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Deck "Practice Light/Water Deck"

Deck "Practice Light/Water Deck"
Format: TCG - 40 Cards
created by fumo activity icon
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this deck is for newbies...

 
Card list Group cards by  
Type: Creature (28 cards)
3 x Aqua Hulcus Aqua Hulcus (BS)
  • Collector Number: 23
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Eiji Kaneda
Card text:

When you put this creature into the battle zone, you may draw a card.
Liquid People freely control liquid. For them, water is armor and shield.

3 x Aqua Skydiver Aqua Skydiver (SWotSR)
  • Collector Number: 96
  • Rarity: Rare
  • Type: Creature
  • Race: Liquid People
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Water
  • Artist: Miya
Card text:

Shield Trigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.)
Blocker Blocker (This creature is put into your mana zone tapped.)
When this creature would be destroyed, return it to your hand instead.

2 x Aqua Surfer Aqua Surfer (SotM)
  • Collector Number: 16
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: Yoshio Sugiura
Card text:

Shield Trigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's han
"Wave goodbye!"

2 x Bluum Erkis, Flare Guardian Bluum Erkis, Flare Guardian (SWotSR)
  • Collector Number: S9
  • Rarity: Super Rare
  • Type: Creature
  • Race: Guardian
  • Power: 8500
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light/Water
  • Artist: Tsuu
Card text:

(This creature is put into your mana zone tapped.)
Whenever this creature would break one of your opponent's shields, your opponent shows that shield to you instead of putting it into his hand. If it's a spell that has "shield trigger," you cast it for no cost, then put it into your opponent's graveyard. If it's not, your opponent puts it into his hand.
Double breaker

3 x Corile Corile (ECoD)
  • Collector Number: 14
  • Rarity: Common
  • Type: Creature
  • Race: Cyber Lord
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
  • Artist: Hikaru Ikusa
Card text:

When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone and put it on top of his deck.
When the cataclysm struck, all the science of the Cyber Lords couldn't prevent the collapse of their underwater city.

3 x Emeral Emeral (RotSW)
  • Collector Number: 14
  • Rarity: Common
  • Type: Creature
  • Race: Cyber Lord
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: Dai
Card text:

When you put this creature into the battle zone, you may add a card from your hand to your shields face down. If you do, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield.
"If you think I'm good at this, watch me play video games!"

2 x Estol, Vizier of Aqua Estol, Vizier of Aqua (SWotSR)
  • Collector Number: 97
  • Rarity: Uncommon
  • Type: Creature
  • Race: Initiate/Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Water
  • Artist: Nottsuo
Card text:

(This creature is put into your mana zone tapped.)
When you put this creature into the battle zone, add the top card of your deck to your shields face down. Then look at one of your opponent's shields.

Wisdom is its sacred quest.

4 x Kolon, the Oracle Kolon, the Oracle (SCoBN)
  • Collector Number: 11
  • Rarity: Common
  • Type: Creature
  • Race: Light Bringer
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Daisuke Izuka
Card text:

Shield Trigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
When you put this creature into the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it.
He drifts along the currents of war.

3 x Tajimal, Vizier of Aqua Tajimal, Vizier of Aqua (SWotSR)
  • Collector Number: 98
  • Rarity: Uncommon
  • Type: Creature
  • Race: Initiate/Liquid People
  • Power: 4000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light/Water
  • Artist: D-Suzuki
Card text:

Blocker Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
(This creature is put into your mana zone tapped.)
This creature can't attack players.
While battling a fire creature, this creature gets +4000 power.

3 x Vess, the Oracle Vess, the Oracle (SAToIW)
  • Collector Number: 29
  • Rarity: Common
  • Type: Creature
  • Race: Light Bringer
  • Power: 2000
  • Mana Number: 1
  • Cost: 1
  • Civilization: Light
  • Artist: Ken Sugawara
Card text:

Blocker Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
This creature can't attack players.
The glow surrounding an Oracle's body is created by the songs of the Elementals.

 
Type: Evolution Creature (5 cards)
3 x Crystal Lancer Crystal Lancer (ECoD)
  • Collector Number: 15
  • Rarity: Uncommon
  • Type: Evolution Creature
  • Race: Liquid People
  • Power: 8000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: Norikatsu Miyoshi
Card text:

Evolution-Put on one of your Liquid People.
This creature can't be blocked.
Double breaker (This creature breaks 2 shields.)
When the cataclysm struck, all the science of the Cyber Lords couldn't prevent the collapse of their underwater city.

2 x Wise Starnoid, Avatar of Hope Wise Starnoid, Avatar of Hope (TotHM)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Starnoid
  • Power: 9000
  • Cost: 5
  • Civilization: Light/Water
Card text:

(This creature is put into your mana zone tapped.) Vortex Evolution - Put on one of your Light Bringers and one of your Cyber Lords. Whenever this creature attacks or leaves the battle zone, add the card on top of your deck to your shields face-down. Double breaker (This creature breaks 2 shields).

 
Type: Spell (7 cards)
2 x Energy Stream Energy Stream (SAToIW)
  • Collector Number: 32
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Katsuya
Card text:

Draw 2 cards.
"Some computer programs attack our enemies. Some defend our cities. And some-the most perfect of all-just write more computer programs." -Emeral

2 x Eureka Charger Eureka Charger (EDoHC)
  • Collector Number: 18
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Kou1
Card text:

Draw a card.
Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

"The expression is 'reach for the stars,' not 'reach for the mysterious ball of crackling electricity.'" -Mighty Bandit

3 x Holy Awe Holy Awe (BS)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Naoki Saito
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Tap all your opponent's creatures in the battle zone.
The sky was scorched by Dragons' fire, and the earth gouged by elementals' rays. The battle raged for seven nights and seven days.

 
Deck Statistics
Distribution by Civilization
Light bar 10  25 %  
Light/Water bar 12  30 %  
Water bar 18  45 %  
 

Distribution by Cost
1 bar 8 %  
2 bar 8 %  
3 bar 20 %  
4 bar 23 %  
5 bar 18 %  
6 bar 10  25 %  
 

Distribution by Power
- bar 18 %  
1000 bar 10  25 %  
2000 bar 13  33 %  
4000 bar 8 %  
8000 bar 8 %  
8500 bar 5 %  
9000 bar 5 %  
 

Distribution by Race
- bar 18 %  
Cyber Lord bar 15 %  
Guardian bar 5 %  
Initiate/Liquid People bar 13 %  
Light Bringer bar 18 %  
Liquid People bar 11  28 %  
Starnoid bar 5 %  
 

Distribution by Rarity
Common bar 20  50 %  
Rare bar 15 %  
Super Rare bar 10 %  
Uncommon bar 10  25 %  
 

Distribution by Type
Creature bar 28  70 %  
Evolution Creature bar 13 %  
Spell bar 18 %  
 



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