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Deck "Ichigo"

Deck "Ichigo"
76 Cards
created by darkk activity icon
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Card list Group cards by  
Card Type: Character (28 cards)
4 x Byakuya - Unstoppable Byakuya - Unstoppable (Bankai)
  • Card Number: 221
  • Rarity: Ultra Rare
  • Card Type: Character
  • Mind: 2
  • Body: 4
  • Spirit: 4
  • Boost Type: AGI
  • Boost Value: 2
  • Stats: For: 8 / Agi: 8 / Spp: 8
Card text:

Cute, Male, Soldier, Soul Reaper

(Byakuya costs -1 of any energy for each Squad 6 character in your party.) When Byakuya enters play, you may return one energy to your side deck. If you do, deplete an opponent's character, and a character in your party gains "Aggressive." Use while y

4 x Ichigo - Confident Soul Reaper Ichigo - Confident Soul Reaper (Premiere)
  • Card Number: 221
  • Rarity: Ultra Rare
  • Card Type: Character
  • Body: 8
  • Boost Type: QCK
  • Boost Value: 2
  • Stats: For: 7 / Str: 7 / Spp: 5
Card text:

Cute, Good, Male, Soul Reaper

Deplete: Choose and discard a Hollow in your opponent's party. Your opponent loses power equal to that Hollow's energy cost.

4 x Jin - Defensive Jin - Defensive (Portal)
  • Card Number: 161
  • Rarity: Ultra Rare
  • Card Type: Character
  • Mind: 5
  • Spirit: 5
  • Boost Type: QCK
  • Boost Value: 2
  • Stats: INT: 7 / STR: 7 / SPP: 7
Card text:

Bount, Cute, Evil, Human, Male

(Jin costs -1 energy for each Bount in your party.) Defensive X. X = the number of Souls you have. (*) When Jin wins a battle, your opponent loses 9 power. Use only while your guardian can collect Souls. (*) When your opponent attacks, choose a stat. Jin may defend with that stat this battle.

4 x Kisuke - Vision of the Past Kisuke - Vision of the Past (SS)
  • Card Number: 109
  • Rarity: Ultra Rare
  • Card Type: Character
  • Mind: 4
  • Spirit: 5
  • Boost Type: AGI
  • Boost Value: 2
  • Stats: Spp: 8 / Qck: 6
Card text:

Good, Male, Soldier, Soul Reaper

When Kisuke enters play, you may search your deck for Benihime and attach it to him for no energy cost. (*) All characters in your party get +1 to all stats while they have an item attached.

4 x Rukia - Battle Ready Rukia - Battle Ready (Premiere)
  • Card Number: 222
  • Rarity: Ultra Rare
  • Card Type: Character
  • Spirit: 7
  • Boost Type: SPP
  • Boost Value: 2
  • Stats: Int: 8 / Spp: 4 / Qck: 7
Card text:

Cute, Female, Good, Soldier, Soul Reaper

Discard a card from your hand: Choose a character that your opponent must defend with. Use only when you attack. (*) When Rukia wins a battle, draw 2 cards.

4 x Sosuke - Master of Deception Sosuke - Master of Deception (Bankai)
  • Card Number: 222
  • Rarity: Ultra Rare
  • Card Type: Character
  • Mind: 4
  • Body: 4
  • Spirit: 4
  • Boost Type: STR
  • Boost Value: 1
  • Stats: Int: 9 / Str: 9 / Spp: 9
Card text:

Evil, Male, Soldier, Soul Reaper

(You may discard any number of Evil characters from your hand. Sosuke costs -1 of any energy for each card discarded by this effect.) Other Evil characters in your party get +2 to all stats and gain "Aggressive." (*) Discard Sosuke when you have a cha

4 x Uryu - Pinnacle of Power Uryu - Pinnacle of Power (Seirei.)
  • Card Number: 109
  • Rarity: Ultra Rare
  • Card Type: Character
  • Mind: 6
  • Body: 1
  • Boost Type: SPP
  • Boost Value: 2
  • Stats: Agi: 6 / Spp: 6 / Qck: 6
Card text:

Cute, Good, Male, Quincy, Spirit

Choose and return any amount of your energy in play to your side deck: Uryu gets +2 to all stats this battle for each energy returned with this effect. Use only if your guardian is Uryu Ishida and if you've used his effect more than once this game.

 
Card Type: Energy (8 cards)
4 x Dual Energy - Body and Spirit Dual Energy - Body and Spirit (Bounts)
  • Card Number: 158
  • Rarity: Rare
  • Card Type: Energy
Card text:

(Limit 1 per deck. Counts as both a Body and Spirit energy for side deck construction.) When you deplete this card for energy, you may use it for Body or Spirit energy.

4 x Dual Energy - Mind and Body Dual Energy - Mind and Body (Bounts)
  • Card Number: 159
  • Rarity: Rare
  • Card Type: Energy
Card text:

(Limit 1 per deck. Counts as both a Mind and Body energy for side deck construction.) When you deplete this card for energy, you may use it for Mind or Body energy.

 
Card Type: Event (4 cards)
4 x No image for Cute Drawings Cute Drawings (Bounts)
  • Card Number: 161
  • Rarity: Ultra Rare
  • Card Type: Event
  • Body: 8
  • Boost Type: SPP
  • Boost Value: 1
Card text:

(You may discard 5 cards from your hand instead of paying the energy cost for Cute Drawings.) Return all energy in play to their owners' side decks. Use only while your opponent has more power than you.

 
Card Type: Item (36 cards)
4 x Hollow Bait Hollow Bait (Premiere)
  • Card Number: 132
  • Rarity: Uncommon
  • Card Type: Item
  • Body: 2
  • Spirit: 1
  • Boost Type: QCK
  • Boost Value: 2
Card text:

While attached character is attacking, your opponent can only boost with 1 card per battle.

4 x Hollow Mask Hollow Mask (SS)
  • Card Number: 67
  • Rarity: Uncommon
  • Card Type: Item
  • Mind: 1
  • Spirit: 1
  • Boost Type: AGI
  • Boost Value: 1
Card text:

Non-Unique

Attach only to a character with an energy cost of 5 or more. Attached character loses the Good trait and gains the Evil and Hollow traits. (*) While attached, this character's stats can attack as any stat.

4 x Hollow Radar Hollow Radar (Premiere)
  • Card Number: 133
  • Rarity: Uncommon
  • Card Type: Item
  • Mind: 1
  • Body: 1
  • Spirit: 1
  • Boost Type: QCK
  • Boost Value: 1
Card text:

Non-Unique

Attached character gets +1 to all stats while attacking. While attacking a Hollow, attached character gets +2 instead.

4 x Quincy Chain Quincy Chain (Premiere)
  • Card Number: 135
  • Rarity: Uncommon
  • Card Type: Item
  • Mind: 2
  • Spirit: 2
  • Boost Type: INT
  • Boost Value: 2
Card text:

Discard Quincy Chain from play: Remove an opponent's character from the game when it loses a battle instead of discarding it. Use only when attached character wins a battle. (*) Attached character gains the Quincy trait.

4 x Refreshing Tea Refreshing Tea (Premiere)
  • Card Number: 62
  • Rarity: Common
  • Card Type: Item
  • Mind: 1
  • Body: 1
  • Boost Type: QCK
  • Boost Value: 1
Card text:

Discard Refreshing Tea from play: Renew the character Refreshing Tea was attached to. That character cannot attack this turn.

4 x Tenken Tenken (Bankai)
  • Card Number: 56
  • Rarity: Common
  • Card Type: Item
  • Spirit: 1
  • Boost Type: QCK
  • Boost Value: 1
Card text:

Attached character gets +1 SPP. (*) While attached to Sajin, he gets +2 SPP instead and you may use his SPP to attack as any stat.

4 x Tenshintai Tenshintai (Bankai)
  • Card Number: 138
  • Rarity: Uncommon
  • Card Type: Item
  • Spirit: 3
  • Boost Type: STR
  • Boost Value: 1
Card text:

Non-Unique

Deplete, remove Tenshitai from the game: Search your deck for a Bankai and put it in your hand.

4 x The One-and-Only Original Kukaku-Brand Chili-Pepper Smoke Bomb With Bloody Tears Effect! The One-and-Only Original Kukaku-Brand Chili-Pepper Smoke Bomb With Bloody Tears Effect! (SS)
  • Card Number: 101
  • Rarity: Rare
  • Card Type: Item
  • Mind: 1
  • Body: 1
  • Boost Type: FOR
  • Boost Value: 1
Card text:

Discard The One-and-Only Original Kukaku-Brand Chili-Pepper Smoke Bomb With Bloody Tears Effect! from play: Your opponent loses 1 power for each character in his party.

4 x Vase of Flowers Vase of Flowers (Premiere)
  • Card Number: 65
  • Rarity: Common
  • Card Type: Item
  • Mind: 1
  • Spirit: 1
  • Boost Type: FOR
  • Boost Value: 2
Card text:

Attach only to a Whole. Attached character gets +2 to all stats while defending.

 
Deck Statistics
Distribution by Body
- bar 40  53 %  
1 bar 16  21 %  
2 bar 5 %  
4 bar 11 %  
8 bar 11 %  
 

Distribution by Boost Type
- bar 11 %  
AGI bar 12  16 %  
FOR bar 11 %  
INT bar 5 %  
QCK bar 24  32 %  
SPP bar 12  16 %  
STR bar 11 %  
 

Distribution by Boost Value
- bar 11 %  
1 bar 32  42 %  
2 bar 36  47 %  
 

Distribution by Card Type
Character bar 28  37 %  
Energy bar 11 %  
Event bar 5 %  
Item bar 36  47 %  
 

Distribution by Mind
- bar 32  42 %  
1 bar 20  26 %  
2 bar 11 %  
4 bar 11 %  
5 bar 5 %  
6 bar 5 %  
 

Distribution by Rarity
Common bar 12  16 %  
Rare bar 12  16 %  
Ultra Rare bar 32  42 %  
Uncommon bar 20  26 %  
 

Distribution by Spirit
- bar 28  37 %  
1 bar 20  26 %  
2 bar 5 %  
3 bar 5 %  
4 bar 11 %  
5 bar 11 %  
7 bar 5 %  
 



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