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Deck "BudgetWing Beatdown Sep 1 11-1"

Deck "BudgetWing Beatdown Sep 1 11-1"
Format: Advanced - 41 Cards
created by supermario activity icon
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The focus of this deck is to swarm the field with blackwings, and then use solidarity.

This is a budget deck as in almost exactly $40.

Tweaked it to fit banlist.

Don't rate it two or one unless you tested it.

 
Card list Group cards by  
Section: Extra deck (1 cards)
  Card Set Number Type Rarity
1 x Blackwing Armed Wing GLD3-EN GLD3-EN039 Monster / Effect / Synchro Gold Ultra Rare
 
Section: Monsters (20 cards)
  Card Set Number Type Rarity
2 x Blackwing - Blizzard the Far North GLD3-EN GLD3-EN024 Monster / Effect / Tuner Common
3 x Blackwing - Bora the Spear CRMS CRMS-EN009 Monster / Effect Common
1 x Blackwing - Gale the Whirlwind GLD3-EN GLD3-EN021 Monster / Effect / Tuner Gold Ultra Rare
3 x Blackwing - Ghibli the Searing Wind TSHD-EN TSHD-EN001 Monster / Effect Common
3 x Blackwing - Kalut the Moon Shadow GLD3-EN GLD3-EN026 Monster / Effect Common
1 x Blackwing - Mistral the Silver Shield ANPR-EN ANPR-EN004 Monster / Tuner Common
3 x Blackwing - Shura the Blue Flame PRO RGBT-ENPP2 Monster / Effect Super Rare
3 x Blackwing - Sirocco the Dawn GLD3-EN GLD3-EN023 Monster / Effect Common
1 x Dark Nephthys PTDN PTDN-EN018u Monster / Effect Ultimate Rare
 
Section: Spells (10 cards)
  Card Set Number Type Rarity
1 x Black Whirlwind TU01-EN TU01-EN005 Spell/Magic Card / Continuous Super Rare
2 x Burden of the Mighty (World Championship 2008 - DS) PRO WC08-EN002 Spell/Magic Card / Continuous Super Rare
1 x Dark Hole LOB LOB-052 Spell/Magic Card Super Rare
1 x Lightning Vortex FET FET-EN040 Spell/Magic Card Super Rare
1 x Monster Reborn DB1 DB1-EN133 Spell/Magic Card Ultra Rare
1 x Reasoning PGD PGD-081 Spell/Magic Card Common
3 x Solidarity SDMM-EN SDMM-EN030 Spell/Magic Card / Continuous Common
 
Section: Traps (10 cards)
  Card Set Number Type Rarity
1 x Bottomless Trap Hole GLD2-EN GLD2-EN045 Trap Card Gold Ultra Rare
1 x Call Of The Haunted DB1 DB1-EN076 Trap Card / Continuous Super Rare
2 x Divine Wrath RDS RDS-EN050u Trap Card / Counter Ultimate Rare
2 x Icarus Attack GLD3-EN GLD3-EN049 Trap Card Gold Ultra Rare
2 x Magic Jammer MRD MRD-128 Trap Card / Counter Ultra Rare
1 x Scrap-Iron Scarecrow CT-EN DPCT-ENY09 Trap Card Ultra Rare
1 x Torrential Tribute GLD1 GLD1-EN040 Trap Card Gold Ultra Rare
 
Deck Statistics
Distribution by Attack Points
- bar 20  49 %  
- bar 7 %  
100 bar 2 %  
1300 bar 7 %  
1400 bar 7 %  
1700 bar 7 %  
1800 bar 7 %  
2000 bar 7 %  
2300 bar 2 %  
2400 bar 2 %  
 

Distribution by Attribute
- bar 20  49 %  
Dark bar 21  51 %  
 

Distribution by Card Type
Monster / Effect bar 16  39 %  
Monster / Effect / Synchro bar 2 %  
Monster / Effect / Tuner bar 7 %  
Monster / Tuner bar 2 %  
Spell/Magic Card bar 10 %  
Spell/Magic Card / Continuous bar 15 %  
Trap Card bar 12 %  
Trap Card / Continuous bar 2 %  
Trap Card / Counter bar 10 %  
 

Distribution by Defense Points
- bar 20  49 %  
- bar 5 %  
1000 bar 10 %  
1200 bar 7 %  
1600 bar 10 %  
1800 bar 2 %  
400 bar 2 %  
800 bar 7 %  
900 bar 7 %  
 

Distribution by Level
- bar 20  49 %  
2 bar 7 %  
3 bar 17 %  
4 bar 15 %  
5 bar 7 %  
6 bar 2 %  
8 bar 2 %  
 

Distribution by Monster Type
- bar 20  49 %  
Winged Beast bar 21  51 %  
 

Distribution by Rarity
Common bar 19  46 %  
Gold Ultra Rare bar 15 %  
Super Rare bar 22 %  
Ultimate Rare bar 7 %  
Ultra Rare bar 10 %  
 



Rating
Current score for this Deck, based on 37 votes:

bar 3.70
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Discussion about this Deck
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Author Message
shaundwm
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Subject:    Posted: August 7, 2010 10:59 am

I really don't like the use of Magical Jammer here. ALL of your spell cards are incredibly powerful and aren't ones you realy want to be parting with, perhaps better to replace with something like Trap Stun or Book of Moon (actually a fair bit less useful in this deck then one with synchros).

Same for Divine Wrath, you'll find yourself running out of hand advantage very quickly and must be careful when running this card esp when playing cards like Lightning Vortex, consider D Prisons, Compulsory Excavation (Anti-Fusion/Synchros) and even Delta-Crow, since you aren't synchroing very much it's a much less useless card then in a normal BW deck where often you have no facility to use it with your newly synchroed arsenal.

Gale just has to stay, but you could consider other Anti-Meta approaches, use your imagination!

Try testing a Destiny Hero Plasma over a Dark Nephytys, quite easy to summon with this deck (he's a 3 tribute special summon, so with 1 BW on field, summon Blizzard, Revive 1 tribute all 3)

Good Luck!
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supermario
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Subject:    Posted: August 7, 2010 12:31 pm

Destiny Hero Plasma costs a lot more than dark nephthys so I might not run him. Also, to to deal with the hand advantage problem, do you think that a sinister serpent would be helpful. I could repeatedly discard it. Thanks for the feedback.
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shaundwm
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Subject:    Posted: August 7, 2010 01:14 pm

Definitely...
Were it not banned, he he.

Oh well I was suggesting just running the 1 plasma and losing the 2 nephyts.
You are ru inning 2 gale to prevent them being dead draws if u have no BW in grave...
Neph is an even worse dead draw... and you cant synchro to put monsters in your grave either
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supermario
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Subject:    Posted: August 7, 2010 01:20 pm

The other problem with plasma is that it might mess up the entire solidarity thing.
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shaundwm
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Subject:    Posted: August 8, 2010 07:45 pm

Ah... you got me there

Hmm...
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glennpert
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Subject: Deck   Posted: August 19, 2010 01:52 pm

Nice deck, especially for the budget. I agree with another statement about the magic jammer. It's a -1. I recommend dark bribe because you can cripple your opponent from making big plays with one card, much like solemn without that huge cost. (of course dark bribe doesn't negate summon though).
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altagon98
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Subject: Nice!!!   Posted: August 25, 2010 09:41 pm

Nice deck! Great deck for a great price, and that equals awesome

I have a feeling that you should keep Gale and Armed Wing because of Gale's great effect and the fact that without Armed Wing, your highest-attack monster would be Sirocco with 2000 ATK only. I think that would be worth about ten dollars.

Congrats on the deck!

EDIT: Just kidding, your highest attack monster would be Dark Nepthys. Still, Armed Wing would have the highest ATK when battling a Defense Position monster, and priceless against a stall/defense deck.
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reptiliannedude
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Subject:    Posted: August 27, 2010 12:15 pm

This is a pretty cool Deck

I think its actually pretty cool how u put this deck together. It has some pretty cool monsters and its just ...... Cool
A+ for a Blackwing deck
But its just good and excellent choice for a deck
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downdrive
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Subject: Good deck   Posted: August 28, 2010 06:35 am

Magic Jammer isn't bad. He should add Transmigration Prophecy to add more grave cards back, that way he'll lose barely any card advantage, as Black Whirlwind can get them easily back. I use many discard effects in my BW deck, and the consistency is awesome, considering I can Synchro by the first or second turn, then lose ALL my monsters on the field, have only 3 cards(one is Vayu) in my hand, and Icarus Attack on my field. I do the Icarus Attack, then use Vayu's effect with Armed Wing for Armor Master. So what I'm suggesting is use Vayu. Using Dark Nephytys is one of the only S/T destruction he has and you want him to take it out? He can just remove from play monsters that he can't get back! He's already missing Heavy Storm and Mystical Space Typhoon, so why take it out? That's what the counter traps are for. Substitutes(kinda) for Heavy Storm and others. He's missing the key card in any one of these decks though. Elphin the Raven. And nice cards everyone seem to forget is DEMOTION or STAR BLAST. Cheap tricks can make a difference.Cause then a lv 8 would become a lv 6 or lower using these effects.
Back to top Modified on August 28, 2010 06:41 am 
supermario
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Subject:    Posted: August 28, 2010 06:45 am

Ya I left out Raven to keep the price down. Also, my strongest monster wouldn't be dark nephthys at 2400. In my play tests, i ended up getting sirocco and another black wing out quickly (generally bora) + solidarity. That means: 2000+1700+800+800 = 6300 damage. That is probably going to be as much as i need.
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