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Deck "Golden Slumbers"

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Deck "Golden Slumbers"
Format: Unlimited - 60 Cards
created by sidane activity icon
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Card list Group cards by  
Type: Basic Energy (9 cards)
4 x Darkness Energy (Basic)
Average price:
Darkness Energy (Basic) (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 121
1 x Grass Energy
Average price:
Grass Energy (Base Set)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 99
  • Resistance: 0
  • Hit Points: 0
4 x Grass Energy
Average price:
Grass Energy (Base Set 2)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 127
  • Resistance: 0
  • Hit Points: 0
 
Type: Darkness (4 cards)
1 x Darkrai
Average price:
Darkrai (D&PMD)
  • Rarity: Rare Holo
  • Type: Darkness
  • Weakness: F +20
  • Poke#: 491
  • Number: 3
  • Subtype: Basic Pokémon
  • Resistance: P -20
  • Hit Points: 80
  • Retreat Cost: 2
Card text:

Darkness Shade - Once during your turn, when you put Darkrai from your hand onto your Bench, you may choose 1 of the Defending Pokemon. That Pokemon is now Asleep. (Poke-POWER)

darkness Dark Slumber     10
At the end of your opponent's next turn, the Defending Pokemon is now Asleep.

colorlessdarknessdarkness Dark Resolve     40
If the Defending Pokemon is Asleep, remove 4 damage counters from Darkrai.

3 x Darkrai [G] Lv. 58
Average price:
Darkrai [G] Lv. 58 (PLRR)
  • Rarity: Rare Holo
  • Type: Darkness
  • Weakness: Ft—2
  • Number: 3
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 90 HP
  • Retreat Cost: CC
Card text:

Poké-BODY: Eerie Aura

Put 1 damage counter on each of your opponent's Pokémon that remains Asleep between turns.


Darkness Colorless Colorless Darkness Sleep    50

If the Defending Pokémon already has any damage counters on it, that Pokémon is now Asleep.

 
Type: Grass (8 cards)
3 x Beautifly Lv. 37
Average price:
Beautifly Lv. 37 (Platinum)
  • Rarity: Rare
  • Type: Grass
  • Weakness: L+30
  • Number: 21
  • Subtype: Stage 2 Pokémon
  • Resistance: Ft-20
  • Hit Points: 120 HP
Card text:

Grass Colorful Powder    20+

If Beautifly has 2 or less Energy attached to it, the Defending Pokémon is now Poisoned. If Beautifly has 3 Energy attached to it, the Defending Pokémon is now Burned and Poisoned. If Beautifly has 4 or more Energy attached to it, this attack does 20 damage plus 40 more damage and the Defending Pokémon is now Asleep, Burned, and Poisoned.

Grass Silver Scale    30

If the Defending Pokémon has any Resistance, this attack's base damage is 60 instead of 30.

2 x Silcoon Lv. 10
Average price:
Silcoon Lv. 10 (Platinum)
  • Rarity: Uncommon
  • Type: Grass
  • Weakness: Fr+20
  • Number: 63
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: CC
Card text:

Ascension

Search your deck for a card that evolves from Silcoon and put it onto Silcoon. (This counts as evolving Silcoon.) Shuffle your deck afterward.

Grass Colorless Sticky String    20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

3 x Wurmple
Average price:
Wurmple (EX Deoxys)
  • Rarity: Common
  • Type: Grass
  • Weakness: Fr
  • Poke#: 265
  • Number: 82
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Ascension      
Search your deck for a card that evolves from Wurmple and put it on Wurmple. (This counts as evolving Wurmple.) Shuffle your deck afterward.
grass Miracle Essence      
Flip a coin. If heads, choose 1 Special Condition. Each Defending Pokémon is now affected by that Special Condition.

 
Type: Psychic (4 cards)
1 x Azelf
Average price:
Azelf (D&PLA)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 482
  • Number: 19
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)

psychic Lock Up     20
The Defending Pokemon can't retreat during your opponent's next turn.

1 x Dark Gengar
Average price:
Dark Gengar (N Destiny)
  • Rarity: Rare Holo
  • Type: Psychic
  • Number: 6
  • Subtype: Stage 2 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Deep Sleep

As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.

Psychic Psychic Psychic   Pull In      30
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.

1 x Gastly Lv. 14
Average price:
Gastly Lv. 14 (D&PSF)
  • Rarity: Common
  • Type: Psychic
  • Weakness: D+10
  • Number: 62
  • Subtype: Basic Pokémon
  • Resistance: C
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

Pitch-Dark

You opponent can't play any Trainer cards from his or her hand during your opponent's next turn.

Psychic Trick Gas    10

You may switch Gastly with 1 of your Benched Pokémon.

1 x Uxie
Average price:
Uxie (D&PLA)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 480
  • Number: 43
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)

colorless Psychic Restore     20
You may put Uxie and all cards attached to it on the bottom of your deck in any order.

 
Type: Special Energy (6 cards)
4 x Double Colorless Energy
Average price:
Double Colorless Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 103
  • Subtype: Special Energy
Card text:

Double Colorless Energy provides 2 Energy.

2 x Double Rainbow Energy
Average price:
Double Rainbow Energy (EX-CG)
  • Rarity: Rare
  • Type: Special Energy
  • Number: 88
  • Subtype: Special Energy
Card text:

Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Has no effect other than providing Energy.) Damage done to your opponent's Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (before applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy.

 
Type: Trainer (29 cards)
3 x Bebe`s Search
Average price:
Bebe's Search (PLRR)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)

3 x Expert Belt
Average price:
Expert Belt (Arceus)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Pokémon Tool
Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

2 x Luxury Ball
Average price:
Luxury Ball (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 86
Card text:

Search your deck for a Pokémon (excluding Pokémon LV.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card.

3 x Pokemon Communication
Average price:
Pokemon Communication (HS TK)
  • Rarity: Common
  • Type: Trainer
  • Number: blue-27
Card text:

Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck aftwerward.

4 x Poké Drawer +
Average price:
Poké Drawer + (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
Card text:

You may play 2 Poké Drawer + at the same time. If you play 1 Poké Drawer +, draw a card. If you play 2 Poké Drawer +, search your deck for up to 2 cards, and put them into your hand. Shuffle your deck afterward.

1 x Pokédex
Average price:
Pokédex (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Resistance: 0
  • Hit Points: 0
Card text:

Look at up to 5 cards from the top of your deck and rearrange them as you like.

2 x Professor Oak
Average price:
Professor Oak (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard your hand, then draw 7 cards.

3 x Rare Candy
Average price:
Rare Candy (EX SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
Card text:


Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.)

2 x Roseanne`s Research
Average price:
Roseanne's Research (POP8)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 11
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for up to 2 in any combination of Basic Pokémon and basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

3 x Seeker
Average price:
Seeker (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. (You return your Pokemon first.)

3 x Switch
Average price:
Switch (EX-DF)
  • Rarity: Common
  • Type: Trainer
  • Number: 83
Card text:

Switch 1 of your Active Pokémon with 1 of your Benched Pokémon.

 
Total price for the deck:
Deck Statistics
Distribution by Rarity
Common bar 19  32 %  
HF bar 2 %  
Rare bar 12 %  
Rare Holo bar 7 %  
Uncommon bar 29  48 %  
 

Distribution by Subtype
- bar 28  47 %  
Basic Pokémon bar 10  17 %  
Pokémon Tool bar 5 %  
Special Energy bar 10 %  
Stage 1 Pokémon bar 3 %  
Stage 2 Pokémon bar 5 %  
Supporter bar 13 %  
 

Distribution by Type
- bar 15 %  
Darkness bar 7 %  
Energy bar 10  17 %  
Grass bar 13 %  
Psychic bar 5 %  
Trainer bar 26  43 %  
 



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