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Deck "5551451295140497'][=j" Help
Deck "5551451295140497'][=j" - 120 Cards (extended format) show standard format
created by xcdfhk 
 
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Type: Battle (17 cards)
1 x Anakin's Inspiration (AOTC)
  • Number: 63
  • Rarity: U
  • Type: Battle
  • Side: L
  • Card text:
    Pay 2 Force -> Choose an arena. Each of your units in that arena gets +20 speed until end of battle.
    1 x Artoo's Repairs (BOY)
  • Number: 1
  • Rarity: R
  • Type: Battle
  • Side: L
  • Card text:
    Pay 3 Force -> Prevent up to 2 damage to one of your Space or Ground units and remove up to 2 damage counters from that unit. Play only if you have a Droid in any arena.
    1 x Baited Trap (RJ)
  • Number: 41
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 3 Force -> Choose one untapped Creature and tap it. That Creature doesn't untap during the next untap step.
    1 x Blast It! (BOY)
  • Number: 72
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    One of your Space units gets "Pay 1 Force -> Retaliate 3" until end of turn. (If a unit is attacking a retaliating unit in the same arena, the retaliating unit does 3 dice of damage to that unit when the attack ends.)
    1 x Blaster Barrage (ANH)
  • Number: 3
  • Rarity: R
  • Type: Battle
  • Side: D
  • Card text:
    Pay 5 Force -> For this attack, you may divide the damage done by the attacking unit between the defending unit and another of your opponent's units in the same arena as the defending unit. Play only when one of your units is attacking (before you roll attack dice).
    1 x Coup de Grâce (JG)
  • Number: 5
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 8 Force -> Choose one of your opponent's units in any arena. Coup de Grâce does damage to that unit equal to the number of damage counters on it.
    1 x Dark Dreams (JG)
  • Number: 6
  • Rarity: R
  • Type: Battle
  • Build Cost: D
  • Card text:
    Pay the costs (if any) of a Battle card your opponent has played this turn -> Get that card's effects. You may play this card anytime that card could be played.
    1 x Furious Charge (JG)
  • Number: 12
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Pay 3 Force -> One of your units in any arena gets Overkill for this attack (during that unit's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena). Play only before you roll attack dice.
    1 x Gunship Offensive (JG)
  • Number: 93
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Pay 6 Force -> Untap one of your units in the Ground arena.
    1 x Jedi Knight's Survival (JG)
  • Number: 58
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 5 Force -> Prevent all damage done by one of your opponent's units.
    1 x Lightsaber Loss (JG)
  • Number: 61
  • Rarity: U
  • Type: Battle
  • Side: D
  • Card text:
    Pay 2 Force -> Choose an attacking Jedi. That Jedi gets -5 power for this attack.
    1 x Obi-Wan's Maneuver (JG)
  • Number: 95
  • Rarity: C
  • Type: Battle
  • Side: L
  • Card text:
    Prevent 1 damage to one of your Space or Ground units.
    1 x Rapid Recovery (JG)
  • Number: 36
  • Rarity: R
  • Type: Battle
  • Side: L
  • Card text:
    Pay 1 Force -> Remove all damage counters from one of your Diplomat Characters. Untap that Character. Play only when no unit is attacking.
    1 x Synchronized Systems (JG)
  • Number: 105
  • Rarity: C
  • Type: Battle
  • Side: D
  • Card text:
    Pay 6 Force -> Up to 2 of your units in the same arena each get +3 power until end of turn. If one of those units has lower speed than the other, it gets extra speed equal to the difference until end of turn.
    1 x Tactical Leadership (JG)
  • Number: 72
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 5 Force -> Choose an arena. Each of your units in that arena gets Overkill until end of turn (during each of those units' attacks, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena). Play only when no unit is attacking.
    1 x Tyranus's Power (JG)
  • Number: 47
  • Rarity: C
  • Type: Battle
  • Side: D
  • Card text:
    Pay 1 Force -> One of your Jedi gets +4 power for this attack. Play only when that Jedi is attacking a Jedi.
    1 x Unified Attack (JG)
  • Number: 40
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 4 Force, Tap one of your untapped units in any arena -> One of your units in the same arena gets +X power for this attack, where X is the power of the unit you tapped.
     
    Type: Character (52 cards)
    1 x Anakin Skywalker (B) (AOTC)
  • Number: 2
  • Rarity: R
  • Power: 4
  • Health: 4
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 5
  • Side: L
  • Speed: 50
  • Version: B
  • Card text:
    Tap -> One of your units in the Ground arena gets +20 speed and +2 power until end of battle. Play only during your build step.
    Pay 1 Force -> Evade 1 (Prevent 1 damage to Anakin.)
    1 x Anakin Skywalker (C) Promo (Promo)
  • Number: 1
  • Rarity: P
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 5
  • Side: L
  • Speed: 60
  • Version: C
  • Card text:
    Pay 2 Force -> Evade 2 (Prevent up to 2 damage to Anakin.)
    1 x Anakin Skywalker (C) promo (Hasbro)
  • Number: 1
  • Rarity: R
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 5
  • Side: L
  • Speed: 60
  • Version: C
  • Card text:
    Pay 2 Force -> Evade 2 (Prevent up to 2 damage to Anakin.)
    1 x Anakin Skywalker (D) (AOTC)
  • Number: 121
  • Rarity: C
  • Power: 4
  • Health: 3
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 4
  • Side: L
  • Speed: 50
  • Version: D
  • Card text:
    Pay 1 Force -> Evade 1 (Prevent 1 damage to Anakin.)
    1 x Anakin Skywalker (E) (SithRising)
  • Number: 2
  • Rarity: R
  • Power: 6
  • Health: 4
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 6
  • Side: L
  • Speed: 50
  • Version: E
  • Card text:
    When Anakin attacks, you may give him +5 power for that attack. If you do, when the attack ends, Anakin does 2 damage to himself.
    Pay 3 Force -> Evade 2 (Prevent up to 2 damage to Anakin.)
    1 x Anakin Skywalker (F) (SithRising)
  • Number: 63
  • Rarity: C
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 5
  • Side: L
  • Speed: 50
  • Version: F
  • Card text:
    Stun 2 (When Anakin damages another unit, that unit gets -2 power until end of battle.)
    Pay 1 Force -> Evade 1 (Prevent up to 1 damage to Anakin.)
    2 x Anakin Skywalker (H) (JG)
  • Number: 2
  • Rarity: R
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 7
  • Side: L
  • Speed: 60
  • Version: H
  • Card text:
    Pay 1 Force -> Anakin gets +2 power for this attack.
    Pay 2 Force -> Evade 2
    Pay 1 Force -> Prevent up to 3 damage to Padmé Amidala.
    2 x Anakin Skywalker (I) (JG)
  • Number: 79
  • Rarity: C
  • Power: 3
  • Health: 3
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 4
  • Side: L
  • Speed: 60
  • Version: I
  • Card text:
    Pay 2 Force -> Evade 2
    Speeder Pilot. The Speeder gets:
    * +30 speed.
    * When the Ground battle step ends, move Anakin from this Speeder to the Character arena.
    1 x Anakin Skywalker (J) (PM)
  • Number: 32
  • Rarity: U
  • Power: 1
  • Health: 1
  • Type: Character
  • Subtype: Jedi Padawan
  • Build Cost: 3
  • Side: L
  • Speed: 30
  • Version: J
  • Card text:
    Pay 1 Force -> Evade 1
    Speeder and Starfighter Pilot. The Speeder or Starfighter gets:
    * +20 speed.
    * Lucky 2 (Each attack, you may reroll 2 of this unit's attack dice or have your opponent reroll 2 attack dice against it.)
    1 x Anakin Skywalker (K) (RJ)
  • Number: 2
  • Rarity: R
  • Power: 2
  • Health: 6
  • Type: Character
  • Subtype: Jedi Master
  • Build Cost: 6
  • Side: L
  • Speed: 20
  • Version: K
  • Card text:
    Pay 2 Force -> Evade 2
    When Anakin is discarded from the Character arena, gain 6 Force.
    1 x Anakin Skywalker (L) (ROTS)
  • Number: 71
  • Rarity: C
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Jedi Knight
  • Build Cost: 6
  • Side: L
  • Speed: 50
  • Version: L
  • Card text:
    Pay 3 Force -> Anakin gets +6 power for this attack.
    Pay 3 Force -> Evade 2
    "Sometimes I wonder what is happening to the Jedi Order . . . I think war is destroying the principles of the Republic."
    1 x Anakin Skywalker (M) (ROTS)
  • Number: 1
  • Rarity: R
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Jedi Knight
  • Build Cost: 7
  • Side: L
  • Speed: 40
  • Version: M
  • Card text:
    Starfighter and Capital Ship Pilot. The Starfighter or Capital Ship gets:
    * +10 speed.
    * Armor (This unit is hit only on a 5 or more.)
    Pay 2 Force -> Evade 1
    "I won't lose you, Padmé."
    1 x Anakin's Spirit (A) (RJ)
  • Number: 3
  • Rarity: R
  • Power: 0
  • Health: 2
  • Type: Character
  • Subtype: Jedi Spirit
  • Build Cost: 4
  • Side: L
  • Speed: 30
  • Version: A
  • Card text:
    Anakin's Spirit doesn't count toward controlling the Character arena.
    Prevent all damage to and done by Anakin's Spirit.
    When your build step starts, if you have Luke Skywalker or Leia Organa in the Character arena, gain 2 Force.
    1 x Assassin Droid ASN-121 (A) (AOTC)
  • Number: 3
  • Rarity: R
  • Power: 4
  • Health: 1
  • Type: Character
  • Subtype: Assassin Droid
  • Build Cost: 3
  • Side: D
  • Speed: 50
  • Version: A
  • Card text:
    Tap -> Choose one of your opponent's units in the Character arena. ASN-121 does 3 damage to that unit unless your opponent has a Jedi in the Character arena and pays 2 Force. Play only when ASN-121 would attack.
    2 x Aurra Sing (B) (JG)
  • Number: 3
  • Rarity: R
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 4
  • Side: D
  • Speed: 60
  • Version: B
  • Card text:
    Treat Aurra as a Dark Jedi.
    When the Character battle step starts, your opponent may pay 4 Force. If your opponent does, retreat Aurra.
    Pay 2 Force -> Evade 2
    1 x Bail Organa (A) (AOTC)
  • Number: 4
  • Rarity: R
  • Power: 3
  • Health: 2
  • Type: Character
  • Subtype: Alderaanian Diplomat
  • Build Cost: 4
  • Side: L
  • Speed: 40
  • Version: A
  • Card text:
    Tap -> Your opponent chooses one of his or her units in the Character arena. Tap that unit unless your opponent pays 3 Force. Play only during your build step.
    1 x Bib Fortuna (A) (RJ)
  • Number: 5
  • Rarity: R
  • Power: 3
  • Health: 4
  • Type: Character
  • Subtype: Tatooine Twi'lek Smuggler
  • Build Cost: 6
  • Side: N
  • Speed: 30
  • Version: A
  • Card text:
    Pay 0 Force -> Choose one of your neutral units in any arena. Put that unit facedown under Bib Fortuna. He gets +20 speed, +2 power, and +2 health for each card under him. (Cards put under Bib Fortuna in this way are not part of his stack and are not in play.) Play only when no unit is attacking.
    1 x Biggs Darklighter (A) (ANH)
  • Number: 63
  • Rarity: U
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Rebel Officer
  • Build Cost: 2
  • Side: L
  • Speed: 30
  • Version: A
  • Card text:
    Starfighter Pilot. The Starfighter gets "Discard this Starfighter and Biggs from the Space arena -> Prevent all damage to one of your other Space units."
    1 x Boba Fett (B) (JG)
  • Number: 4
  • Rarity: R
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Clone Boy
  • Build Cost: 3
  • Side: N
  • Speed: 50
  • Version: B
  • Card text:
    Patrol Ship Pilot. The Patrol Ship gets "This Patrol Ship may attack a unit in the Character arena instead of a unit in the Space arena, using 5 power plus any other effects."

    "Get him! Fire!"

    1 x Clone Cadet (JG)
  • Number: 48
  • Rarity: U
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Clone Boy
  • Build Cost: 2
  • Side: L
  • Speed: 20
  • 1 x Coleman Trebor (A) (JG)
  • Number: 49
  • Rarity: U
  • Power: 4
  • Health: 4
  • Type: Character
  • Subtype: Vurk Jedi Master - Council Member
  • Build Cost: 3
  • Side: L
  • Speed: 40
  • Version: A
  • Card text:
    When Coleman is discarded from the Character arena, your opponent gains 4 Force.
    Pay 1 Force -> Evade 1
    1 x Darth Maul (E) (JG)
  • Number: 7
  • Rarity: R
  • Power: 6
  • Health: 5
  • Type: Character
  • Subtype: Dark Jedi - Sith Apprentice
  • Build Cost: 7
  • Side: D
  • Speed: 60
  • Version: E
  • Card text:
    Pay 1 Force -> Maul gets +20 speed until end of turn.
    Pay 2 Force -> Maul gets +3 power for this attack.
    Pay 3 Force -> Deflect 1
    Pay 4 Force -> Evade 2
    1 x Darth Sidious (C) (JG)
  • Number: 8
  • Rarity: R
  • Power: 7
  • Health: 7
  • Type: Character
  • Subtype: Dark Jedi - Sith Master
  • Build Cost: 9
  • Side: D
  • Speed: 40
  • Version: C
  • Card text:
    Roll Sidious's attack dice secretly. Show them to your opponent after damage prevention.
    Pay 2 Force -> Evade 3
    1 x Darth Tyranus (F) (JG)
  • Number: 9
  • Rarity: R
  • Power: 7
  • Health: 7
  • Type: Character
  • Subtype: Dark Jedi Master - Sith Lord
  • Build Cost: 10
  • Side: D
  • Speed: 50
  • Version: F
  • Card text:
    Pay 2 Force -> Tyranus gets Critical Hit 2 for this attack.
    Pay 3 Force -> Evade 3
    Reserves: Tap -> Choose a face-down card in your opponent's build zone. Remove up to 2 build counters from that card. Play only during battle (and only if Tyranus is in your build zone).
    1 x Darth Tyranus (G) (JG)
  • Number: 84
  • Rarity: C
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Dark Jedi Master - Sith Lord
  • Build Cost: 6
  • Side: D
  • Speed: 50
  • Version: G
  • Card text:
    Overkill (During Tyranus's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena.)
    Pay 2 Force -> Evade 2
    1 x Eeth Koth (A) (JG)
  • Number: 10
  • Rarity: R
  • Power: 5
  • Health: 6
  • Type: Character
  • Subtype: Zabrak Jedi Master - Council Member
  • Build Cost: 7
  • Side: L
  • Speed: 40
  • Version: A
  • Card text:
    When Eeth attacks, predict the number of hits you'll roll for that attack. If you're correct, you gain 3 Force.
    Pay 2 Force -> Deflect 1
    Pay 4 Force -> Evade 4
    1 x Even Piell (A) (JG)
  • Number: 11
  • Rarity: R
  • Power: 4
  • Health: 4
  • Type: Character
  • Subtype: Jedi Master - Council Member
  • Build Cost: 6
  • Side: L
  • Speed: 50
  • Version: A
  • Card text:
    Pay 2 Force -> One of your Jedi gets +2 power for this attack. You may play this ability any number of times during each attack.
    Pay 1 Force -> Evade 1
    Reserves: Tap -> You gain 1 Force. Play only during your build step (and only if Even is in your build zone).
    1 x FA-4 (A) (JG)
  • Number: 54
  • Rarity: U
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Pilot Droid
  • Build Cost: 2
  • Side: D
  • Speed: 20
  • Version: A
  • Card text:
    Starfighter Pilot. The Starfighter gets +10 speed.
    1 x Jango Fett (E) (JG)
  • Number: 16
  • Rarity: R
  • Power: 6
  • Health: 5
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 8
  • Side: D
  • Speed: 60
  • Version: E
  • Card text:
    Jango can attack Characters in your opponent's build zone.
    1 x Jango Fett (F) (JG)
  • Number: 55
  • Rarity: U
  • Power: 6
  • Health: 5
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 7
  • Side: D
  • Speed: 60
  • Version: F
  • Card text:
    Jango gets Accuracy 1 as long as he's attacking a Jedi.
    Patrol Ship Pilot. The Patrol Ship gets "As long as you have no other units in the Space arena, this Patrol Ship gets +20 speed and +3 power."
    1 x Jedi Youngling (JG)
  • Number: 18
  • Rarity: R
  • Power: 2
  • Health: 1
  • Type: Character
  • Subtype: Jedi Padawan Boy
  • Build Cost: 2
  • Side: L
  • Speed: 40
  • Card text:
    Pay 1 Force -> Evade 1
    Reserves: Tap, Pay 1 build point -> You gain 2 Force. Play only during your build step (and only if this unit is in your build zone).
    1 x Ki-Adi-Mundi (A) (JG)
  • Number: 19
  • Rarity: R
  • Power: 4
  • Health: 5
  • Type: Character
  • Subtype: Cerean Jedi Master - Council Member
  • Build Cost: 6
  • Side: L
  • Speed: 40
  • Version: A
  • Card text:
    Pay 2 Force -> Evade 2
    Reserves: Tap -> Choose an arena. Remove 1 damage counter from each of your units in that arena. Play only when no unit is attacking (and only if Ki-Adi-Mundi is in your build zone).
    1 x Kouhun (JG)
  • Number: 20
  • Rarity: R
  • Power: 1
  • Health: 1
  • Type: Character
  • Subtype: Insectoid Creature
  • Build Cost: 2
  • Side: D
  • Speed: 40
  • Card text:
    Tap, Discard this unit from the Character arena -> Choose one of your opponent's units in the Character arena. This unit does 5 damage to that unit. Play only when this unit would attack.
    1 x Mace Windu (D) (JG)
  • Number: 21
  • Rarity: R
  • Power: 5
  • Health: 6
  • Type: Character
  • Subtype: Jedi Master - Council Member
  • Build Cost: 8
  • Side: L
  • Speed: 50
  • Version: D
  • Card text:
    As long as Mace is in the Character arena, each of your other Jedi gets +1 power.
    Overkill (During Mace's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena.)
    Pay 3 Force -> Evade 3
    1 x Obi-Wan Kenobi (I) (JG)
  • Number: 23
  • Rarity: R
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Jedi Knight
  • Build Cost: 9
  • Side: L
  • Speed: 50
  • Version: I
  • Card text:
    Obi-Wan gets +3 power as long as he's attacking a damaged Character.
    Pay 3 Force -> Deflect 1
    Pay 3 Force -> Evade 4
    1 x Obi-Wan Kenobi (J) (JG)
  • Number: 63
  • Rarity: U
  • Power: 4
  • Health: 4
  • Type: Character
  • Subtype: Jedi Knight
  • Build Cost: 5
  • Side: L
  • Speed: 50
  • Version: J
  • Card text:
    Pay 3 Force -> Choose a Space unit in your opponent's build zone. Put that unit into the Space arena. If it's tapped, untap it. Play only if no unit is attacking.
    Pay 2 Force -> Evade 2
    Starfighter Pilot. The Starfighter gets "Pay 4 Force -> Evade 4."
    1 x Padmé Amidala (F) (JG)
  • Number: 26
  • Rarity: R
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Naboo Diplomat
  • Build Cost: 6
  • Side: L
  • Speed: 60
  • Version: F
  • Card text:
    As long as Anakin Skywalker is in the Character arena, Padmé gets Accuracy 1.
    As long as Padmé is in the Character arena, Anakin Skywalker gets Accuracy 1.
    1 x Plo Koon (B) (JG)
  • Number: 27
  • Rarity: R
  • Power: 5
  • Health: 5
  • Type: Character
  • Subtype: Kel Dor Jedi Master - Council Member
  • Build Cost: 6
  • Side: L
  • Speed: 50
  • Version: B
  • Card text:
    Plo can attack Characters in your opponent's build zone.
    Pay 3 Force -> Evade 2
    1 x Protocol Battle Droid (A) (JG)
  • Number: 67
  • Rarity: U
  • Power: 3
  • Health: 2
  • Type: Character
  • Subtype: Trade Federation Protocol Droid
  • Build Cost: 2
  • Side: D
  • Speed: 50
  • Version: A
  • Card text:
    When Protocol Battle Droid attacks, your opponent may pay 4 Force. If your opponent does, prevent all damage Protocol Battle Droid would do to the defending unit and Protocol Battle Droid does 2 damage to itself.
    1 x Qui-Gon Jinn (B) (JG)
  • Number: 68
  • Rarity: U
  • Power: 5
  • Health: 4
  • Type: Character
  • Subtype: Jedi Master
  • Build Cost: 5
  • Side: L
  • Speed: 40
  • Version: B
  • Card text:
    When Qui-Gon is discarded from the Character arena, choose one of your other Jedi in the Character arena. That Jedi gets +4 power until end of turn. If the Jedi is tapped, untap him or her.
    Pay 1 Force -> Evade 1
    1 x R2-D2 (E) (JG)
  • Number: 28
  • Rarity: R
  • Power: 2
  • Health: 3
  • Type: Character
  • Subtype: Astromech Droid
  • Build Cost: 3
  • Side: L
  • Speed: 20
  • Version: E
  • Card text:
    Reserves: Tap -> Prevent 1 damage to one of your Space or Ground units. (Play only if R2-D2 is in your build zone.)
    1 x RIC-920 (JG)
  • Number: 70
  • Rarity: U
  • Power: 1
  • Health: 2
  • Type: Character
  • Subtype: Tatooine Service Droid
  • Build Cost: 3
  • Side: N
  • Speed: 30
  • Card text:
    As long as RIC-920 is in the Character arena, each of your other Tatooine units gets +20 speed.
    1 x Saesee Tiin (A) (JG)
  • Number: 30
  • Rarity: R
  • Power: 5
  • Health: 6
  • Type: Character
  • Subtype: Iktotchi Jedi Master - Council Member
  • Build Cost: 7
  • Side: L
  • Speed: 30
  • Version: A
  • Card text:
    Pay 2 Force -> Evade 2
    Capital Ship, Starfighter, and Transport Pilot. The Space unit gets:
    * +10 speed.
    * +1 power.
    * Pay 2 Force -> Evade 2.
    1 x Scurrier (JG)
  • Number: 102
  • Rarity: C
  • Power: 1
  • Health: 1
  • Type: Character
  • Subtype: Tatooine Creature
  • Build Cost: 2
  • Side: N
  • Speed: 30
  • Card text:
    As long as this unit is in the Character arena, it gets +2 power for each other Scurrier in the Character arena (yours and your opponent's).
    1 x Senator Tikkes (A) (JG)
  • Number: 31
  • Rarity: R
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Quarren Diplomat
  • Build Cost: 3
  • Side: D
  • Speed: 30
  • Version: A
  • Card text:
    Reserves: Tap, Pay 1 build point -> Draw 2 cards, then discard 1 card from your hand. Play only during your build step (and only if Tikkes is in your build zone).
    1 x Separatist Battle Droid (JG)
  • Number: 103
  • Rarity: C
  • Power: 3
  • Health: 1
  • Type: Character
  • Subtype: Trade Federation Droid
  • Build Cost: 3
  • Side: D
  • Speed: 50
  • Card text:
    When this unit is discarded from the Character arena, draw a card.
    Overkill (During this unit's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena.)
    1 x Shaak Ti (B) (JG)
  • Number: 32
  • Rarity: R
  • Power: 4
  • Health: 1
  • Type: Character
  • Subtype: Togruta Jedi Master - Council Member
  • Build Cost: 4
  • Side: L
  • Speed: 40
  • Version: B
  • Card text:
    Pay 1 Force -> Shaak gets +2 power for this attack.
    Pay 2 Force -> Deflect 1
    Pay 1 Force -> Evade 3
    1 x Shmi Skywalker (A) (JG)
  • Number: 33
  • Rarity: R
  • Power: 1
  • Health: 2
  • Type: Character
  • Subtype: Tatooine Farmer
  • Build Cost: 2
  • Side: L
  • Speed: 30
  • Version: A
  • Card text:
    When Shmi is damaged, you may search your deck. You may take an Anakin Skywalker card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.
    1 x Sun Fac (B) (JG)
  • Number: 71
  • Rarity: U
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Geonosian Diplomat
  • Build Cost: 6
  • Side: D
  • Speed: 40
  • Version: B
  • Card text:
    Reserves: Tap -> Show a face-down Geonosian card in your build zone to your opponent. Put 2 build counters on that card. Play only during your build step (and only if Sun is in your build zone).
     
    Type: Equipment (1 cards)
    1 x Blaster Pistol (ROTS)
  • Number: 76
  • Rarity: C
  • Type: Equipment
  • Subtype: Character
  • Build Cost: 1
  • Side: N
  • Card text:
    Pay 0 build points -> Equip
    Equipped Character unit gets +1 power.
    The standard ranged weapon of both military personnel and civilians in the galaxy, the blaster pistol fires cohesive bursts of light-based energy called bolts.
     
    Type: Ground (22 cards)
    1 x Anakin's Podracer (PM)
  • Number: 33
  • Rarity: U
  • Power: 2
  • Health: 4
  • Type: Ground
  • Subtype: Speeder
  • Build Cost: 3
  • Side: L
  • Speed: 80
  • Card text:
    Pay 1 Force -> Evade 1
    Lucky 1 (Each attack, you may reroll 1 of this unit's attack dice or have your opponent reroll 1 attack die against it.)
    2 x Battle Droid Division (JG)
  • Number: 44
  • Rarity: U
  • Power: 8
  • Health: 7
  • Type: Ground
  • Subtype: Trade Federation Droid
  • Build Cost: 10
  • Side: D
  • Speed: 30
  • Card text:
    Overkill (During this unit's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena.)
    1 x Battle Droid Division Promo (Promo)
  • Number: 26
  • Rarity: P
  • Power: 8
  • Health: 7
  • Type: Ground
  • Subtype: Trade Federation Droid
  • Build Cost: 10
  • Side: D
  • Speed: 30
  • Card text:
    Overkill (During this unit's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena.)
    1 x Battle Droid Squad (AOTC)
  • Number: 122
  • Rarity: C
  • Power: 2
  • Health: 3
  • Type: Ground
  • Subtype: Trade Federation Droid
  • Build Cost: 2
  • Side: D
  • Speed: 10
  • Card text:

    Because battle droids are so cheap to produce, the Trade Federation can afford to assemble the largest army.
    1 x Bespin Patrol Cloud Car (RAS)
  • Number: 74
  • Rarity: C
  • Power: 2
  • Health: 2
  • Type: Ground
  • Subtype: Bespin Speeder
  • Build Cost: 2
  • Side: N
  • Speed: 60
  • Card text:
    Accuracy 1
    When the Ground battle step starts, your opponent may pay 1 Force. If he or she does, tap this unit.
    1 x Bespin Twin-Pod Cloud Car (ESB)
  • Number: 83
  • Rarity: U
  • Power: 3
  • Health: 3
  • Type: Ground
  • Subtype: Bespin Speeder
  • Build Cost: 2
  • Side: N
  • Speed: 50
  • Card text:
    When the Ground battle step starts, your opponent may pay 2 Force. If he or she does, tap this unit.
    Accuracy 1
    1 x Captured Reek (JG)
  • Number: 81
  • Rarity: C
  • Power: 4
  • Health: 3
  • Type: Ground
  • Subtype: Geonosian Creature
  • Build Cost: 3
  • Side: L
  • Speed: 50
  • Card text:
    When this unit attacks, discard it unless you pay 1 Force.
    1 x Clone Fire Team (JG)
  • Number: 82
  • Rarity: C
  • Power: 4
  • Health: 4
  • Type: Ground
  • Subtype: Clone Soldier
  • Build Cost: 5
  • Side: L
  • Speed: 40
  • Card text:
    As long as this unit is in the Ground arena, each of your other Clones gets +10 speed.
    1 x Corporate Alliance Tank Droid (JG)
  • Number: 50
  • Rarity: U
  • Power: 5
  • Health: 4
  • Type: Ground
  • Subtype: Corporate Alliance Droid
  • Build Cost: 6
  • Side: D
  • Speed: 40
  • Card text:
    Overkill (During this unit's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena.)
    Shields 1
    1 x Coruscant Air Bus (JG)
  • Number: 51
  • Rarity: U
  • Power: 1
  • Health: 3
  • Type: Ground
  • Subtype: Republic Speeder
  • Build Cost: 3
  • Side: L
  • Speed: 20
  • Card text:
    Reserves: Tap -> Draw a card. Play only during your build step (and only if this unit is in your build zone).
    1 x Destroyer Droid Team (JG)
  • Number: 85
  • Rarity: C
  • Power: 4
  • Health: 4
  • Type: Ground
  • Subtype: Trade Federation Droid
  • Build Cost: 6
  • Side: D
  • Speed: 40
  • Card text:
    When the Ground battle step starts, this unit gets +20 speed until end of turn or +2 power until end of turn.
    Shields 1
    1 x Executioner Cart (JG)
  • Number: 53
  • Rarity: U
  • Power: 2
  • Health: 2
  • Type: Ground
  • Subtype: Geonosian Vehicle
  • Build Cost: 4
  • Side: D
  • Speed: 20
  • Card text:
    Tap -> Choose one of your opponent's units in the Character arena. That unit can't use Evade this turn. Play only when this unit would attack.
    1 x Forward Command Center (JG)
  • Number: 90
  • Rarity: C
  • Power: 3
  • Health: 5
  • Type: Ground
  • Subtype: Republic Fortification
  • Build Cost: 5
  • Side: L
  • Speed: 20
  • Card text:
    Tap -> One of your units in the Ground arena gets +5 power for this attack.
    1 x Mobile Artillery Division (JG)
  • Number: 80
  • Rarity: C
  • Power: 7
  • Health: 7
  • Type: Ground
  • Subtype: Republic Assault Walker
  • Build Cost: 8
  • Side: L
  • Speed: 20
  • Card text:
    Accuracy 1
    1 x Orray (JG)
  • Number: 64
  • Rarity: U
  • Power: 3
  • Health: 3
  • Type: Ground
  • Subtype: Geonosian Creature
  • Build Cost: 4
  • Side: D
  • Speed: 40
  • Card text:
    When you finish building another Creature, if this unit is in the Ground arena, draw a card.
    1 x Republic Attack Gunship (JG)
  • Number: 98
  • Rarity: C
  • Power: 4
  • Health: 4
  • Type: Ground
  • Subtype: Republic Gunship
  • Build Cost: 5
  • Side: L
  • Speed: 60
  • Card text:
    Overkill (During this unit's attack, you may divide hits in excess of the defending unit's health between that unit and another unit in the same arena.)
    1 x Republic Communications Tower (JG)
  • Number: 69
  • Rarity: U
  • Power: 4
  • Health: 9
  • Type: Ground
  • Subtype: Republic Fortification
  • Build Cost: 7
  • Side: L
  • Speed: 10
  • Card text:
    As long as this unit is in the Ground arena, each of your other Ground units gets Critical Hit 1.
    1 x Shaak (JG)
  • Number: 104
  • Rarity: C
  • Power: 1
  • Health: 4
  • Type: Ground
  • Subtype: Naboo Creature
  • Build Cost: 2
  • Side: N
  • Speed: 30
  • Card text:
    This unit gets +1 power for each damage counter on it.
    1 x Tipoca Training Ground (JG)
  • Number: 37
  • Rarity: R
  • Power: 3
  • Health: 3
  • Type: Ground
  • Subtype: Kaminoan Fortification
  • Build Cost: 5
  • Side: L
  • Speed: 10
  • Card text:
    Reserves:
    * Tap -> Prevent up to 2 damage to one of your Clones. (Play only if this unit is in your build zone.)
    * Tap -> One of your Clones get Accuracy 1 for this attack. (Play only if this unit is in your build zone.)
    1 x Trade Federation Core Ship (JG)
  • Number: 38
  • Rarity: C
  • Power: 7
  • Health: 7
  • Type: Ground
  • Subtype: Trade Federation Fortification
  • Build Cost: 8
  • Side: D
  • Speed: 10
  • Card text:
    Discard this unit from the Ground arena -> Show a face-down Trade Federation Capital Ship card in your build zone to your opponent. Put 5 build counters on that card. If there are enough build counters on it, you may finish building it (deploy it into the Space arena). Play only when no unit is attacking.
    1 x Tyranus's Geonosis Speeder (B) (JG)
  • Number: 39
  • Rarity: C
  • Power: 2
  • Health: 1
  • Type: Ground
  • Subtype: Geonosian Dark Jedi - Sith Speeder
  • Build Cost: 3
  • Side: D
  • Sp