| Section: Ninja Cards (34 cards)
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Akamaru (SL)
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- Card Number: SLN-1375
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 3/2
- Injured Stats: 0/1
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Card text:
Leaf | Animal | Ninja Dog [COMPANION] Valid: When this Ninja is sent out to Battle, if this Ninja is in the same Team as a Ninja with Inuzuka in its name, your opponent reveals their hand."Woof!!"
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Hotaru Katsuragi (AvW)
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- Card Number: AWN-1540
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind / Water
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Tsuchigumo Clan | Female | Mental Power: 2 [TSUCHIGUMO'S HEIR] Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.) When this Ninja is put in play, draw 1 card, then discard 1 card."Promise me that!"
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Itachi Uchiha (AvW)
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- Card Number: AWN-1511
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Genjutsu
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/3
- Injured Stats: 1/3
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 2 | Sharingan Eye [DIRE SITUATION] Inherit (Valid: When this Ninja would be discarded, remove it from the game instead. In that case, target Ninja you control gets this Ninja cards effect text (except Inherit) as long as it remains in play.) [Valid | Attacker | Mission] 0 : Discard 1 Ninja you control. In that case, draw 2 cards."It's about time for you to come with me…"
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Jugo (AvW)
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- Card Number: AWN-1531
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Power
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/0
- Injured Stats: 6/0
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Card text:
Hebi | Rogue Ninja | Male [EVERBURNING RAGE] Desperation [Valid | EOJ] Water: This Ninja gets +1/-1 during the turn. If this effect was used twice this turn, you may discard this Ninja. In that case, put in play a Jugo (State 2) Ninja card from your Reinforcement Deck in this Ninja's Team as a Head Ninja.
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Kabuto Yakushi (I)
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- Card Number: IN-1316
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/3
- Injured Stats: 2/2
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Card text:
Sound | Jonin | Male | Mental Power: 2 | Medical | AMBUSH [RIGHT HAND OF THE SNAKE] [EOJ] 2, Discard a card: negate target Jutsu."She's strong!"
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Karin (WW)
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- Card Number: WWN-1245
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH [ABSORPTION] [Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas."What a flashy diversion."
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Kiba Inuzuka (SL)
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- Card Number: SLN-1374
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 3/2
- Injured Stats: 1/0
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Card text:
Leaf | Chunin | Male | Animal [SHARED INSTINCT] When this Ninja is put in play, you can search your Deck for an Akamaru Ninja card, reveal it, and move that card to your hand. Then, shuffle your Deck."I thought I recognized your scent!"
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Kurenai Yuhi (SL)
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- Card Number: SLN-1419
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind / Fire
- Combat Attribute: Genjutsu
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 2/3
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Card text:
Leaf | Jonin | Female | Mental Power: 2 [CAPTURED SENSES] [Valid | Mission | EOJ] 1 : Negate target activated effect."I want to settle this in my own way."
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Obito Uchiha (WW)
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- Card Number: WWN-1223
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Wind
- Combat Attribute: Genjutsu
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 2/0
- Injured Stats: 5/2
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Card text:
Leaf | Chunin | Male | Sharingan Eye [STALWART] Valid: When this Ninja is put in play, you can pay 2 Fire. In that case, your opponent moves the top 5 cards of their Deck to their Discard Pile. For every Jutsu card moved this way, put 1 Growth coin on this Ninja. Valid: When this Ninja is put in play, you can pay 2 Wind. In that case, remove 1 other Ninja from the game. At the end of the turn, move that Ninja to its owner's Village."Okay…let's go!"
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Orochimaru (AvW)
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- Card Number: AWN-1536
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Snake
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 6/4
- Injured Stats: 2/3
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Card text:
Sound | Sannin | Male | Mental Power: 4 [HIDDEN ASSAULT] Desperation [Attacker | Mission] Move your Turn Marker down by 1: Give 1 Damage to target Ninja with Entrance cost less than or equal to your Turn Marker. If this effect was used twice this turn, you cannot move your Turn Marker up at the end of this turn."Give it up."
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Sabiru (KS)
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- Card Number: KSN-1438
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Water
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 2/1
- Injured Stats: 0/0
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Card text:
Leaf | Chunin | Male [SOUL SEALING] [Blocker | Mission] Remove this Ninja card in your hand from the game: Negate the effect text of target Ninja during this turn."You're not that strong."
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Sakura Haruno (KS)
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- Card Number: KSN-1477
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind / Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 0/2
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Card text:
Leaf | Chunin | Female | Mental Power: 3 | Medical [MEDICAL STUDENT] [Attacker | Mission] 1 : If you control another Wind Ninja, you can heal target Ninja. Then, if you control another Water Ninja, you can have 1 Ninja use its injured Power during this turn."I'll do anything you want."
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Sakura Haruno (Childhood) (I)
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- Card Number: IN-1320
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH [ACADEMy TRAINING] Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand. When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas."Don't interrupt Sasuke's focus!"
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Sasuke Uchiha (SL)
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- Card Number: SLN-1373
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Flame
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 5/0
- Injured Stats: 3/0
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Card text:
Leaf | Genin | Male | Sharingan Eye [SOLO ATTITUDE] This Ninja can only be sent out to Battle by itself."I'm not like them."
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Sasuke Uchiha (AvW)
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- Card Number: AWN-1508
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Water
- Combat Attribute: Genjutsu
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 6/1
- Injured Stats: 2/1
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Card text:
Taka | Rogue Ninja | Male | Sharingan Eye [DESPERATE AVENGER] Desperation [Mission] Remove 2 Ninja cards in your Discard Pile from the game: Place a +1/+1 coin on this Ninja. If this effect was used twice this turn, you may discard this Ninja and put in play 1 Susano'o (Sasuke) Ninja card from your Reinforcement Deck."I asked you if it's true!"
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Shino Aburame (I)
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- Card Number: IN-1323
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Insect
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 2/2
- Injured Stats: 0/0
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Card text:
Leaf | Genin | Male | Mental Power: 1 | GROWTH [INSECT BARRAGE] [Valid | Mission] 2 : Place a 0/0 Insect Ninja coin into play. Valid: When an Insect Ninja is removed from play, look at the top 2 cards of your opponent's Deck and return them to the top or bottom in any order."You're finished either way."
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Shizune (KS)
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- Card Number: KSN-1480
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | Special Jonin | Female | Mental Power: 1 | Medical [PAPER PUSHER] When this Ninja is deployed, you can remove this Ninja and a Tonton Ninja you control from the game. In that case, you can put in play a Tsunade Ninja card from your hand, Discard Pile, or Chakra area."Don't tell me…?!"
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Suigetsu Hozuki (SL)
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- Card Number: SLN-1402
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Water
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 4/2
- Injured Stats: 2/0
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Card text:
Hebi | Rogue Ninja | Male | Prisoner [DEHYDRATED] [Attacker | Mission] 1 : Target Ninja's effect text is negated during this turn."Why are you dragging a team together?"
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The 5th Hokage (WW)
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- Card Number: WWN-1259
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 8/1
- Injured Stats: 5/0
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Card text:
Leaf | Satoosa | Sannin | Female | Name: Tsunade | Medical | Mental Power: 3 | MASTERY [SUPREMACY] [Valid | EOJ] 1 : Heal target Ninja and draw 1 card."I want you to accept this."
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The 6th Hokage (SL)
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- Card Number: SLN-1383
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Fire / Wind
- Combat Attribute: Ninjutsu
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 5/4
- Injured Stats: 0/4
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Card text:
Leaf | Satoosa | Male | Name: Danzo [RULING WITH A FIST] [EOJ] Injure 1 Ninja you control: Give 1 Damage to target Ninja with Entrance cost equal to the Ninja you injured."I haven't seen combat in a long time."
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Tonton (KS)
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- Card Number: KSN-1475
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Animal [LEADER'S PET] When this Ninja is put in play, flip a coin. If the result is heads, search your Deck for a Shizune Ninja card, reveal it, then move it to your hand. Then, Shuffle your Deck.
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| Section: Jutsu Cards (6 cards)
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Chidori Sword (AvW)
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- Card Number: AWJ-959
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Water
- Jutsu Cost: Water Water 1
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Card text:
Requirements: Entrance cost of 3 or more Target: 1 Ninja opposing the user Effect: Your opponent moves the top card of their Deck to their Chakra area. Then, if your opponent has 5 or more Chakra, move the target to its owner's Chakra area. Otherwise, give 1 Damage to the target. Expert [Sasuke Uchiha]: Move up to 3 cards from your Discard Pile to you Chakra area.
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Healing Chakra Transmission (I)
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- Card Number: IJ-886
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: 3
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Card text:
Requirements: "Medical" Effect: Place a +1/+1 coin on each of your Healthy Ninjas. Then, heal all of your injured Ninjas. Expert (Tsunade): Draw 1 card for each Ninja you healed due to this effect. The damage is devastating…
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Reverse Tetragram Sealing Jutsu (AvW)
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- Card Number: AWJ-969
- Rarity: Super Rare
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind Wind
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Card text:
This Jutsu cannot be negated. Requirements: Entrance cost of 5 or more Effect: Remove the user from the game, then remove any number of your opponent's Ninjas from the game whose total Entrance cost is equal to or less than the user's. Expert [Danzo]: Draw 2 cards. "This is a reverse tetragram sealing jutsu!!"
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Sharingan Eye (WW)
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- Card Number: WWJ-846
- Rarity: Common
- Card Type: Jutsu
- Symbol: Fire
- Jutsu Cost: Fire 1
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Card text:
Requirements: "Sharingan Eye" Target: 1 Jutsu Effect: Negate and remove the target from the game. If you paid the cost of this Jutsu with a Water Chakra, discard 2 of your opponent's Chakra. "Sharingan!"
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| Section: Mission Cards (10 cards)
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A Dark Message (KS)
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- Card Number: KSM-902
- Rarity: Common
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Effect: Look at the top 2 cards of your Deck, move any of them to the bottom of your Deck, and move the rest to the top of your Deck in any order. Then, draw 1 card. "Well, hello there…!"
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Brotherhood (WW)
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- Card Number: WWM-799
- Rarity: Rare
- Card Type: Mission
- Symbol: Fire
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Effect: Search your Deck for 1 Ninja card with "Uchiha" in its name, reveal it, and move it to your hand. Then, shuffle your Deck. "We're not going to have as much time to ourselves."
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Sakura's Confession (AvW)
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- Card Number: AWM-935
- Rarity: Super Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Look at the top 4 cards of your Deck. Select 1 card and move it to your hand, then return the rest to the top of your Deck in any order. Then, if you control Sakura Haruno, draw 1 card. "Naruto… I said, I love you!"
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Shameful Actions (AvW)
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- Card Number: AWM-936
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Counter Target: 1 Ninja that was deployed during this turn Effect: Move the target to its owner's hand. In that case, your opponent selects and applies 1 of the following effects: 1) Draw 2 cards 2) Put in play 1 Ninja card from your hand with an Entrance cost less than the target's. "Aha… you were going to put everyone to sleep with this, weren't you?"
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The Leaf Council (KS)
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- Card Number: KSM-892
- Rarity: Super Rare
- Card Type: Mission
- Symbol: Fire / Lightning / Water
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Apply 1 of the following effects:1) Search your Deck for 1 Fire Ninja with an Entrance cost less than your Turn Marker, reveal it, then move it to your hand. 2) Deploy 1 Ninja card from your Discard Pile. 3) Draw 2 cards, then move 1 card from your hand to your Chakra area. "I know."
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The Warhawk (I)
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- Card Number: IM-827
- Rarity: Rare
- Card Type: Mission
- Symbol: Fire
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Your opponent wins 2 Battle Rewards. In that case, draw 4 cards. "They are so useless."
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Turn of Phrase (AvW)
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- Card Number: AWM-930
- Rarity: Super Rare
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Apply 1 of the following effects according to the number of Battle Rewards your opponent has: 0+) Discard 1 in-play non-Ninja card 0+) Move the top card of your Deck to your Chakra area 3+) Draw 2 cards 5+) You may apply each of the above effects "Late… for marriage?"
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| Section: Reinforcement Deck (8 cards)
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Danzo (WW)
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- Card Number: WWN-1225
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Ninjutsu
- Hand Cost: 1
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT [RESEARCH] Sacrifice: 1 "Sharingan Eye" Ninja Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.Errata: Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]"Don't make fake smiles like that in front of me."
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Double Headed Wolf (SL)
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- Card Number: SLN-1379
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 5/4
- Injured Stats: 4/3
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Card text:
Leaf | Name: Kiba Inuzuka | Name: Akamaru | Animal | Ninja dog | REINFORCEMENT [TWIN FANGS] Sactifice: Kiba Inuzuka & Akamaru When any Ninja opposing this Ninja receives Damage due to the Showdown, those Ninjas receive 1 additional Damage.
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Jugo (State 2) (AvW)
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- Card Number: AWN-1535
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Power
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 7/0
- Injured Stats: 8/0
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Card text:
Taka | Rogue Ninja | Male | State 2 | Name: Jugo | REINFORCEMENT [UNCONTROLLABLE ANGER] Desperation [Valid | EOJ] Water: This Ninja gets +2/+0 during this turn. At the end of this turn, if this Ninja won any Victory, discard 1 Ninja your opponent controls with the lowest Entrance cost."Who’s next?!!"
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Susano'o (Sasuke) (AvW)
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- Card Number: AWN-1537
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water / Fire
- Combat Attribute: Weapon
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 8/4
- Injured Stats: 6/1
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Card text:
Spirit | Name: Sasuke Uchiha | Sharingan Eye | REINFORCEMENT [SPIRIT OF VENGEANCE] Desperation [EOJ] Give your opponent 1 Battle Reward: Your opponent discards 1 card in their hand, 1 Ninja they control, and 1 of their Chakra. If this effect was used twice this turn, injure this Ninja."THOOOM."
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