| Section: Pokemons (25 cards)
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Cleffa (HG&SS)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 17
- Subtype: Basic Pokémon
- Hit Points: 30 HP
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Card text:
Sweet Sleeping Face - As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. (Poke-BODY)
0 Eeeeeeek Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.
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Donphan (HG&SS)
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- Rarity: Ultra Rare
- Type: Fighting
- Weakness: Wx2
- Poke#: 232
- Number: 107
- Subtype: Stage 1 Pokémon
- Resistance: L-20
- Hit Points: 120 HP
- Retreat Cost: CCCC
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Card text:
Exoskeleton - Any damage done to Donphan by attacks is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY)
Earthquake 60 Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
  Heavy Impact 90
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Eevee (HSUD)
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- Rarity: Common
- Type: Colorless
- Poke#: 133
- Number: 48
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Hoothoot (HG&SS)
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- Rarity: Common
- Type: Colorless
- Weakness: Lx2
- Poke#: 163
- Number: 66
- Subtype: Basic Pokémon
- Resistance: F-20
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Hypnosis The Defending Pokemon is now Asleep.
 Tackle 20
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Horsea (HSU)
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- Rarity: Common
- Type: Water
- Weakness: Lx2
- Poke#: 116
- Number: 49
- Subtype: Basic Pokémon
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Beat 10
 Fin Smack 20× Flip 2 coins. This attack does 20 damage times the number of heads.
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Kingdra (HSU)
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- Rarity: Rare Prime
- Type: Water
- Weakness: Lx2
- Poke#: 230
- Number: 85
- Subtype: Stage 2 Pokémon
- Hit Points: 130 HP
- Retreat Cost: C
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Card text:
Spray Splash Once during your turn (before your attack), you may put 1 damage counter on 1 of your opponent's Pokémon. This power can't be used if Kingdra is affected by a Special Condition.
Dragon Steam 60 If your opponent has any Fire Pokémon in play, this attack's base damage is 20 instead of 60.
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Kingdra (HSU)
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- Rarity: Rare
- Type: Water
- Weakness: Lx2
- Poke#: 230
- Number: 17
- Subtype: Stage 2 Pokémon
- Hit Points: 130 HP
- Retreat Cost: C
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Card text:
Water Arrow Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
  Stream Pump 50+ You may do 50 damage plus 30 more damage. If you do, return an Energy card attached to Kingdra to your hand.
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Noctowl (HG&SS)
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- Rarity: Rare Holo
- Type: Colorless
- Weakness: Lx2
- Poke#: 164
- Number: 8
- Subtype: Stage 1 Pokémon
- Resistance: F-20
- Hit Points: 90 HP
- Retreat Cost: C
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Card text:
Night Sight - Once during your turn (before your attack), you may draw a card. This power can't be used if Noctowl is affected by a Special Condition. (Poke-POWER)
  Extrasensory 40+ If you have the same number of cards in your hand as your opponent, this attack does 40 damage plus 40 more damage.
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Phanpy (CoL)
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- Rarity: Common
- Type: Fighting
- Weakness: Wx2
- Poke#: 231
- Number: 66
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 60 HP
- Retreat Cost: CC
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Card text:
Ultra-Thick Skin - As long as Phanpy has any Energy attached to it, any damage done to Phanpy by attacks is reduced by 10 (after applying Weakness and Resistance) (Poke-BODY)
 Rock Smash 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
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Phanpy (HG&SS)
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- Rarity: Common
- Type: Fighting
- Weakness: Wx2
- Poke#: 231
- Number: 77
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 70 HP
- Retreat Cost: CC
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Card text:
Flail 10x Does 10 damage times the number of damage counters on Phanpy.
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Seadra (HSU)
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- Rarity: Uncommon
- Type: Water
- Weakness: Lx2
- Poke#: 117
- Number: 40
- Subtype: Stage 1 Pokémon
- Hit Points: 80 HP
- Retreat Cost: C
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Card text:
Muddy Water 20 Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
  Razor Fin 50
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Umbreon (HSUD)
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- Rarity: Rare Holo
- Type: Darkness
- Poke#: 197
- Number: 10
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| Section: Energy (11 cards)
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Double Colorless Energy (HG&SS)
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- Rarity: Uncommon
- Type: Energy
- Number: 103
- Subtype: Special Energy
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Card text:
Double Colorless Energy provides 2 Energy.
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Rainbow Energy (HG&SS)
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- Rarity: Uncommon
- Type: Energy
- Number: 104
- Subtype: Special Energy
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Card text:
Attach Rainbow Energy to 1 of your Pokemon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing energy.) When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon. (While not in play, Rainbow Energy counts a C Energy.)
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Water Energy (HG&SS)
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- Rarity: Common
- Type: Energy
- Number: 117
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| Section: Trainers (24 cards)
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Copycat (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 90
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
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Energy Exchanger (HSUD)
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- Rarity: Uncommon
- Type: Trainer
- Number: 73
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Pokemon Collector (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 97
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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Pokémon Communication (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 99
- Subtype: Item
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Card text:
Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.
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Professor Elm's Training Method (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 100
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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Professor Juniper (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 101
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards.
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Professor Oak's New Theory (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 101
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
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Rare Candy (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 82
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Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)
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Switch (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
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Card text:
Switch 1 of your active Pokemon with 1 of your Benched Pokemon.
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