| Type: Basic Energy (4 cards)
|
|
4
|
x
|
|
Fighting Energy (EX-PK)
|
- Rarity: Rare Holo
- Type: Basic Energy
- Number: 108
|
|
| |
| Type: Colorless (5 cards)
|
|
2
|
x
|
|
Delcatty (EX-PK)
|
- Rarity: Rare Holo
- Type: Colorless
- Weakness: Ft
- Poke#: 301
- Number: 8
- Subtype: Stage 1 Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
|
Card text:
Max Energy Source 10x Does 10 damage times the amount of Energy attached to all of your Active Pokémon.
|
|
3
|
x
|
|
Skitty Lv. 20 (Platinum)
|
- Rarity: Common
- Type: Colorless
- Weakness: Ft+10
- Number: 93
- Subtype: Basic Pokémon
- Hit Points: 60 HP
- Retreat Cost: C
|
Card text:
Heal Bell Remove 1 damage counter from each of your Pokémon. Take Down 20 Skitty does 10 damage to itself.
|
| |
| Type: Energy (10 cards)
|
|
10
|
x
|
|
Fighting Energy (HG&SS)
|
- Rarity: Common
- Type: Energy
- Number: 120
|
|
| |
| Type: Fighting (17 cards)
|
|
3
|
x
|
|
Gligar (EX UF)
|
- Rarity: Common
- Type: Fighting
- Poke#: 207
- Number: 57
- Subtype: Basic Pokémon
- Hit Points: 50 HP
- Retreat Cost: C
|
Card text:
Poké-BODY: Free Flight If Gligar has no Energy attached to it, Gligar's Retreat Cost is 0. Toxic Grip 10 The Defending Pokémon is now Poisoned.
|
|
2
|
x
|
|
Gliscor (DPBSP)
|
- Rarity: Promo
- Type: Fighting
- Weakness: W+20
- Poke#: 472
- Number: DP36
- Subtype: Stage 1 Pokémon
- Resistance: F-20
- Hit Points: 90 HP
|
Card text:
Bind Eye - As long as Gliscor is your Active Pokemon, your opponent can't remove any Special Conditions by evolving or devolving his or her Pokemon. (This also includes putting a Pokemon Level-Up card onto that Pokemon.) (Poke-BODY)
Cutting Turn Flip a coin. If heads, put damage counters on the Defending Pokemon until it is 10HP away from being Knocked Out. If you do, shuffle Gliscor and all cards attached to it back into your deck.
Friction Heat 20 The Defending Pokemon is now Burned.
|
|
2
|
x
|
|
Gliscor Lv.X (D&PLA)
|
- Rarity: Ultra Rare
- Type: Fighting
- Weakness: Wx2
- Number: 141
- Subtype: Level Up Pokémon
- Resistance: F-20
- Hit Points: 110 HP
|
Card text:
Shoot Poison - Once during your turn (before your attack), when you put Gliscor LV.X from your hand onto your Active Gliscor, you may choose 1 of the Defending Pokemon. That Pokemon is now Paralyzed and Poisoned. (Poke-POWER)
 Night Slash 60 You may switch Gliscor with 1 of your Benched Pokemon.
|
|
3
|
x
|
|
Machamp Lv. 62 (D&PSF)
|
- Rarity: Rare
- Type: Fighting
- Weakness: P+30
- Number: 20
- Subtype: Stage 2 Pokémon
- Hit Points: 130 HP
- Retreat Cost: CC
|
Card text:
Take Out 40
If the Defending Pokémon isn't an Evolved Pokémon, that Pokémon is Knocked Out instead of damaged by this attack. Hurricane Punch 30x Flip 4 coins. This attack does 30 damage times the number of heads. Rage 60+ Does 60 damage plus 10 more damage for each damage counter on Machamp.
|
|
3
|
x
|
|
Machoke (HSTrium)
|
- Rarity: Uncommon
- Type: Fighting
- Weakness: Px2
- Poke#: 067
- Number: 40
- Subtype: Stage 1 Pokémon
- Hit Points: 90 HP
- Retreat Cost: CC
|
Card text:
Knuckle Down 30 This attack's damage isn't affected by Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.
  Strength 60
|
|
4
|
x
|
|
Machop (D&PTK1)
|
- Rarity: Common
- Type: Fighting
- Weakness: P+10
- Poke#: 066
- Number: 5-Gold
- Subtype: Basic Pokémon
- Hit Points: 60 HP
- Retreat Cost: CC
|
Card text:
Low Kick 20
|
| |
| Type: Trainer (24 cards)
|
|
3
|
x
|
|
Broken Time-Space (Platinum)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 104
- Subtype: Stadium
|
Card text:
Each player may evolve a Pokémon that he or she just played or evolved during that turn. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
|
|
2
|
x
|
|
Expert Belt (Arceus)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 87
- Subtype: Pokémon Tool
|
Card text:
Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.
The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.
|
|
3
|
x
|
|
Island Hermit (EX-DF)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 76
- Subtype: Supporter
|
Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Choose up to 2 of your Prize cards and put them face up. (These cards remain face up for the rest of the game.) Draw 2 cards.
|
|
4
|
x
|
|
PlusPower (HSU)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 80
|
Card text:
Attach PlusPower to 1 of your Pokémon. Discard this card at the end of your turn. If the Pokémon PlusPower is attached to attacks, the attack does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance).
|
|
4
|
x
|
|
Poke Radar (D&PLA)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 133
|
Card text:
Look at the top 5 cards of your deck, choose as many Pokemon as you like, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward.
|
|
4
|
x
|
|
Pokemon Communication (HS TK)
|
- Rarity: Common
- Type: Trainer
- Number: blue-27
|
Card text:
Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck aftwerward.
|
|
3
|
x
|
|
Professor Oak's New Theory (HG&SS)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 101
- Subtype: Supporter
|
Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
|
|
1
|
x
|
|
Seeker (HSTrium)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Subtype: Supporter
|
Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. (You return your Pokemon first.)
|
| |