 pm

Player does not stick to rules.
Back to top Modified on June 27, 2011 06:51 am 
demonsonground
United States activity icon

Avatar for demonsonground
Reply with quote Report content icon
Subject:    Posted: June 27, 2011 06:54 am


quote from demonsonground:

Player does not stick to rules.


@Chibionineko I apologize for my comment if anyone thought badly of you. I dueled against your Pain Deck, and at the time I had absolutely no idea what Pain cards do, and the cards never stayed out long enough for me to read them.

I'll see if I can change my vote,
Demon
Back to top  
streckster98
LV12 United States activity icon envelope icon

Avatar for streckster98
Member since
March 1, 2012
Reply with quote Report content icon
Subject:    Posted: May 29, 2012 07:05 am

Personally, I would add Hokage Style: Elder Jutsu (FotSJ-706). Instead of requiring a Tree ninja, Elder Jutsu just requires a Ninja with an Entrance Cost of 4 or more and then gives a bonus effect if the user is a Tree ninja.

It's easy, it's cheap, it's MP, it's perfect for your deck. Although I'm not sure if it's banned...
Back to top Modified on May 29, 2012 07:07 am 
zunee27
United States activity icon

Avatar for zunee27
Reply with quote Report content icon
Subject:    Posted: June 4, 2012 02:07 am


quote from streckster98:

Personally, I would add Hokage Style: Elder Jutsu (FotSJ-706). Instead of requiring a Tree ninja, Elder Jutsu just requires a Ninja with an Entrance Cost of 4 or more and then gives a bonus effect if the user is a Tree ninja.

It's easy, it's cheap, it's MP, it's perfect for your deck. Although I'm not sure if it's banned...


In Block Format, which this deck is, Hokage Style: Elder Jutsu is indeed banned.
Back to top  
streckster98
LV12 United States activity icon envelope icon

Avatar for streckster98
Member since
March 1, 2012
Reply with quote Report content icon
Subject:    Posted: June 4, 2012 10:48 am


quote from zunee27:


quote from streckster98:

Personally, I would add Hokage Style: Elder Jutsu (FotSJ-706). Instead of requiring a Tree ninja, Elder Jutsu just requires a Ninja with an Entrance Cost of 4 or more and then gives a bonus effect if the user is a Tree ninja.

It's easy, it's cheap, it's MP, it's perfect for your deck. Although I'm not sure if it's banned...


In Block Format, which this deck is, Hokage Style: Elder Jutsu is indeed banned.


Okay, I just wasn't positive if this deck was block or not, since its under casual.
Back to top  
grim_assation
India activity icon

Avatar for grim_assation
Reply with quote Report content icon
Subject:    Posted: June 7, 2013 03:30 am

awesome bro.. well done.. well even i want to learn to play naruto.. can someone teach me?
Back to top  
Add your comments
Page 1 of 1  
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help