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Deck "pharaohman deck"

Deck "pharaohman deck"
60 Cards
created by kanda_91 activity icon
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Card list Group cards by  
Card Type: BattleChip (17 cards)
4 x Anubis Anubis (GP)
  • Collector's Number: 51
  • Rarity: R
  • Card Type: BattleChip
  • Destiny: 3
  • Emblem: [Ph]
  • Requirements: (Ph)/YY/ 3
Card text:

Discard a PharaohMan card to make your PharaohMan strength +2 for each resource in play. 7

3 x Boomer1 Boomer1 (GP)
  • Collector's Number: 5
  • Rarity: C
  • Card Type: BattleChip
  • Destiny: 1
  • Requirements: Y
Card text:

Make your NetNavi strength +3.

3 x Boomer2 Boomer2 (PU!)
  • Collector's Number: 9
  • Rarity: C
  • Card Type: BattleChip
  • Destiny: 4
  • Requirements: Y
Card text:

Burn 1 power to make your NetNavi strength +4.

4 x HiCannon HiCannon (GP)
  • Collector's Number: 9
  • Rarity: C
  • Card Type: BattleChip
  • Destiny: 4
  • Requirements: 3
Card text:

Burn a power to make your NetNavi strength +1 for each resource in play.

3 x Vulcan2 Vulcan2 (GP)
  • Collector's Number: 12
  • Rarity: C
  • Card Type: BattleChip
  • Destiny: 1
  • Requirements: 3
Card text:

Make your NetNavi strength +3.

 
Card Type: Event (9 cards)
2 x Always a Competition Always a Competition (GP)
  • Collector's Number: 58
  • Rarity: R
  • Card Type: Event
  • Color: Yellow
  • Destiny: 3
  • Requirements: YY
Card text:

Spend a yellow resource for no effect to power up 4 times.
“Half gone in one bite. Top that, Dex!”

4 x Fish Intervention Fish Intervention (PU!)
  • Collector's Number: 23
  • Rarity: C
  • Card Type: Event
  • Color: Yellow
  • Destiny: 4
  • Requirements: Y
Card text:

Power Up.
“He's going to be one calcium-rich competitor!”

3 x Liberation Liberation (GP)
  • Collector's Number: 99
  • Rarity: UR
  • Card Type: Event
  • Color: Red
  • Destiny: 3
  • Emblem: Pharaoh
  • Requirements: (Ph)(Ph)(Ph)
Card text:

Whenever you burn a power, you make add 3 to your blast destiny. Lore: “And then I will seek my revenge.”

 
Card Type: NetNavi (1 cards)
1 x PharaohMan: Ultimate NetNavi PharaohMan: Ultimate NetNavi (GP)
  • Collector's Number: 78
  • Rarity: St
  • Card Type: NetNavi
  • Strength/Defense/Blast: 3/2/4
  • Emblem: Pharaoh
 
Card Type: Resource (33 cards)
3 x Charge Forward Charge Forward (GP)
  • Collector's Number: 20
  • Rarity: C
  • Card Type: Resource
  • Color: Yellow
  • Destiny: 3
  • Requirements: none
Card text:

SPEND: Discard a yellow card to place a card from your discard pile into your power gauge.
Move yourself towards a victory.

1 x Clean `Em Out Clean 'Em Out (GP)
  • Collector's Number: 21
  • Rarity: C
  • Card Type: Resource
  • Color: Red
  • Destiny: 1
  • Requirements: none
Card text:

SPEND: Discard a red card to make your NetNavi defense +3.
“How 'bout we make you wash some dishes?”

3 x Falling Object Falling Object (GP)
  • Collector's Number: 70
  • Rarity: R
  • Card Type: Resource
  • Color: Red
  • Destiny: 2
  • Emblem: Pharaoh
  • Requirements: (Ph)
Card text:

SPEND: Burn a power to place 2 cards from your discard pile on top of your deck.
“And this is how it all begins!”

2 x Focus Focus (PU!)
  • Collector's Number: 48
  • Rarity: C
  • Card Type: Resource
  • Color: Yellow
  • Destiny: 2
  • Requirements: none
Card text:

SPEND: Lose 2 energy to power up.
“Let's NetBattle!”

2 x It`s Electric It's Electric (GP)
  • Collector's Number: 29
  • Rarity: C
  • Card Type: Resource
  • Color: Yellow
  • Destiny: 1
  • Requirements: 2
Card text:

SPEND: Discard 2 cards to burn 3 of an opponent's power.
“This oughta spark up our little game.”

2 x Open the Door Open the Door (GP)
  • Collector's Number: 80
  • Rarity: St
  • Card Type: Resource
  • Color: Red
  • Destiny: 3
  • Requirements: 4
Card text:

SPEND: If you played a BattleChip this turn, add its destiny to your blast destiny.
Door Number Seven, please.

4 x Permanent Results Permanent Results (GP)
  • Collector's Number: 34
  • Rarity: C
  • Card Type: Resource
  • Color: Red
  • Destiny: 2
  • Emblem: Pharaoh
  • Requirements: (Ph)/2
Card text:

SPEND: Burn a power to make your opponent lose 3 energy.
“I'll delete you both for good.”

2 x Petrify Petrify (GP)
  • Collector's Number: 75
  • Rarity: R
  • Card Type: Resource
  • Color: Yellow
  • Destiny: 2
  • Emblem: Pharaoh
  • Requirements: (Ph)/2
Card text:

SPEND: Burn 3 power to burn all of your opponent's power.
“I give you eternal life as a statue.”

2 x Raise the Temp Raise the Temp (GP)
  • Collector's Number: 37
  • Rarity: C
  • Card Type: Resource
  • Color: Red
  • Destiny: 1
  • Requirements: 2
Card text:

SPEND: Place a card from your discard pile on top of your deck.
“Hot mustard, coming up.”

4 x Ready For Battle Ready For Battle (PU!)
  • Collector's Number: 61
  • Rarity: C
  • Card Type: Resource
  • Color: Yellow
  • Destiny: 3
  • Requirements: 2
Card text:

SPEND: Discard a yellow card to power up twice.
“It's MegaTime.”

3 x Sacred Kingdom Sacred Kingdom (GP)
  • Collector's Number: 90
  • Rarity: SR
  • Card Type: Resource
  • Color: Yellow
  • Destiny: 5
  • Emblem: Pharaoh
  • Requirements: (Ph)/5
Card text:

Whenever you are about to lose an energy during battle, you may power up instead. You may only do this once each turn for each of your other PharaohMan cards in play.

2 x Weepers Weepers (GP)
  • Collector's Number: 50
  • Rarity: C
  • Card Type: Resource
  • Color: Red
  • Destiny: 2
  • Requirements: 3
Card text:

SPEND: Reveal the top card of your deck. You may play it, even if it is a resource.
“Finders keepers, loser whatever.”

3 x Winning Hand Winning Hand (PU!)
  • Collector's Number: 72
  • Rarity: C
  • Card Type: Resource
  • Color: Yellow
  • Destiny: 2
  • Requirements: 2
Card text:

SPEND: If you played a BattleChip this turn, power up."
“Let the games begin.”

 
Deck Statistics
Distribution by Card Type
BattleChip bar 17  28 %  
Event bar 15 %  
NetNavi bar 2 %  
Resource bar 33  55 %  
 

Distribution by Color
- bar 18  30 %  
Red bar 17  28 %  
Yellow bar 25  42 %  
 

Distribution by Rarity
C bar 40  67 %  
R bar 11  18 %  
SR bar 5 %  
St bar 5 %  
UR bar 5 %  
 



Rating
Current score for this Deck, based on 2 votes:

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Discussion about this Deck
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Author Message
mailman1 Premium Member
LV22 United States activity icon envelope icon

Avatar for mailman1
Member since
May 24, 2009
Reply with quote Report content icon
Subject: Burn opponent's power theme?   Posted: September 1, 2011 06:07 am

This deck looks interesting. Even though the destiny average for the deck is a bit low, the theme of causing your opponent to lose power from his guage while you keep refilling your just might work. The fact you have to discard so many cards to do these things is overcome with the cards that return one or more cards to your draw deck - which can include more of the discarded cards emptying the opponent's power guage again. Looks interesting! I hope you enjoy playing it.
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