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Deck "First"

Deck "First"
61 Cards
created by archmagebb activity icon
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Section: Deck (60 cards)
2 x Astral Queen, Prison Ship Astral Queen, Prison Ship (BSG)
  • Collector's Number: BSG-144
  • Rarity: Common
  • Card Type: Ship
  • Power: 2
  • Mystic Value / Cylon Threat: 3/1
  • Cost: 3[Per]
  • Resource: [Per]
  • Traits: Transport
Card text:

All defending personnel you control gain +1 power.

2 x Billy Keikeya, Press Secretary Billy Keikeya, Press Secretary (BSG)
  • Collector's Number: BSG-102
  • Rarity: Common
  • Card Type: Personnel
  • Power: 1
  • Mystic Value / Cylon Threat: 1/2
  • Cost: 2[Per]
  • Resource: [Per]
  • Traits: Politician
Card text:

While defending, this personnel gets +2 power.

3 x Bingo Fuel Bingo Fuel (BSG)
  • Collector's Number: BSG-012
  • Rarity: Uncommon
  • Card Type: Event
  • Mystic Value / Cylon Threat: 3/2
  • Cost: 2[Per]
Card text:

Put target alert ship into its owner's hand.

3 x CAG CAG (BSG)
  • Collector's Number: BSG-061
  • Rarity: Rare
  • Card Type: Mission
  • Mystic Value / Cylon Threat: 2/1
  • Traits: Military
Card text:

Resolve: 1 Officer.

Persistent (Put this mission into your reserve area instead of your discard pile as part of its resolution.)

All ships you control get +1 power.

2 x Centurion Defender Centurion Defender (BSG)
  • Collector's Number: BSG-04
  • Rarity: LE
  • Card Type: Personnel
  • Power: 3
  • Mystic Value / Cylon Threat: 2/2
  • Cost: 2[Per]
  • Resource: [Per]
  • Traits: Cylon, Machine
Card text:

This personnel cannot challenge.

Each player discards a card.

2 x Channel the Lords of Kobol Channel the Lords of Kobol (BSG)
  • Collector's Number: BSG-014
  • Rarity: Rare
  • Card Type: Event
  • Mystic Value / Cylon Threat: 3/1
  • Cost: 2[Per]
  • Traits: Political
Card text:

Expedite

The next time you would reveal a mystic value for a challenge this turn, do so twice and add those mystic values together.

1 x Cloud 9, Cruise Ship Cloud 9, Cruise Ship (BSG)
  • Collector's Number: BSG-145
  • Rarity: Common
  • Card Type: Ship
  • Power: 2
  • Mystic Value / Cylon Threat: 2/1
  • Cost: 3[Per]
  • Resource: [Per]
  • Traits: Transport
Card text:

Each time you lose influence, you may commit this ship to reduce that loss by 1.

4 x Crashdown, Sensor Operator Crashdown, Sensor Operator (BSG)
  • Collector's Number: BSG-111
  • Rarity: Rare
  • Card Type: Personnel
  • Power: 1
  • Mystic Value / Cylon Threat: 2/2
  • Cost: 4[Per]
  • Resource: [Per]
  • Traits: Officer
Card text:

Commit and exhaust: Put target card from your discard pile into your hand.

2 x D`Anna Biers, Reporter D'Anna Biers, Reporter (BSG)
  • Collector's Number: BSG-114
  • Rarity: Uncommon
  • Card Type: Personnel
  • Power: 3
  • Mystic Value / Cylon Threat: 0/1
  • Cost: 2[Per]
  • Resource: [Per]
  • Traits: Civilian, Cylon
Card text:

This personnel cannot challenge.

Each player commits a personnel he or she controls.

2 x Dee, Security Advisor Dee, Security Advisor (BSG)
  • Collector's Number: BSG-116
  • Rarity: Uncommon
  • Card Type: Personnel
  • Power: 1
  • Mystic Value / Cylon Threat: 1/1
  • Cost: 3[Per]
  • Resource: [Sec]
  • Traits: Enlisted
Card text:

Commit: Target other personnel gets +2 power.

4 x Downed Pilot Downed Pilot (BSG)
  • Collector's Number: BSG-024
  • Rarity: Common
  • Card Type: Event
  • Mystic Value / Cylon Threat: 4/1
  • Cost: 2[Per]
  • Traits: Crisis, Military
Card text:

"Target opponent chooses one -- Commit a ship that player controls; or sacrifice a personnel."




"Get to high ground. Then they see you. Then they rescue you." - Lt. Thrace

4 x Dradis Contact Dradis Contact (BSG)
  • Collector's Number: BSG-065
  • Rarity: Rare
  • Card Type: Mission
  • Mystic Value / Cylon Threat: 4/1
  • Traits: Military
Card text:

Resolve: 1 Officer and 1 ship.

Persistent (Put this mission into your reserve area instead of your discard pile as part of its resolution.)

Each time you play an event, you may gain 1 influence.

4 x Executive Privilege Executive Privilege (BSG)
  • Collector's Number: BSG-026
  • Rarity: Common
  • Card Type: Event
  • Mystic Value / Cylon Threat: 3/2
  • Cost: 2[Per]
  • Traits: Political
Card text:

Prevent all influence loss this phase.

3 x Hunt for Tylium Hunt for Tylium (BSG)
  • Collector's Number: BSG-074
  • Rarity: Rare
  • Card Type: Mission
  • Mystic Value / Cylon Threat: 5/0
Card text:

Resolve: 1 ship.

Put a supply card into play in your resource area from your hand.

1 x Overtime Overtime (BSG)
  • Collector's Number: BSG-084
  • Rarity: Rare
  • Card Type: Mission
  • Mystic Value / Cylon Threat: 5/1
Card text:

Resolve: 2 personnel.

Ready all ships you control.

4 x Power of Prayer Power of Prayer (BSG)
  • Collector's Number: BSG-038
  • Rarity: Uncommon
  • Card Type: Event
  • Mystic Value / Cylon Threat: 2/1
  • Cost: 1[Per]
  • Traits: Political
Card text:

Expedite

Reveal a mystic value. Target unit gets +X power, where X is that mystic value.

3 x Raptor 342 Raptor 342 (BSG)
  • Collector's Number: BSG-165
  • Rarity: Uncommon
  • Card Type: Ship
  • Power: 1
  • Mystic Value / Cylon Threat: 2/1
  • Cost: 2[Per]
  • Resource: [Per]
  • Traits: Scout
Card text:

Manipulate (Each time this ship challenges and there is no deffender, you may gain influence equal to its power instead of your opponent losing influence.)

4 x Raptor 478 Raptor 478 (BSG)
  • Collector's Number: BSG-166
  • Rarity: Rare
  • Card Type: Ship
  • Power: 2
  • Mystic Value / Cylon Threat: 2/2
  • Cost: 3[Per]
  • Resource: [Per]
  • Traits: Scout
Card text:

Manipulate (Each time this ship challenges and there is no deffender, you may gain influence equal to its power instead of your opponent losing influence.)

4 x Sick Bay Sick Bay (BSG)
  • Collector's Number: BSG-042
  • Rarity: Uncommon
  • Card Type: Event
  • Mystic Value / Cylon Threat: 3/2
  • Cost: 2[Per]
Card text:

Put target alert personnel into its owner's hand.

4 x Space Park Space Park (BSG)
  • Collector's Number: BSG-173
  • Rarity: Rare
  • Card Type: Ship
  • Power: 1
  • Mystic Value / Cylon Threat: 3/1
  • Cost: 2[Per]
  • Resource: [Per]
  • Traits: Transport
Card text:

Commit: Look at the top card of your deck. You may put that card on the bottom of your deck.

2 x William Adama, Colonial Commander William Adama, Colonial Commander (BSG)
  • Collector's Number: BSG-141
  • Rarity: Uncommon
  • Card Type: Personnel
  • Power: 4
  • Mystic Value / Cylon Threat: 1/3
  • Cost: 5[Per]
  • Resource: [Per]
  • Traits: Officer
Card text:

Manipulate (Each time this personnel challenges and there is no deffender, you may gain influence equal to its power instead of your opponent losing influence.)

 
Section: Base (1 cards)
1 x Colonial One Colonial One (BSG)
  • Collector's Number: BSG-004
  • Rarity: Fixed
  • Card Type: Base
  • Power: 5
  • Resource: [Per]
Card text:

Exhaust: Target player gains 1 influence.

 
Deck Statistics
Distribution by Card Type
Base bar 2 %  
Event bar 21  34 %  
Mission bar 11  18 %  
Personnel bar 14  23 %  
Ship bar 14  23 %  
 

Distribution by Cost
- bar 12  20 %  
1[Per] bar 7 %  
2[Per] bar 30  49 %  
3[Per] bar 15 %  
4[Per] bar 7 %  
5[Per] bar 3 %  
 

Distribution by Mystic Value / Cylon Threat
- bar 2 %  
0/1 bar 3 %  
1/1 bar 3 %  
1/2 bar 3 %  
1/3 bar 3 %  
2/1 bar 11  18 %  
2/2 bar 10  16 %  
3/1 bar 13 %  
3/2 bar 11  18 %  
4/1 bar 13 %  
5/0 bar 5 %  
5/1 bar 2 %  
 

Distribution by Power
- bar 32  52 %  
1 bar 15  25 %  
2 bar 11 %  
3 bar 7 %  
4 bar 3 %  
5 bar 2 %  
 

Distribution by Rarity
Common bar 13  21 %  
Fixed bar 2 %  
LE bar 3 %  
Rare bar 25  41 %  
Uncommon bar 20  33 %  
 

Distribution by Resource
- bar 32  52 %  
[Per] bar 27  44 %  
[Sec] bar 3 %  
 

Distribution by Traits
- bar 12  20 %  
Civilian, Cylon bar 3 %  
Crisis, Military bar 7 %  
Cylon, Machine bar 3 %  
Enlisted bar 3 %  
Military bar 11 %  
Officer bar 10 %  
Political bar 10  16 %  
Politician bar 3 %  
Scout bar 11 %  
Transport bar 11 %  
 



Rating
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Discussion about this Deck
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Author Message
sorth
United States activity icon

Avatar for sorth
Reply with quote Report content icon
Subject:    Posted: September 28, 2006 03:51 pm

Adams WAY better then CrashDown. (infact crashed not even good)
Astal Queen is better then any other ship. cuz it makes all your people better.
Your Events are pretty good
In missions i would drop a CAG (cuz its hard to get off with only 6 officers) and add an overtime cuz its the best mission ever!

Tyler
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