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Deck "Remove my soul"

Deck "Remove my soul"
Format: Unlimited - 60 Cards
created by sidane activity icon
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Card list Group cards by  
Type: Basic Energy (9 cards)
2 x Psychic Energy
Average price:
Psychic Energy (EXTK2)
  • Rarity: Common
  • Type: Basic Energy
  • Number: red-12
7 x Psychic Energy
Average price:
Psychic Energy (N Genesis)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 110
  • Resistance: 0
  • Hit Points: 0
 
Type: Colorless (8 cards)
4 x Ambipom [G] Lv. 40
Average price:
Ambipom [G] Lv. 40 (PLRR)
  • Rarity: Common
  • Type: Colorless
  • Weakness: Ft—2
  • Number: 56
  • Subtype: Basic Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

Colorless Tail Code

Move an Energy card attached to the Defending Pokémon to another of your opponent's Pokémon.

Colorless Colorless Snap Attack    60

If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 20 instead of 60.

4 x Lugia
Average price:
Lugia (D&PSW)
  • Rarity: Rare
  • Type: Colorless
  • Weakness: P+20
  • Poke#: 249
  • Number: 14
  • Subtype: Basic Pokémon
  • Resistance: F-20
  • Hit Points: 90 HP
  • Retreat Cost: CC
Card text:

colorless Silver Wing     20
Flip a coin. If heads, choose an Energy card attached to the Defending Pokemon and return it to your opponent's hand.

colorlesscolorlesspsychic Psychic Destruction     120
If the Defending Pokemon has any Energy cards attached to it, this attack's base damage is 40 instead of 120.

 
Type: Psychic (2 cards)
1 x Unown J
Average price:
Unown J (D&PLA)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: P+10
  • Number: 76
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

Junk - Once during your turn, when you put Unown J from your hand onto your Bench, you may flip a coin. If heads, search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. (Poke-POWER)

psychic Hidden Power     10
Remove the Special Condition Asleep from the Defending Pokemon.

1 x Uxie
Average price:
Uxie (D&PLA)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 480
  • Number: 43
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)

colorless Psychic Restore     20
You may put Uxie and all cards attached to it on the bottom of your deck in any order.

 
Type: Special Energy (4 cards)
4 x Double Colorless Energy
Average price:
Double Colorless Energy (Base Set)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
 
Type: Trainer (37 cards)
2 x Cursed Stone
Average price:
Cursed Stone (EX LM)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 72
  • Subtype: Stadium
Card text:


This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.




At any time between turns, each player puts 1 damage counter on his or her Pokémon that has a Poké-Power.

4 x Energy Removal
Average price:
Energy Removal (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 92
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.

3 x Expert Belt
Average price:
Expert Belt (Arceus)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Pokémon Tool
Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

1 x Luxury Ball
Average price:
Luxury Ball (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 86
Card text:

Search your deck for a Pokémon (excluding Pokémon LV.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card.

4 x Poké Drawer +
Average price:
Poké Drawer + (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
Card text:

You may play 2 Poké Drawer + at the same time. If you play 1 Poké Drawer +, draw a card. If you play 2 Poké Drawer +, search your deck for up to 2 cards, and put them into your hand. Shuffle your deck afterward.

4 x Pokédex
Average price:
Pokédex (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Resistance: 0
  • Hit Points: 0
Card text:

Look at up to 5 cards from the top of your deck and rearrange them as you like.

2 x Professor Oak
Average price:
Professor Oak (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard your hand, then draw 7 cards.

3 x Roseanne`s Research
Average price:
Roseanne's Research (POP8)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 11
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for up to 2 in any combination of Basic Pokémon and basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

4 x Seeker
Average price:
Seeker (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. (You return your Pokemon first.)

2 x Space Center
Average price:
Space Center (EX Deoxys)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Stadium
Card text:


Ignore Poké-Bodies for all Basic Pokémon in play (both yours and your opponent's) (excluding Pokémon-ex and Pokémon that has an owner in its name).

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

4 x Super Energy Removal
Average price:
Super Energy Removal (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 79
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.

4 x Warp Point
Average price:
Warp Point (D&PMD)
  • Rarity: Common
  • Type: Trainer
  • Number: 88
Card text:

Your opponent switches 1 of his or her Defending Pokemon with 1 of his or her Benched Pokemon, if any. You switch 1 of your Active Pokemon with 1 of your Benched Pokemon, if any.

 
Total price for the deck:
Deck Statistics
Distribution by Rarity
Common bar 21  35 %  
Rare bar 15 %  
Uncommon bar 30  50 %  
 

Distribution by Subtype
- bar 36  60 %  
Basic Pokémon bar 10  17 %  
Pokémon Tool bar 5 %  
Stadium bar 7 %  
Supporter bar 12 %  
 

Distribution by Type
- bar 25  42 %  
Colorless bar 13 %  
Energy bar 3 %  
Psychic bar 3 %  
Trainer bar 23  38 %  
 



Rating
Current score for this Deck, based on 1 vote:

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Discussion about this Deck
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Author Message
omicron
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Avatar for omicron
Member since
September 14, 2009
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Subject:    Posted: December 19, 2010 06:46 am

sí, este mazo ha mejorado mucho
aunque sea un poco difícil de jugar, creo que te mereces la máxima puntuación de nota, el cinco
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elcapo
Argentina activity icon

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Subject:    Posted: December 20, 2010 02:53 pm

a ver en que te puedo ayudar...
-creo que entendiste mal la habilidad de m a g m a r, el "quema" las energías pero solo si esta en juego como la evolución de m a g b i, que es un pokemon bebe, una vez evolucionado en m a g m o r t a r las habilidades de m a g m a r ya no cuentan...
-creo que h e a t r a n esta demás, yo la sacaría y pondría mas c h a r i z a r d que son brutales
-las "bandas de energías" están buenas pero no es para abusar ya que te pueden jugar en contra, con 2 creo que va bien.
-un par de u x i e no vendrían mal, para acelerar.
-4 profesor o a k son muchos, yo uso 2 normalmente.
-la "hierva de la vida" la dejo a tu criterio, a mi personalmente no me gusta el asar, je je je
-hay unos soportes de c y n t h i a que son buenos, mi ralos.
-también hay un b l a z i k e n S P que puede que te guste.
-s a b l e y e es bueno si vas a usar muchos soportes en el mazo, ya que usa sus efectos como ataques.
-h e a t r o t o m esta bueno contra los mazos de agua,ya que es eléctrico y se puede transformar en tipo fuego por su habilidad.
...
...
no se que mas...
...
toma todo como una sugerencia nomas... fíjate que es lo que mas te comben ce y que es lo que mas te gusta para tu mazo.

cuando lo modifiques lo miro y le pongo una puntuación.
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sidane
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Avatar for sidane
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Subject:    Posted: December 20, 2010 06:29 pm


quote from elcapo:

a ver en que te puedo ayudar...
-creo que entendiste mal la habilidad de m a g m a r, el "quema" las energías pero solo si esta en juego como la evolución de m a g b i, que es un pokemon bebe, una vez evolucionado en m a g m o r t a r las habilidades de m a g m a r ya no cuentan...
-creo que h e a t r a n esta demás, yo la sacaría y pondría mas c h a r i z a r d que son brutales
-las "bandas de energías" están buenas pero no es para abusar ya que te pueden jugar en contra, con 2 creo que va bien.
-un par de u x i e no vendrían mal, para acelerar.
-4 profesor o a k son muchos, yo uso 2 normalmente.
-la "hierva de la vida" la dejo a tu criterio, a mi personalmente no me gusta el asar, je je je
-hay unos soportes de c y n t h i a que son buenos, mi ralos.
-también hay un b l a z i k e n S P que puede que te guste.
-s a b l e y e es bueno si vas a usar muchos soportes en el mazo, ya que usa sus efectos como ataques.
-h e a t r o t o m esta bueno contra los mazos de agua,ya que es eléctrico y se puede transformar en tipo fuego por su habilidad.
...
...
no se que mas...
...
toma todo como una sugerencia nomas... fíjate que es lo que mas te comben ce y que es lo que mas te gusta para tu mazo.

cuando lo modifiques lo miro y le pongo una puntuación.

ya quedo capo, velo a ver que piensas, y tenias razon en todo
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