main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Earth"

Deck "Earth"
Format: Casual - 50 Cards
created by poohbear5 activity icon
Share |
 
Card list Group cards by  
Section: Ninja Cards (31 cards)
2 x Chiriku Chiriku (POP)
  • Card Number: POPN-955
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/2
Card text:

Land of Fire | Male | 12 Shinobi Guardians | Mental Power: 2
[MEDITATION]
While you have Ninjas with a combined Mental Power of 8 or more, this Ninjas Team cannot be affected by your opponent's Jutsu cards.

"I don't know what business brings you here… but turn around and go home!"

2 x Hinata Hyuga (Awakened) Hinata Hyuga (Awakened) (TGS)
  • Card Number: TGSN-1047
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 1/1
Card text:

Leaf | Genin | Female | Mental Power: 1 | Name: Hinata Hyuga | Byakugan | GROWTH
[SELF CONFIDENCE]
Valid: When this Ninja Blocks, you can place a Growth coin on this Ninja.
Valid: Your opponent's maximum hand size is reduced by 1.

"I'm here because I want to be."

2 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

2 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

3 x Ino Yamanaka Ino Yamanaka (ST)
  • Card Number: STN-1157
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH

"We're here to help."

1 x Inoichi Yamanaka Inoichi Yamanaka (I)
  • Card Number: IN-1279
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Male | Mental Power: 2
[MIND DESTRUCTION]
[Attacker | Mission] Earth | Earth : Place a "Mind" coin on target Ninja.
The Combat of Ninjas with a "Mind" coin on them is 0.

"Got it…"

2 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

2 x Kisame Hoshigaki Kisame Hoshigaki (TP2)
  • Card Number: TP2N-1025
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH

[AKATSUKI'S BLADE]When a card is moved to your opponent's Chakra area, if it is not the first card moved there this turn, discard it.

"It's payback time!"

2 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

1 x Kushina Uzumaki Kushina Uzumaki (TP3)
  • Card Number: TP3N-1181
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Female | Mental Power: 2 | GROWTH
[ETERNAL BOND]
Valid: When this Ninja is put in play, you can move up to 2 cards from the top of your Deck to your Chakra area.

"It's a wonderful name."

1 x Neji Hyuga Neji Hyuga (TGS)
  • Card Number: TGSN-1037
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/3
  • Injured Stats: 3/0
Card text:

Leaf | Jonin | Male | Byakugan | GROWTH
[GENIUS OF THE HYUGA CLAN]
During the Exchange of Jutsu, you can injure 1 opposing Ninja unless your opponent discards 1 card.
Valid: Your opponent's maximum hand size is reduced by 1.

"Very smart."

2 x Shiho Shiho (I)
  • Card Number: IN-1272
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Decode
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Female | Mental Power: 2
[CIPHER]
[Attacker | Mission] 0 : Draw 1 card. Then, move 1 card in your hand to the top of your Deck.

"Ahem."

2 x Shikamaru Nara Shikamaru Nara (WW)
  • Card Number: WWN-1211
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 4 | GROWTH
[SHADOW BARBS]
[EOJ | Mission] Earth : When target Ninja receives any Damage during this turn reduce that Damage by 1.

"Slowpokes."

1 x The 1st Hokage The 1st Hokage (WW)
  • Card Number: WWN-1216
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/4
  • Injured Stats: 5/0
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | Mastery
[SUPREMACY]
When this Ninja is deployed, move 2 of your opponent's Battle Rewards to your hand. Then, shuffle any number of cards from your Discard Pile into your Deck.

2 x The 2nd Hokage The 2nd Hokage (WW)
  • Card Number: WWN-1251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.

2 x Yamato Yamato (POP)
  • Card Number: POPN-956
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth / Water
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Leaf | Anbu | Mental Power: 3
[PLANNING]
During the Exchange of Jutsu, if you have Ninjas with a combined Mental Power of 12 or more, you can move 1 Jutsu or Mission card from your Discard Pile to your hand.

"…I see I can't hold back any longer…I'm sorry…"

 
Section: Jutsu Cards (10 cards)
3 x 8 Trigrams Palms Rotation 8 Trigrams Palms Rotation (TGS)
  • Card Number: TGSJ-774
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth or 2
Card text:

Target: Every Ninja in the user's Team
Effect: The target is unaffected by the effects of your opponent's Ninja and Jutsu cards during this turn.
Expert ["Byakugan"]: The target cannot receive any Damage during this turn.(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

"8 Trigrams Plam Rotation."

2 x Expansion Jutsu: Super Slap! Expansion Jutsu: Super Slap! (TP2)
  • Card Number: TP2J-697
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1 or 3
Card text:

Target: 1 Ninja with a Combat value less than or equal to the user's Combat value
Effect: The target becomes a Stand-by Ninja. Then, if the user has an Earth Symbol, it is unaffected by your opponent's Jutsu cards during this turn.

"Expansion Jutsu! Super Slap!"

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

1 x Infinite Embrace Infinite Embrace (ST)
  • Card Number: STJ-820
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Water
  • Jutsu Cost: Wind / 2 or Water / 2
Card text:

Target: 1 Ninja Battling against the user
Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card.

"You fell for it."

3 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

 
Section: Mission Cards (9 cards)
2 x Dehydration Dehydration (TP2)
  • Card Number: TP2M-668
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Counter Permanent (3)
target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated.
Effect: When your opponent draws 1 or more cards due to an effect, draw 1 card.

"Say, can we rest a bit?"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

2 x Training in the Moonlight Training in the Moonlight (TGS)
  • Card Number: TGSM-723
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Discard 1 card at random in your opponent's hand. If your opponent has the same or less cards in their hand than you, draw 2 cards.
While this card is in your Chakra area, your "Hinata Hyuga" gets +2 Mental Power.

"Hey… Is somebody there?"

2 x Weapons of War Weapons of War (WW)
  • Card Number: WWM-791
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 5
Card text:

Effect: Each Player shuffles all the cards in their hand, Chakra area, and Discard Pile into their Deck. Then, they both draw 6 cards and remove this Mission from the game.

"I know."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  20 %  
Mission bar 18 %  
Ninja bar 31  62 %  
 

Distribution by Combat Attribute
- bar 19  38 %  
Decode bar 4 %  
Ink bar 4 %  
Medicine bar 4 %  
Mind bar 2 %  
Mind/Medicine bar 6 %  
Ninjutsu bar 6 %  
Ninjutsu/Weapon bar 4 %  
Shadow bar 4 %  
Sound bar 4 %  
Taijutsu bar 10 %  
Tree bar 6 %  
Water bar 4 %  
Weapon bar 4 %  
 

Distribution by Entrance Cost
- bar 10  20 %  
- bar 11  22 %  
1 bar 10 %  
2 bar 11  22 %  
4 bar 8 %  
5 bar 12 %  
6 bar 6 %  
 

Distribution by Hand Cost
- bar 10  20 %  
- bar 23  46 %  
1 bar 17  34 %  
 

Distribution by Healthy Stats
- bar 19  38 %  
0/1 bar 4 %  
0/2 bar 10 %  
1/1 bar 4 %  
1/3 bar 10 %  
2/3 bar 4 %  
3/0 bar 4 %  
4/0 bar 4 %  
4/3 bar 2 %  
5/3 bar 8 %  
5/4 bar 2 %  
6/2 bar 4 %  
6/3 bar 2 %  
6/4 bar 4 %  
 

Distribution by Injured Stats
- bar 19  38 %  
0/0 bar 10 %  
0/1 bar 4 %  
0/2 bar 8 %  
1/0 bar 4 %  
1/1 bar 14 %  
1/3 bar 2 %  
2/2 bar 4 %  
3/0 bar 6 %  
3/1 bar 8 %  
5/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 40  80 %  
Earth 1 or 3 bar 4 %  
Earth Earth bar 6 %  
Earth or 2 bar 6 %  
Wind / 2 or Water / 2 bar 2 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 21  42 %  
Rare bar 14  28 %  
Super Rare bar 12 %  
Uncommon bar 18 %  
 

Distribution by Symbol
Earth bar 26  52 %  
Earth / Water bar 4 %  
Lightning bar 10 %  
Water bar 16 %  
Water / Earth bar 4 %  
Water / Lightning bar 6 %  
Water / Wind bar 4 %  
Wind bar 2 %  
Wind / Water bar 2 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help