| Cards without Section (9 cards)
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2
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Elspeth, Knight-Errant (DDF)
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- Number: 1
- Rarity: M
- Toughness: 4
- Type: Planeswalker
- Subtype: Elspeth
- Mana cost: 2WW
- Color: White
- Artist: Igor Kieryluk
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Card text:
[+1]: Put a 1/1 white Soldier creature token onto the battlefield. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [-8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."
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1
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x
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Island (ZEN)
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- Number: 235
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: Jung Park
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Card text:
{U}
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1
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x
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Island (ZEN)
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- Number: 234
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: John Avon
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Card text:
{U}
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1
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x
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Island (ZEN)
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- Number: 237
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: Vincent Proce
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Card text:
{U}
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1
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x
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Island (ZEN)
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- Number: 236
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: Veronique Meignaud
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Card text:
{U}
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1
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x
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Plains (ZEN)
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- Number: 232
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: Veronique Meignaud
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Card text:
{W}
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2
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Sword of Feast and Famine (MBS)
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- Number: 138
- Rarity: M
- Type: Artifact
- Subtype: Equipment
- Mana cost: 3
- Color: Artifact
- Artist: Chrisn Rahn
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Card text:
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip 2
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| Section: Lands (21 cards)
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1
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x
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Arid Mesa (ZEN)
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- Number: 211
- Rarity: R
- Type: Land
- Color: Land
- Artist: Raymond Swanland
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Card text:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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2
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Celestial Colonnade (WWK)
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- Number: 133
- Rarity: R
- Type: Land
- Color: Land
- Artist: Eric Deschamps
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Card text:
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
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1
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Eiganjo Castle (CHK)
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- Number: 275
- Rarity: R
- Type: Legendary Land
- Color: Land
- Artist: Wayne England
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Card text:
TAP: Add W to your mana pool. W, TAP: Prevent the next 2 damage that would be dealt to target legendary creature this turn. Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot.
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1
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x
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Glacial Fortress (M10)
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- Number: 226
- Rarity: R
- Type: Land
- Color: Land
- Artist: Franz Wohwinkel
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Card text:
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool.
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2
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Hallowed Fountain (DIS)
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- Number: 174
- Rarity: R
- Type: Land
- Subtype: Island Plains
- Color: Land
- Artist: Rob Alexander
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Card text:
(T: Add W or U to your mana pool.) As Hallowed Fountain comes into play, you may pay 2 life. If you don’t, Hallowed Fountain comes into play tapped instead.
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1
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Minamo, School at Water's Edge (CHK)
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- Number: 279
- Rarity: R
- Type: Legendary Land
- Color: Land
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Card text:
Add U to your mana pool. U, TAP: Untap target Legendary permanent. Its students graduate the school and enter history.
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3
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x
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Misty Rainforest (ZEN)
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- Number: 220
- Rarity: R
- Type: Land
- Color: Land
- Artist: Shelly Wan
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Card text:
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
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1
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x
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Moorland Haunt (ISD)
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- Number: 244
- Rarity: R
- Type: Land
- Color: Land
- Artist: James Paick
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Card text:
{T}: Add {1} to your mana pool. {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
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3
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x
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Mutavault (MOR)
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- Number: 148
- Rarity: R
- Type: Land
- Color: Land
- Artist: Fred Fields
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Card text:
{T}: Add {1} to your mana pool. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
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1
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Pendelhaven (ATH)
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- Number: 75
- Rarity: U
- Type: Legendary Land
- Color: Land
- Artist: Bryon Wäckwitz
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Card text:
{T}: Add {G} to your mana pool. {T}: Target 1/1 creature gets +1/+2 until end of turn.
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4
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Seachrome Coast (SOM)
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- Number: 229
- Rarity: R
- Type: Land
- Color: Land
- Artist: Lars Grant-West
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Card text:
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.
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1
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Steam Vents (GPT)
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- Number: 164
- Rarity: R
- Type: Land
- Subtype: Island Mountain
- Color: Land
- Artist: Rob Alexander
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Card text:
As Steam Vents comes into play, you may pay 2 life. If you don't, Steam Vents comes into play tapped instead.
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| Section: Creatures (14 cards)
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3
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Geist of Saint Traft (ISD)
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- Number: 213
- Rarity: M
- Power: 2
- Toughness: 2
- Type: Legendary Creature
- Subtype: Spirit Cleric
- Mana cost: 1WU
- Color: Multicolor
- Artist: Igor Kieryluk
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Card text:
Hexproof. (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
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4
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Snapcaster Mage (ISD)
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- Number: 78
- Rarity: R
- Power: 2
- Toughness: 1
- Type: Creature
- Subtype: Human Wizard
- Mana cost: 1U
- Color: Blue
- Artist: Volkan Baga
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Card text:
Flash. When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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4
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Squadron Hawk (M11)
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- Number: 33
- Rarity: C
- Power: 1
- Toughness: 1
- Type: Creature
- Subtype: Bird
- Mana cost: 1W
- Color: White
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Card text:
Flying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
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3
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Vendilion Clique (MOR)
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- Number: 55
- Rarity: R
- Power: 3
- Toughness: 1
- Type: Legendary Creature
- Subtype: Faerie Wizard
- Mana cost: 1UU
- Color: Blue
- Artist: Michael Sutfin
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Card text:
Flash. Flying. When Vendilion Clique comes into play, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts in on the bottom of his or her library, then draws a card.
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| Section: Other spells (16 cards)
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3
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Cryptic Command (LRW)
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- Number: 56
- Rarity: R
- Type: Instant
- Mana cost: 1UUU
- Color: Blue
- Artist: Wayne England
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Card text:
Choose two — Counter target spell; or return target permanent to its owner’s hand; or tap all creatures your opponents control; or draw a card.
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4
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Path to Exile (CON)
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- Number: 15
- Rarity: U
- Type: Instant
- Mana cost: W
- Color: White
- Artist: Todd Lockwood
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Card text:
Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.
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4
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Remand (RAV)
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- Number: 63
- Rarity: U
- Type: Instant
- Mana cost: 1U
- Color: Blue
- Artist: Mark A. Nelson
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Card text:
Counter target spell. If that spell is countered this way, put it into its owner’s hand instead of into that player's graveyard. Draw a card. “Well, at least all of that arm-waving and arcane babbling you did was impressive.”
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2
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Spell Pierce (ZEN)
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- Number: 67
- Rarity: C
- Type: Instant
- Mana cost: U
- Color: Blue
- Artist: Vance Kovacs
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Card text:
Counter target noncreature spell unless its controller pays {2}.
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3
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Spell Snare (DIS)
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- Number: 33
- Rarity: U
- Type: Instant
- Mana cost: U
- Color: Blue
- Artist: Hideaki Takamura
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Card text:
Counter target spell with converted mana cost 2.
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| Section: Sideboard (2 cards)
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2
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Angel [Token Innistrad] (ISD)
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- Number: 1-12
- Rarity: C
- Power: 4
- Toughness: 4
- Type: Creature Token
- Subtype: Angel
- Color: White
- Artist: Winona Nelson
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Card text:
Flying.
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