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Deck "verdiblanco"

Deck "verdiblanco"
Format: Legacy - 64 Cards
created by kael_2 Premium Member LV24 activity icon envelope icon
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mazo de control basado en bichos gordos y el doble aprovechamiento de sus habilidades al entrar en el campo de batalla mediante los tanques mimicos disfrutenlo! y voten

 
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Cards without Section (18 cards)
2 x Beast Within Beast Within (NPH)
  • Number: 103
  • Rarity: U
  • Type: Instant
  • Mana cost: 2G
  • Color: Green
  • Artist: Dave Allsop
Card text:

Destroy target permanent. Its controller puts a 3/3 green Best creature token onto the battlefield.

2 x Birthing Pod Birthing Pod (NPH)
  • Number: 104
  • Rarity: R
  • Type: Artifact
  • Mana cost: 3(PG)
  • Color: Green
  • Artist: Daarken
Card text:

({PG} may be paid for with either {G} or 2 life.) {PG}, {T}, Sacrifice a creature: Search your library for a creature with converted mana cost equal to the sacrificed creature's converted mana cost plus one and put it onto the battlefield. Then shuffle your library. Activate this ability only any time you could cast a sorcery.

3 x Condemn Condemn (M11)
  • Number: 11
  • Rarity: U
  • Type: Instant
  • Mana cost: W
  • Color: White
Card text:

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."

3 x Day of Judgment Day of Judgment (M11)
  • Number: 12
  • Rarity: R
  • Type: Sorcery
  • Mana cost: 2WW
  • Color: White
Card text:

Destroy all creatures.

1 x Garruk Wildspeaker Garruk Wildspeaker (M11)
  • Number: 175
  • Rarity: M
  • Type: Planeswalker
  • Subtype: Garruk
  • Mana cost: 2GG
  • Color: Green
Card text:

+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.

1 x Gideon Jura Gideon Jura (ROE)
  • Number: 21
  • Rarity: M
  • Toughness: 6
  • Type: Planeswalker
  • Subtype: Gideon
  • Mana cost: 3WW
  • Color: White
  • Artist: Aleksi Briclot
Card text:

[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [-2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

4 x Green Sun`s Zenith Green Sun's Zenith (MBS)
  • Number: 81
  • Rarity: R
  • Type: Sorcery
  • Mana cost: XG
  • Color: Green
  • Artist: David Rapoza
Card text:

Search your library for a green creature card with converted mana cost X or less, put it onto the battefield, the shuffle your library. Shuffle Green Sun's Zenith into owner's library.

2 x Mimic Vat Mimic Vat (SOM)
  • Number: 175
  • Rarity: R
  • Type: Artifact
  • Mana cost: 3
  • Color: Artifact
  • Artist: Matt Cavotta
Card text:

Imprint - Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.

 
Section: Lands (22 cards)
6 x Forest Forest (M11)
  • Number: 248
  • Rarity: C
  • Type: Basic Land
  • Subtype: Forest
  • Color: Land
6 x Plains Plains (M11)
  • Number: 231
  • Rarity: C
  • Type: Basic Land
  • Subtype: Plains
  • Color: Land
Card text:

W

2 x Razorverge Thicket Razorverge Thicket (SOM)
  • Number: 228
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: James Paick
Card text:

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.

4 x Stirring Wildwood Stirring Wildwood (WWK)
  • Number: 144
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Eric Deschamps
Card text:

Stirring Brush enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Brush becomes a 3/4 green and white Elemental creature with reach. It's still a land.

4 x Sunpetal Grove Sunpetal Grove (M11)
  • Number: 228
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{Tap}: Add {G} or {W} to your mana pool.

 
Section: Creatures (20 cards)
1 x Acidic Slime Acidic Slime (M11)
  • Number: 161
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Ooze
  • Mana cost: 3GG
  • Color: Green
Card text:

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

1 x Emrakul, the Aeons Torn Emrakul, the Aeons Torn (ROE)
  • Number: 4
  • Rarity: M
  • Power: 15
  • Toughness: 15
  • Type: Legendary Creature
  • Subtype: Eldrazi
  • Mana cost: 15
  • Color: Colorless
  • Artist: Mark Tedin
Card text:

Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, Annihilator 6. (Whenever this creature attacks, defending player sacrifices six permanents.) When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

2 x Mul Daya Channelers Mul Daya Channelers (ROE)
  • Number: 198
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Elf Druid Shaman
  • Mana cost: 1GG
  • Color: Green
Card text:

Play with the top card of your library revealed. As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool."

4 x Overgrown Battlement Overgrown Battlement (ROE)
  • Number: 203
  • Rarity: C
  • Power: 0
  • Toughness: 4
  • Type: Creature
  • Subtype: Wall
  • Mana cost: 1G
  • Color: Green
Card text:

Defender. {T}: Add {G} to your mana pool for each creature with defender you control.

1 x Precursor Golem Precursor Golem (SOM)
  • Number: 194
  • Rarity: R
  • Power: 3
  • Toughness: 3
  • Type: Artifact Creature
  • Subtype: Golem
  • Mana cost: 5
  • Color: Artifact
  • Artist: Chippy
Card text:

When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each of those spells targets a different one of those Golems.

2 x Primeval Titan Primeval Titan (M11)
  • Number: 192
  • Rarity: M
  • Power: 6
  • Toughness: 6
  • Type: Creature
  • Subtype: Giant
  • Mana cost: 4GG
  • Color: Green
Card text:

Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

When nature calls, run.

1 x Steel Hellkite Steel Hellkite (SOM)
  • Number: 205
  • Rarity: R
  • Power: 5
  • Toughness: 5
  • Type: Artifact Creature
  • Subtype: Dragon
  • Mana cost: 6
  • Color: Artifact
  • Artist: James Paick
Card text:

Flying. {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.

1 x Sun Titan Sun Titan (M11)
  • Number: 35
  • Rarity: M
  • Power: 6
  • Toughness: 6
  • Type: Creature
  • Subtype: Giant
  • Mana cost: 4WW
  • Color: White
Card text:

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

1 x Thrun, the Last Troll Thrun, the Last Troll (MBS)
  • Number: 92
  • Rarity: M
  • Power: 4
  • Toughness: 4
  • Type: Legendary Creature
  • Subtype: Troll Shaman
  • Mana cost: 2GG
  • Color: Green
  • Artist: John Chan
Card text:

Thrun, the Last Troll can't be countered. Thrun can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Thrun.

2 x Viridian Emissary Viridian Emissary (MBS)
  • Number: 95
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf Scout
  • Mana cost: 1G
  • Color: Green
  • Artist: Matt Stewart
Card text:

When Viridian Emissary is put into a graveyard from the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

4 x Wall of Omens Wall of Omens (ROE)
  • Number: 53
  • Rarity: U
  • Power: 0
  • Toughness: 4
  • Type: Creature
  • Subtype: Wall
  • Mana cost: 1W
  • Color: White
Card text:

Defender. When Wall of Omens enters the battlefield, draw a card.

 
Section: Sideboard (4 cards)
4 x Golem [Token] Golem [Token] (SOM)
  • Number: 252
  • Rarity: C
  • Power: 3
  • Toughness: 3
  • Type: Artifact Creature Token
  • Subtype: Golem
  • Color: Artifact
  • Artist: Nic Klein
Card text:

-

 
Deck Statistics
Distribution by Color
Artifact bar 13 %  
Colorless bar 2 %  
Green bar 21  33 %  
Land bar 22  34 %  
White bar 12  19 %  
 

Distribution by Frecuencia
C bar 22  34 %  
M bar 11 %  
R bar 25  39 %  
U bar 10  16 %  
 

Distribution by Fuerza
- bar 40  63 %  
- bar 13 %  
15 bar 2 %  
2 bar 8 %  
3 bar 8 %  
4 bar 2 %  
5 bar 2 %  
6 bar 5 %  
 

Distribution by Resistencia
- bar 39  61 %  
1 bar 3 %  
15 bar 2 %  
2 bar 5 %  
3 bar 8 %  
4 bar 14 %  
5 bar 2 %  
6 bar 6 %  
 

Distribution by Subtipo
- bar 26  41 %  
Dragon bar 2 %  
Eldrazi bar 2 %  
Elf Druid Shaman bar 3 %  
Elf Scout bar 3 %  
Forest bar 9 %  
Garruk bar 2 %  
Giant bar 5 %  
Gideon bar 2 %  
Golem bar 8 %  
Ooze bar 2 %  
Plains bar 9 %  
Troll Shaman bar 2 %  
Wall bar 13 %  
 

Distribution by Tipo
Artifact bar 6 %  
Artifact Creature bar 3 %  
Artifact Creature Token bar 6 %  
Basic Land bar 12  19 %  
Creature bar 16  25 %  
Instant bar 8 %  
Land bar 10  16 %  
Legendary Creature bar 3 %  
Planeswalker bar 3 %  
Sorcery bar 11 %  
 



Rating
Current score for this Deck, based on 32 votes:

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Discussion about this Deck
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Author Message
kael_2 Premium Member
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Subject:    Posted: November 25, 2010 03:29 pm

se agradecen comentarios, cuaalquier cosa que les parezca sobre el mazo pueden comentarla
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josejavier
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Subject:    Posted: December 12, 2010 07:01 am

Es original y tiene potencia mirando la lista ¿y meterle un gideon?lo has pensado?
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darkcaronte
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Subject:    Posted: December 21, 2010 03:24 am

Buenas.
Me gusta bastante el mazo y me gustaría preguntar unas cosas.

¿como va el mazo contra control? ahora se juega bastante mazos con counters(azul blanca de control) y el mazo parece tener un cmc un poco alto.

Igual digo contra agresivo, como va el mazo. Lo acabo de ver y me ha gustado, por eso pregunto.

Aparentemente con los muros de profecia y los dias del juicio seriamos capaces de aguantar. incluso los pollos pueden bloquear. Pero las monorojas son muy rapidas, igual no da tiempo a jugar algun bicho k les impida seguir presionando.

Espero sus respuestas.
Un saludo.
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kael_2 Premium Member
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Subject:    Posted: December 21, 2010 06:09 pm

bueno contra agresivo puede sufrir un poco al principio pero podemos defendernos hasta conseguir mana, 24 tierras + pollos + cultivar hace que no sea muy difícil llegar a los 6 manás, mientras tanto lo que pillemos para aguantar muros como bien dices sirven, tierras incluso, aparte de condem para los bichos mas molestos si nos toca una ira pues ya sin problema, en definitiva no suele tener problema para defenderse hasta que tengamos mana y luego aunque estemos tocados ya no hay problema sierpe-tanque o wurm nos vuelven a subir la vida por otra parte para quitarnos tipo horda steel, iras o sumblast nos solucionan la papeleta
En cuanto a control ay ya puede haber mas problemas si consiguen controlar la partida, así que hay que conseguir ser mas rápidos y sobre todo meter algún tanque en juego xD
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fede_yumi
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Subject:    Posted: January 22, 2011 10:47 am

Eso es muy cierto, enfrentandose a un mazo azul control.. puede que se tengan más problemas, pero en un duelo normal, no importa recibir daños, si con la llegada de la sierpe de pelakka, un día de juicio y un tanque mímico, se pueden ganar muchísimas vidas, sin mencionar que utilizamos un 7/7 que arrolla para atacar al rival.
Con otros turnos de cultivar maná.. llegan amigos más escalofriantes como los golems o el caminante de planos garruk. Nada más hay que resistir los primeros tres o cuatro turnos y con este mazo tienes una partida casi que asegurada..
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demo
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Subject: muy lindo   Posted: March 10, 2011 09:43 pm

Si es de cracion propia la verdad que es para felicitarte porque quedo muy bueno. Te complicaria un poco un mazo rompe tierra, pero no hay mucho de eso, asique vas a andar bien, mucha suerte
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aguila
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Subject: Contra azul   Posted: April 20, 2011 03:11 am

Podrias meterle el Thrun, the last troll, así tienes a un machote que no se puede cortar y encima se regenera. Una pedazo carta de Mirrodin sitiado.
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kael_2 Premium Member
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Subject:    Posted: April 20, 2011 06:47 am

hay muchas cartas de las ultimas ediciones que lo mejorarían véase cenit verde, destacamento de hierbas no le vendría mal tampoco o emisario veridiano o el citado troll tendré que actualizarlo XD
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moxho
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Subject:    Posted: April 28, 2011 09:57 am

El titan primigenio anudaría a sacar todo el mana necesario para jugar sin agobios, además de poner 4 cultivar en vez de 3.Ya que necesitas acelerar lo mas rápido posible.
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kael_2 Premium Member
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Subject:    Posted: June 20, 2011 05:33 pm

actualizado a los tiempos que corren
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