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Deck "kingdra hgss-on"

Deck "kingdra hgss-on"
Format: Unlimited - 60 Cards
created by mathyas activity icon
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Card list Group cards by  
Section: Pokemons (25 cards)
2 x Cleffa Cleffa (HG&SS)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 17
  • Subtype: Basic Pokémon
  • Hit Points: 30 HP
Card text:

Sweet Sleeping Face - As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. (Poke-BODY)

0 Eeeeeeek     
Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.

2 x Donphan Donphan (HG&SS)
  • Rarity: Ultra Rare
  • Type: Fighting
  • Weakness: Wx2
  • Poke#: 232
  • Number: 107
  • Subtype: Stage 1 Pokémon
  • Resistance: L-20
  • Hit Points: 120 HP
  • Retreat Cost: CCCC
Card text:

Exoskeleton - Any damage done to Donphan by attacks is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY)

fighting Earthquake     60
Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

fightingfightingfighting Heavy Impact     90

1 x Eevee Eevee (HSUD)
  • Rarity: Common
  • Type: Colorless
  • Poke#: 133
  • Number: 48
3 x Hoothoot Hoothoot (HG&SS)
  • Rarity: Common
  • Type: Colorless
  • Weakness: Lx2
  • Poke#: 163
  • Number: 66
  • Subtype: Basic Pokémon
  • Resistance: F-20
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Hypnosis     
The Defending Pokemon is now Asleep.

colorlesscolorless Tackle     20

4 x Horsea Horsea (HSU)
  • Rarity: Common
  • Type: Water
  • Weakness: Lx2
  • Poke#: 116
  • Number: 49
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Beat     10


watercolorless Fin Smack     20×
Flip 2 coins. This attack does 20 damage times the number of heads.

3 x Kingdra Kingdra (HSU)
  • Rarity: Rare Prime
  • Type: Water
  • Weakness: Lx2
  • Poke#: 230
  • Number: 85
  • Subtype: Stage 2 Pokémon
  • Hit Points: 130 HP
  • Retreat Cost: C
Card text:

Spray Splash
Once during your turn (before your attack), you may put 1 damage counter on 1 of your opponent's Pokémon. This power can't be used if Kingdra is affected by a Special Condition.

water Dragon Steam     60
If your opponent has any Fire Pokémon in play, this attack's base damage is 20 instead of 60.

1 x Kingdra Kingdra (HSU)
  • Rarity: Rare
  • Type: Water
  • Weakness: Lx2
  • Poke#: 230
  • Number: 17
  • Subtype: Stage 2 Pokémon
  • Hit Points: 130 HP
  • Retreat Cost: C
Card text:

water Water Arrow     
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

watercolorlesscolorless Stream Pump     50+
You may do 50 damage plus 30 more damage. If you do, return an Energy card attached to Kingdra to your hand.

3 x Noctowl Noctowl (HG&SS)
  • Rarity: Rare Holo
  • Type: Colorless
  • Weakness: Lx2
  • Poke#: 164
  • Number: 8
  • Subtype: Stage 1 Pokémon
  • Resistance: F-20
  • Hit Points: 90 HP
  • Retreat Cost: C
Card text:

Night Sight - Once during your turn (before your attack), you may draw a card. This power can't be used if Noctowl is affected by a Special Condition. (Poke-POWER)

colorlesscolorlesscolorless Extrasensory     40+
If you have the same number of cards in your hand as your opponent, this attack does 40 damage plus 40 more damage.

1 x Phanpy Phanpy (CoL)
  • Rarity: Common
  • Type: Fighting
  • Weakness: Wx2
  • Poke#: 231
  • Number: 66
  • Subtype: Basic Pokémon
  • Resistance: L-20
  • Hit Points: 60 HP
  • Retreat Cost: CC
Card text:

Ultra-Thick Skin - As long as Phanpy has any Energy attached to it, any damage done to Phanpy by attacks is reduced by 10 (after applying Weakness and Resistance) (Poke-BODY)

colorlessfighting Rock Smash     20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.

2 x Phanpy Phanpy (HG&SS)
  • Rarity: Common
  • Type: Fighting
  • Weakness: Wx2
  • Poke#: 231
  • Number: 77
  • Subtype: Basic Pokémon
  • Resistance: L-20
  • Hit Points: 70 HP
  • Retreat Cost: CC
Card text:

colorless Flail     10x
Does 10 damage times the number of damage counters on Phanpy.

2 x Seadra Seadra (HSU)
  • Rarity: Uncommon
  • Type: Water
  • Weakness: Lx2
  • Poke#: 117
  • Number: 40
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

water Muddy Water     20
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

watercolorlesscolorless Razor Fin     50

1 x Umbreon Umbreon (HSUD)
  • Rarity: Rare Holo
  • Type: Darkness
  • Poke#: 197
  • Number: 10
 
Section: Energy (11 cards)
1 x Double Colorless Energy Double Colorless Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 103
  • Subtype: Special Energy
Card text:

Double Colorless Energy provides 2 Energy.

3 x Rainbow Energy Rainbow Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 104
  • Subtype: Special Energy
Card text:

Attach Rainbow Energy to 1 of your Pokemon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing energy.) When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon. (While not in play, Rainbow Energy counts a C Energy.)

7 x Water Energy Water Energy (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 117
 
Section: Trainers (24 cards)
2 x Copycat Copycat (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 90
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.

2 x Energy Exchanger Energy Exchanger (HSUD)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 73
2 x Pokemon Collector Pokemon Collector (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 97
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

3 x Pokémon Communication Pokémon Communication (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.

3 x Professor Elm`s Training Method Professor Elm's Training Method (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 100
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

2 x Professor Juniper Professor Juniper (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

Discard your hand and draw 7 cards.

4 x Professor Oak`s New Theory Professor Oak's New Theory (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

4 x Rare Candy Rare Candy (HSU)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 82
Card text:

Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)

2 x Switch Switch (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 102
Card text:

Switch 1 of your active Pokemon with 1 of your Benched Pokemon.

 
Deck Statistics
Distribution by Poke#
- bar 35  58 %  
116 bar 7 %  
117 bar 3 %  
133 bar 2 %  
163 bar 5 %  
164 bar 5 %  
173 bar 3 %  
197 bar 2 %  
230 bar 7 %  
231 bar 5 %  
232 bar 3 %  
 

Distribution by Rarity
Common bar 18  30 %  
Rare bar 5 %  
Rare Holo bar 7 %  
Rare Prime bar 5 %  
Ultra Rare bar 3 %  
Uncommon bar 30  50 %  
 

Distribution by Subtype
- bar 17  28 %  
Basic Pokémon bar 12  20 %  
Item bar 5 %  
Special Energy bar 7 %  
Stage 1 Pokémon bar 12 %  
Stage 2 Pokémon bar 7 %  
Supporter bar 13  22 %  
 

Distribution by Type
Colorless bar 15 %  
Darkness bar 2 %  
Energy bar 11  18 %  
Fighting bar 8 %  
Trainer bar 24  40 %  
Water bar 10  17 %  
 



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