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Deck "2E Romulan Intelligence" Help
Deck "2E Romulan Intelligence" - 95 Cards (extended format) show standard format
created by brothergustav 
 
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Section: Draw Deck (55 cards)
1 x Alidar Jarok, Conscientious Admiral (2ndEdition)
  • Rarity: U
  • Type: Personnel: Romulan
  • Number: 354
  • 1st Edition compatible: yes
  • 3 x Chagrith (2ndEdition)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 355
  • 1st Edition compatible: yes
  • 1 x Cretak, Supporter of the Alliance (2ndEdition)
  • Rarity: S
  • Type: Personnel: Romulan
  • Number: 356
  • 1st Edition compatible: no
  • 2 x D'deridex Advanced (2ndEdition)
  • Rarity: U
  • Type: Ships: Romulan
  • Number: 409
  • 1st Edition compatible: no
  • 1 x Donatra, Compassionate Patriot (2ndEdition)
  • Rarity: R
  • Type: Personnel: Romulan
  • Number: 357
  • 1st Edition compatible: yes
  • 3 x Dralvak (2ndEdition)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 358
  • 1st Edition compatible: yes
  • 1 x Feast on the Dying (2ndEdition)
  • Rarity: C
  • Type: Event
  • Number: 88
  • 1st Edition compatible: no
  • 2 x Jorvas (2ndEdition)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 360
  • 1st Edition compatible: yes
  • 1 x Karina, Intelligence Analyst (C2A)
  • Rarity: U
  • Type: Personnel: Romulan
  • Number: 194
  • 1st Edition compatible: yes
  • Attributes: INTEGRITY 3 CUNNING 6 STRENGTH 5
  • Card text:
    2 •Karina
    Intelligence Analyst
    [Cmd] Romulan
    •Intelligence •Physics •Science •Transporters
    •Treachery
    When your Romulan present is stopped by a dilemma, you may discard a card from hand to have this personnel gain Diplomacy and Security until the end of this mission attempt.
    “You have one of the Founders of the Dominion on this very station. He should be able to tell us everything we need to know…”
    1 x Kassem, Stern Operative (SNW)
  • Rarity: U
  • Type: Personnel: Romulan
  • Number: 112
  • Attributes: Integrity: 4 Cunning: 6 Strength: 5
  • Card text:
    Race: Romulan
    Cost: 4
    Icons: [Stf]
    Skills: Intelligence Medical Officer Treachery
    Game Text: When this personnel uses a skill to complete a non [Rom] mission, score 5 points. You may do this only once each turn.
    Lore: “Eat your soup. Courtesy of a loyal establishment. Jolan True.”
    1 x Lovok, Tal Shiar Colonel (2ndEdition)
  • Rarity: R
  • Type: Personnel: Romulan
  • Number: 361
  • 1st Edition compatible: no
  • 1 x Mirok, Interphase Researcher (Energize)
  • Rarity: U
  • Type: Personnel: Romulan
  • Number: 162
  • 1st Edition compatible: yes
  • Attributes: INTEGRITY 4 CUNNING 6 STRENGTH 6
  • Card text:
    Interphase Researcher
    [Cmd] Romulan
    •Engineer •Physics •Science •Treachery
    When an opponent attempts this mission with an Engineer personnel, that opponent discards a card from hand. “We will set up a muon feedback wave inside the transfer beam. The particles will accumulate in their dilithium chamber. When they go to warp speed, their engines will explode.”
    3 x Mopak (2ndEdition)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 362
  • 1st Edition compatible: no
  • 1 x Movar, Political General (2ndEdition)
  • Rarity: S
  • Type: Personnel: Romulan
  • Number: 363
  • 1st Edition compatible: no
  • 2 x Mullen (C2A)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 195
  • 1st Edition compatible: no
  • Attributes: INTEGRITY 4 CUNNING 5 STRENGTH 6
  • Card text:

    •Archaeology •Navigation •Programming
    •Security
    When you play this personnel, for each Maneuver event you command, he is cost –1.
    With their mastery of cloaking technology dating back hundreds of years, Romulan military strategy favors finesse over brute force. Tactical officers are expected to be well-versed in all this long history.
    1 x Palteth (Energize)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 164
  • 1st Edition compatible: no
  • Attributes: INTEGRITY 5 CUNNING 6 STRENGTH 5
  • Card text:

    •Astrometrics •Engineer •Navigation •Officer
    •Programming
    Aboard Romulan starships, the responsibilities of the helmsman include tactical analysis and monitoring electromagnetic emissions while operating under cloak.
    1 x Protection of the Tal Shiar (2ndEdition)
  • Rarity: U
  • Type: Interrupt
  • Number: 133
  • 1st Edition compatible: no
  • 1 x Reman Subterfuge (TBG)
  • Rarity: R
  • Type: Event
  • Number: 38
  • 2 x Render Assistance (2ndEdition)
  • Rarity: S
  • Type: Interrupt
  • Number: 136
  • 1st Edition compatible: no
  • 1 x Romulan Disruptor Pistol (2ndEdition)
  • Rarity: U
  • Type: Equipment
  • Number: 69
  • 1st Edition compatible: no
  • 1 x Ruwon, Intelligence Analyst (C2A)
  • Rarity: R
  • Type: Personnel: Romulan
  • Number: 197
  • 1st Edition compatible: yes
  • Attributes: INTEGRITY 3 CUNNING 5 STRENGTH 6
  • Card text:
    Intelligence Analyst
    [Cmd] Romulan
    •Exobiology •Intelligence •Leadership
    •Security •Treachery
    When your Romulan present is stopped by a dilemma, you may discard a card from hand to make this personnel Cunning +2 until the end of this mission attempt.
    “We are not interested in your accommodations, commander. We are here for your intelligence briefing. Nothing else.”
    1 x Scimitar, Predator (2ndEdition)
  • Rarity: R
  • Type: Ships: Romulan
  • Number: 413
  • 1st Edition compatible: yes
  • 1 x Secret Conspiracy (2ndEdition)
  • Rarity: R
  • Type: Interrupt
  • Number: 137
  • 1st Edition compatible: no
  • 1 x Sela, Mysterious Operative (2ndEdition)
  • Rarity: R
  • Type: Personnel: Romulan
  • Number: 367
  • 1st Edition compatible: no
  • 1 x Selveth, Tal Shiar Pilot (2ndEdition)
  • Rarity: U
  • Type: Personnel: Romulan
  • Number: 368
  • 1st Edition compatible: yes
  • 1 x Sensing a Trap (C2A)
  • Rarity: U
  • Type: Event
  • Number: 53
  • 1st Edition compatible: no
  • Card text:
    To play this event, you must command a [Rom] Intelligence personnel. Plays in your core. At the end of each of your turns, name a card. When an opponent plays that card, score 10 points. This effect lasts until the start of your next turn.
    "He's giving us exactly what we need and he expects us to take it. ... No... we won't step into Picard's trap. We will disable part of his network... here, where they're weakest."
    1 x Serrola (2ndEdition)
  • Rarity: R
  • Type: Ships: Romulan
  • Number: 414
  • 1st Edition compatible: yes
  • 1 x Shinzon, Capable Commander (2ndEdition)
  • Rarity: R
  • Type: Personnel: Romulan
  • Number: 369
  • 1st Edition compatible: no
  • 1 x T'Rul, Curt Subcommander (Energize)
  • Rarity: U
  • Type: Personnel: Romulan
  • Number: 166
  • 1st Edition compatible: yes
  • Attributes: INTEGRITY 5 CUNNING 6 STRENGTH 5
  • Card text:
    Curt Subcommander
    [Stf] Romulan
    •Engineer •Physics •Programming •Security
    Order – If this personnel is aboard a ship on your Engage Cloak, examine the top card of an opponent’s deck.
    “Romulan interests will be served through cooperation. And my role is to keep unauthorized personnel away from the cloaking device.”
    3 x Talvin (2ndEdition)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 373
  • 1st Edition compatible: yes
  • 1 x Taris, Deceitful Subcommander (2ndEdition)
  • Rarity: U
  • Type: Personnel: Romulan
  • Number: 374
  • 1st Edition compatible: no
  • 1 x Tebok, Posturing Commander (SNW)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 114
  • Attributes: Integrity: 4 Cunning: 6 Strength: 7
  • Card text:
    Race: Romulan
    Cost: 2
    Icons: [Com]
    Skills: Astrometrics Diplomacy Navigation Officer
    Game Text: You may play this personnel at cost +1 to reveal the top three cards of an opponent’s deck and replace them in any order.
    Lore: "“If we go to war, let us be sure it is for the right reason. “
    2 x The Enterprise Incident (C2A)
  • Rarity: R
  • Type: Event
  • Number: 61
  • 1st Edition compatible: no
  • Card text:
    Capture. Maneuver. Plays in your core.
    Order . Destroy this event to begin an engagement involving your [Rom] ship. Each of your ships at the same mission that has your [Rom] Intelligence personnel aboard it may join the engagement. If you win, randomly select an opponent's Leadership personnel involved to place in your brig.
    "You will surrender immediately or we will destroy you."
    1 x The Reman Mines (2ndEdition)
  • Rarity: U
  • Type: Event
  • Number: 117
  • 1st Edition compatible: yes
  • 1 x The Tides of Fortune (2ndEdition)
  • Rarity: U
  • Type: Interrupt
  • Number: 144
  • 1st Edition compatible: no
  • 1 x The Viceroy, Shinzon's Protector (2ndEdition)
  • Rarity: R
  • Type: Personnel: Romulan
  • Number: 376
  • 1st Edition compatible: yes
  • 2 x Thexor (2ndEdition)
  • Rarity: S
  • Type: Personnel: Romulan
  • Number: 377
  • 1st Edition compatible: yes
  • 2 x Toraan (Energize)
  • Rarity: C
  • Type: Personnel: Romulan
  • Number: 167
  • 1st Edition compatible: no
  • Attributes: INTEGRITY 5 CUNNING 5 STRENGTH 6
  • Card text:

    •Intelligence •Security •Transporters
    When you play this personnel, choose an opponent to discard a card from hand.
    “I’m sure that every person on the bridge of this ship could offer testimony about personal experiences with the Tal Shiar. But I doubt that many could recall those encounters as tender and caring.”
    1 x Torture (2ndEdition)
  • Rarity: U
  • Type: Interrupt
  • Number: 146
  • 1st Edition compatible: no
  • 1 x Vreenak, Tal Shiar Chairman (2ndEdition)
  • Rarity: R
  • Type: Personnel: Romulan
  • Number: 379
  • 1st Edition compatible: no
  •  
    Section: Missions (5 cards)
    1 x Colony Preparations (2ndEdition)
  • Rarity: U
  • Type: Mission
  • Number: 158
  • 1st Edition compatible: no
  • 1 x Intercept Renegade (2ndEdition)
  • Rarity: S
  • Type: Mission
  • Number: 176
  • 1st Edition compatible: no
  • 1 x Rescue Prisoners of War (C2A)
  • Rarity: S
  • Type: Mission
  • Number: 101
  • 1st Edition compatible: no
  • Card text:
    Intelligence, Navigation, Programming,
    Transporters, and Cunning>32
    You may attempt and complete this mission using your [Dom] personnel with these requirements: Exobiology, Leadership, Security, Treachery, and Strength>32.
    Internment Camp 371: Recover people taken captive by the Dominion.
    [Car] [Fed] [Kli] [Rom]
    2
    1 x Romulus, Seat of Power (2ndEdition)
  • Rarity: S
  • Type: Mission
  • Number: 195
  • 1st Edition compatible: no
  • 1 x Supervise Dilithium Mine (2ndEdition)
  • Rarity: S
  • Type: Mission
  • Number: 202
  • 1st Edition compatible: yes
  •  
    Section: Dilemma Pile (35 cards)
    1 x A Klingon Matter (Energize)
  • Rarity: U
  • Type: Dilemma
  • Number: 1
  • 1st Edition compatible: no
  • Card text:
    Unless you have 2 Intelligence and Treachery or 2 Leadership and Cunning>32, randomly select a personnel. If that personnel has Strength<7, he or she is killed, then all your other personnel are stopped and this dilemma returns to its owner’s dilemma pile. “Recently rumors began to circulate … that an assassination attempt was going to be made on the family of Mogh.”
    1 x Berserk Changeling (2ndEdition)
  • Rarity: R
  • Type: Dilemma
  • Number: 10
  • 1st Edition compatible: no
  • 1 x Casualties of War (Energize)
  • Rarity: R
  • Type: Dilemma
  • Number: 2
  • 1st Edition compatible: no
  • Card text:
    Randomly select three personnel. If the total cost of those personnel is 4 or less, they are killed. Otherwise, randomly select one of those personnel to be killed.
    “The Klingons had us pinned down. We couldn’t beam out because they had a transport scrambler running. We called for a hopper. As soon as it set down, the Klingons came after us.”
    1 x Center of Attention (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 14
  • 1st Edition compatible: no
  • 1 x Charged-Particle Precipitation (SNW)
  • Rarity: U
  • Type: Dilemma
  • Number: 1
  • Card text:
    Cost: 2
    Game Text: "Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) The personnel who has the fewest * icons is stopped. If that personnel does not have at least four * icons, he or she is killed instead."
    Lore: “It’s this place. All that electromagnetic soup is playing hell with our nervous systems. Your metabolism’s messed up.”
    1 x Chula: Echoes (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 15
  • 1st Edition compatible: no
  • 1 x Chula: Move Along Home (TBG)
  • Rarity: U
  • Type: Dilemma
  • Number: 6
  • 1 x Command Decisions (2ndEdition)
  • Rarity: S
  • Type: Dilemma
  • Number: 17
  • 1st Edition compatible: yes
  • 1 x Confined to Quarters (C2A)
  • Rarity: C
  • Type: Dilemma
  • Number: 4
  • 1st Edition compatible: yes
  • Card text:
    Randomly select three personnel. If any of those personnel has Leadership, all three are stopped.
    "As first officer, it is my responsibility to point out any actions that may be mistakes by a commanding officer. Sir."
    "Then maybe it's time you found other responsibilities. You're relieved."
    1 x Cultural Differences (TBG)
  • Rarity: C
  • Type: Dilemma
  • Number: 8
  • 1 x Disruptor Accident (Energize)
  • Rarity: C
  • Type: Dilemma
  • Number: 6
  • 1st Edition compatible: yes
  • Card text:
    Randomly select a personnel. Unless you choose to kill that personnel, he or she and a second randomly selected personnel are stopped.
    “There was an alien here … who’d taken Romulan form. I was firing at her. … The doctor got in the way.”
    1 x Entanglement (SNW)
  • Rarity: R
  • Type: Dilemma
  • Number: 4
  • Card text:
    Cost: 0
    Game Text: Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Your opponent may spend three extra in total cost on dilemmas during this mission attempt.
    Lore: “You’ve got spirit. I might just keep you for myself.”
    1 x Equipment Malfunction (2ndEdition)
  • Rarity: S
  • Type: Dilemma
  • Number: 25
  • 1st Edition compatible: no
  • 1 x Explosive Decompression (2ndEdition)
  • Rarity: R
  • Type: Dilemma
  • Number: 26
  • 1st Edition compatible: yes
  • 1 x Exposed Power Relay (Energize)
  • Rarity: U
  • Type: Dilemma
  • Number: 8
  • 1st Edition compatible: yes
  • Card text:
    Randomly select a personnel to be stopped. If you still have nine personnel remaining, that personnel is killed instead, then randomly select a second personnel to be killed. If you still have ten personnel remaining, your opponent chooses a third personnel to be killed.
    “If the energy flowing through this arc were interrupted by a nonconductive material, it is likely that the circuit would be broken.”
    1 x Face to Face (Energize)
  • Rarity: R
  • Type: Dilemma
  • Number: 9
  • 1st Edition compatible: yes
  • Card text:
    Your opponent names a skill. Randomly select two personnel. Each of those personnel that has that skill is killed. “The duplicate atoms couldn’t occupy the same point in space-time for very long before…”
    “Mutual annihilation.”
    1 x Gravimetric Distortion (2ndEdition)
  • Rarity: R
  • Type: Dilemma
  • Number: 27
  • 1st Edition compatible: no
  • 1 x Head to Head (Energize)
  • Rarity: R
  • Type: Dilemma
  • Number: 11
  • 1st Edition compatible: yes
  • Card text:
    Your opponent names a skill. Randomly select two personnel. Each of those personnel that has that skill is killed. “Kill him! He’s the one!”
    “Not me, you idiot! Him!”
    1 x Kelvan Show of Force (2ndEdition)
  • Rarity: R
  • Type: Dilemma
  • Number: 32
  • 1st Edition compatible: no
  • 1 x Kolaran Raiders (2ndEdition)
  • Rarity: S
  • Type: Dilemma
  • Number: 33
  • 1st Edition compatible: yes
  • 1 x Magnetic Field Disruptions (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 36
  • 1st Edition compatible: yes
  • 1 x Misguided Activist (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 38
  • 1st Edition compatible: no
  • 1 x Planetary Survey (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 44
  • 1st Edition compatible: yes
  • 1 x Plasma Shock (Energize)
  • Rarity: U
  • Type: Dilemma
  • Number: 18
  • 1st Edition compatible: yes
  • Card text:
    Randomly select a personnel. If that personnel has Strength>6, he or she is stopped. Otherwise, he or she is killed. “You were down for a good thirty seconds.”
    1 x Racial Tension (Energize)
  • Rarity: C
  • Type: Dilemma
  • Number: 20
  • 1st Edition compatible: yes
  • Card text:
    Randomly select two personnel. Unless they are the same species, both are stopped.
    “This is an Earth vessel. You’re in no position to take command.”
    1 x Skeleton Crew (C2A)
  • Rarity: U
  • Type: Dilemma
  • Number: 28
  • 1st Edition compatible: yes
  • Card text:
    Place this dilemma on this mission. To begin a mission attempt at this mission, you must have at least six personnel involved. When you complete this mission, this dilemma is overcome. With Deep Space 9 evacuated of non-critical personnel during a local plasma disruption, it was an easy matter for a mercenary team to overwhelm those left behind.
    1 x Skullduggery (2ndEdition)
  • Rarity: U
  • Type: Dilemma
  • Number: 49
  • 1st Edition compatible: no
  • 1 x Sorting Things Out (Energize)
  • Rarity: C
  • Type: Dilemma
  • Number: 21
  • 1st Edition compatible: yes
  • Card text:
    If a personnel has been killed during this mission attempt, randomly select a personnel to be stopped.
    “I’ve failed as the Emissary and, for the first time in my life, I’ve failed in my duty as a Starfleet officer. … I need time to think… clear my head.”
    1 x Systems Diagnostic (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 52
  • 1st Edition compatible: yes
  • 1 x The Demands of Duty (C2A)
  • Rarity: R
  • Type: Dilemma
  • Number: 31
  • 1st Edition compatible: yes
  • Card text:
    Your opponent chooses a personnel. Unless you choose to have all your personnel be stopped, that personnel is killed. “Worf, you have to go on without me. And I know that. I understand. … You don’t have to explain to me. I’m hurt. You’re not. And there’s a job to be done.”
    1 x Trabe Grenade (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 56
  • 1st Edition compatible: no
  • 1 x Tragic Turn (FT)
  • Rarity: P
  • Type: Dilemma
  • Number: 3
  • 1 x Traitor Exposed (Energize)
  • Rarity: C
  • Type: Dilemma
  • Number: 27
  • 1st Edition compatible: yes
  • Card text:
    Randomly select a Treachery personnel. If that personnel has Cunning>6, he or she is stopped. Otherwise, he or she is killed. “Captain, the spy! It’s Michael Jonas! He’s the one that sabotaged the ship!”
    1 x Triage (2ndEdition)
  • Rarity: C
  • Type: Dilemma
  • Number: 57
  • 1st Edition compatible: yes
  • 1 x Warp Bubble Mishap (TBG)
  • Rarity: C
  • Type: Dilemma
  • Number: 19
  •  
     
    Deck Statistics
    Distribution by Rarity
    C 36  38 %  
    P 1 %  
    R 22  23 %  
    S 13  14 %  
    U 23  24 %  
     

    Distribution by Type
    Dilemma 35  37 %  
    Equipment 1 %  
    Event 6 %  
    Interrupt 6 %  
    Mission 5 %  
    Personnel: Romulan 38  40 %  
    Ships: Romulan 4 %  
     



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