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Deck "The Eye of the Tiger"

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Deck "The Eye of the Tiger"
Format: Unlimited - 60 Cards
created by sidane activity icon
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Card list Group cards by  
Type: Basic Energy (14 cards)
10 x Fighting Energy Fighting Energy (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 120
4 x Fighting Energy Fighting Energy (EX-PK)
  • Rarity: Rare Holo
  • Type: Basic Energy
  • Number: 108
 
Type: Colorless (5 cards)
2 x Delcatty Delcatty (EX-PK)
  • Rarity: Rare Holo
  • Type: Colorless
  • Weakness: Ft
  • Poke#: 301
  • Number: 8
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

colorless Max Energy Source       10x  
Does 10 damage times the amount of Energy attached to all of your Active Pokémon.

3 x Skitty Lv. 20 Skitty Lv. 20 (Platinum)
  • Rarity: Common
  • Type: Colorless
  • Weakness: Ft+10
  • Number: 93
  • Subtype: Basic Pokémon
  • Hit Points: 60 HP
  • Retreat Cost: C
Card text:

Heal Bell

Remove 1 damage counter from each of your Pokémon.

Colorless Take Down    20

Skitty does 10 damage to itself.

 
Type: Fighting (17 cards)
3 x Gligar Gligar (EX UF)
  • Rarity: Common
  • Type: Fighting
  • Poke#: 207
  • Number: 57
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

Poké-BODY: Free Flight
If Gligar has no Energy attached to it, Gligar's Retreat Cost is 0.
lightning Toxic Grip     10
The Defending Pokémon is now Poisoned.

2 x Gliscor Gliscor (DPBSP)
  • Rarity: Promo
  • Type: Fighting
  • Weakness: W+20
  • Poke#: 472
  • Number: DP36
  • Subtype: Stage 1 Pokémon
  • Resistance: F-20
  • Hit Points: 90 HP
Card text:

Bind Eye - As long as Gliscor is your Active Pokemon, your opponent can't remove any Special Conditions by evolving or devolving his or her Pokemon. (This also includes putting a Pokemon Level-Up card onto that Pokemon.) (Poke-BODY)

colorless Cutting Turn     
Flip a coin. If heads, put damage counters on the Defending Pokemon until it is 10HP away from being Knocked Out. If you do, shuffle Gliscor and all cards attached to it back into your deck.

fighting Friction Heat     20
The Defending Pokemon is now Burned.

2 x Gliscor Lv.X Gliscor Lv.X (D&PLA)
  • Rarity: Ultra Rare
  • Type: Fighting
  • Weakness: Wx2
  • Number: 141
  • Subtype: Level Up Pokémon
  • Resistance: F-20
  • Hit Points: 110 HP
Card text:

Shoot Poison - Once during your turn (before your attack), when you put Gliscor LV.X from your hand onto your Active Gliscor, you may choose 1 of the Defending Pokemon. That Pokemon is now Paralyzed and Poisoned. (Poke-POWER)

colorlessfighting Night Slash     60
You may switch Gliscor with 1 of your Benched Pokemon.

3 x Machamp Lv. 62 Machamp Lv. 62 (D&PSF)
  • Rarity: Rare
  • Type: Fighting
  • Weakness: P+30
  • Number: 20
  • Subtype: Stage 2 Pokémon
  • Hit Points: 130 HP
  • Retreat Cost: CC
Card text:

Fighting Take Out    40

If the Defending Pokémon isn't an Evolved Pokémon, that Pokémon is Knocked Out instead of damaged by this attack.

Colorless Colorless Hurricane Punch    30x

Flip 4 coins. This attack does 30 damage times the number of heads.

Fighting Fighting Colorless Colorless Rage    60+

Does 60 damage plus 10 more damage for each damage counter on Machamp.

3 x Machoke Machoke (HSTrium)
  • Rarity: Uncommon
  • Type: Fighting
  • Weakness: Px2
  • Poke#: 067
  • Number: 40
  • Subtype: Stage 1 Pokémon
  • Hit Points: 90 HP
  • Retreat Cost: CC
Card text:

fighting Knuckle Down     30
This attack's damage isn't affected by Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.

colorlessfightingfighting Strength     60

4 x Machop Machop (D&PTK1)
  • Rarity: Common
  • Type: Fighting
  • Weakness: P+10
  • Poke#: 066
  • Number: 5-Gold
  • Subtype: Basic Pokémon
  • Hit Points: 60 HP
  • Retreat Cost: CC
Card text:

lightning Low Kick     20

 
Type: Trainer (24 cards)
3 x Broken Time-Space Broken Time-Space (Platinum)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 104
  • Subtype: Stadium
Card text:

Each player may evolve a Pokémon that he or she just played or evolved during that turn.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

2 x Expert Belt Expert Belt (Arceus)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Pokémon Tool
Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

3 x Island Hermit Island Hermit (EX-DF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 76
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.


Choose up to 2 of your Prize cards and put them face up. (These cards remain face up for the rest of the game.) Draw 2 cards.

4 x PlusPower PlusPower (HSU)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 80
Card text:

Attach PlusPower to 1 of your Pokémon. Discard this card at the end of your turn. If the Pokémon PlusPower is attached to attacks, the attack does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance).

4 x Poke Radar Poke Radar (D&PLA)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 133
Card text:

Look at the top 5 cards of your deck, choose as many Pokemon as you like, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward.

4 x Pokemon Communication Pokemon Communication (HS TK)
  • Rarity: Common
  • Type: Trainer
  • Number: blue-27
Card text:

Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck aftwerward.

3 x Professor Oak`s New Theory Professor Oak's New Theory (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

1 x Seeker Seeker (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. (You return your Pokemon first.)

 
Deck Statistics
Distribution by Rarity
Common bar 24  40 %  
Promo bar 3 %  
Rare bar 5 %  
Rare Holo bar 10 %  
Ultra Rare bar 3 %  
Uncommon bar 23  38 %  
 

Distribution by Subtype
- bar 26  43 %  
Basic Pokémon bar 10  17 %  
Level Up Pokémon bar 3 %  
Pokémon Tool bar 3 %  
Stadium bar 5 %  
Stage 1 Pokémon bar 12 %  
Stage 2 Pokémon bar 5 %  
Supporter bar 12 %  
 

Distribution by Type
Basic Energy bar 7 %  
Colorless bar 8 %  
Energy bar 10  17 %  
Fighting bar 17  28 %  
Trainer bar 24  40 %  
 



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