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Deck "Hogan"

Deck "Hogan"
Format: OCG - 48 Cards
created by barry activity icon
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Cards without Section (40 cards)
1 x Anti Psychic Totem Anti Psychic Totem (DMR-05)
  • Collector Number: 66
  • Rarity: Uncommon
  • Type: Creature
  • Race: Mystery Totem
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Kare
Card text:

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

*  All of your creatures in the battle zone gain +5000 power and break an additional shield for each of your opponent's psychic creatures in the battle zone.

*  Double breaker (This creature breaks 2 shields.)

1 x Babelginus, Demonic Dragon Babelginus, Demonic Dragon (TDN)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Zombie Dragon/Grand Devil
  • Power: 1000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

When this creature is put into the Battle Zone, choose a player. You may destroy one of their creatures. If so, choose a non-Evolution creature other than "Babelginus, Demonic Dragon" in that player's Graveyard, and put it into the Battle Zone.

1 x Bolbalzak Ex Bolbalzak Ex (DMX-04)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon/Earth Dragon/Hunter
  • Power: 6000
  • Cost: 7
  • Civilization: Fire/Nature
  • Artist: Sansyu
Card text:

(This creature is put into your mana zone tapped.)

*  When you put this creature into the battle zone, untap all cards in your mana zone.

*  Speed attacker (This creature doesn't have summoning sickness.)

*  Double breaker (This creature breaks 2 shields.)

4 x Bronze-Arm Tribe Bronze-Arm Tribe (DMC-55)
  • Collector Number: 81
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Cost: 3
  • Civilization: Nature
  • Artist: Yusaku Nakaaki
Card text:

When you put this creature into the battle zone, put the top card of your deck into your mana zone.

2 x Codename Bazagaze Ragon Codename Bazagaze Ragon (DMR-05)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Unknown
  • Power: 8000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: 500siki
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  When you put this creature into the battle zone, this turn, this creature can attack untapped creatures.

*  When this creature wins a battle, this turn, your creatures in the battle zone can attack untapped creatures.

*  Double breaker (This creature breaks 2 shields.)

4 x Cyber G Hogan Cyber G Hogan (DM-36)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Cyber Command
  • Power: 8000
  • Cost: 8
  • Civilization: Water
  • Artist: hideaki ishikawa
Card text:

Double Breaker
Chain Cascade (When you put this creature into the battle zone, look at the top 2 cards of your deck. If any of those cards are creatures with a cost less than this creature, you may put them into the battle zone. Put the rest of the cards on top of your deck in any order.)
Magic Soul

"Number 1!!" -Cyber G Hogan

4 x Eureka Program Eureka Program (DMR-05)
  • Collector Number: 22
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Ishibashi Yosuke
Card text:

*  Destroy one of your non-psychic creatures. Then, reveal cards from the top of your deck until you reveal a creature whose cost is exactly one more than the cost of the destroyed creature. You may put that creature into the battle zone. Then, shuffle your deck.

1 x Geo Crashing Miranda, the Dimensional Force Geo Crashing Miranda, the Dimensional Force (DMR-01)
  • Collector Number: 104
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Alien
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Daisuke Izuka
Card text:

*  When you put this creature into the battle zone, put a light, fire, or nature psychic creature with a cost of 6 or less into the battle zone from your hyperspatial zone.

3 x Grateful Life, the Earth Breaker Grateful Life, the Earth Breaker (DM-39)
  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Gaia Command
  • Power: 11000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Nature
  • Artist: NINNIN
Card text:

*  Evolution - Put on 1 of your creatures with "Command" in its race.

*  When you put this creature into the battle zone, you may put 1 of your psychic creatures with a cost of 7 or less into the battle zone from your hyperspatial zone.

*  When this creature leaves the battle zone, you may put any number of cards from your graveyard into your mana zone.

*  Double breaker (This creature breaks 2 shields.)

1 x Hanzou, Menacing Phantom Hanzou, Menacing Phantom (LoH)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Demon Command/Shinobi
  • Power: 5000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: EDA
Card text:

Ninja Strike 7 (Whenever your opponent attacks or blocks, if you have 7 or more cards in your mana zone and you haven't used a Ninja Strike ability this attack, you may summon this Shinobi without cost. At the end of the turn you used this ability put this Shinobi on the bottom of your deck.)

* When you put this creature into the battle zone, choose 1 of your opponent's creatures. During this turn, that creature gets -6000 power.


* When this creature is destroyed and you have at least 1 darkness card in your mana zone, you may put 1 of your shields into your graveyard instead.

2 x Joan of Arc, Goddess of Victory Joan of Arc, Goddess of Victory (DMR-03)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Mecha Del Sol/Hunter
  • Power: 7500
  • Cost: 7
  • Civilization: Light
  • Artist: hippo
Card text:

Blockericon.jpg Blocker

*  When you put this creature into the battle zone, when this creature attacks, or when this creature blocks, choose two of your opponent's creatures and tap it.

*  Double breaker

*  When your opponent would choose a creature for the effect of a fire creature or spell, this creature can't be chosen.

3 x Kiryu Jilves, Gaia`s Roar Kiryu Jilves, Gaia's Roar (P-Y6)
  • Collector Number: P17-Y6
  • Rarity: Uncommon
  • Type: Creature
  • Race: Lost Crusader
  • Power: 1000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness/Fire/Nature
  • Artist: Koji Harada
Card text:

(This creature is put into the mana zone tapped.)

*  When you put this creature into the battle zone, all of your creatures gain "slayer" and "speed attacker" until the end of this turn. During this turn, when your creatures are destroyed, they are put into the mana zone instead of the graveyard.

2 x Mr. Aqua Mr. Aqua (DMR-04)
  • Collector Number: 26
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 3500
  • Cost: 6
  • Civilization: Light/Water
  • Artist: HIRO"WO"NORI
Card text:

(This card is put into your mana zone tapped.)

Shieldtrigger.gif Shield Trigger

Blockericon.jpg Blocker

*  This creature can't attack players.

*  When you put this creature into the battle zone, choose one of your opponent's psychic creatures and return it to their hyperspatial zone.

2 x Olzekia, General of Decapitation Olzekia, General of Decapitation (VC)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command
  • Power: 6000
  • Cost: 7
  • Civilization: Darkness
  • Artist: Masaki Hirooka
Card text:

When this creature is put into the battle zone, destroy one of your creatures. Then, your opponent chooses 2 of their creatures and destroys them.
Double Breaker

Perish! Their bodies will be torn into pieces, their souls broken, and even their very existence erased! -Olzekia, General of Decapitation

1 x Perfect Galaxy, Spirit of Immortality Perfect Galaxy, Spirit of Immortality (BG)
  • Collector Number: 2
  • Rarity: Very Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 9000
  • Cost: 7
  • Civilization: Light
  • Artist: Daisuke Izuka
Card text:

Shield Force (When you put this creature into the battle zone, you may choose one of your shields. While the chosen shield remains in the shield zone, this creature gains the following [Sheild Force] abilities.)
[Sheild Force] : This creature gains "Blocker".
[Sheild Force] : When this creature would leave the battle zone, it stays in the battle zone instead.
Double Breaker

3 x Pulpy Goobie Pulpy Goobie (DMC-55)
  • Collector Number: 71
  • Rarity: Common
  • Type: Creature
  • Race: Gel Fish
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Yarunoca
Card text:

[Blocker] Blocker
This creature cannot attack.
When this creature is put into the battle zone look at the top 5 cards of your deck. Afterwards, put them back in any order.

4 x Rolan, the Prophet Rolan, the Prophet (DM-36)
  • Collector Number: 12
  • Rarity: Rare
  • Type: Creature
  • Race: Light Bringer
  • Power: 2000+
  • Cost: 7
  • Civilization: Light
  • Artist: NINNIN
Card text:

This creature costs 1 less for each of your shields. It can't cost less than 1.
If you have 2 shields or less, this creature gains +4000 power and "Blocker".

1 x Vice Kaiser Zeta, the Vengeance Vice Kaiser Zeta, the Vengeance (P-Y10)
  • Collector Number: P14-Y10
  • Rarity: Promotional
  • Type: Creature
  • Race: Black Command Dragon/Alien
  • Power: 6000
  • Cost: 7
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

* For each spell in your opponent's graveyard, this creature costs 1 less to summon. It can't cost less than 1.
*When you put this creature into the battle zone, your opponent reveals his hand and discards all spells from it.
* Double breaker (This creature breaks 2 shields.)

 
Section: Hyperspatial Zone (8 cards)
1 x Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Psychic Creature
  • Race: Demon Command
  • Power: 5000/9000
  • Cost: 7/13
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.

*  Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.


Bloodysoul.gif Bloody Soul

*  When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.

*  Double breaker (This creature breaks 2 shields.)

Bloodysoul.gif Bloody Soul

I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened

1 x Boost, Crimson Lord/Gaial King Dragon, Raging Dragon Lord Boost, Crimson Lord/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: 60
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Flame Monster/Hunter//King Command Dragon/Hunter
  • Power: 3000/250
  • Cost: 5/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

* When you put this creature into the battle zone, destroy one of your opponent's creatures with less power than this creature.


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King (DMR-03)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
  • Power: 6000/19000
  • Cost: 6/20
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  Your opponent's psychic creatures can't attack players.

*  Double breaker (This creature breaks 2 shields.)


*  Your creatures gain speed attacker.

*  Your opponent's psychic creatures can't attack or block.

*  When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, put a psychic creature with that card's cost or less into the battle zone from your hyperspatial zone.

*  Triple breaker (This creature breaks 3 shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Koshirou, Temporal Young Demon/Danjoul, the Awakened War Demon Koshirou, Temporal Young Demon/Danjoul, the Awakened War Demon (DM-38)
  • Collector Number: 30
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Beast Folk//Gaia Command
  • Power: 4000/8000
  • Cost: 6/12
  • Civilization: Nature
  • Artist: hippo
Card text:

* Awaken: At the start of your turn, if you have 8 or more cards in your mana zone, flip this creature. (At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

file:wildsoul.gif Wild Soul

* When this creature attacks, you may put a non-evolution creature with a cost of 8 or less into the battle zone from your mana zone.

* Double breaker (This creature breaks 2 shields.)


file:wildsoul.gif Wild Soul

The more we dance, the more beautiful the show.

1 x Martini, Temporal Dancer/Julia Matina, the Awakened Diva Martini, Temporal Dancer/Julia Matina, the Awakened Diva (DMX-02)
  • Collector Number: 20
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Splash Queen
  • Power: 1000
  • Cost: 3
  • Civilization: Water
  • Artist: Hisanobu Kometani
Card text:

Blockericon.jpg Blocker

*  This creature can't attack.

*  Awaken - When you put a creature that has "blocker" with a cost of 4 or more into the battle zone, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


File:Blockericon.jpg Blocker

* Whenever this creature blocks, add the top card of your deck to your shields face down.

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 13 %  
Darkness/Fire/Nature bar 6 %  
Fire bar 8 %  
Fire/Nature bar 2 %  
Light bar 15 %  
Light/Water bar 4 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
Nature bar 10  21 %  
Water bar 12  25 %  
 

Distribution by Cost
3 bar 12  25 %  
5 bar 8 %  
5/24 bar 2 %  
5/30 bar 2 %  
6 bar 6 %  
6/12 bar 2 %  
6/20 bar 2 %  
6/30 bar 2 %  
7 bar 18  38 %  
7/13 bar 2 %  
7/30 bar 2 %  
8 bar 8 %  
 

Distribution by Power
- bar 8 %  
1000 bar 19 %  
11000 bar 6 %  
2000 bar 2 %  
2000+ bar 8 %  
3000 bar 6 %  
3000/250 bar 2 %  
3500 bar 4 %  
4000/26000 bar 2 %  
4000/800 bar 2 %  
5000 bar 2 %  
5000/26000 bar 2 %  
5000/900 bar 2 %  
6000 bar 10 %  
6000/19000 bar 2 %  
6000/26000 bar 2 %  
7500 bar 4 %  
8000 bar 13 %  
9000 bar 2 %  
 

Distribution by Race
- bar 8 %  
Angel Command bar 2 %  
Armored Dragon/Earth Dragon/Hunter bar 2 %  
Armored Dragon/Unknown bar 4 %  
Beast Folk bar 8 %  
Beast Folk//Gaia Command bar 2 %  
Beast Folk/Alien bar 2 %  
Black Command Dragon/Alien bar 2 %  
Cyber Command bar 8 %  
Demon Command bar 6 %  
Demon Command/Shinobi bar 2 %  
Flame Monster/Hunter//King Command Dragon/Hunter bar 2 %  
Gaia Command bar 6 %  
Gel Fish bar 6 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Light Bringer bar 8 %  
Liquid People/Hunter bar 4 %  
Lost Crusader bar 6 %  
Mecha Del Sol/Hunter bar 4 %  
Mystery Totem bar 2 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
Splash Queen bar 2 %  
Zombie Dragon/Grand Devil bar 2 %  
 

Distribution by Rarity
Common bar 19 %  
Promotional bar 2 %  
Rare bar 19 %  
Super Rare bar 17 %  
Uncommon bar 19 %  
Very Rare bar 19 %  
Victory Rare bar 6 %  
 

Distribution by Type
Creature bar 33  69 %  
Evolution Creature bar 6 %  
Psychic Creature bar 6 %  
Psychic Creature/Psychic Super Creature bar 2 %  
Psychic Super Creature bar 8 %  
Spell bar 8 %  
 



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