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Deck "Are you squidding me?"

Deck "Are you squidding me?"
Format: Block - 53 Cards
created by stewart13 activity icon
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Ink-y

 
Card list Group cards by  
Section: Ninja Cards (30 cards)
1 x Denka Denka (ST)
  • Card Number: STN-1106
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Animal | Ninja Cat
[MERCHANT]
[Attacker | Mission] Discard this Ninja: Ninjas can be deployed from your Discard Pile during this turn.
This Ninja gets +1/+0 for each of your Ninjas.
Errata:
[MERCHANT]
[Attacker | Mission] Remove this Ninja from the game: You may deploy 1 Ninja from your Discard Pile during this turn.
This Ninja gets +1/+0 for each of your Ninjas. [Link]

"You brought gifts, mew?"

3 x Ink Eagle Ink Eagle (SL)
  • Card Number: SLN-1391
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 0/0
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
[Attacker | Mission] 3 : Put this Ninja card into play from your hand.
[Attacker | Mission] Discard 3 of your "Ink" Ninjas: You win 1 Battle Reward. You may use this effect as many times as you like.

3 x Ink Fish Ink Fish (SL)
  • Card Number: SLN-1386
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
[Attacker | Mission] 3 : Put this Ninja card into play from your hand.
Valid: When this Ninja is put in play, draw 1 card.

3 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2 x Ink Snake Ink Snake (I)
  • Card Number: IN-1297
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, move up to X cards from your Discard Pile to your Chakra area, X = the number of your "Ink" Ninjas.

3 x Ink Summon Ink Summon (TP2)
  • Card Number: TP2N-1023
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Leaf | Animal
[SUPER BEAST SCROLL]
When this Ninja is deployed, you can move all "Ink Summon: Ninja cards from your Discard Pile into play.
Valid: This Ninja(cased) can be put in play or moved into a Village or Battlefield, even if that player already has 1 or more ninjas with the same name in play.

3 x Kisuke Maboroshi Kisuke Maboroshi (I)
  • Card Number: IN-1283
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Anbu | Male
[DEATH?]
Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.
Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

2 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

1 x Monkey King Enma Monkey King Enma (POP)
  • Card Number: POPN-965
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Leaf | Animal
[KING OF BEASTS]
Deploying your "Animal" Ninja cards does not count towards the "1 Ninja per turn" Restriction.
Valid: While this Ninja is in the same Team as "The Third Hokage", this Ninja gets +2/+2.

"Orochimaru… so it has come to this, after all…"

1 x Naruto Uzumaki Naruto Uzumaki (POP)
  • Card Number: POPN-975
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | GROWTH
[THE EMERGING BEAST]
Valid: During your Mission Phase, while you have 3 or more Chakra, you can discard this Ninja. In that case, put in play 1 [NINE-TAIL'S CLOAK] Ninja card from your Reinforcement Deck.

"...Give...Sasuke...Back…!"

2 x Naruto Uzumaki (Childhood) Naruto Uzumaki (Childhood) (SL)
  • Card Number: SLN-1384
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 3/0
Card text:

Leaf | Ninja Academy Student | Male | Name: Naruto Uzumaki | GROWTH
[ACADEMY TRAINING]
Valid: When this Ninja is put in play or is removed from play, move the top card of your Deck to your Chakra area.
When this Ninja is moved to your Chakra area due to the effect of GROWtH, you can place 1 Growth coin on target Ninja.

"Sheesh! That Sasuke always acts arrogant!"

2 x Sai Sai (ST)
  • Card Number: STN-1115
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Brush
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Anbu | Male | Mental Power:2 | GROWTH
[VIRTUOSO]
When this Ninja is put in play, you can draw 1 card for each "Ink" Ninja and Ink Summon Ninja you have.

"I want to think for myself"

2 x Sasuke Uchiha Sasuke Uchiha (TP2)
  • Card Number: TP2N-1030
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[INITIAL ATTACK]
Valid: When this Ninja is put in play, search your Deck for 2 cards and move them to your Chakra area. Then, shuffle your Deck.

"You'll be done for if you stay here."

2 x Tobi Tobi (TP2)
  • Card Number: TP2N-1014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Rogue Ninja | Male | Ambush
[AKATSUKI'S HUMOR]
Valid: During your Mission Phase, you can name a card type. In that case, reveal the top card of your Deck, if the revealed card is the named type, move the revealed card and a card in your Discard Pile to your Chakra area.

"His teleportation jutsu makes him too fast for both of us!"

 
Section: Jutsu Cards (9 cards)
3 x Frog Kumite Frog Kumite (SL)
  • Card Number: SLJ-905
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Card text:

Target: 1 Jutsu
Effect: Negate the target
Expert [Senjutsu]: Draw 1 card for each Symbol on the target.

2 x Lariat Lariat (WW)
  • Card Number: WWJ-852
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning Lightning
Card text:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: Injure the target. In that case, draw 2 cards.
Expert [Killer Bee or A]: Give 2 Damage to 1 Ninja opposing the user.

"Lariat!!!"

3 x Seven Swords Dance Seven Swords Dance (WW)
  • Card Number: WWJ-851
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Card text:

When tis Jutsu is played, move all Jutsu cards with the same name as this Jutsu ard from your Discard pile to the chain with the same user.
Effect: The user gets +3/+0 during this turn.
Expert [Killer Bee]: Give 1 Damage to 1 Ninja opposing the user.

"I'll give ya a taste of my hook."

1 x Tsuchigumo Style: Forbidden Jutsu Release - Big Bang Tsuchigumo Style: Forbidden Jutsu Release - Big Bang (ST)
  • Card Number: STJ-818
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind / Lightning
  • Jutsu Cost: Wind or Lightning
Card text:

Effect: Charge 1 card. In that case, draw 2 cards.

"Tsuchigumo Style: Forbidden Jutsu Release!"

 
Section: Mission Cards (11 cards)
1 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

2 x Bonds of Friendship Bonds of Friendship (TP2)
  • Card Number: TP2M-669
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards. Then, move 1 card from your hand to your Chakra area.
Effect: During your Mission Phase, if this card is in your Chakra area, you can remove it from game. In that case, place 1 Growth coin on a "Sand" or "Leaf" Ninja.

"Garra…" "Naruto…"

3 x Dango Dango (TP4)
  • Card Number: TP4M-851
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 Ninja
Effect: Draw 1 card, then move up to 3 cards from your Discard Pile to your Chakra area. The target gets +1/+1 during this turn for each card moved this way.

"Konoha has the best dango."

1 x Make-Out Paradise Make-Out Paradise (ST)
  • Card Number: STM-756
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Search your Deck for up to 2 Ninja cards with an Entrance cost of 1 or less, reveal them, them move them to your hand. Then, shuffle your deck afterwards.

"You think I've just been sleeping and doing nothing this whole time?"

2 x Succeeded Will of Fire Succeeded Will of Fire (BP)
  • Card Number: BPM-585
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning / Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: If all of your Ninjas are "Leaf" and you have 3 or less cards in your hand, draw until you have 4 cards in your hand.

"It seems like the will of fire has been succeeded successfully."

2 x World of Lightning World of Lightning (ST)
  • Card Number: STM-759
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Lightning Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed:
3) Place a +1/+1 coin on each of your Ninjas.
6) When any of your teams win any Victory during this turn, you win 1 Battle Reward.
This Mission cannot be affected by your opponent's Mission cards.

 
Section: Reinforcement Deck (3 cards)
1 x Naruto Uzumaki (Nine-Tail`s Cloak) Naruto Uzumaki (Nine-Tail's Cloak) (POP)
  • Card Number: POPN-976
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | REINFORCEMENT
[NINE-TAIL'S CLOAK]
Valid: At the start of your turn, each player moves the top 3 cards of their Deck to their Chakra Area.
Valid: During your Mission Phase, while you have 5 or more Chakra, you can discard this Ninja. In that case, put in play 1 [TAILED BEAST] Ninja card from your Reinforcement Deck.

"GRRRAAAR!!!"

1 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (SL)
  • Card Number: SLN-1395
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/2
Card text:

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT
[ASCENDED]
Sacrifice: Naruto Uzumaki + Entrance cost 3 or more
Senjustu
Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

"This stops now!!!"

1 x Naruto Uzumaki (Tailed Beast Form) Naruto Uzumaki (Tailed Beast Form) (TGS)
  • Card Number: TGSN-1061
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/0
  • Injured Stats: 9/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | Name: The Nine-Tailed Fox Spirit | REINFORCEMENT
[TAILED BEAST]
Valid: At the start of your turn, move the top 3 cards from your Deck to your Chakra area.
Valid: During your Mission Phase, if you have 10 or more Chakra, you can discard this Ninja. In that case, put in play 1 [FOUR TAILS] Ninja card from your Reinforcement Deck.

"Don't talk about sasuke like you own him!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 17 %  
Mission bar 11  21 %  
Ninja bar 33  62 %  
 

Distribution by Combat Attribute
- bar 20  38 %  
? bar 4 %  
Brush bar 4 %  
Fang bar 11 %  
Ink bar 11  21 %  
Ninjutsu bar 11 %  
Ninjutsu/Weapon bar 4 %  
Oil bar 2 %  
Taijutsu bar 2 %  
Weapon bar 4 %  
 

Distribution by Entrance Cost
- bar 17 %  
- bar 14  26 %  
1 bar 15 %  
2 bar 9 %  
3 bar 10  19 %  
4 bar 9 %  
5 bar 2 %  
7 bar 2 %  
 

Distribution by Hand Cost
- bar 17 %  
- bar 31  58 %  
1 bar 13  25 %  
 

Distribution by Healthy Stats
- bar 20  38 %  
0/0 bar 4 %  
0/2 bar 2 %  
1/1 bar 6 %  
1/2 bar 4 %  
2/0 bar 6 %  
2/2 bar 8 %  
2/3 bar 4 %  
3/0 bar 8 %  
3/3 bar 9 %  
4/0 bar 2 %  
4/3 bar 4 %  
6/2 bar 4 %  
7/3 bar 2 %  
8/0 bar 2 %  
 

Distribution by Injured Stats
- bar 20  38 %  
0/0 bar 10  19 %  
0/2 bar 4 %  
1/1 bar 9 %  
2/0 bar 9 %  
2/2 bar 2 %  
2/3 bar 4 %  
3/0 bar 8 %  
6/0 bar 4 %  
8/2 bar 2 %  
9/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 44  83 %  
Lightning Lightning bar 11 %  
Lightning Lightning Lightning bar 4 %  
Wind or Lightning bar 2 %  
 

Distribution by Rarity
Common bar 18  34 %  
Rare bar 15  28 %  
Super Rare bar 9 %  
Uncommon bar 15  28 %  
 

Distribution by Symbol
Fire bar 9 %  
Fire / Lightning bar 6 %  
Lightning bar 34  64 %  
Lightning / Fire bar 4 %  
Lightning / Wind bar 6 %  
Water / Fire bar 4 %  
Water / Lightning bar 2 %  
Wind / Lightning bar 6 %  
 



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Discussion about this Deck
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Author Message
rathy_aro
LV13 United States activity icon envelope icon

Avatar for rathy_aro
Member since
January 20, 2008
Reply with quote Report content icon
Subject:    Posted: March 7, 2012 08:45 am

Cool deck. A father in dark times is a really good idea for it. You might want to try dango over nice guy pose. In my ink deck, kiba wild fang get stuff done, but I guess you'll be fine with frog kumite. Consider enma over naruto. Enma lets you keep swarming without having to pay as much.
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