| Section: Pokemons (18 cards)
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Gabite (PSV)
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- Rarity: Uncommon
- Type: Colorless
- Weakness: C+20
- Poke#: 444
- Number: 59
- Subtype: Stage 1 Pokémon
- Hit Points: 80
- Retreat Cost: 1
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Card text:
. Healing Scale - Remove 1 damage counter from each of your Pokemon.
 Sand Tomb (30) The Defending Pokemon can't retreat during your opponent's next turn.
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Garchomp (PSV)
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- Rarity: Rare Holo
- Type: Colorless
- Weakness: C+30
- Poke#: 445
- Number: 5
- Subtype: Stage 2 Pokémon
- Hit Points: 130
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Card text:
Dragon Intimidation - If Garchomp is your Active Pokemon and is damaged by an opponent's attack (even if Garchomp is Knocked Out), choose an Energy card attached to the Attacking Pokemon and put it into your opponent's hand. (Poke-BODY)
 Guard Claw (40) During your opponent's next turn, any damage done to Garchomp by attacks is reduced by 20 (after applying Weakness and Resistance).
  Speed Impact (120-) Does 120 damage minus 20 damage for each Energy attached to the Defending Pokemon.
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Garchomp Lv.X (D&PMD)
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- Rarity: Rare Holo
- Type: Colorless
- Weakness: C x2
- Number: 97
- Hit Points: 140
- Retreat Cost: 0
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Gible (PSV)
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- Rarity: Common
- Type: Colorless
- Weakness: C+10
- Poke#: 443
- Number: 106
- Subtype: Basic Pokémon
- Hit Points: 60
- Retreat Cost: 1
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Card text:
Sand Attack - If the Defending Pokemon tries to attack during your opponent's next turn, flip a coin. If tails, that attack does nothing.
Bite (10)
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1
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Krookodile (BWEP)
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- Rarity: Rare
- Type: Fighting
- Weakness: Wx2
- Number: 62
- Subtype: Stage 2 Pokémon
- Resistance: L-20
- Hit Points: 140 HP
- Retreat Cost: CCC
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Card text:
Black Eyes - Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. (Ability)
  Thrash 70+ Flip a coin. If heads, this attack does 20 more damage. If tails, this Pokemon does 20 damage to itself.
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Uxie (D&PLA)
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- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 480
- Number: 43
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)
Psychic Restore 20 You may put Uxie and all cards attached to it on the bottom of your deck in any order.
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| Section: Energy (11 cards)
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Double Colorless Energy (HG&SS)
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- Rarity: Uncommon
- Type: Energy
- Number: 103
- Subtype: Special Energy
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Card text:
Double Colorless Energy provides 2 Energy.
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7
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Fighting Energy (JPromos)
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- Rarity: Promo
- Type: Energy
- Number: MCRP-028
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| Section: Trainers (31 cards)
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Crushing Hammer (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 92
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Pokemon.
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Expert Belt (Arceus)
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- Rarity: Uncommon
- Type: Trainer
- Number: 87
- Subtype: Pokémon Tool
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Card text:
Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.
The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.
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Felicity's Drawing (D&PGE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
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Junk Arm (HSTrium)
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- Rarity: Uncommon
- Type: Trainer
- Number: 87
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Card text:
Discard 2 cards from your hand. Search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. You can't choose Junk Arm with the effect of this card.
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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N (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Subtype: Supporter
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Card text:
Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards. You may play only 1 Supporter card during your turn (before your attack).
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Night Maintenance (EX-DPMT)
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- Rarity: Uncommon
- Type: Trainer
- Number: 113
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Card text:
Search your discard pile for 3 in any combination of Pokemon and Basic Energy cards, show them to your opponent, and shuffle them into your deck.
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Pokemon Catcher (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.
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Pokemon Collector (HS TK)
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- Rarity: Common
- Type: Trainer
- Number: yellow-27
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Card text:
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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Professor Juniper (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack).
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Rare Candy (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 82
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Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)
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Ultra Ball (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
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Card text:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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