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Deck "hrgsdhsdjgjskdgjsgjsfghsfhghsf" Help
Deck "hrgsdhsdjgjskdgjsgjsfghsfhghsf" - 103 Cards (extended format) show standard format
created by polkol 
 
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Type: Battle (12 cards)
1 x Baited Trap (RJ)
  • Number: 41
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 3 Force -> Choose one untapped Creature and tap it. That Creature doesn't untap during the next untap step.
    1 x Close Quarters (RJ)
  • Number: 75
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Pay 3 Force -> Choose either the Ground or Character arena. As long as there are at least 4 units in that arena, each of your units in that arena gets +2 power and Overkill until end of turn.
    1 x Decoy (RJ)
  • Number: 80
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Choose a unit. That unit gets "Pay 1 Force -> Intercept" until end of turn.
    1 x Desperate Bluff (RJ)
  • Number: 47
  • Rarity: U
  • Type: Battle
  • Side: L
  • Card text:
    Pay 2 Force, tap one of your untapped Characters -> Choose one untapped unit and tap it.
    1 x Fly Casual (RJ)
  • Number: 86
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Pay 2 Force -> Choose a unit in the Space or Ground arena. That unit gets -20 speed and Lucky 2 until end of turn. Play only before any unit in the Space arena would attack.
    1 x Force Lightning (RJ)
  • Number: 87
  • Rarity: C
  • Type: Battle
  • Side: D
  • Card text:
    Pay X Force -> Choose a Character. Force Lightning does X dice of damage to that Character. This damage can only be prevented by a Jedi Master.
    1 x High-Speed Dodge (RJ)
  • Number: 94
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Pay 1 Force -> Prevent 3 damage to one of your units. Play only on a unit with speed 50 or higher.
    1 x Ionization Weapons (RJ)
  • Number: 53
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 1 Force -> Choose one of your opponent's units. That unit loses Shields until end of turn.
    Enhance: Pay 2 more Force -> Choose the Space, Ground, or Character arena. Each of your opponent's units in that arena loses Shields until end of turn instead.
    1 x Lightsaber Throw (RJ)
  • Number: 98
  • Rarity: C
  • Type: Battle
  • Side: D
  • Card text:
    Pay 2 Force -> Choose a Character. Lightsaber Throw does 3 damage to that unit.
    Enhance: Pay 4 more Force and tap an untapped Character you control -> Lightsaber Throw does 6 damage to that unit instead. You may discard any Location in the Character arena.
    1 x Log Trap (RJ)
  • Number: 99
  • Rarity: C
  • Type: Battle
  • Side: L
  • Card text:
    Pay 1 Force -> Choose a Ground unit with speed 30 or lower. Log Trap does 6 dice of damage to that unit.
    1 x Savage Attack (RJ)
  • Number: 110
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Pay 6 Force -> Choose a Character. That Character gets +6 power, Accuracy 1, and Critical Hit 1 for this attack.
    1 x Surprising Strength (RJ)
  • Number: 108
  • Rarity: C
  • Type: Battle
  • Side: L
  • Card text:
    Pay 2 Force -> Choose a unit. That unit gets +4 power for this attack. Play only on a unit with power 4 or less.
     
    Type: Character (42 cards)
    1 x Admiral Ackbar (A) (RJ)
  • Number: 1
  • Rarity: R
  • Power: 2
  • Health: 5
  • Type: Character
  • Subtype: Rebel Mon Calamari Officer
  • Build Cost: 8
  • Side: L
  • Speed: 20
  • Version: A
  • Card text:
    Each of your Rebel Space units gets +3 power.
    1 x Anakin Skywalker (K) (RJ)
  • Number: 2
  • Rarity: R
  • Power: 2
  • Health: 6
  • Type: Character
  • Subtype: Jedi Master
  • Build Cost: 6
  • Side: L
  • Speed: 20
  • Version: K
  • Card text:
    Pay 2 Force -> Evade 2
    When Anakin is discarded from the Character arena, gain 6 Force.
    1 x Anakin's Spirit (A) (RJ)
  • Number: 3
  • Rarity: R
  • Power: 0
  • Health: 2
  • Type: Character
  • Subtype: Jedi Spirit
  • Build Cost: 4
  • Side: L
  • Speed: 30
  • Version: A
  • Card text:
    Anakin's Spirit doesn't count toward controlling the Character arena.
    Prevent all damage to and done by Anakin's Spirit.
    When your build step starts, if you have Luke Skywalker or Leia Organa in the Character arena, gain 2 Force.
    1 x Aurra Sing (B) (JG)
  • Number: 3
  • Rarity: R
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 4
  • Side: D
  • Speed: 60
  • Version: B
  • Card text:
    Treat Aurra as a Dark Jedi.
    When the Character battle step starts, your opponent may pay 4 Force. If your opponent does, retreat Aurra.
    Pay 2 Force -> Evade 2
    1 x Bib Fortuna (A) (RJ)
  • Number: 5
  • Rarity: R
  • Power: 3
  • Health: 4
  • Type: Character
  • Subtype: Tatooine Twi'lek Smuggler
  • Build Cost: 6
  • Side: N
  • Speed: 30
  • Version: A
  • Card text:
    Pay 0 Force -> Choose one of your neutral units in any arena. Put that unit facedown under Bib Fortuna. He gets +20 speed, +2 power, and +2 health for each card under him. (Cards put under Bib Fortuna in this way are not part of his stack and are not in play.) Play only when no unit is attacking.
    1 x Boba Fett (H) (RJ)
  • Number: 42
  • Rarity: U
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 9
  • Side: N
  • Speed: 50
  • Version: H
  • Card text:
    Hidden Cost 1 (If you have at least 1 build counter on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Armor
    Critical Hit 3
    1 x C-3PO (H) (RJ)
  • Number: 43
  • Rarity: U
  • Power: 2
  • Health: 3
  • Type: Character
  • Subtype: Rebel Protocol Droid
  • Build Cost: 3
  • Side: L
  • Speed: 20
  • Version: H
  • Card text:
    Tap -> Draw 2 cards. Choose and discard 2 cards or 1 Battle card from your hand. Play only during your build step.
    1 x Captain Lennox (A) (RJ)
  • Number: 44
  • Rarity: U
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Imperial Officer
  • Build Cost: 3
  • Side: D
  • Speed: 20
  • Version: A
  • Card text:
    Capital Ship Pilot. The Capital Ship gets:
    * +30 speed.
    * +1 power.
    * When this unit attacks, put 1 damage counter on it.
    1 x Chewbacca (J) (RJ)
  • Number: 6
  • Rarity: R
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Rebel Wookiee
  • Build Cost: 7
  • Side: L
  • Speed: 40
  • Version: J
  • Card text:
    Pay 2 Force -> Retaliate 4
    Speeder and Walker Pilot. The Speeder or Walker gets:
    * +10 speed.
    * Accuracy 1.
    * Pay 2 Force -> Retaliate 4
    1 x Chewbacca (K) (RJ)
  • Number: 74
  • Rarity: C
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Rebel Wookiee
  • Build Cost: 5
  • Side: l
  • Speed: 40
  • Version: k
  • Card text:
    Pay 1 Force -> Retaliate 5
    1 x Chief Chirpa (A) (RJ)
  • Number: 45
  • Rarity: U
  • Power: 1
  • Health: 3
  • Type: Character
  • Subtype: Ewok
  • Build Cost: 4
  • Side: L
  • Speed: 20
  • Version: A
  • Card text:
    Tap -> Gain 1 build point and 1 Force. Play only during your build step.
    As long as an Endor Location is in any arena, when one of your opponent's units would damage Chirpa, prevent that damage unless your opponent pays 2 Force.
    1 x Darth Vader (N) (RJ)
  • Number: 46
  • Rarity: U
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Dark Jedi Master - Sith Lord
  • Build Cost: 7
  • Side: D
  • Speed: 40
  • Version: N
  • Card text:
    Armor
    Each of your opponent's Battle cards costs 2 more Force to play.
    Pay 2 Force -> Evade 1
    1 x Darth Vader (O) (RJ)
  • Number: 77
  • Rarity: C
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Dark Jedi Master - Sith Lord
  • Build Cost: 7
  • Side: D
  • Speed: 50
  • Version: O
  • Card text:
    Hidden Cost 4 (If you have at least 4 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Armor
    Pay 2 Force -> Evade 2
    1 x Darth Vader (P) (RJ)
  • Number: 7
  • Rarity: R
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Dark Jedi - Sith Lord
  • Build Cost: 8
  • Side: D
  • Speed: 40
  • Version: P
  • Card text:
    Choose one of your units and discard it -> Disrupt a Battle card unless its controller pays 4 Force.
    Choose one of your units and discard it -> Darth Vader gets power equal to that unit's build cost until end of turn.
    Pay 3 Force -> Evade 2
    1 x Elite Royal Gaurd (RJ)
  • Number: 76
  • Rarity: C
  • Power: 4
  • Health: 4
  • Type: Character
  • Subtype: Imperial Bodyguard
  • Build Cost: 5
  • Side: D
  • Speed: 40
  • Card text:
    Treat as a Dark Jedi.
    Pay 1 Force -> Evade 1
    1 x Emperor Palpatine (C) (RJ)
  • Number: 83
  • Rarity: C
  • Power: 3
  • Health: 6
  • Type: Character
  • Subtype: Dark Jedi Master
  • Build Cost: 8
  • Side: D
  • Speed: 20
  • Version: C
  • Card text:
    Pay X Force, Tap -> Choose a unit in the Character arena. Emperor Palpatine does X dice of damage to that unit. This damage can only be prevented by a Jedi Master. Play only when Palpatine would attack.
    Pay 2 Force -> Evade 2
    1 x Emperor Palpatine (D) (RJ)
  • Number: 48
  • Rarity: U
  • Power: *
  • Health: *
  • Type: Character
  • Subtype: Dark Jedi Master
  • Build Cost: 10
  • Side: D
  • Speed: 20
  • Version: D
  • Card text:
    Emperor Palpatine's power and health are equal to your Force total.
    Pay 2 Force -> Evade 3
    1 x Emperor Palpatine (E) (RJ)
  • Number: 9
  • Rarity: R
  • Power: 3
  • Health: 5
  • Type: Character
  • Subtype: Dark Jedi Master
  • Build Cost: 6
  • Side: D
  • Speed: 20
  • Version: E
  • Card text:
    Pay 2 Force, pay 1 build point, and tap -> Put a corruption counter on a unit in any arena. Play only during your build step.
    If Palpatine is discarded from play, remove all corruption counters from each unit with corruption counters.
    If all of your opponent's deployed units have corruption counters on them, you win the game.
    Pay 1 Force -> Evade 2
    1 x Ephant Mon (A) (RJ)
  • Number: 13
  • Rarity: R
  • Power: 3
  • Health: 5
  • Type: Character
  • Subtype: Chevin Smuggler
  • Build Cost: 5
  • Side: N
  • Speed: 20
  • Version: A
  • Card text:
    Upkeep: Pay 1 build point or tap Ephant Mon.
    Hidden Cost 2 (If you have at least 2 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Whenever Ephant Mon attacks, you may search your opponent's deck and hand for one Battle or Mission card and put it into his or her discard pile. Then your opponent shuffles his or her deck.
    1 x Han Solo (J) (RJ)
  • Number: 52
  • Rarity: U
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Rebel Officer - Smuggler
  • Build Cost: 6
  • Side: L
  • Speed: 40
  • Version: J
  • Card text:
    Lucky 3
    Transport Pilot. The Transport gets Lucky 3.
    1 x Han Solo (K) (RJ)
  • Number: 16
  • Rarity: R
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Rebel Officer - Smuggler
  • Build Cost: 9
  • Side: L
  • Speed: 50
  • Version: K
  • Card text:
    Accuracy 1
    Lucky 2
    Each of your other Rebel Ground units and Rebel Characters gets Lucky 2.
    1 x Jabba the Hutt (A) (RJ)
  • Number: 19
  • Rarity: R
  • Power: 3
  • Health: 7
  • Type: Character
  • Subtype: Tatooine Hutt Crime Lord
  • Build Cost: 6
  • Side: N
  • Speed: 20
  • Version: A
  • Card text:
    Jabba gets +1 power for each Tatooine unit in any arena.
    1 x Jabba the Hutt (C) (RJ)
  • Number: 55
  • Rarity: U
  • Power: 4
  • Health: 6
  • Type: Character
  • Subtype: Hutt Crime Lord
  • Build Cost: 5
  • Side: N
  • Speed: 10
  • Version: C
  • Card text:
    Hidden Cost 2 (If you have at least 2 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Each of your other units in the Character arena gets "Pay 0 Force -> Intercept."
    1 x Jabba's Dancers (RJ)
  • Number: 20
  • Rarity: R
  • Power: 1
  • Health: 3
  • Type: Character
  • Subtype: Tatooine Entertainers
  • Build Cost: 3
  • Side: N
  • Speed: 10
  • Card text:
    Whenever this unit attacks, gain 1 Force.
    1 x Jabba's Spies (RJ)
  • Number: 22
  • Rarity: R
  • Power: 5
  • Health: 6
  • Type: Character
  • Subtype: Tatooine Smuggler
  • Build Cost: 6
  • Side: N
  • Speed: 40
  • Card text:
    Hidden Cost 3 (If you have at least 3 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Discard this unit -> Disrupt a Battle card unless your opponent pays 3 Force.
    1 x Jango Fett (E) (JG)
  • Number: 16
  • Rarity: R
  • Power: 6
  • Health: 5
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 8
  • Side: D
  • Speed: 60
  • Version: E
  • Card text:
    Jango can attack Characters in your opponent's build zone.
    1 x Jango Fett (F) (JG)
  • Number: 55
  • Rarity: U
  • Power: 6
  • Health: 5
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 7
  • Side: D
  • Speed: 60
  • Version: F
  • Card text:
    Jango gets Accuracy 1 as long as he's attacking a Jedi.
    Patrol Ship Pilot. The Patrol Ship gets "As long as you have no other units in the Space arena, this Patrol Ship gets +20 speed and +3 power."
    1 x Lando Calrissian (H) (RJ)
  • Number: 23
  • Rarity: R
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Diplomat - Rebel Officer - Smuggler
  • Build Cost: 6
  • Side: L
  • Speed: 40
  • Version: H
  • Card text:
    Hidden Cost 2 (If you have at least 2 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Tap -> Choose a neutral unit. That unit gets either -4 power or +4 power until end of turn. Play only when no unit is attacking.
    1 x Lando Calrissian (I) (RJ)
  • Number: 57
  • Rarity: U
  • Power: 4
  • Health: 5
  • Type: Character
  • Subtype: Diplomat - Rebel Officer - Smuggler
  • Build Cost: 6
  • Side: L
  • Speed: 30
  • Version: I
  • Card text:
    Lucky 2
    Starfighter and Transport Pilot. The Starfighter or Transport gets Accuracy 1 and Lucky 2.
    1 x Luke Skywalker (M) (RJ)
  • Number: 100
  • Rarity: C
  • Power: 6
  • Health: 5
  • Type: Character
  • Subtype: Rebel Jedi Knight
  • Build Cost: 6
  • Side: L
  • Speed: 50
  • Version: M
  • Card text:
    Pay 3 Force -> Deflect 1
    Pay 2 Force -> Evade 2
    1 x Luke Skywalker (N) (RJ)
  • Number: 24
  • Rarity: R
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Rebel Jedi Knight
  • Build Cost: 9
  • Side: L
  • Speed: 40
  • Version: N
  • Card text:
    Pay 5 Force -> Evade 2
    Tap, Pay X Force -> Choose a Dark Side Character with a build cost of X or less. Gain control of that Character until the end of the Character battle step. Play only when no unit is attacking. Luke doesn't untap next turn.
    1 x Luke Skywalker (O) (RJ)
  • Number: 58
  • Rarity: U
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Rebel Jedi Knight
  • Build Cost: 9
  • Side: L
  • Speed: 50
  • Version: O
  • Card text:
    Hidden Cost 4 (If you have at least 4 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Pay 2 Force -> Evade 2
    Pay 2 Force -> Luke gets +X power for this attack, where X is the number of cards in Luke's stack.
    1 x Malakili (A) (RJ)
  • Number: 25
  • Rarity: R
  • Power: 2
  • Health: 5
  • Type: Character
  • Subtype: Tatooine Corellian
  • Build Cost: 5
  • Side: N
  • Speed: 20
  • Version: A
  • Card text:
    Each of your Creatures gets +1 power, +1 health, and "Pay 1 Force -> Intercept."
    1 x Max Rebo Band (A) (RJ)
  • Number: 26
  • Rarity: R
  • Power: 3
  • Health: 3
  • Type: Character
  • Subtype: Tatooine Musician
  • Build Cost: 5
  • Side: N
  • Speed: 20
  • Version: A
  • Card text:
    Each of your opponent's units in the Character arena can't attack unless he or she pays 1 Force.
    1 x Mon Mothma (A) (RJ)
  • Number: 28
  • Rarity: R
  • Power: 1
  • Health: 4
  • Type: Character
  • Subtype: Rebel Diplomat
  • Build Cost: 8
  • Side: L
  • Speed: 20
  • Version: A
  • Card text:
    Tap -> Each of your Rebel units costs 1 fewer build counter to deploy. Play only during your build step.
    Tap -> Each of your Rebel units gets +1 power and Accuray 1 until end of turn.
    Your opponent can't attack Mon Mothma unless he or she pays 2 Force.
    1 x Nien Nunb (A) (RJ)
  • Number: 29
  • Rarity: R
  • Power: 3
  • Health: 3
  • Type: Character
  • Subtype: Rebel Sullustan Smuggler
  • Build Cost: 4
  • Side: L
  • Speed: 20
  • Version: A
  • Card text:
    Starfighter and Transport Pilot. If Nien Nunb is the extra pilot on the Starfighter or Transport, it gets:
    * +30 speed.
    * +3 power.
    * Accuracy 2.
    1 x Oola (A) (RJ)
  • Number: 103
  • Rarity: C
  • Power: 1
  • Health: 3
  • Type: Character
  • Subtype: Tatooine Twi'lek Dancer
  • Build Cost: 3
  • Side: N
  • Speed: 20
  • Version: A
  • Card text:
    Each of your Characters gets Lucky 1.
    1 x Princess Leia (J) (RJ)
  • Number: 62
  • Rarity: U
  • Power: 4
  • Health: 4
  • Type: Character
  • Subtype: Rebel Diplomat - Jedi Padawan
  • Build Cost: 6
  • Side: L
  • Speed: 30
  • Version: J
  • Card text:
    Pay 1 Force -> Evade 1
    When your draw step starts, draw 1 extra card.
    1 x Princess Leia (K) (RJ)
  • Number: 104
  • Rarity: C
  • Power: 3
  • Health: 3
  • Type: Character
  • Subtype: Rebel Diplomat
  • Build Cost: 4
  • Side: L
  • Speed: 40
  • Version: K
  • Card text:
    Whenever one of your opponent's units would damage Leia or a unit she is piloting, prevent that damage unless your opponent pays 2 Force.
    Speeder Pilot. The Speeder gets:
    * +20 speed.
    * Lucky 1.
    1 x R2-D2 (I) (RJ)
  • Number: 63
  • Rarity: U
  • Power: 1
  • Health: 2
  • Type: Character
  • Subtype: Rebel Astromech Droid
  • Build Cost: 3
  • Side: L
  • Speed: 20
  • Version: I
  • Card text:
    Tap -> Choose one of your Characters. That unit gets +2 power and Accuracy 1 until the end of the Character battle step. Play only when no unit is attacking.
    1 x Salacious B. Crumb (A) (RJ)
  • Number: 34
  • Rarity: R
  • Power: 1
  • Health: 1
  • Type: Character
  • Subtype: Tatooine Kowakian Monkey-Lizard
  • Build Cost: 3
  • Side: N
  • Speed: 30
  • Version: A
  • Card text:
    Tap -> Choose one of your opponent's units and one of your units in the same arena. This turn, your opponent's chosen unit gets -2 power and must attack your chosen unit.
    1 x Scout Trooper (RJ)
  • Number: 107
  • Rarity: C
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Imperial Clone Stormtrooper
  • Build Cost: 2
  • Side: D
  • Speed: 40
  • Card text:
    Hidden Cost 1 (If you have at least 1 build counter on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Speeder Pilot. The Speeder gets:
    * +10 speed.
    * Accuracy 1.
     
    Type: Ground (18 cards)
    1 x Cantina Bar Mob (RJ)
  • Number: 73
  • Rarity: C
  • Power: 4
  • Health: 6
  • Type: Ground
  • Subtype: Tatooine Mob
  • Build Cost: 6
  • Side: n
  • Speed: 30
  • Card text:
    Pay 1 Force -> Retaliate 4
    1 x Death Star Battalion (RJ)
  • Number: 78
  • Rarity: C
  • Power: 4
  • Health: 4
  • Type: Ground
  • Subtype: Imperial
  • Build Cost: 5
  • Side: D
  • Speed: 20
  • Card text:
    As long as an Imperial Capital Ship or Battle Station is in the Space arena, this unit gets +2 power and +2 health.
    1 x Elite Squad (RJ)
  • Number: 82
  • Rarity: C
  • Power: 5
  • Health: 6
  • Type: Ground
  • Subtype: Rebel Squad
  • Build Cost: 8
  • Side: L
  • Speed: 40
  • Card text:
    Critical Hit 1
    Lucky 2
    1 x Endor Attack Squad (RJ)
  • Number: 90
  • Rarity: C
  • Power: 5
  • Health: 6
  • Type: Ground
  • Subtype: Imperial Squad
  • Build Cost: 5
  • Side: D
  • Speed: 30
  • Card text:
    As long as there is a Location in the Ground arena, this card has Hidden Cost 3 (If you have at least 3 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    1 x Endor Regiment (RJ)
  • Number: 14
  • Rarity: R
  • Power: 8
  • Health: 8
  • Type: Ground
  • Subtype: Imperial
  • Build Cost: 8
  • Side: D
  • Speed: 20
  • Card text:
    As long as there is a Location in the Ground arena, this unit gets +20 speed.
    Whenever this unit attacks a Rebel unit, it gets +2 power for that attack.
    1 x Endor Shield Generator (RJ)
  • Number: 12
  • Rarity: R
  • Power: 3
  • Health: 5
  • Type: Ground
  • Subtype: Imperial Fortification
  • Build Cost: 6
  • Side: D
  • Speed: 0
  • Card text:
    You may choose not to untap this unit during your untap step.
    Upkeep: Pay 1 build point or return this card to its owner's hand.
    Tap -> Choose a Space unit. Play only when this unit would attack.
    As long as this card remains tapped, the chosen Space unit gets Shields 4.
    1 x Ewok Artillery (RJ)
  • Number: 84
  • Rarity: C
  • Power: 2
  • Health: 3
  • Type: Ground
  • Subtype: Ewok Squad
  • Build Cost: 4
  • Side: L
  • Speed: 10
  • Card text:
    Tap -> Ewok Artillery does 2 dice of damage to each of your opponent's units in the Ground arena. Play only when this unit would attack.
    1 x Ewok Glider (RJ)
  • Number: 85
  • Rarity: C
  • Power: 2
  • Health: 2
  • Type: Ground
  • Subtype: Ewok Speeder
  • Build Cost: 3
  • Side: L
  • Speed: 40
  • Card text:
    Whenever this unit attacks an Imperial unit, it gets +3 power for that attack.
    1 x Forest AT-AT (RJ)
  • Number: 88
  • Rarity: C
  • Power: 4
  • Health: 5
  • Type: Ground
  • Subtype: Imperial Assault Walker
  • Build Cost: 6
  • Side: D
  • Speed: 30
  • Card text:
    Armor
    When this unit attacks, the defending unit loses Shields and Armor during that attack.
    1 x Forest AT-ST (RJ)
  • Number: 89
  • Rarity: C
  • Power: 2
  • Health: 3
  • Type: Ground
  • Subtype: Imperial Assault Walker
  • Build Cost: 3
  • Side: D
  • Speed: 40
  • Card text:
    As long as there is a Location in the Ground arena, this unit gets +10 speed and +1 power.
    1 x Imperial Speeder Bike (RJ)
  • Number: 95
  • Rarity: C
  • Power: 2
  • Health: 2
  • Type: Ground
  • Subtype: Imperial Speeder
  • Build Cost: 3
  • Side: D
  • Speed: 50
  • Card text:
    Accuracy 1
    1 x Jabba's Guards (RJ)
  • Number: 97
  • Rarity: C
  • Power: 5
  • Health: 5
  • Type: Ground
  • Subtype: Tatooine Squad
  • Build Cost: 4
  • Side: N
  • Speed: 20
  • Card text:
    Upkeep: Pay 1 build point, discard a card from your hand, or tap this unit.
    Pay 0 Force -> Intercept
    Pay 3 Force -> Retaliate 3
    1 x Jabba's Sail Barge (A) (RJ)
  • Number: 56
  • Rarity: U
  • Power: 3
  • Health: 6
  • Type: Ground
  • Subtype: Tatooine Speeder
  • Build Cost: 5
  • Side: N
  • Speed: 20
  • Version: A
  • Card text:
    Tap -> Draw 2 cards, then discard a card from your hand. Play only during your build step.
    1 x Rancor (RJ)
  • Number: 32
  • Rarity: R
  • Power: 9
  • Health: 9
  • Type: Ground
  • Subtype: Tatooine Creature
  • Build Cost: 11
  • Side: N
  • Speed: 20
  • Card text:
    Damage from Rancor can't be prevented.
    1 x Rebel Scouts (RJ)
  • Number: 105
  • Rarity: C
  • Power: 3
  • Health: 3
  • Type: Ground
  • Subtype: Rebel Squad
  • Build Cost: 4
  • Side: L
  • Speed: 40
  • Card text:
    Hidden Cost 3 (If you have at least 3 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Accuracy 1
    1 x Royal Guards (RJ)
  • Number: 106
  • Rarity: C
  • Power: 3
  • Health: 2
  • Type: Ground
  • Subtype: Imperial Bodyguard
  • Build Cost: 3
  • Side: D
  • Speed: 40
  • Card text:
    Accuracy 1
    Critical Hit 1
    1 x Sarlacc (A) (RJ)
  • Number: 35
  • Rarity: R
  • Power: 1
  • Health: 6
  • Type: Ground
  • Subtype: Tatooine Creature
  • Build Cost: 8
  • Side: N
  • Speed: 10
  • Version: A
  • Card text:
    You may choose not to untap this unit during your untap step.
    Tap -> Choose one of your opponent's Characters. Play only when this unit would attack.
    As long as this card remains tapped, the chosen Character doesn't untap. At the start of the Character battle, put 2 damage counters on that unit.
    1 x Skiff (RJ)
  • Number: 66
  • Rarity: U
  • Power: 3
  • Health: 3
  • Type: Ground
  • Subtype: Tatooine Speeder
  • Build Cost: 4
  • Side: N
  • Speed: 50
  • Card text:
    Tap -> Choose one of your opponent's untapped Characters. Tap that unit unless your opponent pays 2 Force. Play only when this unit would attack.
     
    Type: Location (14 cards)
    1 x Dune Sea (RJ)
  • Number: 81
  • Rarity: C
  • Type: Location
  • Subtype: Ground - Tatooine
  • Build Cost: 3
  • Side: N
  • Card text:
    At the end of the Ground battle step, Dune Sea does 1 damage to each non-Tatooine Ground unit.
    1 x Ewok Village (RJ)
  • Number: 49
  • Rarity: U
  • Type: Location
  • Subtype: Ground - Endor
  • Build Cost: 2
  • Side: L
  • Card text:
    Whenever one of your Ground units would be damaged by your opponent, prevent all of that damage unless your opponent pays 1 Force.
    1 x Forests of Endor (RJ)
  • Number: 91
  • Rarity: C
  • Type: Location
  • Subtype: Ground - Endor
  • Build Cost: 4
  • Side: N
  • Card text:
    When one of your opponent's non-Endor Ground units would damage one of your Ground units, prevent that damage unless your opponent pays 2 Force.
    1 x Free Bespin (RJ)
  • Number: 50
  • Rarity: U
  • Type: Location
  • Subtype: Space/Ground/Character - Rebel Bespin
  • Build Cost: 1
  • Side: L
  • Card text:
    You may deploy this Location to any arena.
    When your draw step starts, draw 1 extra card.
    1 x Free Coruscant (RJ)
  • Number: 92
  • Rarity: C
  • Type: Location
  • Subtype: Space/Ground/Character - Rebel Coruscant
  • Build Cost: 2
  • Side: L
  • Card text:
    You may deploy this Location to any arena.
    When your build step starts, gain 1 build point.
    1 x Free Endor (RJ)
  • Number: 51
  • Rarity: U
  • Type: Location
  • Subtype: Space/Ground/Character - Rebel Endor
  • Build Cost: 2
  • Side: L
  • Card text:
    You may deploy this Location to any arena.
    When your build step starts, gain 1 Force.
    1 x Free Tatooine (RJ)
  • Number: 15
  • Rarity: R
  • Type: Location
  • Subtype: Space/Ground/Character - Rebel Tatooine
  • Build Cost: 1
  • Side: L
  • Card text:
    You may deploy this Location to any arena.
    When your build step starts, you may take a card from your discard pile and put it on the bottom of your deck.
    1 x Jabba's Palace (RJ)
  • Number: 21
  • Rarity: R
  • Type: Location
  • Subtype: Character - Tatooine
  • Build Cost: 4
  • Side: N
  • Card text:
    Each neutral unit gets +10 speed, +1 power, and +1 health.
    1 x Occupied Bespin (RJ)
  • Number: 60
  • Rarity: U
  • Type: Location
  • Subtype: Space/Ground/Character - Imperial Bespin
  • Build Cost: 3
  • Side: D
  • Card text:
    You may deploy this Location to any arena.
    When your draw step starts, draw 1 extra card.
    1 x Occupied Coruscant (RJ)
  • Number: 102
  • Rarity: C
  • Type: Location
  • Subtype: Space/Ground/Character - Imperial Coruscant
  • Build Cost: 2
  • Side: D
  • Card text:
    You may deploy this Location to any arena.
    When your build step starts, gain 1 Force.
    1 x Occupied Endor (RJ)
  • Number: 61
  • Rarity: U
  • Type: Location
  • Subtype: Space/Ground/Character - Imperial Endor
  • Build Cost: 2
  • Side: D
  • Card text:
    You may deploy this Location to any arena.
    When your build step starts, gain 1 Force.
    1 x Occupied Tatooine (RJ)
  • Number: 30
  • Rarity: R
  • Type: Location
  • Subtype: Space/Ground/Character - Imperial Tatooine
  • Build Cost: 1
  • Side: D
  • Card text:
    You may deploy this Location to any arena.
    When your build step starts, you may take a card from your discard pile and put it on the bottom of your deck.
    1 x Rancor Pit (RJ)
  • Number: 64
  • Rarity: U
  • Type: Location
  • Subtype: Character - Tatooine
  • Build Cost: 2
  • Side: N
  • Card text:
    Battle cards can't be played during the Character battle step.
    1 x Reactor Core (RJ)
  • Number: 33
  • Rarity: R
  • Type: Location
  • Subtype: Space - Imperial
  • Build Cost: 3
  • Side: D
  • Card text:
    When your build step starts, gain 1 build point and 1 Force.
    If this Location is discarded from play, choose one of your Space units and put 3 damage counters on it.
     
    Type: Mission (3 cards)
    1 x Bargain with Jabba (RJ)
  • Number: 4
  • Rarity: R
  • Type: Mission
  • Build Cost: 3
  • Side: N
  • Card text:
    Draw 6 cards. Set aside the cards in your hand face up. Choose one of those cards and put it into your hand. Then your opponent chooses one of those cards and puts it into your discard pile. Repeat until no cards remain set aside.
    1 x Honor the Fallen (RJ)
  • Number: 18
  • Rarity: R
  • Type: Mission
  • Build Cost: 2
  • Side: L
  • Card text:
    Gain 1 Force for each Jedi Character card in your discard pile.
    1 x Progress Report (RJ)
  • Number: 31
  • Rarity: R
  • Type: Mission
  • Build Cost: 4
  • Side: D
  • Card text:
    Choose one facedown card in your build zone. For each build counter on that card, put another build counter on it.
     
    Type: Space (14 cards)
    1 x A-wing (RJ)
  • Number: 71
  • Rarity: C