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Deck "Jean Jack Calabria"

Deck "Jean Jack Calabria"
Format: Hybrid - 40 Cards
created by sergiumrs LV18 activity icon envelope icon
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Type: Creature (22 cards)
2 x Alshia, Spirit of the New Star Alshia, Spirit of the New Star (VA)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 4000
  • Cost: 5
  • Civilization: Light
  • Artist: Masaki Hirooka
Card text:

When this creature is put into the battle zone, you may return a spell from your graveyard to your hand.

1 x Aquan Aquan (VA)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Creature
  • Race: Cyber Lord
  • Power: 2000
  • Cost: 4
  • Civilization: Water
  • Artist: Katsuya
Card text:

When this creature is put into the battle zone, reveal the top 5 cards of your deck. Add all light or darkness cards from these to your hand and put the rest into your graveyard.

1 x Balforce, the Demonic Holy Spirit Balforce, the Demonic Holy Spirit (EP)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Creature
  • Race: Angel Command/Demon Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light/Darkness
  • Artist: Daisuke Izuka
Card text:

[Blocker]Blocker
When this card is put into the Mana Zone, put it in tapped position.
Your opponent's creatures must attack each turn if able.
This creature cannot attack players.
When this creature blocks, after the battle untap it

2 x Bega, Decaying Vizier Bega, Decaying Vizier (DMC-46)
  • Collector Number: 35
  • Rarity: Common
  • Type: Creature
  • Race: Initiate/Ghost
  • Power: 2000
  • Cost: 5
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

This card is put into the mana zone tapped.
When this creature is put into the battle zone, add the top card of your deck to your shields face down. Then, discard 1 card from your opponent's hand at random.

3 x Bloody Shadow, Mystic Light Death Knight Bloody Shadow, Mystic Light Death Knight (DMC-46)
  • Collector Number: 12
  • Rarity: Super Rare
  • Type: Creature
  • Race: Initiate/Ghost/Knight
  • Power: 4500
  • Cost: 2
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

This card is put into the mana zone tapped.
[Blocker] Blocker
Gravity Zero: If you have cast a spell this turn, you may summon this creature without cost.
This creature can't attack.
Destroy this creature after it battles.

1 x Chemical, God of Sublimity Chemical, God of Sublimity (DW)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Creature
  • Race: God
  • Power: 5000+
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water/Darkness
  • Artist: hippo
Card text:

This card is put into the mana zone tapped.
When this creature is put into the battle zone you may draw 2 cards. If you do, discard 1 card.
God Link (Underworld, the Greatest God) or (Protégé, the Finest God) Left Side (If the specified god is in the battle zone, you may link this to it. The linked god gains each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select 1 side instead.)
While this creature is linked, it gains "Double Breaker".

2 x Jenny, the Dismantling Puppet Jenny, the Dismantling Puppet (OoPG)
  • Collector Number: 44
  • Rarity: Common
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

When you put this creature into the battle zone, look at the opponent's hand and choose 1 card from it. Your opponent discards that card

1 x Lord Reis, Spirit of Wisdom Lord Reis, Spirit of Wisdom (PAEP)
  • Collector Number: 3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 4000
  • Cost: 5
  • Civilization: Light/Water
  • Artist: Hiroshi Tanigawa
Card text:

This card is put into the mana zone tapped.
[Blocker] Blocker
This creature can't attack players.
Whenever you put a creature with "Blocker" into the battle zone you may draw a card.

2 x Maxval, Electro-Fuuma Maxval, Electro-Fuuma (DMC-47-8)
  • Collector Number: 30
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Grand Devil
  • Power: 2000
  • Cost: 3
  • Civilization: Water/Darkness
  • Artist: Naoki Saito
Card text:

This card is put into the mana zone tapped.
[Blocker] Blocker
This creature can't attack.
You may reduce the summoning cost of your darkness creatures by 1. However, they can't cost less than 1.

2 x Mil Armor, Mecha King Vizier Mil Armor, Mecha King Vizier (PAEP)
  • Collector Number: 4
  • Rarity: Super Rare
  • Type: Creature
  • Race: Great Mecha King/Initiate
  • Power: 3000
  • Cost: 3
  • Civilization: Light/Water
  • Artist: Kazuo Matsushima
Card text:

This card is put into the mana zone tapped.
[Blocker] Blocker
You may have your spells cost 1 less to cast. They can't cost less than 1.

1 x Nariel, the Oracle Nariel, the Oracle (EDoHC)
  • Collector Number: 11j
  • Rarity: Rare
  • Type: Creature
  • Race: Light Bringer
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Atsushi Kawasaki
Card text:

Creatures that have power 3000 or more can't attack. (Creatures that have power less than 3000 and get extra power while attacking can still attack.)

Just as predicted, the earthquakes created by the waking Dragons reactivated the sentinels. Everything was still under their control.

1 x Orochi, of the Hidden Blade Orochi, of the Hidden Blade (LoH)
  • Collector Number: 2
  • Rarity: Very Rare
  • Type: Creature
  • Race: Cyber Lord/Shinobi
  • Power: 3000
  • Cost: 6
  • Civilization: Water
  • Artist: Okera
Card text:

Ninja Strike 7 (Whenever your opponent attacks or blocks, if you have 7 or more cards in your mana zone and you haven't used a Ninja Strike ability this attack, you may summon this Shinobi without cost. At the end of the turn you used this ability put this Shinobi on the bottom of your deck.)
When you put this creature into the battle zone, choose 1 other creature in the battle zone and put it on the bottom of its owner's deck. That creature's owner reveals cards from the top of their deck until they reach a non-evolution creature, puts that creature into the battle zone, and then puts the rest of the revealed cards on the bottom of their deck in any order.

1 x Protégé, the Finest God Protégé, the Finest God (DW)
  • Collector Number: 8
  • Rarity: Rare
  • Type: Creature
  • Race: God
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Water
  • Artist: hippo
Card text:

This card is put into the mana zone tapped.
[Blocker] Blocker
At the end of your turn, you may untap all of your creatures with "Blocker".
God Link (Orbital, the Supreme God) or (Chemical, God of Sublimity) Right Side
While this creature is linked, when your creatures with "Blocker" are destroyed, instead of putting them in your graveyard you may return them to your hand.

1 x Spell Del Fin, Light Divine Dragon Spell Del Fin, Light Divine Dragon (DMC-46)
  • Collector Number: 22
  • Rarity: Very Rare
  • Type: Creature
  • Race: Apollonia Dragon
  • Power: 6000+
  • Cost: 9
  • Civilization: Light
  • Artist: hippo
Card text:

Your opponent plays with their hand face-up.
This creature gains Power +2000 for each Spell in your opponent's hand.
Your opponent cannot play Spells.
Double Breaker

1 x Yata Izuna, Eight-Headed Parasite Yata Izuna, Eight-Headed Parasite (DMC-64)
  • Collector Number: 33
  • Rarity: Uncommon
  • Type: Creature
  • Race: Parasite Worm/Dark Lord/Origin
  • Power: 5000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Okera
Card text:

* At the start of your turn, you may put 1 evolution creature into the battle zone from your graveyard without cost. (This creature must have a correct base creature to evolve from.)

 
Type: Cross Gear (3 cards)
2 x Noble Enforcer Noble Enforcer (DMX-01)
  • Collector Number: 7
  • Rarity: Rare
  • Type: Cross Gear
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Taro Yamazaki
Card text:

*  Cross Gear (Put this card into the battle zone when cast. To cross this card with a creature, pay this card's cost again. When that creature leaves the battle zone, this card remains in the battle zone.)

*  The crossed creature can't be attacked or blocked by creatures with 2000 power or less.

*  When this card isn't crossed with a creature, creatures with 2000 power or less can't attack or block.

1 x Patrial Flame Patrial Flame (SoHG)
  • Collector Number: 8
  • Rarity: Rare
  • Type: Cross Gear
  • Cost: 3
  • Civilization: Light
Card text:

Crossgear
When opponent chooses a creature in battle zone, he/she cannot choose the crossed creature. (However, the crossed creature can be attacked or blocked.)

 
Type: Evolution Creature (3 cards)
1 x Alcadeias, Lord of Spirits Alcadeias, Lord of Spirits (VA)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 12500
  • Cost: 6
  • Civilization: Light
  • Artist: Seki
Card text:

Evolution - Put on one of your Angel Commands.
Double breaker (This creature breaks 2 shields.)
Players can't cast spells other than light spells.

2 x King Alcadeias, Holy Gaia King Alcadeias, Holy Gaia (DMC-46)
  • Collector Number: 20
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command /Lost Crusader
  • Power: 9000
  • Cost: 7
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

This card is put into the mana zone tapped.
Evolution - Put on one of your multicolored creatures.
Double Breaker
When your opponent would put a non-multicolored creature into the battle zone, instead of the battle zone it is put into the graveyard.

 
Type: Spell (12 cards)
1 x Apocalypse Day Apocalypse Day (GG)
  • Collector Number: 15
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Light
  • Artist: Ken Sugawara
Card text:

[Shield trigger] Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
When there are 6 or more creatures in the Battle Zone, destroy all creatures.

1 x Cyber Brain Cyber Brain (VA)
  • Collector Number: 19
  • Rarity: Uncommon
  • Type: Spell
  • Power: 0
  • Cost: 4
  • Civilization: Water
  • Artist: Akifumi Yamamoto
Card text:

[Shield trigger] Shield Trigger
Draw 3 cards.

1 x Inferno Gate Inferno Gate (DMC-44)
  • Collector Number: 27
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

Put a non-Evolution Creature from your Graveyard into the Battle Zone.

1 x Inferno Sign Inferno Sign (DMC-44)
  • Collector Number: 2
  • Rarity: Super Rare
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

[Shield trigger] Shield Trigger
Put one of your non-evolution creatures with a cost of 7 or less into your battle zone from your graveyard.

1 x Miraculous Snare Miraculous Snare (DMX-01)
  • Collector Number: 2
  • Rarity: Very Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light/Water
  • Artist: Sansyu
Card text:

(This spell is put into your mana zone tapped.)

*  Choose a non-evolution creature in the battle zone and add it to its owner's shields face down.

The veil between realities is as beautiful as it is stifling.

2 x Secret Clocktower Secret Clocktower (TUN)
  • Collector Number: 43
  • Rarity: Common
  • Type: Spell
  • Cost: 2
  • Civilization: Water
Card text:

[Shield trigger] Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Look at the top 3 cards of your deck. Add one card to your hand, put one on the bottom of your deck, and put the last one on the top of your deck.

2 x Super Spark Super Spark (DMC-46)
  • Collector Number: 26
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Light
  • Artist: hippo
Card text:

[Shield trigger] Shield Trigger
Tap all your opponent's creatures in the battle zone.

2 x Terror Pit Terror Pit (DMC-46)
  • Collector Number: 28
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 6
  • Civilization: Darkness
  • Artist: hippo
Card text:

[Shield trigger] Shield Trigger
Destroy 1 of your opponent's creatures.

1 x Transmogrify Transmogrify (DMC-55)
  • Collector Number: 34
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 3
  • Civilization: Water
  • Artist: Akira Hamada
Card text:

[Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
You may destroy a creature. If you do, its owner reveals cards from the top of his deck until he reveals a non-evolution creature. He puts that creature into the battle zone and puts the rest of those cards into his graveyard.

 
Deck Statistics
Distribution by Civilization
Darkness bar 18 %  
Light bar 23 %  
Light/Darkness bar 20 %  
Light/Water bar 13 %  
Water bar 20 %  
Water/Darkness bar 8 %  
 

Distribution by Cost
2 bar 13 %  
3 bar 18 %  
4 bar 18 %  
5 bar 11  28 %  
6 bar 15 %  
7 bar 5 %  
8 bar 3 %  
9 bar 3 %  
 

Distribution by Power
- bar 18 %  
- bar 20 %  
1000 bar 8 %  
12500 bar 3 %  
2000 bar 13 %  
3000 bar 8 %  
4000 bar 8 %  
4500 bar 8 %  
5000 bar 5 %  
5000+ bar 3 %  
6000 bar 3 %  
6000+ bar 3 %  
9000 bar 5 %  
 

Distribution by Race
- bar 15  38 %  
Angel Command bar 10 %  
Angel Command /Lost Crusader bar 5 %  
Angel Command/Demon Command bar 3 %  
Apollonia Dragon bar 3 %  
Cyber Lord bar 3 %  
Cyber Lord/Shinobi bar 3 %  
Death Puppet bar 5 %  
God bar 5 %  
Great Mecha King/Initiate bar 5 %  
Initiate/Ghost bar 5 %  
Initiate/Ghost/Knight bar 8 %  
Light Bringer bar 3 %  
Liquid People/Grand Devil bar 5 %  
Parasite Worm/Dark Lord/Origin bar 3 %  
 

Distribution by Rarity
Common bar 15 %  
Rare bar 16  40 %  
Super Rare bar 23 %  
Uncommon bar 10 %  
Very Rare bar 13 %  
 

Distribution by Type
Creature bar 22  55 %  
Cross Gear bar 8 %  
Evolution Creature bar 8 %  
Spell bar 12  30 %  
 



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